SPSTEAMPULSELIVE ANALYTICS
I fell from Grace

I fell from Grace Steam metadata

Deep Taiga | Dec 20, 2017 | game

Released

0players observed · 23 September 2026 - 12:14:02 UTC

AdventureIndieGoreViolentChoices MatterSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)1,302
  • Revenue (VGI)$7,567
  • Review score71% positive

I fell from Grace metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)1,302
  • Revenue (VGI)$7,567
  • Review score71% positive
  • Total reviews79
  • Release dateDec 20, 2017
  • DeveloperDeep Taiga
  • PublisherDeep Taiga

Genres: Adventure, Indie

Company pages: Developer: Deep TaigaPublisher: Deep Taiga

Top Steam chartsTop 100 gamesGame directorySteam Store page

I fell from Grace Steam metadata

I fell from Grace metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/672230/metadata
Steam Storehttps://store.steampowered.com/app/672230/
Steam Communityhttps://steamcommunity.com/app/672230
PCGamingWiki search
IGDB searchSearch IGDB for I fell from Grace

Reviews, pricing, and metadata

Review summary

Mostly Positive

71% positive, 56 positive, 23 negative

Price and discount

$0.87 (89% off from $7.99)

Platforms

Windows

Categories

Single-player, Steam Achievements, Partial Controller Support, Family Sharing

Achievements

46

Platform releases
  • Steam 20 December 2017

Latest Steam announcements

  • Non-rhyming version is here! - 1 May 2018

    Today an update has just gone out that addresses the prossibly most requested feature for IFFG - the ability to turn off the rhyming dialogue and instead play the game with normal dialogue instead. There are some minor things to keep in mind: - There is still some rhyming in the game, however it's gone from being 99% of all dialogue to somewhere around maybe 2% of all dialogue. - The short opening sequence is part of that 2% of dialogue that does still rhyme, so if you enable non-rhyming in the options and find the opening of the game is still in rhyme, don't worry! - During testing of this update, I noticed that in some very old saves, the option menu breaks with the new options in there, however all saves where I see this issue is from before the game was launched, so here's hoping none of you are affected by the issue. If you happen to be affected, starting a new game should resolve…

  • Non-rhyming version is coming - 14 April 2018

    Hello! It seems there's a pretty even split with people that like the rhyming dialogue in the game, and those that haaaaaaate it. As I want everyone to have a fun experience playing I fell from Grace, I'm happy to announce that I'm working on a toggle in the options to turn off the rhyming and have standard dialogue in place. Keep in mind, this update is probably several weeks out as it'll take a long time to "translate" all rhyme into normal dialogue. Another announcement will be made once this patch goes live.

  • Multiple Save Slots Are Here! - 24 March 2018

    A couple of weeks back, I mentioned that having a single save slot in I fell from Grace was a conscious design decision during development, in order to make player choices carry more weight throughout the game. Many reviews and users have however noted that for those that want to play through IFFG multiple times, in order to find the various endings, this becomes tedious as they need to replay from the beginning each time. Today, a patch has been rolled out that enables 8 save slots in addition to the autosave slot. What some of you might find when loading a save, is that the loading animation is stagic - don't worry, the game has not hung, the save will load. For those out there that are completionists, and want to set a save at a strategic point in the game to have to replay as little as possible, but have the most options of where to take the story, below spoiler will advise you on w…

  • Multiple Save Slots Are Here! - 24 March 2018

    A couple of weeks back, I mentioned that having a single save slot in I fell from Grace was a conscious design decision during development, in order to make player choices carry more weight throughout the game. Many reviews and users have however noted that for those that want to play through IFFG multiple times, in order to find the various endings, this becomes tedious as they need to replay from the beginning each time. Today, a patch has been rolled out that enables 8 save slots in addition to the autosave slot. What some of you might find when loading a save, is that the loading animation is stagic - don't worry, the game has not hung, the save will load. For those out there that are completionists, and want to set a save at a strategic point in the game to have to replay as little as possible, but have the most options of where to take the story, below spoiler will advise you on w…

  • Official walkthrough is live - 27 January 2018

    There's now a "barebones" walkthrough available online here It doesn't look like the links in the document works when viewing it on google drive so you might need to download the file in order for it to work as intended It does not go into any detail of what is happening at any given point in the game but rather just very briefly discusses what you need to do next in order to progress. It's difficult not to complicate things when trying to explain a branching narrative in the linear way that a pdf document is by nature, but hopefully it's possible to follow along. I'll try to link in an achievement guide to the document next week if time permits.

  • Official walkthrough is live - 27 January 2018

    There's now a "barebones" walkthrough available online here It does not go into any detail of what is happening at any given point in the game but rather just very briefly discusses what you need to do next in order to progress. It's difficult not to complicate things when trying to explain a branching narrative in the linear way that a pdf document is by nature, but hopefully it's possible to follow along. I'll try to link in an achievement guide to the document next week if time permits.

  • Minor bug fixes and other announcements - 25 January 2018

    Hello! I've just pushed out a minor update to fix some cosmetic bugs that can occur if you load a save in the bedroom where under certain circumstances, you'd see two sprites of Grace. Also, some dialogue fixes. On a non-patch related note, there should be what I call a "barebones" walkthrough going online before the week is over. The walkthrough will not specifically talk about what is happening but is more so intended to help you get unstuck if you're unsure what to do next. It's very concise and to the point. I've seen a lot of comments made about the current save system in IFFG. There is only one save slot, that auto saves when making decisions. This was a conscious design decision to make choices matter and carry more importance, but it wouldn't take very long to implement multiple save/load slots if that's desired. Please leave a comment below if this is something you'd like to se…

  • Minor bug fixes and other announcements - 25 January 2018

    Hello! I've just pushed out a minor update to fix some cosmetic bugs that can occur if you load a save in the bedroom where under certain circumstances, you'd see two sprites of Grace. Also, some dialogue fixes. On a non-patch related note, there should be what I call a "barebones" walkthrough going online before the week is over. The walkthrough will not specifically talk about what is happening but is more so intended to help you get unstuck if you're unsure what to do next. It's very concise and to the point. I've seen a lot of comments made about the current save system in IFFG. There is only one save slot, that auto saves when making decisions. This was a conscious design decision to make choices matter and carry more importance, but it wouldn't take very long to implement multiple save/load slots if that's desired. Please leave a comment below if this is something you'd like to se…

  • Celebratory discounts! - 21 January 2018

    In the spirit of celebration, I fell from Grace will be on sale for a limited time at 50% off! It's just over a month since I fell from Grace was released, and I for one feel like celebrating this fact. I'm also looking at making IFFG available for both Linux and Mac gamers in the coming months, so stay tuned if that's something you're looking forward to.

  • Celebratory discounts! - 21 January 2018

    In the spirit of celebration, I fell from Grace will be on sale for a limited time at 50% off! It's just over a month since I fell from Grace was released, and I for one feel like celebrating this fact. I'm also looking at making IFFG available for both Linux and Mac gamers in the coming months, so stay tuned if that's something you're looking forward to.

  • Progression Choice Bug Fix - 7 January 2018

    Yet another small bug fix has just gone live. Under a very certain set of circumstances, you might be robbed of the ability to go down certain story arcs you're supposed to be allowed down. This has now been addressed. Once again, shoutout to BernardoOne for identifying the bug!

  • Progression Choice Bug Fix - 7 January 2018

    Yet another small bug fix has just gone live. Under a very certain set of circumstances, you might be robbed of the ability to go down certain story arcs you're supposed to be allowed down. This has now been addressed. Once again, shoutout to BernardoOne for identifying the bug!

  • Another minor patch - 5 January 2018

    Tiny update pushed out a few minutes ago to resolve a soft lock that could occur when interacting with an NPC in the downtown bar under certain conditions. Shoutout to BernardoOne who discovered the bug!

  • Another minor patch - 5 January 2018

    Tiny update pushed out a few minutes ago to resolve a soft lock that could occur when interacting with an NPC in the downtown bar under certain conditions. Shoutout to BernardoOne who discovered the bug!

  • Tiny Update - 22 December 2017

    Pushing out a tiny update that corrects some grammatical errors in dialogue.

  • Tiny Update - 22 December 2017

    Pushing out a tiny update that corrects some grammatical errors in dialogue.

  • Hello world! And minor launch day patch! - 20 December 2017

    So I fell from Grace is finally here! It's been many, many months in the making, with hundreds of hours of testing to ensure there are no bugs for launch, and of course I overlooked a new menu element and how it might interact with other menus. There was a minor bug in the launch release where if you chose to start the game over, and at the warning screen for starting a new game when a save is already detected, the options menu would steal focus and stay there. I've just pushed out an updated that addresses this issue.

  • Hello world! And minor launch day patch! - 20 December 2017

    So I fell from Grace is finally here! It's been many, many months in the making, with hundreds of hours of testing to ensure there are no bugs for launch, and of course I overlooked a new menu element and how it might interact with other menus. There was a minor bug in the launch release where if you chose to start the game over, and at the warning screen for starting a new game when a save is already detected, the options menu would steal focus and stay there. I've just pushed out an updated that addresses this issue.

Patch notes and updates

S.noRelease datePatch nameGID number
124 March 2018Multiple Save Slots Are Here!4249665521687666563
225 January 2018Minor bug fixes and other announcements4249665521687666659
37 January 2018Progression Choice Bug Fix4249665521687666880
45 January 2018Another minor patch4249665521687666997
522 December 2017Tiny Update4249665521687667124
620 December 2017Hello world! And minor launch day patch!4249665521687667236

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID672230
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$0.87 (89% off from $7.99)
Free to playNo
Discount89%
Original price USD$7.99
Current price USD$0.87
Release dateDec 20, 2017
DeveloperDeep Taiga
PublisherDeep Taiga
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent71%
Positive reviews56
Negative reviews23
Total reviews79
Steam recommendationsNot available
Achievements46
Average playtime forever589 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/672230/

Short description

I fell from Grace is a retro style adventure game, that blends storytelling and puzzle solving in a branching narrative style. Can you solve the mystery of the strange gift that has cured your wife of terminal illness, but unleashes sinister events before it's too late?

About this game

In I fell from Grace you take on the role as Henry, a man in his mid-40s whose life is not going as it should. Only just coming to terms with the death of your unborn child, you now have to keep your head above water as your wife Grace is diagnosed with a terminal illness. The mounting medical debts are something you can only dream to pay off with your low wage from a stagnant position in medical research. But then, one day, seemingly out of the blue, what promises to be a miracle cure for Grace lands in your lap. But as always, nothing comes for free - and when you set out to try to unravel the mystery of where this mysterious cure came from, things take a very sinister turn. Set in modern day Maine with a backdrop of never-ending autumn rain, I fell from Grace is a side scrolling 2D pixel adventure mystery game that blends storytelling and puzzle solving with a branching narrative which means that the decisions you as a player make, will affect how your story unfolds (there are around 20 different endings). I fell from Grace is a poetic journey, where all your interactions with work colleagues and townsfolk are all presented in rhyme. If this isn't your thing however, you can switch to normal dialogue in the options!

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Drogas ilícitas Violência Temas sensíveis
steam germany18Sexualisierte Gewalt / Sexual violence Drogen Drastische Gewalt
igrsBANNEDRokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $0.87
  • Highest observed: $0.87

I fell from Grace's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.87, the highest is $0.87, and the first visible tracked price is $0.87. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -89%
  • Latest sale window: Sep 23, 2026 to Sep 23, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -89%, with a lowest recorded final price of $0.87 during rows named Steam sale. The latest recorded window starts Sep 23, 2026 and ends Sep 23, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.87, from Sep 23, 2026 through Sep 23, 2026. The latest run records $0.87 for 1 day of uninterrupted daily tracking with a listed discount from $7.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.87
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records I fell from Grace at $0.87 in USD, with a listed base price of $7.99 and a -89% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.87$7.9989%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.87.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.87$0.87No change89% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.87.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$0.87$7.9989% (Steam sale)Steam Store - Steam sale

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