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Escape The Pacific

Escape The Pacific Steam news

Gamers4Gamers Team | Feb 23, 2018 | game

Released

1players observed · 16 October 2026 - 22:27:45 UTC

ActionAdventureIndieRPGSimulationSteam Store

  • Latest observed players1 · 16 October 2026 - 22:27:45 UTC
  • SteamPulse tracked peak23
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive

Escape The Pacific news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 16 October 2026 - 22:27:45 UTC
  • SteamPulse tracked peak23
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive
  • Total reviews762
  • Release dateFeb 23, 2018
  • DeveloperGamers4Gamers Team
  • PublisherGamers4Gamers Team

Genres: Action, Adventure, Indie, RPG, Simulation

Company pages: Developer: Gamers4Gamers TeamPublisher: Gamers4Gamers Team

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Escape The Pacific Steam news

Escape The Pacific news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Development Pause – A Personal Update From Us - 29 June 2026

    Hello Survivors,First of all, thank you.Thank you for the years of support, feedback, bug reports, ideas, encouragement, patience, and loyalty you’ve shown Escape the Pacific. Many of you stood by us through rough patches, difficult updates, technical disasters, delays, rewrites, and moments where morale was honestly running low. More than once, this community helped keep the sails up when the wind completely disappeared.Today, unfortunately, we need to share some difficult news.For the time being, development of Escape the Pacific will be paused.There is no dramatic story behind this. Life simply happened.Over the past months, our main developer has encountered major real-life responsibilities involving family, friends, work, and personal commitments. Nothing catastrophic, nothing scandalous — just the kind of adult reality that can quietly consume every hour, every evening, and every…

  • 2025 Recap: A Hard Year, A Stronger Game, A Better Road Ahead - 22 December 2025

    Hello Survivors,Let’s not sugarcoat it. 2025 was a rough one for Escape the Pacific. We released fewer updates than we should have. We disappeared into the engine room for far too long. Life got busy, free time shrank, and development slowed down. The community expected more from us… and you were right to.But here’s the part that matters: Despite the quiet months, a massive amount of foundational work happened behind the scenes, and EtP is now in a far better place than it was a year ago.This recap is about being transparent with you, showing what we actually built, and giving you a clear view of what’s coming next.What We Actually Achieved (Even If It Didn’t Look Like Much from the Outside)1. Two of the Biggest Fixes in EtP’s HistoryEarly this year, we shipped the Raft Physics Fixes (P1 & P2). These weren’t “patches”, they were surgical reconstruction of deep, ancient code that caused…

  • New Island Clusters, Island Distribution, and Roles! - 26 June 2025

    Patch 0.67.0.0Hello Survivors!With this update, we bring 3 major game engine updates and changes that truly transform the game, making it more dynamic, immersive, and fun to play!1. Random Island ClustersThe most important new addition in this update is the Random Island Cluster Generation.Until now, island clusters were generated in one predefined way: each cluster contained a random mix of all island types and sizes, with a medium island count.That legacy generator is still available but now it’s greatly expanded with exciting new mechanics!1.1 Specialized ClustersThe new system introduces Specialized Clusters, where all islands share the same type. These types match those from the Starting Island customization screen.Cluster Types:CoconutBananaPapayaMixedForestRockyProbability Breakdown:50% chance: Classic random island types (no specialization)50% chance: Specialized cluster (each t…

  • Hotfix 0.66.0.1 and 0.66e.0.1 - 21 May 2025

    Hello Survivors! A new Hotfix 0.66.0.1 and 0.66e.0.1 is available! Changelog: Fixed: Collectible chests and boxes on sunken ships sometimes not spawning or disappearing (fix takes effect when starting a new game) We would like to thank you for your support, bug reports and feedback. Peter, G4GTeam

  • 0.66: New Debuffs, Skills, Roles and news about Creative Mode - 13 March 2025

    Patch 0.66.0.0 Hello Survivors! Before we talk about the new features, we'd like to briefly remind the community about the important Raft Physics fix, that kept us busy the majority of 2024. We've linked the respective Announcements below, for you to read more about it. No more Submarine and Flying Rafts - P1 - Fix No more Submarine and Flying Rafts - P2 - Fix So far, we dedicated the majority of our efforts to working behind the scenes, focusing on enhancing the game’s overall stability and tackling long-standing bugs that had been lingering for months. Our goal was to ensure a smoother, more polished experience by refining core mechanics, optimizing performance, and resolving persistent issues. As a result, the game is now more stable, reliable, and ultimately more enjoyable for all players. Now let's talk what's new in store with this update. New Passive Debuffs A passive debuff is a…

  • 0.66e: New Debuffs, Skills, Roles and news about Creative Mode - 10 March 2025

    Patch 0.66e.0.0 Hello Survivors! Before we talk about the new features, we'd like to briefly remind the community about the important Raft Physics fix, that kept us busy the majority of 2024. We've linked the respective Announcements below, for you to read more about it. No more Submarine and Flying Rafts - P1 - Fix No more Submarine and Flying Rafts - P2 - Fix So far, we dedicated the majority of our efforts to working behind the scenes, focusing on enhancing the game’s overall stability and tackling long-standing bugs that had been lingering for months. Our goal was to ensure a smoother, more polished experience by refining core mechanics, optimizing performance, and resolving persistent issues. As a result, the game is now more stable, reliable, and ultimately more enjoyable for all players. Now let's talk what's new in store with this update. New Passive Debuffs A passive debuff is…

  • Hotfix 0.65.2.3 and 0.65e.2.3 - 13 February 2025

    Hello Survivors! A new Hotfix 0.65.2.3 and 0.65e.2.3 is available! Changelog: Fixed: Attaching raft base under an open door on raft causing the raft to submerge or launch into the air Fixed: Detached raft base is not colliding with the rest building objects on the raft Fixed: Too small font size in Island/Cluster rename screen after game load We would like to thank you for your support, bug reports and feedback. Peter, G4GTeam

  • Hotfix 0.65.2.2 and 0.65e.2.2 - 10 February 2025

    Hello Survivors! A new Hotfix 0.65.2.2 and 0.65e.2.2 is available! Changelog: Fixed: Attached object on Raft sometimes shifted to the center raft object after save Fixed: Attached Anchors are shifted after load and cause the raft to move around uncontrollably We would like to thank you for your support, bug reports and feedback. Peter, G4GTeam

  • Hotfix 0.65.2.1 and 0.65e.2.1 - 9 February 2025

    Hello Survivors! A new Hotfix 0.65.2.1 and 0.65e.2.1 is available! Changelog: Fixed: Objects attached to the raft base sometimes shifted when adding or removing raft base modules. Fixed: Attached objects sometimes shifted after loading a game where raft base modules had been added or removed. Fixed: The raft sometimes jumped or shifted when adding or removing raft base modules. Fixed: Building objects on the raft base sometimes shifted after adding or removing raft base modules. Fixed: Players could sit on the floor while swimming. Fixed: Players could sit on the floor without actually standing on it. We would like to thank you for your support, bug reports and feedback. Peter, G4GTeam

  • No more Submarine and Flying Rafts - P2 - 1 February 2025

    Patch 0.65.2.0 & 0.65e.2.0 Hello Survivors! Part II addresses fixes related to all the building modules placed on the raft. Read more about the Part I fix here. With this, the major issues affecting raft physics have finally been patched! With the release of Part 1 and Part 2 of our raft physics fixes, we’ve worked hard to make sailing smoother, more reliable, and a more enjoyable part of your survival journey. We truly appreciate your patience and support throughout this process. We hope these improvements enhance your gameplay, and as always, we welcome your feedback to keep making Escape the Pacific even better! In addition to the raft physics fixes, we’ve also made significant improvements to the blueprint preview aiming and placement mechanics. Building structures should now feel much more intuitive and precise, making it easier to align, position, and place modules exactly where y…

  • No more Submarine and Flying Rafts - P1 - 21 January 2025

    Patch 0.65.1.0 & 0.65e.1.0 Hello Survivors! We have exciting news! We've identified the root cause of the Flying Raft or Submarine Raft bug, which has disrupted sailing and immersion in EtP. After receiving numerous bug reports and troubleshooting with your help, we're now 100% confident that the issue is fixed. In 2024 we focused mainly on fixing this one, and we're happy to present it to you. We’ve successfully reproduced the bug and implemented a solution that works every time. Say goodbye to Flying and Submarine Rafts! To speed up the release, we're rolling out the fix in two parts. Part I (this one) addresses issues with common objects attached to the raft base (chests, boxes, bird cages, drying racks, beds, tables, stools) and sailing tools (rudder, sail mast, sail, anchor). Changelog Fixed: Freely placed objects sliding or falling off the raft while sailing Fixed: Freely placed o…

  • Hotfix 0.65.0.7 and 0.65e.0.7 - 17 January 2025

    Hello Survivors! A new Hotfix 0.65.0.7 and 0.65e.0.7 is available! Changelog: Fixed: Half Pillar Wind indicator occasionally failing to display the correct wind direction or speed Fixed: Fast time mode started in Sailing UI doesn't stop after the Fast Sail UI was opened and closed Fixed: Missing complete statistics about Salmon in inventory in Details Fixed: Displaying unnecessary/wrong Quality info for Spoilt meal in Inventory Fixed: Missing Smoked Meal statistics in Inventory Fixed: Displaying unnecessary/wrong Quality info for Spoilt meal in HUD Fixed: Fast time mode started in Sailing UI doesn't stops after the Sailing UI is closed by Messages We would like to thank you for your support, bug reports and feedback. Peter, G4GTeam

  • Hotfix 0.65.0.6 and 0.65e.0.6 - 12 January 2025

    Hello Survivors! A new Hotfix 0.65.0.6 and 0.65e.0.6 is available! Changelog: Fixed: Wind indicator occasionally failing to display the correct wind direction or speed. Fixed: Wind indicator on the sail mast not showing the correct wind direction or speed in certain scenarios. Fixed: Rapid stepping sounds and camera shaking while walking on the raft, particularly when tilted or during rough waves. Fixed: Incorrect snapping functionality when placing the sail mast with the wind indicator blueprint. Fixed: Not wrapped long texts in Recipe title in Craft/Build screens Fixed: Not correct text and hotkey positioning in hotkey info area in Craft/Build screens We would like to thank you for your support, bug reports and feedback. Peter, G4GTeam

  • Hotfix 0.65.0.5 and 0.65e.0.5 - 9 January 2025

    Hello Survivors! A new Hotfix 0.65.0.5 and 0.65e.0.5 is available! Changelog: Fixed an issue where it was possible to attach a Raft module to another Raft module at a location where a Rudder was already attached. Resolved a problem preventing the attachment of a Rudder to the Raft module after detaching another Raft module. Addressed a bug where attaching a Raft module would occasionally prevent the attachment of a Rudder to other Raft modules, even though it was previously possible. Corrected an issue where attaching a Rudder, Sail Mast, or Sail would prevent attaching another Rudder, Sail Mast, or Sail to a Raft module if previously dropped. Fixed a bug where, when dropping a Rudder, Sail Mast, or Sail while looking at the Raft base with the green attach preview active, the preview would remain visible instead of disappearing. Resolved an issue where dropping a Rudder, Sail Mast, or S…

  • Hotfix 0.65.0.4 and 0.65e.0.4 - 6 January 2025

    Hello Survivors! A new Hotfix 0.65.0.4 and 0.65e.0.4 is available! Changelog: Added: Placing multiple blueprints of the actual recipe while holding the Run (Shift) key Fixed: Missing "Wait" Action and functionality in Sailing UI (Default is "V" and can be changed in Options/Controls) Fixed: Not degrading Tool quality during usage Fixed: Missing HP info in Detail for non-repairable tools Fixed: Displayed "HP" for tool quality in Details (instead of "Quality") Fixed: Missing Quality info in details for killed/dead animal Fixed: Spawned meat after cutting dead animals gets correct quality value only after a while (not instantly) Fixed: Wrong hotkey displayed for 'Sit' option on Floor Fixed: Wrong hotkey displayed for 'Lean In' option on Shelter Fixed: Wrong hotkey displayed for 'Wait/Stop' option in Shelter Fixed: Too high player laying position in Shelter (just under the roof) Fixed: Not…

  • Hotfix 0.65.0.3 and 0.65e.0.3 - 29 December 2024

    Hello Survivors! A new Hotfix 0.65.0.3 and 0.65e.0.3 is available! Changelog: Fixed: Clean water pond has grassy bottom Changed: Potions in Collectible chests are now stacked Fixed: Misaligned texts in Skills and Journal screens Fixed: Wrong text displayed for 'Survived Days' in Character tab in Inventory Fixed: Equipped Backpack name reverts back to No_Backpack like text after language change Fixed: Equipped SideBag name reverts back to No_Sidebag like text after language change Fixed: Equipped Toolbelt name reverts back to No_Toolbelt like text after language change Fixed: Object name in hands still shown in old language after language change We would like to thank you for your support, bug reports and feedback. Peter, G4GTeam

  • Thank You for an Amazing Year, EtP Community! - 22 December 2024

    Hello Survivor! Another year has flown by, and before we go any further, we want to express our heartfelt thanks for all the incredible support you’ve shown us. We couldn’t have made it this far without you! As we reflect on the events of this year, we’d like to take a moment to share some highlights and also give you a sneak peek into what we have planned for the year ahead. Here's to more exciting moments together in the future! We created EtP primarily as a passion project for ourselves, and it's been incredibly rewarding to see the wonderful community that has grown around it since its release in 2018. We're truly grateful for the ongoing support and valuable feedback we continue to receive from our community. It’s because of their enthusiasm and input that we’ve been able to reach where we are today, and we couldn’t be more thankful for them. - Peter While we're not focused on maki…

  • Hotfix 0.65.0.2 and 0.65e.0.2 - 22 December 2024

    Hello Survivors! A new Hotfix 0.65.0.2 and 0.65e.0.2 is available! Changelog: Fixed: Clouds/Storm system not speeds up during Sit&Wait time speed up Fixed: Too short raining duration Fixed: Thunder&Lightning is present also during light/medium rain Fixed: Clean Pond empties too slowly Fixed: Missing possibility to drink from Pond empty handed Fixed: Missing Water type in Aim info when looking at Pond Fixed: Vertical scrollbar in Craft/Build screens moved to correct position Fixed: Not correct Vertical scrollbar colors in Craft/Build screens Fixed: Not responsive Quick Toolbelt screen Fixed: Not correct unselected state of Tab buttons in ingame UI We would like to thank you for your support, bug reports and feedback. Peter, G4GTeam

  • Hotfix 0.65.0.1 and 0.65e.0.1 - 19 December 2024

    Hello Survivors! A new Hotfix 0.65.0.1 and 0.65e.0.1 is available! Changelog: Fixed: Missing tool icon in Toolbelt Quick menu for primitive tools Fixed: Not correct Wind star rating displayed in Sails' Tooltip in Craft screen Fixed: Too small Wind star rating icons in Sails' Tooltip in Craft screen Added: Displaying of Potion details in Inventory Tooltip info We would like to thank you for your support, bug reports and feedback. Peter, G4GTeam

  • 0.65: New Buffs, Debuffs & Island Adventure: Potions, Effects, and Grassy Isles - 18 December 2024

    Hello Survivor! The next game update is here, packed with two exciting new features that will take your gameplay to the next level. Let's dive straight into it. Affliction System How it works We are introducing a powerful new buff/debuff system that's easy to expand and modify! Every player stat will be reworked, with potions now granting various buffs and debuffs. Each effect can have multiple impacts, and a major update with even more buffs and debuffs is on the way! Introducing of Potions Strength Potion (Level 1) Duration: 4 hours (Per drink). Drinking once will consume 0.1 litre from the bottle Positive: 200% increased hit damage (chop trees, break rocks, and more with fewer hits) Negative: 150% increased tiredness per hit Location: Found in loot, especially within Shipwreck chests and boxes. Stamina Potion (Level 1) Duration: 4 hours (Per drink). Drinking once will consume 0.1 lit…

Patch notes and updates

S.noRelease datePatch nameGID number
121 May 2025Hotfix 0.66.0.1 and 0.66e.0.11800357164375984
213 February 2025Hotfix 0.65.2.3 and 0.65e.2.31791580425964936
310 February 2025Hotfix 0.65.2.2 and 0.65e.2.21790848102759607
49 February 2025Hotfix 0.65.2.1 and 0.65e.2.11790848102720180
51 February 2025No more Submarine and Flying Rafts - P21790214123156822
621 January 2025No more Submarine and Flying Rafts - P11789039014495440
717 January 2025Hotfix 0.65.0.7 and 0.65e.0.71789039014368755
812 January 2025Hotfix 0.65.0.6 and 0.65e.0.61788311419118307
99 January 2025Hotfix 0.65.0.5 and 0.65e.0.51788311419020859
106 January 2025Hotfix 0.65.0.4 and 0.65e.0.41787858252851917
1129 December 2024Hotfix 0.65.0.3 and 0.65e.0.31786573930947303
1222 December 2024Hotfix 0.65.0.2 and 0.65e.0.21786573930722818
1319 December 2024Hotfix 0.65.0.1 and 0.65e.0.11786409468881491
143 December 2024Hotfix 0.64.0.4 and 0.64e.0.41784506359180252
152 December 2024Hotfix 0.64.0.3 and 0.64e.0.31784506359145979
161 December 2024Hotfix 0.64.0.2 and 0.64e.0.21784506359112409
1728 November 2024Hotfix 0.64.0.11784506359015575
183 July 2024Hotfix 0.63e.0.185842939267331959659
193 July 2024Hotfix 0.63.0.75842939267331897922
2011 June 2024Hotfix 0.63.0.65746109972567405112

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