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Senalux

Senalux Steam news

Pixel with Hat | Oct 16, 2017 | game

Released

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  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score97% positive

Senalux news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score97% positive
  • Total reviews29
  • Release dateOct 16, 2017
  • DeveloperPixel with Hat
  • PublisherPixel with Hat

Genres: Indie

Company pages: Developer: Pixel with HatPublisher: Pixel with Hat

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Senalux Steam news

Senalux news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update: minor adjustments - 4 August 2019

    Hello bright ones, We just released a small update with some fixes, mostly in the area of shards per solution. (The technical updates do this time only concern the mobile versions of the game.) It you find any more levels where you think the number of shards you get for a solution needs to be rebalanced, just let us know. Best wishes, the Pixel with Hat Team

  • Update: Level fixes - 24 November 2018

    Hello bright ones, We just released a small update which fixes some unintended solutions of two levels in the 3rd pack. More exactly, the 7th level in the 5th stage and the last level in the 6th stage have been changed so if you have solved them already, you might want to have another go at it. While at it, we also adjusted some element count to shard mappings based on community feedback. Best wishes, the Pixel with Hat Team

  • Update: visual improvements - 4 November 2018

    Hello bright ones, We are gearing up for the 4th level pack and leading up to it just released some updates. You will notice that there are now more animations and less overalt text throughout the game, making it more visually appealing. We also used the opportunity to address some visual inconsistencies, add some optimizations and fix a few bugs. The next update should contain the release date of level pack 4. Best wishes, the Pixel with Hat Team

  • Update: new platform and minor fixes - 7 September 2018

    Hello bright ones, finally, almost a year after the Steam-release of Senalux, we are happy to announce that it is now also finally available on iOS. We took this opportunity to roll out some fixes and polishes for the Desktop and Android versions as well. In other news: the 4th level pack is ready for playtesting and we are looking for feedback before its release later this year. As all packs before, it will be added to the game at no extra charge. If you are interested in trying out the new puzzles before everyone else, just get in touch. Best wishes, the Pixel with Hat Team

  • Update: Redesign - 23 June 2018

    Hello bright ones, We received feedback from some of you on how to improve the look of the game. The update we released today contains, among some smaller fixes, the largest UI changes yet, much of which is based on your feedback, we hope you like it. To let us know what you think more easily, we added a feedback button to the main menu of the game. By clicking on it, you will be directed to our STOMT page where you can leave comments and suggestions regarding Senalux. We are looking forward to hearing from you! Best wishes, the Pixel with Hat Team

  • Update: more languages and platforms - 6 May 2018

    Hello bright ones, With the latest update, Senalux is now available in 13 languages! A complete list of them, even the languages Steam does not officially support is added below. Also, in case you like to puzzle on the go, Senalux is now also available on Android. An iOS version will follow as well. For more information, please visit our webiste: https://senalux.pixel-with-hat.com/ Best wishes, the Pixel with Hat Team English German French Italian Spanish Japanese Korean Portuguese-Brazil Simplified Chinese Thai Russian Malaysian Esperanto

  • Update: new achievement page and UI polishing - 22 March 2018

    Hello bright ones, As we’re getting closer to the finalization of the mobile version, we of course don’t want you having to miss out on the improvements we made along the way. This latest update includes a fully reworked achievement page as well as several smaller UI improvements. We’re also hard at work on the 4th level pack which will include 72 additional puzzles as well as new mechanics and optical elements. More information about the expected release of pack 4 will come with the next update. Until then with best wishes, the Pixel with Hat Team

  • Update: new achievement page and UI polishing - 22 March 2018

    Hello bright ones, As we’re getting closer to the finalization of the mobile version, we of course don’t want you having to miss out on the improvements we made along the way. This latest update includes a fully reworked achievement page as well as several smaller UI improvements. We’re also hard at work on the 4th level pack which will include 72 additional puzzles as well as new mechanics and optical elements. More information about the expected release of pack 4 will come with the next update. Until then with best wishes, the Pixel with Hat Team

  • Update: Beam direction and small fixes - 7 January 2018

    Hello bright ones, We just released another small update for Senalux. It mostly contains optimizations and bug-fixes, most notably repairs in the level editor where all features work again as intended. We also added the option to indicate the direction of a beam since some of you requested this functionality. There is some more work going on behind the scenes towards adding new mechanics and supporting additional platforms. There has sadly been some delay regarding the mobile support, we hope to be able to communicate the adjusted timeline soon. Until then with best wishes, the Pixel with Hat Team

  • Update: Beam direction and small fixes - 7 January 2018

    Hello bright ones, We just released another small update for Senalux. It mostly contains optimizations and bug-fixes, most notably repairs in the level editor where all features work again as intended. We also added the option to indicate the direction of a beam since some of you requested this functionality. There is some more work going on behind the scenes towards adding new mechanics and supporting additional platforms. There has sadly been some delay regarding the mobile support, we hope to be able to communicate the adjusted timeline soon. Until then with best wishes, the Pixel with Hat Team

  • Update: clockwise rotation and other small improvements - 5 November 2017

    Hello bright ones, We just released the first update for Senalux. The updated version comes with several improvements, some of which have been suggested by the community. The largest two in terms of usability are the possibility to rotate an element clockwise using right click and a display showing the number of elements which can be used to still get the maximum number of shards. This is however only displayed in levels where there are several solutions requiring a different number of elements. A more detailed list of changes is attached below. Some more improvements are currently being worked on, they are due to be released together with the Android version towards the end of the year. Until then with best wishes, the Pixel with Hat Team Changelog: Rotate element clockwise using right click Options in Editor on middle click Improved shard display Added replay button to shard display A…

  • Update: clockwise rotation and other small improvements - 5 November 2017

    Hello bright ones, We just released the first update for Senalux. The updated version comes with several improvements, some of which have been suggested by the community. The largest two in terms of usability are the possibility to rotate an element clockwise using right click and a display showing the number of elements which can be used to still get the maximum number of shards. This is however only displayed in levels where there are several solutions requiring a different number of elements. A more detailed list of changes is attached below. Some more improvements are currently being worked on, they are due to be released together with the Android version towards the end of the year. Until then with best wishes, the Pixel with Hat Team Changelog: Rotate element clockwise using right click Options in Editor on middle click Improved shard display Added replay button to shard display A…

Patch notes and updates

S.noRelease datePatch nameGID number
14 August 2019Update: minor adjustments2412159905936182162
224 November 2018Update: Level fixes2415514774176650469
322 March 2018Update: new achievement page and UI polishing4249665521687575443
47 January 2018Update: Beam direction and small fixes4249665521687575544
55 November 2017Update: clockwise rotation and other small improvements4249665521687575666

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