Cosmonator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score88% positive
- Total reviews101
- Release dateJan 21, 2019
- DeveloperBourbontank
- PublisherBourbontank
Company pages: Developer: BourbontankPublisher: Bourbontank
Cosmonator Steam news
Cosmonator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Cosmonator update 4.1.1 released - 17 January 2024
Hello, We're still here and solving any Cosmonator issues that may arise! :) We updated the game to use the latest version of our engine and fixed some bugs, but there shouldn't be a noticeable difference! Thanks to everybody that is playing the game!
- Cosmonator update 4.1.0 released - 26 September 2021
It has been a while since we released an update for Cosmonator, but we have been gratefully receiving bug reports and squashing the bugs as they are reported! Thank you to everyone that contributed! We also made some general improvements to the infrastructure of Cosmonator, but this shouldn't affect anybody too much! Please let us know if you find any issues! Please enjoy!
- Cosmonator update 4.0.0 released - 6 May 2020
We have released an update for Cosmonator, which improves the rendering on higher resolutions and includes various other minor improvements / issue addresses. Most importantly, as per specific requests from some of our players, the current profile's upgrade status info (DPS of the various weapons, etc) has received a major overhaul - DPS breakdowns of all secondary weapons systems are now available. We hope that this will provide full transparency for players who are interested in tracking / comparing this kind of data in detail. We've also made some specific changes to the different drone cannon firepower types in order to basically increase the DPS and efficiency of Drone Aim - more info can be found below. Please enjoy! Features Rendering coordinate system overhaul. Full DPS breakdown of all weapons systems in profile info, including also Drone and Sideships. 2 New enemies for early…
- Cosmonator update 3.3.0 released - 9 December 2019
We have released a content update for Cosmonator, including some new levels, spells, enemies, and Gauntlet content. The update also includes a complete overhaul of one of the existing bosses, as well as minor rebalancing in some areas of the game in order to accommodate for the smoothing out of the reward penalty system. New content: 2 new levels in Episode 4 (Minesweeper 2, Endjinn) Assorted new enemies (Rail Turret, Quad Turret, Advanced Mine, Orbiting Mine, Shielded Mine, Yellow Mine, Crab Tank, Tough Mini Ship) 3 new spells (Plasma Aura, Psionic Shield, Resilience) New Gauntlet events, especially during Gauntlet's later phases and including an additional super tough new phase (phase 10) Complete overhaul of the Loki boss (episode 3) Please enjoy!
- Cosmonator update 3.2.1.1 released - 19 September 2019
We have completed a small update to the game, which adds some features that have been widely requested! Players are now able to change the game's difficulty up to the moment level 10 is finished. After that it will no longer be possible. This should give players enough time to decide whether the selected difficulty is suited to their skill level, while still preventing the system from being exploited. We also added controller rumble for the controller players, which can be disabled in the settings. The rumble occurs when you take a hit and the intensity is representative of the amount of damage you received. The explosions of large enemies being destroyed have been slightly modified, with fiery debris travelling a shorter distance and being less visibly distracting / confusing to gameplay. There was a bug that prevented people from seeing the "Starter kit tier unlocked" screens and rela…
- Cosmonator update 3.2.0 released - 26 June 2019
This update was mainly focused on reducing the feeling of grind in the game, which has been experienced by some players. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31153535%2F685d33757bd75a1454a72c47ce097c4ce13266d4.gif We have edited the balancing of the Reward Modifier curve, making it slightly less punishing overall and especially late game. We've also made some slight adjustments in other areas. The difficulty of some levels has been tweaked and individual level rewards have been tweaked slightly in some episodes. The player also starts with slightly advanced firepower (one extra bullet) to accommodate this curve adjustment, but the overall experience should be much less grindy for those players who experienced too much grind while still being challenging for everyone else. We've also made a notable change in the way that the Challenge Rewards system (for beati…
- Cosmonator update 3.1.1.0 released - 18 February 2019
We have released an update improving the drone and attempting to address some crashes some of our 4K users are having. Please try this update if you had any crashes before and any feedback would be greatly appreciated! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31153535%2Ff1f4d1d0b95ddc5fa5bec83f20073030fe94246f.gif Please enjoy! Improvements Frame buffer cleanup. Repair drone only renders wider beam when actually healing. Repair drone beam width adjusted. Shimmer on repair beam. New separate frame buffers for background and combat. Controller detection when controller settings are activated. Left-bumper can also be used for phasing.
- Improved controller support - 23 January 2019
We have received some feedback regarding controller support. Thank you everyone that has given us feedback so far! We have now greatly expanded our repertoire of supported controllers. If you have had any controller issues in the past, please try again and let us know if you have any further problems! Thanks for your patience! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31153535%2F0ad619ede630fe9b43b0ce64d328ad52740722f1.gif
- Cosmonator has left Early Access - 21 January 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31153535%2F563145e1b6b0eb8fd1305221793f1d3ea255f8f2.png We are really excited to announce the first full release of Cosmonator! After over a year of interacting with the community and integrating the valuable feedback we received, we are happy that the game is in a complete state! Now is your chance to jump in and enjoy its full glory! There will be further updates, so this is not the end! Please enjoy!
- Cosmonator update 2.9.0 released - 24 December 2018
We have released a major feature update for Cosmonator! This update is mostly focused on the new combat overlays (dashboards) and a major overhaul of the drone. There are now many additional playstyles centered around the drone, which are drastically different from previous incarnations. Try using the drone like a static healing totem! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31153535%2Fa90a931664b1247e00339e758cdeaae388204041.gif Please enjoy! Features Added drone upgrades: Tech Drone, Repair Unit, Energy Cell. New spell: Plasma Spirit. Combat screen overlays, called dashboards; dashboard selection in settings. Improvements Existing drone upgrades edited / rebalanced in line with new upgrades. Drone now only fires when player fires; cannot shoot while player meditates. Some additional spell gem augments added.
- Cosmonator update 2.8.1 released - 19 November 2018
It won't be long now before Cosmonator's full release! We have implemented most of the popularly requested features and feel that the game is ready to enter into the world in earnest! Behold, the new combat UI: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31153535%2Fa1abc7d37690afe0244fddc1e7ef278dba6a42e2.png Please enjoy! Features Gem rewards (3 gems) for Gauntlet by score. New feat: Missile Inertia. New enemies: Nautilus, Cruiser Ship, Fusion Blockades, Fusion Core, Mini Ship New Gauntlet events. Combat UI extended with dashboard. Improvements Aesthetic polish on space backgrounds; large planets and nebulae added. Some new spell gem augments added, some existing ones improved. Visual multicast cooldown counter implemented. New enemies inserted into existing levels, some levels edited to accommodate. Explosions edit: boss and miniboss explosions made more dramatic.…
- Cosmonator update 2.8.0 released - 23 August 2018
We have released another content and balance update for Cosmonator! We have softened the reward handicap curve even further, really opening up the positive flow of character progression. This is especially apparent late-game, but also noticable in general. This will hopefully minimise grind. However, to ensure that the game does not simply become an easy playthrough as a result of this, we have also made some of the later levels slightly more difficult - in particular on the higher difficulties (Hardcore and Impossible). So, you'll earn much more money (less handicap), but you'll really have to spend it wisely. This also means that it's possible (and easier) to rank even higher later on in the game. But be warned: if you pick up an existing profile now, and play an episode 4 level, it might be slightly harder than it was before the update. https://steamcdn-a.akamaihd.net/steamcommunity/…
- Cosmonator update 2.7.1 released - 8 June 2018
We have released a content and balance update for Cosmonator! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31153535%2Fc8f780c2d1d538edf1f9e3db6dab8ab39dcdb8e2.gif Please enjoy! Features New level: Hangar Bay (episode 1). New spells: Toxic Blast, Shockwave, Energize, Barrier, Energy Syphon. New mastery: Energy Master. New gauntlet events. New enemy types: Rotating Orb (various subtypes), Parallel Turret. New feats: Conservation, Energy Snatch, Spell Focus. Improvements Overall color intensity and contrast enhancement. Added explosion effects and more intense screenshake upon enemy death explosions for added carnage. Continued reward curve adjustment. Some spells balanced; Mystic Ball behaviour changed slightly; EMP effect of Laser Bolt slightly nerfed; Chaingun duration slight nerf; Flurry and Frenzy durations improved. New enemies inserted into various existing level…
- Cosmonator update 2.7.0 released - 28 March 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31153535%2F0ad619ede630fe9b43b0ce64d328ad52740722f1.gif Another big update! Sorry for the wait! The much-anticipated sell functionality is here, but in a limited scope so that we can see the effect. You will also receive the challenge reward if you finish a level while meeting the bonus requirement the first time you attempt it. This should reduce the amount of compulsory replaying of levels. We have also added quite a bit of content (levels and enemies) and polish. The reward curve has been adjusted even further to be more forgiving. Please note that at this point, you cannot sell Master Upgrades! There are too many other upgrades and spells that are unlock-dependent on Master Upgrades in some conditions, so for now we are keeping them unsellable. In the future we will consider making it so that you can sell a Master Upgr…
- Cosmonator update 2.7.0 released - 28 March 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31153535%2F0ad619ede630fe9b43b0ce64d328ad52740722f1.gif Another big update! Sorry for the wait! The much-anticipated sell functionality is here, but in a limited scope so that we can see the effect. You will also receive the challenge reward if you finish a level while meeting the bonus requirement the first time you attempt it. This should reduce the amount of compulsory replaying of levels. We have also added quite a bit of content (levels and enemies) and polish. The reward curve has been adjusted even further to be more forgiving. Please note that at this point, you cannot sell Master Upgrades! There are too many other upgrades and spells that are unlock-dependent on Master Upgrades in some conditions, so for now we are keeping them unsellable. In the future we will consider making it so that you can sell a Master Upgr…
- Cosmonator update 2.6.6.2 released - 29 January 2018
We've released a relatively major content and balance update for Cosmonator. We have added a new level, a phasing cooldown indicator and several new enemies. We have also balanced the player progression curve. This was mostly in order to address complaints relating to player progression and the cash reward penalty. Please remember that due to balance changes, the playing experience of existing profiles (especially advanced profiles) will have been affected in some cases. You might be surprised by how much cash reward you suddenly get now, for instance, but some of the later levels will also feel slightly more difficult. Please enjoy! As always, any feedback is greatly appreciated! We'd like to give a shoutout to Kela420, Stardragon EX and Slewey for their invaluable feedback so far! Kela420 is officially the first person to complete Cosmonator on Impossible difficulty. A monumental feat…
- Cosmonator update 2.6.6.2 released - 29 January 2018
We've released a relatively major content and balance update for Cosmonator. We have added a new level, a phasing cooldown indicator and several new enemies. We have also balanced the player progression curve. This was mostly in order to address complaints relating to player progression and the cash reward penalty. Please remember that due to balance changes, the playing experience of existing profiles (especially advanced profiles) will have been affected in some cases. You might be surprised by how much cash reward you suddenly get now, for instance, but some of the later levels will also feel slightly more difficult. Please enjoy! As always, any feedback is greatly appreciated! We'd like to give a shoutout to Kela420, Stardragon EX and Slewey for their invaluable feedback so far! Kela420 is officially the first person to complete Cosmonator on Impossible difficulty. A monumental feat…
- Cosmonator update 2.6.5.2 released - 4 January 2018
We've released a quick hotfix to address a crash issue reported by Slewey. Thanks, Slewey!
- Cosmonator update 2.6.5.2 released - 4 January 2018
We've released a quick hotfix to address a crash issue reported by Slewey. Thanks, Slewey!
- Cosmonator update 2.6.5.1 released - 21 December 2017
We've released an update for Cosmonator with the new toggle-fire feature that has been requested by some of our users with low finger stamina. It can be accessed in the settings. Please enjoy! Full details as follows: Features Fire mode can be toggled between 'hold' and 'toggle' in settings. Improvements Slightly reduced rank reward penalty. Increased rewards for several challenges. Balanced several enemies. Graphical performance improvements. Minor tutorial changes. Sideship balancing. Upgrades and spell descriptions polished. New enemy: Green Tank Gauntlet difficulty increased in later phases and reduced in earlier phases. Unaimed drone seek animation radius limited. Bugfixes Cryo chamber and furnace level ending works properly. Long names on leaderboard truncated.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 17 January 2024 | Cosmonator update 4.1.1 released | 5510784213094815115 |
| 2 | 26 September 2021 | Cosmonator update 4.1.0 released | 3936699406880923136 |
| 3 | 19 September 2019 | Cosmonator update 3.2.1.1 released | 2406534841127798215 |
| 4 | 26 June 2019 | Cosmonator update 3.2.0 released | 2436926440563102363 |
| 5 | 18 February 2019 | Cosmonator update 3.1.1.0 released | 3702426087253244994 |
| 6 | 23 January 2019 | Improved controller support | 2425653583378657749 |
| 7 | 24 December 2018 | Cosmonator update 2.9.0 released | 2417769111296866531 |
| 8 | 19 November 2018 | Cosmonator update 2.8.1 released | 3316234163928183195 |
| 9 | 28 March 2018 | Cosmonator update 2.7.0 released | 4249665521687585107 |
| 10 | 29 January 2018 | Cosmonator update 2.6.6.2 released | 4249665521687585226 |
| 11 | 21 December 2017 | Cosmonator update 2.6.5.1 released | 4249665521687585442 |
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