- Ball Distance Indicator - 11 July 2026
Quick update to add ball distance indicator as requested by player Spoffler.
- Build 0.7.4.27.6 is now live - 19 June 2026
Features - Added sudden death overtime - Added announcer sounds (with toggle to turn off) Fixes - Fixed a crash with saving settings - Fixed end game not waiting until the ball touches the ground - Fixed grid colors not changing to red and back - Fixed issue with intense jetpack emissive colors - Fixed a freeze when menu is up during a map transition
- Build 0.7.4.27.5 is now live - 26 May 2026
Features New HUD jetpack energy bar, health bar and throw bar Added death ragdoll (unless holding jets, in which case the body spins out of control) Fixes Fixed the mouse click bug (reported as missing right clicks) Fixed the shaky death cam Fixed a bug with rob-slaps Fixed disc launcher fire audio playing in back speakers Various HUD cleanup Reduced jetpack smoke (toned it down for better visibility) Fixed jetpack sparks (color was not being applied) Fixed spectator mode
- Full Tutorial Released - 19 April 2026
This expanded version goes beyond the basics and is designed to get you fully match-ready — whether you’re new or looking to level up your play.🆕 What’s Included⚽ Core Mechanics — ball control, sliding, and jetting🔫 Weapons Training — learn how to use your loadout effectively💥 Advanced Ball Play — steal possession by colliding with opponents and mastering physical play✈️ Mid-Air Hits — learn against airborne bots for dynamic plays🌀 Brake & Springboard — learn and master the springboard action to gain vertical and positional advantageJump in, run through the tutorial, and bring those skills into your next match.Feedback is always appreciated as I continue refining the experience. Find me (Buca) in the official Discord https://discord.com/invite/jetballSee you in the game. ⚽🚀
- Build 0.7.4.27.4 is now live - Basics Tutorial Added - 14 February 2026
The new build introduces a tutorial mode to help players learn Jetball’s core mechanics.🆕 Tutorial Covers⚽ Ball Control — possession, throwing and one-timers🛷 Sliding — high speed movement🚀 Jetting — aerial mobilityThis update makes it easier for new players to get started and helps returning players refine their fundamentals.
- Build 7.3.27.4 is now live - 5 September 2025
This is a small update to get Jetball development back up and running. Fixed fire bind not unbinding the old key Fixed animation rotations, e.g., doing a vgh (for hi), now waves at the target instead of off to the side slightly. Animation rotations also now work up and down so you can wave at someone above or below you. Fixed the slide effect on ExoRed model
- Build 0.7.3.27.3 is now live - 12 May 2024
Restored dedicated servers (Windows and Linux servers are both confirmed to be working again) Restored Mac version Fixed switching weapons bug Fixed several visual issues (menu, vchat, etc) Stats are working again (stats only record from a dedicated server) This is a rollback from Unreal Engine 5.3 back to Unreal Engine 4.27. Unfortunately, the latest Unreal Engine 5 is too unstable to use in production. I may consider updating it once a stable version is released.
- Build 0.7.5.2.1 is now live - 23 August 2023
- Updated to Unreal Engine 5.2.1 (latest stable). - Performance fix on the bounds grid (should improve FPS on all maps). - WASD is now the default key mapping for new players (can easily swap between WASD and ESDF in the binds menu). - Slight improvement to bots when catching balls that might go over their head (still WIP). - Bots are slightly less annoying with their targeting lasers. - Doubled the projectile speed on the spike gun. - Fixed the glitchy slide walls on the training map (the big slide found in the volcano area). Known Issues - Dedicated servers are temporarily broken (both Windows and Linux). This appears to be related to Unreal Engine 5.2 (a fix is slated for 5.4). Hosting in game works fine and you no longer need to open any ports when hosting in game. - VChat menu has minor drawing issues.
- Build 0.7.2.25.3 is live - 5 May 2021
Build 0.7.2.25.3 is now live (cumulative build notes) Features: Server list now shows active player count and map name New Menu background with bots playing an infinite game length in the background Menu now plays four music tracks in rotation Bots now slide ski (as opposed to jump ski) Added very slight air control (most modern games have this; expected by new players) Unreal Engine Update 4.25.3 Bug Fixes Fixed a bug where high end machines would desync with the server creating jarring movement Fixed the VChat menu breaking after returning to the menu Fixed the beacon jump not executing (rare case for very low ping players) Fixed grass flashing when the ball is flashing Ball arrow indicator remains at closer distance (KOE request) Fixed (normalized) weapon fire/switching audio Fixed input simulation on networked clients where other players looked a bit janky before and some players wo…
- Build 0.7.1.24.3 is now live - 10 July 2020
Features: - New slide ability - gain momentum sliding down hills - carve to adjust direction (and of course you can still jump ski too) - New slide effect that kicks up sparks and dust at your feet while sliding - New throw and slap animations (players holding throw visibly have their hands "cocked" behind their heads) - New vchat animations (emotes) - New grass that bends at player's feet - New map "Playdium" - New weapon reticles - Added a disc launcher muzzle fire effect - Added a bullet "whizzing" sound - Unreal Engine Update 4.24.3 (latest stable) Bug Fixes - Fixed muzzle fire not showing for others in multiplayer - Fixed spike gun reload and continue to fire bug in MP - Holding zoom now adjusts for mouse sensitivity (mouse became overly sensitive before) - Fixed a walking bug where you walked faster uphill (nobody noticed cause nobody walks in Jetball)! - Much improved projectile…
- Build 0.6.1.22.2 is now live - 23 June 2019
Features: - Major Technical Update - Steam Integration - Invite Steam friends to your game - Easily host your own game server (no more opening ports) - Server browser should now find all games (Lan, Internet, Dedicated) - Server browser now shows Ping times - Unreal Engine Updated 4.22 (latest) - Converted to the Network Replication Graph Technology (100 player support?) - Bots generate more one-timer goals (often scoring over 100 points in an all bot 3v3 match). - (Bots still have weapons disabled) Bug Fixes: - Dedicated Servers Restored (note hosting your own dedicated server requires opening ports 27015 and 7777).
- Build 0.5.8.19.2 is now live - 25 February 2019
Features: - All about Bots!!! - Improved bot passing and shooting accuracy. - Improved bot jet control for catching and intercepting the ball. - Bots will almost always look for a one-timer play (rather than straight throw in). - Play with a single bot on the same team to work on your one-timer goals. - (Bots still have their weapons disabled) Gameplay Changes: - None. Bug Fixes: - 2K Menu and UI support - Moved to new dedicated server host.
- Build 0.5.7.19.2 is now live - 24 December 2018
Features: - Improved bots (still a work in progress) - Observer/Spectator camera modes (bound to 3rd person toggle) Gameplay Changes: - None. Bug Fixes: - Fixed bot movement stutter issue (where they sometimes wouldn't even fall) - Fixed bot shield effects not activating.
- Mac, Linux/Steam OS and Windows Oh My! - 21 July 2018
Build 0.5.6.19.2 is now live on Steam. Features: - Mac OS X Game Client - Cross Platform Play (Windows, Mac, Linux and Steam OS) Gameplay Changes: - None. Bug Fixes: - Fixed Practice Goals Showing Goal Cam - Fixed Jetting Sound Not Playing at times (much improved anyway) - Enabled Free Roam During Demo Playback.
- Build 0.5.5.19.2 is now live - 14 July 2018
Features: - Play on Linux / Steam OS - New Slap,Catch and Throw Ball Particle Effects - Improved Bots (able to beat a noob 1 on 1 without firing a weapon) - Snow Drift Map Visuals Updated - Lava Cave / Training Map Prototype (still WIP) - Lava Death Sound and Effects - Unreal Engine 4.19.2 Update Gameplay Changes: - None. Bug Fixes: - Fixed broken linux servers (US Central Linux server back up) - Fixed Slapping Infinite Multiverse Bug - Fixed picking up ball when already touching and pass to self timer expires (now you will get the ball where before you had to move away from the ball then move over it again). - Setting Bot Count in the Host Game Menu works now.
- Make your New Years resolution to top the Jetball leaderboard - 15 January 2018
Hope everybody is keeping warm this winter. We want to get back into the swing of things with steady progression and updates on the game. Buca is working hard on persistent stat tracking and a leaderboard. Here is a snapshot of the work in progress. There's been a lot of discussion on Discord about what stats should make it onto the tracker, feel free to weigh in. Once it goes live the race for fame and glory begins!
- Make your New Years resolution to top the Jetball leaderboard - 15 January 2018
Hope everybody is keeping warm this winter. We want to get back into the swing of things with steady progression and updates on the game. Buca is working hard on persistent stat tracking and a leaderboard. Here is a snapshot of the work in progress. There's been a lot of discussion on Discord about what stats should make it onto the tracker, feel free to weigh in. Once it goes live the race for fame and glory begins!
- Linux Dedicated Servers Now Available - 4 January 2018
Got an old pc sitting around collecting dust? Now you can have a Jetpack Soccer field in your own back yard. Linux is a fast, free and flexible way to host a Jetball Dedicated Server. Instructions for hosting your own server on Windows or Linux here: http://www.playjetball.com/getting-started.html#server
- Linux Dedicated Servers Now Available - 4 January 2018
Got an old pc sitting around collecting dust? Now you can have a Jetpack Soccer field in your own back yard. Linux is a fast, free and flexible way to host a Jetball Dedicated Server. Instructions for hosting your own server on Windows or Linux here: http://www.playjetball.com/getting-started.html#server
- Build 0.5.0.18.2 is now live - 22 December 2017
Features: Completely re-worked how the keybinds are handled. Added default binds for WASD and ESDF players. Menus cleaned up and improved to support lower resolutions. Fixed a missing sound with the disc launcher (fire effect volume was so low it was inaudible). Beacon and Springboard sound effect volumes adjusted to reflect player speed. Updated to Unreal Engine 4.18.2. Gameplay Changes: Bots should no longer get stuck in the spawn huts. Bug Fixes: See keybind feature (controllers still need more work but are supported). Score hud fixed for lower resolutions Start up intro loud volume fixed. Adjusted jetpack for Alpha and Vangaurd (and some animation improvements) Fixed a crash when running a lot of bots on a server. Known Issues: Some character animations are not working at the right time (like walking instead of skiing or vice versa). Some character jetpack locations are not aligned…