Strategeist news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID662440
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperGalactic Starfish, Inc.
- PublisherGalactic Starfish, Inc.
- Parent gameNot available
Genres: Simulation, Strategy
Company pages: Developer: Galactic Starfish, Inc.Publisher: Galactic Starfish, Inc.
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Strategeist Steam news
Strategeist news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Dev Diary 4: Interface Conga - 4 September 2026
Hello Strategeists, We’ve reached the final design and main implementation stages of our UI rework. Our visual style is finalized and here’s a couple mockups of how sidebar screens will appear.Catalyst ScreenArmy Recruitment ScreenWe’re in a heavy production phase now.Most things have been fully wireframed, pre-title workflow and the sidebar screens. The remainder, like Territory screen, are getting done.Completing visual design on screens \.Producing updated iconsLast, bringing the implementation to match the final designs. This involves binding data and resolving any (inevitable) problems going from design tools like Figma to implementation practice in Unreal.The process is busy, messy, and consuming almost all of our development effort right now. But it will be a massive improvement. Until next time!
- Development Diary 3: July Rework Update - 31 July 2026
Hello Strategeists,It's been a while since the last dev diary-- we've been very busy behind the scenes!UI Art DirectionHere is a draft of our country select screen.We're still ironing out some details, but we've nailed down what our pre-title workflow will look like and now we must execute.UI Screen ReworksMeanwhile, we've been updating most of our sidebar screens with our rework. Below is a graybox version of our updated technology screen. This is pending the final styles and visual design but the components are all there and hooked up.A bit more about what we've been up to here.
- Development Diary 2: Interface Updates - 11 June 2026
Hello Strategeists, In our first dev diary, we showed you the rough target we were heading towards. We’ve been making progress towards that on the HUD.We have more to do: we plan to rework the mapmodes/toggles, and have further tweaks to the minimap, central top bar alignment, status and event sections, and general polish. Additionally, we have started production on new icons, but none of them are yet incorporated yet. Meanwhile, we've been redesigning all of our screens starting with the sidebar. For a more detailed dive into the process, please check out our full writeup.
- Development Diary 1: Graphical Upgrades - 13 May 2026
Hello Strategeists, It’s been a long journey to get here, and we’re excited to share our very first (of many to come!) Steam News Hub posts with you all. Over the past few months, we’ve been hard at work on the game improving our graphics, and we can’t wait to share even more of what’s coming next. Here's a preview of what we're working towards in our interface: And here's our current progress on the 3D side of things:We'll be continuing to improve things on both fronts! After this, we’ll be working on releasing a demo and continuing to refine the game! If this is something that interests you, please consider joining our discord, and signing up to playtest — we will need a ton more feedback to deliver a great product.If you're interested in reading more, please check out the full writeup at https://strategeist.com/blog/en-US/posts/ghosting_forward
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