SPSTEAMPULSELIVE ANALYTICS
Inertia

Inertia Steam metadata

Loneminded | Dec 1, 2017 | game

Released

0players observed · 24 September 2026 - 21:03:49 UTC

ActionCasualIndieCompetitiveLevel EditorSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)30,027
  • Revenue (VGI)$22,957
  • Review score83% positive

Inertia metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)30,027
  • Revenue (VGI)$22,957
  • Review score83% positive
  • Total reviews683
  • Release dateDec 1, 2017
  • DeveloperLoneminded
  • PublisherLoneminded

Genres: Action, Casual, Indie

Company pages: Developer: LonemindedPublisher: Loneminded

Top Steam chartsTop 100 gamesGame directorySteam Store page

Inertia Steam metadata

Inertia metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/666330/metadata
Steam Storehttps://store.steampowered.com/app/666330/
Steam Communityhttps://steamcommunity.com/app/666330
PCGamingWiki search
IGDB searchSearch IGDB for Inertia

Reviews, pricing, and metadata

Review summary

Very Positive

83% positive, 570 positive, 113 negative

Price and discount

$0.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Workshop, Partial Controller Support, Steam Cloud, Stats

Achievements

24

Platform releases
  • Steam 15 September 2017

Latest Steam announcements

  • Inertia 2: Definitive Edition - Announcement - 6 May 2026

    Inertia is coming back to PC.It's been a seriously long time. Since Inertia launched in 2017, a lot has changed for us at Loneminded, and for what we want to make. We went on to develop Exertus and ADVERSE, which were both games we were passionate about.However, since 2022 we've released a lot of titles - predominantly on Nintendo Switch with an awful quantity over quality approach, if we're being honest with ourselves. Somewhere along the way the focus shifted from making games we were passionate about and wanted to play, to just shipping products. The numbers showed it. The passion showed it too - or rather, the lack of it. We've been away from Steam and PC since 2022, but we want to return to our roots - back to developing games just for fun as a hobby, games we actually want to play.Inertia never had that problem. Nine years later it's still selling, still being played, and we're st…

  • ADVERSE - 28 April 2020

    Loneminded, developer of Inertia & Exertus is proud to present it's latest project, ADVERSE. ADVERSE is an arcade first-person shooter platformer set in an idyllic world of corruption. Fight your way through swarms of enemies spanning 40+ increasingly difficult picturesque levels using fluid movement and combat mechanics to find and defeat the root of the hostile AI takeover. You can wishlist ADVERSE by visiting it's store page now to be notified of it's release on 4th August 2020. https://store.steampowered.com/app/1295390/ADVERSE/

  • Shaping The Future - 4 May 2019

    First of all, I want to give a big thank you from myself for your continued support on Inertia, Inertia was my first solo project and one that was designed for the sole purpose of being a simple game that had a skill gap but was enjoyable to play for everyone. Over the past year and a half, I have made various changes based directly on community feedback, in some cases making major changes to movement and/or adding entirely new mechanics. I have taken into account both positive and negative reviews and tried to make changes where I saw a benefit. Recently I have been teasing with the idea of creating a new project which would be loosely based around the Inertia world, with that in mind I would love to hear any feedback from Inertia’s community to take into account. What would you improve from Inertia? Are there any features, mechanics, etc that you feel are out of place within Inertia,…

  • Minor Update: v1.19 - Patch Notes - 25 August 2018

    General improvements, implementations & fixes Misc Overhauled achievement granting method for level completion - achievements are now given for entire collections when every level has been completed, achievements are also now granted for completing X amount of levels as intended. Added Loneminded intro. Modified intro display methods. If you encounter any bugs or issues, feel free to report it here: http://steamcommunity.com/app/666330/discussions/1/ Have feedback or suggestions? post them here: http://steamcommunity.com/app/666330/discussions/

  • Minor Update: v1.18b - Patch Notes - 26 April 2018

    General improvements, implementations & fixes Misc Arrow keys and numpad keys are now bindable. Slightly adjusted End Volume to prevent players from bumping into it instead of finishing the level. If you encounter any bugs or issues, feel free to report it here: http://steamcommunity.com/app/666330/discussions/1/ Have feedback or suggestions? post them here: http://steamcommunity.com/app/666330/discussions/

  • Minor Update: v1.18a - Patch Notes - 19 April 2018

    General improvements, implementations & fixes Misc Fixed bug preventing slide/jump combination working properly. Added 'Use Sprint Input' option to Input menu. (Defaults to OFF) If you encounter any bugs or issues, feel free to report it here: http://steamcommunity.com/app/666330/discussions/1/ Have feedback or suggestions? post them here: http://steamcommunity.com/app/666330/discussions/

  • Minor Update: v1.18 - Patch Notes - 18 April 2018

    v1.18 will be rolling out later today (18/04) and will include the following changes. Mostly made up of quality of life changes that I felt were necessary to the future of Inertia. General improvements, implementations & fixes Movement Removed walking completely, runner now defaults to 650u/s without holding an input for sprint. Levels Removed 'Unify' from speedrun mode. Updated Playground level to include wallrun decals. Made slight material changes to a couple of levels. UI Added a difficulty rating to the level selection menu. Added level art for speedrun levels. Misc Both speedrun levels should now be unlocked by default. Both speedrun levels should now correctly upload leaderboard scores to the individual levels as well as to the master leaderboard upon completion of the level. All levels are now unlocked by default. (it's worth noting that levels do get progressively harder so new…

  • Minor Update: v1.13 - Patch Notes - 29 January 2018

    Minor Update: v1.13 - 28th January 2018 General improvements, implementations & fixes: Misc Removed 'Refresh' button in level selection menu, levels now update in real-time. Added current level name to Pause Menu. Added Next/Previous buttons to leaderboards to skip between leaderboards. Made scrollbar thicker in Level Select menu. Added view leaderboard option to Pause Menu. Zipline view locking to the right should now be fixed. If you encounter any bugs or issues, feel free to report it here: http://steamcommunity.com/app/666330/discussions/1/ Have feedback or suggestions? post them here: http://steamcommunity.com/app/666330/discussions/

  • Minor Update: v1.13 - Patch Notes - 29 January 2018

    Minor Update: v1.13 - 28th January 2018 General improvements, implementations & fixes: Misc Removed 'Refresh' button in level selection menu, levels now update in real-time. Added current level name to Pause Menu. Added Next/Previous buttons to leaderboards to skip between leaderboards. Made scrollbar thicker in Level Select menu. Added view leaderboard option to Pause Menu. Zipline view locking to the right should now be fixed. If you encounter any bugs or issues, feel free to report it here: http://steamcommunity.com/app/666330/discussions/1/ Have feedback or suggestions? post them here: http://steamcommunity.com/app/666330/discussions/

  • Minor Update: v1.12c - Patch Notes - 26 January 2018

    Minor Update: v1.12c - 26th January 2018 General improvements, implementations & fixes: Elements Overhauled 'Slicer' element. Being the source of multiple timer related issues, the slicer level element has now been overhauled. Slicer element no longer kills players if they end up underneath it. Slicer no longer acts on a loop, it now works more like a door which will open once the player enters it's radius. The idea is that it now acts as a temporary deterrent, rather than a blockage. The previous random factors of the element subtracted from consistency. If you encounter any bugs or issues, feel free to report it here: http://steamcommunity.com/app/666330/discussions/1/ Have feedback or suggestions? post them here: http://steamcommunity.com/app/666330/discussions/

  • Minor Update: v1.12c - Patch Notes - 26 January 2018

    Minor Update: v1.12c - 26th January 2018 General improvements, implementations & fixes: Elements Overhauled 'Slicer' element. Being the source of multiple timer related issues, the slicer level element has now been overhauled. Slicer element no longer kills players if they end up underneath it. Slicer no longer acts on a loop, it now works more like a door which will open once the player enters it's radius. The idea is that it now acts as a temporary deterrent, rather than a blockage. The previous random factors of the element subtracted from consistency. If you encounter any bugs or issues, feel free to report it here: http://steamcommunity.com/app/666330/discussions/1/ Have feedback or suggestions? post them here: http://steamcommunity.com/app/666330/discussions/

  • Minor Update: v1.12 - Patch Notes - 23 January 2018

    Minor Update: v1.12a - 23rd January 2018 General improvements, implementations & fixes: Character Rearranged method of restarting levels to avoid issues with timer. Options/UI Added 'Remove Record' key on Level Selection menu. (Delete when hovered) If you encounter any bugs or issues, feel free to report it here: http://steamcommunity.com/app/666330/discussions/1/ Have feedback or suggestions? post them here: http://steamcommunity.com/app/666330/discussions/

  • Minor Update: v1.12 - Patch Notes - 23 January 2018

    Minor Update: v1.12a - 23rd January 2018 General improvements, implementations & fixes: Character Rearranged method of restarting levels to avoid issues with timer. Options/UI Added 'Remove Record' key on Level Selection menu. (Delete when hovered) If you encounter any bugs or issues, feel free to report it here: http://steamcommunity.com/app/666330/discussions/1/ Have feedback or suggestions? post them here: http://steamcommunity.com/app/666330/discussions/

  • Major Update: v1.1 - Patch Notes - 29 December 2017

    New Additions Introducing Speedrun Mode Speedrun mode is a new game-mode for Inertia, where individual level timers are replaced with a global timer for each collection. The global timer is paused upon loading and resetting levels does not reset the timer (Unless it's the first level of the collection). The global timer is not paused when the game is paused. This mode completely disables the 'Complete' UI and walking through EndVolumes will automatically trigger the next level to start. General improvements, implementations & fixes Elements Zipline Zipline now takes the player's velocity into account when calculating the speed of the zipline. Zipline will now apply the correct velocity when letting go. Zipline now sweeps collision to check if anything was hit, and will let go if it was. Letting go of the zipline now applies previous velocity, meaning you fall like you should instead of…

  • Major Update: v1.1 - Patch Notes - 29 December 2017

    New Additions Introducing Speedrun Mode Speedrun mode is a new game-mode for Inertia, where individual level timers are replaced with a global timer for each collection. The global timer is paused upon loading and resetting levels does not reset the timer (Unless it's the first level of the collection). The global timer is not paused when the game is paused. This mode completely disables the 'Complete' UI and walking through EndVolumes will automatically trigger the next level to start. General improvements, implementations & fixes Elements Zipline Zipline now takes the player's velocity into account when calculating the speed of the zipline. Zipline will now apply the correct velocity when letting go. Zipline now sweeps collision to check if anything was hit, and will let go if it was. Letting go of the zipline now applies previous velocity, meaning you fall like you should instead of…

  • Minor Update: v1.03 - Patch Notes - 12 December 2017

    Minor Update: v1.03 - 12th December 2017 General improvements, implementations & fixes: Elements Added 'Wallrun' element which provides a texture overlay on wallrunnable walls in official levels. (Also available in Creator mode, but map creators will have to add it manually) Movement Removed the hard limit on velocity when going from a running state to a wallrun state. (Previously 1250u/s) Raised minimum wallrun velocity to 750u/s from 640u/s. Added 'Wallrun' element to wallrun trace blacklist. Creator Exposed Wallrun element to Creator. Added Wallrun to save list. Exposed Blocking element to Creator. Added Blocking to save list. Options/UI Added Input option to invert yaw (left/right) look. (Disabled by default) Added Input option to invert pitch (up/down) look. (Disabled by default) Added Gameplay option to toggle wallrun paths. (Enabled by default) Audio Soundtrack now correctly loop…

  • Minor Update: v1.03 - Patch Notes - 12 December 2017

    Minor Update: v1.03 - 12th December 2017 General improvements, implementations & fixes: Elements Added 'Wallrun' element which provides a texture overlay on wallrunnable walls in official levels. (Also available in Creator mode, but map creators will have to add it manually) Movement Removed the hard limit on velocity when going from a running state to a wallrun state. (Previously 1250u/s) Raised minimum wallrun velocity to 750u/s from 640u/s. Added 'Wallrun' element to wallrun trace blacklist. Creator Exposed Wallrun element to Creator. Added Wallrun to save list. Exposed Blocking element to Creator. Added Blocking to save list. Options/UI Added Input option to invert yaw (left/right) look. (Disabled by default) Added Input option to invert pitch (up/down) look. (Disabled by default) Added Gameplay option to toggle wallrun paths. (Enabled by default) Audio Soundtrack now correctly loop…

  • Minor Update: v1.02c - Patch Notes - 4 December 2017

    Minor Update: v1.02c - 4th December 2017 General improvements, implementations & fixes: Options Mouse buttons are now bindable. Steam Fixed an issue where subscribed workshop items weren't correctly showing in the UGC level select menu. If you encounter any bugs or issues, feel free to report it here: http://steamcommunity.com/app/666330/discussions/1/ Have feedback or suggestions? post them here: http://steamcommunity.com/app/666330/discussions/

  • Minor Update: v1.02c - Patch Notes - 4 December 2017

    Minor Update: v1.02c - 4th December 2017 General improvements, implementations & fixes: Options Mouse buttons are now bindable. Steam Fixed an issue where subscribed workshop items weren't correctly showing in the UGC level select menu. If you encounter any bugs or issues, feel free to report it here: http://steamcommunity.com/app/666330/discussions/1/ Have feedback or suggestions? post them here: http://steamcommunity.com/app/666330/discussions/

  • Minor Update: v1.02 - Patch Notes - 4 December 2017

    Minor Update: v1.02 - 4th December 2017 General improvements, implementations & bug fixes: Movement Jumping should now be slightly more consistent. The Creator Teleporters are now properly selectable after placement. Wallrunnable structure is now actually wallrunnable. Added drop-down menu to Save/Load/Delete UI which contains existing levels. There's now a check to see if a level exists before deleting. Creator level is now completely cleared when loading levels. Level Complete UI's play again button is now disabled for Creator levels. Added hint text to fields in the Steam Workshop UI. Added a file check to Steam Workshop preview image. Added WorkshopUpdated UI. Element UI can no longer be clicked through. Elements Adjusted jump resetting on Vertical Platforms. If you encounter any bugs or issues, feel free to report them here: http://steamcommunity.com/app/666330/discussions/1/ Have…

Patch notes and updates

S.noRelease datePatch nameGID number
125 August 2018Minor Update: v1.19 - Patch Notes2444779293794139674
226 April 2018Minor Update: v1.18b - Patch Notes2394103650888332818
319 April 2018Minor Update: v1.18a - Patch Notes2758894130313257221
418 April 2018Minor Update: v1.18 - Patch Notes2758894130309240541
529 January 2018Minor Update: v1.13 - Patch Notes4249665521687633241
629 January 2018Minor Update: v1.13 - Patch Notes2356940714995332423
726 January 2018Minor Update: v1.12c - Patch Notes4249665521687633334
826 January 2018Minor Update: v1.12c - Patch Notes2356940714985775585
923 January 2018Minor Update: v1.12 - Patch Notes4249665521687633444
1023 January 2018Minor Update: v1.12 - Patch Notes2356940080958692027
1129 December 2017Major Update: v1.1 - Patch Notes4249665521687633550
1229 December 2017Major Update: v1.1 - Patch Notes2284879949536434171
1312 December 2017Minor Update: v1.03 - Patch Notes4249665521687633656
1412 December 2017Minor Update: v1.03 - Patch Notes2163281492537223823
154 December 2017Minor Update: v1.02c - Patch Notes4249665521687633771
164 December 2017Minor Update: v1.02c - Patch Notes2152021858911716496
174 December 2017Minor Update: v1.02 - Patch Notes4249665521687633873
184 December 2017Minor Update: v1.02 - Patch Notes2152021858910206065
193 December 2017Minor Update: v1.01 - Patch Notes4249665521687633995
203 December 2017Minor Update: v1.01 - Patch Notes2152021858907601071

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID666330
Live current players0
SteamPulse tracked peak9
Live count (today's peak floor)0
Price$0.99
Free to playNo
Discount0%
Original price USD$0.99
Current price USD$0.99
Release dateDec 1, 2017
DeveloperLoneminded
PublisherLoneminded
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeVery Positive
Positive review percent83%
Positive reviews570
Negative reviews113
Total reviews683
Steam recommendations656
Achievements24
Average playtime forever530 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/666330/

Short description

Inertia is a first-person platformer with free-running aspects. Inspired by various other free-running and movement based games/game-modes.

About this game

Inertia is a first-person platformer with free-running aspects developed in Unreal Engine 4. Inspired by various other free-running and movement based games/game-modes. Features: 48+ levels with varying difficulties Play 48+ original levels, with increasing difficulties. Fluid free-running inspired movement Inertia is built around fluid free-running based core movement mechanics. Controller support These kinds of games are a lot of fun keyboard/mouse, but they can also be great with controllers, luckily Inertia supports both and you can pick and choose between the two on the fly. Global Leaderboards Competitive person? Attempt to top the global community leaderboards on each level. Level editor/creator Create new levels from scratch in-game, write them to a file ready to distribute to friends. Workshop support Support for Steam's workshop which will be used for distributing new community made levels.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
30Steam Workshop
18Partial Controller Support
23Steam Cloud
15Stats
25Steam Leaderboards
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $0.99
  • Highest observed: $0.99

Inertia's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.99, the highest is $0.99, and the first visible tracked price is $0.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Inertia's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.99. The latest run records $0.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.99
  • Current list price: $0.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Inertia at $0.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.99$0.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.99$0.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$0.99$0.99No discountSteam Store

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