SPSTEAMPULSELIVE ANALYTICS
Party Crashers

Party Crashers Steam metadata

Giant Margarita | Oct 3, 2018 | game

Released

0players observed · 23 September 2026 - 11:57:00 UTC

IndieRacing4 Player LocalLocal MultiplayerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)716
  • Revenue (VGI)$5,943
  • Review score88% positive

Party Crashers metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)716
  • Revenue (VGI)$5,943
  • Review score88% positive
  • Total reviews26
  • Release dateOct 3, 2018
  • DeveloperGiant Margarita
  • PublisherGiant Margarita

Genres: Indie, Racing

Company pages: Developer: Giant MargaritaPublisher: Giant Margarita

Top Steam chartsTop 100 gamesGame directorySteam Store page

Party Crashers Steam metadata

Party Crashers metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/657300/metadata
Steam Storehttps://store.steampowered.com/app/657300/
Steam Communityhttps://steamcommunity.com/app/657300
PCGamingWiki search
IGDB searchSearch IGDB for Party Crashers

Reviews, pricing, and metadata

Review summary

Positive

88% positive, 23 positive, 3 negative

Price and discount

$14.99

Platforms

Windows

Categories

Multi-player, PvP, Shared/Split Screen PvP, Shared/Split Screen, Steam Achievements, Full controller support

Achievements

54

Platform releases
  • Steam 4 October 2018
  • PlayStation 3 October 2018

Latest Steam announcements

  • Unity3D Security Patch - 3 October 2025

    Hotfix for Unity CVE-2025-59489

  • Patch #15: The Big One - 13 January 2020

    Hello everyone! I have some exciting news to share! We have just pushed a brand new update to Party Crashers. We have been working on this update for over a year now and excited to share it with you. It is mostly content improvements and bug fixes, but I feel that it really improves the look and feel of the game. We are planning to role this patch out to all consoles too, but there is some testing and QA we need to do for each individual platform first. Here is a patch list of some of the things that have changed over the last year or so: Added Instructions for PC - Instructions are based on P1 controller Updated Arena Icons Added Bend Thickness - The bends can customisably get fatter or skinnier around corners Reworked Arena - Arena is better looking than ever! Improved Spinner - Now with extra spin Improved Rocket AI Improved Arena AI Improved General AI Added Track Decorations - The…

  • Patch #14 - Leaving Early Access and What's Next - 15 October 2018

    Heya everybody! As you may have noticed we've made it out of Early Access! Thank you to all of those that purchased in Early Access and especially to those of you that helped with suggestions and bug fixes throughout the development of Party Crashers. To those of you just joining us, from all of us at Giant Margarita, welcome and we hope you enjoy playing our game! It's been a long journey but we've made it and have released not only out of Steam Early Access but also on PS4 and Switch! We plan to continue working on the game, listening to your ideas and suggestions and improving on what we have. As always if you have any suggestions, content to share or simply want to talk about the game come join our discord! https://discord.gg/giantmargarita and don't forget to leave us a Steam review with what you liked and any feedback! Below is a changelog of all the cool bits and bobs we've added…

  • Patch #13 - Glorious Reflections - 3 September 2018

    Heyo Everyone! A quick patch here to update the steam version to what we are displaying at PAX West. We have added a ton of polish, making vehicles look more dynamic, better visual effects, set dressing and glorious reflections. We have fixed a small collection of bugs too. The visual fidelity of the game has improved significantly and this game is getting closer and closer to our final goal every update :) We are looking at feedback for performance and what people think of the visuals. Be sure to create new steam discussions or join us on the official Giant Margarita Discord server. We are always looking for community feedback! Join at https://discord.gg/invite/giantmargarita Patch Notes - Vehicles drive after the game finished still - New chasing line FX - Reflection FX - New Plasma Ball FX - Cars now properly explode when behind the chasing line - AI can now use gun pickups - Bombs w…

  • Patch #12 - Rework Physics - 27 July 2018

    Heya everyone! As some of you may have noticed, there has been a new update to Party Crashers! (bit of a delay between the update and the news, so I apologies). We have been busy working hard over the last few weeks, fixing numerous bugs, improving stability and framerate, adding more features and redesigning a bunch of stuff! This will most likely be our final update (bar some bug fixes) before our fabled release later this year, so we made sure we crammed as much as we could, with Steam Achievements and Steam Cloud saves being included! Please make mention of the updated system requirements. We now only support 64bit Windows OS and we will unlikely to change that before full release. The recommended settings have been updated too, suggesting at least a decent CPU and graphics card (although we have been optimizing a ton, so minimum specs should still be playable :) ) Be sure to check…

  • Patch #11.64 - Easter Build - 29 March 2018

    Heyo everyone! Sorry for a long gap between builds, we have been super busy working on bugs and improving on the gameplay. We have prepared a build for you all today as a supliment to the weekly stream (which is postponed because of Easter). This build we have proved quiet a bit and hope you enjoy :3 Patch Notes Additions - Self-Damage override in the options. Use this to stop mines hurting yourself. - Area Of Effect Pads. The maps can now generate pads that can give one of 4 effects: Boost, Grip, Slippery, Bad Handling. Play around with these in the track customisation menu. - Tack edges where there are no walls now have a scarry tecture - Track edges are animated - Improved wall visuals - All pickup likelihoods have an Off and an Only option added (Very Low Weighting no longer functions as "off"). If anything is set to Only, it will have an equal chance with anything else set to Only,…

  • Patch #11.64 - Easter Build - 29 March 2018

    Heyo everyone! Sorry for a long gap between builds, we have been super busy working on bugs and improving on the gameplay. We have prepared a build for you all today as a supliment to the weekly stream (which is postponed because of Easter). This build we have proved quiet a bit and hope you enjoy :3 Patch Notes Additions - Self-Damage override in the options. Use this to stop mines hurting yourself. - Area Of Effect Pads. The maps can now generate pads that can give one of 4 effects: Boost, Grip, Slippery, Bad Handling. Play around with these in the track customisation menu. - Tack edges where there are no walls now have a scarry tecture - Track edges are animated - Improved wall visuals - All pickup likelihoods have an Off and an Only option added (Very Low Weighting no longer functions as "off"). If anything is set to Only, it will have an equal chance with anything else set to Only,…

  • Patch #10.47 - Coin Spawns - 29 January 2018

    #10.47 Coin Spawn Hello everyone! Got a fresh new build lined up for you all to try! Sorry for the lack of updates, but we have been super hard at work migrating to a newer version of Unity and wanted to make sure everything worked smoothly and perfectly! (well, as perfectly as we can) This update brings in the coin system that was shown off at Fridays stream as well as the new respawn system! Patch Notes Additions - New physics models for cars. They are a lot smoother now! - Bunch of new arenas, such as UpDown arena and some train based arenas! - Vehicles now freeze during the countdown - Coins, Coin Modifiers, and Coin Gamemodes are now available. Race around the track and try to get as many coins as possible! - Added respawns! Fall of the track? No worries! With out new patented spawner, your sure to never die! Bug Fixes - Fixed the health metric - Fixed best lap time - Fixed scorebo…

  • Patch #10.47 - Coin Spawns - 29 January 2018

    #10.47 Coin Spawn Hello everyone! Got a fresh new build lined up for you all to try! Sorry for the lack of updates, but we have been super hard at work migrating to a newer version of Unity and wanted to make sure everything worked smoothly and perfectly! (well, as perfectly as we can) This update brings in the coin system that was shown off at Fridays stream as well as the new respawn system! Patch Notes Additions - New physics models for cars. They are a lot smoother now! - Bunch of new arenas, such as UpDown arena and some train based arenas! - Vehicles now freeze during the countdown - Coins, Coin Modifiers, and Coin Gamemodes are now available. Race around the track and try to get as many coins as possible! - Added respawns! Fall of the track? No worries! With out new patented spawner, your sure to never die! Bug Fixes - Fixed the health metric - Fixed best lap time - Fixed scorebo…

  • Patch #9.36 - New Years - 5 January 2018

    Hey everyone! The first patch for the year! We have been very busy over the Christmas break, working on many behind the scene bug fixes, improvement of systems and added some new modifiers. Come check out this patch! We are always looking for your feedback on the game and want to hear from you guys directly. Be sure to voice any suggestions you have on the stream discussions or our official discord at discord.gg/giantmargarita Patch Notes Additions - Player Customisations - Changeable Player Colours - Afterdeath: Pickup Point - Afterdeath: Remove Pickup Point - Pickup: Brick Wall - Pickup: Favourite - Modifier: Constant Acceleration now has multiple modes. - Modifier: Speedmode / Damage Amount - Modifier: Speedmode / Speed Threshold - Modifier: Speedmode / Frequency of Damage - Modifier: Car "Fill In" (allows you to have neon lines or not). - Map: Normal Arena - Map: Block Arena - Map:…

  • Patch #9.36 - New Years - 5 January 2018

    Hey everyone! The first patch for the year! We have been very busy over the Christmas break, working on many behind the scene bug fixes, improvement of systems and added some new modifiers. Come check out this patch! We are always looking for your feedback on the game and want to hear from you guys directly. Be sure to voice any suggestions you have on the stream discussions or our official discord at discord.gg/giantmargarita Patch Notes Additions - Player Customisations - Changeable Player Colours - Afterdeath: Pickup Point - Afterdeath: Remove Pickup Point - Pickup: Brick Wall - Pickup: Favourite - Modifier: Constant Acceleration now has multiple modes. - Modifier: Speedmode / Damage Amount - Modifier: Speedmode / Speed Threshold - Modifier: Speedmode / Frequency of Damage - Modifier: Car "Fill In" (allows you to have neon lines or not). - Map: Normal Arena - Map: Block Arena - Map:…

  • "Speed" Mode and Bug Fixes - 22 December 2017

    The latest patch is now live on Steam, featuring the content from today's stream. "Speed" Mode has been added, which adds a speed threshold that if you drop below, you will start to take damage (by default, enough damage to instantly kill you). Modifiers for this include: - the speed threshold (defaults to off) - the amount of health removed per second (defaults to 100). (Coming soon for this feature is a modifier for the rate at which health is reduced, as well as more game modes combining this feature with other modifiers other than the one we have added. This mode may also undergo a name-change so as to not reference the movie *Speed*) Photo mode has been improved (you can use L3 to move the camera faster, and controller support is now better but not perfect). In addition a big stability patch has been brought in. The most recent patch a few days ago destroyed a lot of things through…

  • "Speed" Mode and Bug Fixes - 22 December 2017

    The latest patch is now live on Steam, featuring the content from today's stream. "Speed" Mode has been added, which adds a speed threshold that if you drop below, you will start to take damage (by default, enough damage to instantly kill you). Modifiers for this include: - the speed threshold (defaults to off) - the amount of health removed per second (defaults to 100). (Coming soon for this feature is a modifier for the rate at which health is reduced, as well as more game modes combining this feature with other modifiers other than the one we have added. This mode may also undergo a name-change so as to not reference the movie *Speed*) Photo mode has been improved (you can use L3 to move the camera faster, and controller support is now better but not perfect). In addition a big stability patch has been brought in. The most recent patch a few days ago destroyed a lot of things through…

  • Twitch and Discord Integration, Light Bikes, Trailers, Bombs, and everything else. - 19 December 2017

    Our Steam announcements have been quiet, but we have been doing weekly updates, and announcing these on our Discord Channel ( https://discord.gg/giantmargarita ). We're going to be better at posting to our Steam page from here on in! A big new experimental feature we've added is the ability to link the game to your Twitch channel, and viewers can type commands in the chat window to mess with you in the game (all commands can be found at http://partycrashersgame.com/twitch ). Only some commands work (car model, size), while many others are still being tested. Let us know what works, what doesn't, and what twitch integration we could add via the forums or Discord! Since the last Steam announcement, we've added light bikes mode. Now you can leave a trail of mines (or bananas) behind you in this new fun wacky mode! We've also added trailers (not videos, literal trailers) containing things l…

  • Twitch and Discord Integration, Light Bikes, Trailers, Bombs, and everything else. - 19 December 2017

    Our Steam announcements have been quiet, but we have been doing weekly updates, and announcing these on our Discord Channel ( https://discord.gg/giantmargarita ). We're going to be better at posting to our Steam page from here on in! A big new experimental feature we've added is the ability to link the game to your Twitch channel, and viewers can type commands in the chat window to mess with you in the game (all commands can be found at http://partycrashersgame.com/twitch ). Only some commands work (car model, size), while many others are still being tested. Let us know what works, what doesn't, and what twitch integration we could add via the forums or Discord! Since the last Steam announcement, we've added light bikes mode. Now you can leave a trail of mines (or bananas) behind you in this new fun wacky mode! We've also added trailers (not videos, literal trailers) containing things l…

  • AI Added (aka Friend Substitutes) + Discord Details - 8 November 2017

    Heya everyone who bought this game at PAXAus, we've just patched in an update for you! (Everyone else, you won't know any different ;)) For those of you without friends, or those who just want to test out the game solo first, we've added a rudimentary AI for non-player cars. They'll do their best to stay on the track and use powerups (but they're pretty stupid at the moment). Remember, Party Crashers is best experienced with friends, the AI are simply substitutes. We've also implemented a couple of fixes to the tracking camera. Thank you to everyone who played the game at PAXAus, we had an absolute blast. Seeing the looks on people's faces as the nostalgia of the great racing games of the past washed over them was truly rewarding for us. We are going to do our best to honour the likes of Wrecked/Mashed/Micro Machines (and Indy 500 and Supercars and Nitro and Racing Destruction Set) whil…

  • AI Added (aka Friend Substitutes) + Discord Details - 8 November 2017

    Heya everyone who bought this game at PAXAus, we've just patched in an update for you! (Everyone else, you won't know any different ;)) For those of you without friends, or those who just want to test out the game solo first, we've added a rudimentary AI for non-player cars. They'll do their best to stay on the track and use powerups (but they're pretty stupid at the moment). Remember, Party Crashers is best experienced with friends, the AI are simply substitutes. We've also implemented a couple of fixes to the tracking camera. Thank you to everyone who played the game at PAXAus, we had an absolute blast. Seeing the looks on people's faces as the nostalgia of the great racing games of the past washed over them was truly rewarding for us. We are going to do our best to honour the likes of Wrecked/Mashed/Micro Machines (and Indy 500 and Supercars and Nitro and Racing Destruction Set) whil…

Patch notes and updates

S.noRelease datePatch nameGID number
13 October 2025Unity3D Security Patch1811772772505792
229 March 2018Patch #11.64 - Easter Build4249665521687586440
329 January 2018Patch #10.47 - Coin Spawns4249665521687586550
45 January 2018Patch #9.36 - New Years4249665521687586664
522 December 2017"Speed" Mode and Bug Fixes4249665521687586774
619 December 2017Twitch and Discord Integration, Light Bikes, Trailers, Bombs, and everything else.4249665521687586879
78 November 2017AI Added (aka Friend Substitutes) + Discord Details4249665521687586997

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID657300
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateOct 3, 2018
DeveloperGiant Margarita
PublisherGiant Margarita
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent88%
Positive reviews23
Negative reviews3
Total reviews26
Steam recommendationsNot available
Achievements54
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/657300/

Short description

Party Crashers is a last-car-standing combat racer for one to four players! It aims to provide the same fast-paced competitive couchplay as games like Micro Machines, Mashed, and Wrecked, and also follows in the footsteps of Party Golf, with crazy customisable options for everything our player community can think of.

About this game

Party Crashers is a last-car-standing combat racer for one to four players! Following in the footsteps of Party Golf, it aims to provide the same fast-paced crazy customisable competitive couchplay, with options for everything our player community can think of, combined together however they can. Inspired by the classics such as Wrecked, Mashed, and (classic) Micro Machines, players must fight to survive. Crash off the track, fall too far behind, or take too much damage and you'll explode. Wreak havoc on our preset tracks, or try your luck with a limitless set of procedurally generated tracks to keep things fresh. Crash your way through over 60 game modes (and growing...) ranging from manic vehicular carnage in battle mode, to precise, skillful driving in time trial mode. Blast your way through a barrage of giant bananas, or pit a bunch of school buses against each other in a battle royale. Build your own game modes that suit you or your friends, from hundreds of provided settings, e.g.: ▹ change the car model, top speed, acceleration, steering ▹ select powerups including turbo, cow catchers, railguns, homing missiles, and mines ▹ double the speed of the game, play in Top-Down mode, or even switch any mode into Split-Screen mode. Participate in our community to make Party Crashers into the game YOU want. Use the discord to communicate directly with the developers with ideas for features and things you want to see in the game. (8 Player mode coming soon, and game provides basic AI for playing solo)

Supported languages

English, French, Italian, German, Spanish - Spain, Portuguese - Brazil

Steam categories

Category IDCategory
1Multi-player
49PvP
37Shared/Split Screen PvP
24Shared/Split Screen
22Steam Achievements
28Full controller support
60Gamepad Recommended
55DualShock Controller Support
23Steam Cloud
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany12Fantasy-Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Party Crashers's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Party Crashers's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Party Crashers at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$14.99$14.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,237,49523 September 2026 - 12:50:12 UTC1,818,368
2Once Human18,38823 September 2026 - 12:17:54 UTC231,343
3Wallpaper Engine92,25623 September 2026 - 12:50:05 UTC150,271
4Mechabellum1,92223 September 2026 - 06:47:20 UTC5,341
5Party Animals6,40323 September 2026 - 09:52:24 UTC57,806
6下一站江湖Ⅱ25723 September 2026 - 11:52:57 UTC4,637
7Realm of Ink44823 September 2026 - 04:10:28 UTC6,799
8Dota 2662,49823 September 2026 - 12:47:01 UTC1,291,328
9Youxing continent223 September 2026 - 01:40:09 UTC66

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Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Wallpaper Engine92,25623 September 2026 - 12:50:05 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Rust66,08123 September 2026 - 11:18:07 UTC259,6461,359,516Facepunch Studios
Palworld54,73423 September 2026 - 12:07:24 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
Project Zomboid34,84323 September 2026 - 11:38:15 UTC122,811467,999The Indie Stone
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Terraria27,00023 September 2026 - 11:15:23 UTC486,9181,521,492Re-Logic

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