- v1.0.4 Minor Gravity Arrow Patch - 30 September 2024
Fixed gaining endless speed in lvl 76 Improved collision with gravity arrows
- Announcing our NEXT GAME! - 12 June 2024
Hi, it's been a while, I've been working on a new game with a friend of mine. We are super excited to finally reveal it to you! https://store.steampowered.com/app/2999500/ Never have I been this motivated for a project - I quit my job, went full time indie and am now pouring all my passion into STUNTBOOST. Check it out and consider wishlisting! - Julian
- Version 1.0.3.5 - 21 October 2022
Just a tiny patch :) fixed blurry cursor by making it pixelated fixed crash when typing in a user name with an illegal character fixed a bug, when loading the steam level selection screen
- Version 1.0.3.2 - 21 October 2017
fixed crash when loading a level name that can't be displayed by the font
- Version 1.0.3.2 - 21 October 2017
fixed crash when loading a level name that can't be displayed by the font
- Version 1.0.3 - 4 October 2017
Improved ingame speedrun timer It's now accurate to realtime When the lvl 1 button is pressed for the first time, the current time is saved to later calculate exact speedrun times (even if game was closed -> no pause) Any% and 100% will be displayed in the Statistics Fixed minimum resolution display and startup bug To have a good overview about all the speedruns, you can upload yours here: https://www.speedrun.com/fy/ Good luck on getting some records ;)
- Version 1.0.3 - 4 October 2017
Improved ingame speedrun timer It's now accurate to realtime When the lvl 1 button is pressed for the first time, the current time is saved to later calculate exact speedrun times (even if game was closed -> no pause) Any% and 100% will be displayed in the Statistics Fixed minimum resolution display and startup bug To have a good overview about all the speedruns, you can upload yours here: https://www.speedrun.com/fy/ Good luck on getting some records ;)
- Version 1.0.2 - 26 September 2017
Yes, the rumors are true... Find You is now moddable. Everyone asked for it, and now you got it. Version 1.0.2 You can override: Textures Sounds Music Cursors Creating a mod is really easy, just unzip this file: https://bytinggames.com/download/find_you/Find_You_mod.zip and read the instructions inside the readme.txt Have Fun :D
- Version 1.0.2 - 26 September 2017
Yes, the rumors are true... Find You is now moddable. Everyone asked for it, and now you got it. Version 1.0.2 You can override: Textures Sounds Music Cursors Creating a mod is really easy, just unzip this file: https://bytinggames.com/download/find_you/Find_You_mod.zip and read the instructions inside the readme.txt Have Fun :D
- Version 1.0.1.8 - 23 September 2017
If you finish the game without leaving a level, it's considered a speedrun and is displayed as such in the Statistics above your time. Otherwise it says "no sequence".
- Version 1.0.1.8 - 23 September 2017
If you finish the game without leaving a level, it's considered a speedrun and is displayed as such in the Statistics above your time. Otherwise it says "no sequence".
- Version 1.0.1.7 - 23 September 2017
Fixed game crashing on startup Fixed fullscreen bug Added a hint to level 11 that displays after some time after the key is collected (for players getting stuck)
- Version 1.0.1.7 - 23 September 2017
Fixed game crashing on startup Fixed fullscreen bug Added a hint to level 11 that displays after some time after the key is collected (for players getting stuck)
- Version 1.0.1.6 - 21 September 2017
Thanks to the support of some players, I could fix two bugs :D Essentially I just needed to port my game to the newest Monogame version (3.6). By the way, the game is programmed in C# if anyone is wondering. Version 1.0.1.6 Ported to Monogame version 3.6 which... fixed a sound bug that was not nice to people fixed game not closing bug Reset sound volume (undid v1.0.1.5 sfx level change) Fixed offline workshop crash Feel free to report more bugs :)
- Version 1.0.1.6 - 21 September 2017
Thanks to the support of some players, I could fix two bugs :D Essentially I just needed to port my game to the newest Monogame version (3.6). By the way, the game is programmed in C# if anyone is wondering. Version 1.0.1.6 Ported to Monogame version 3.6 which... fixed a sound bug that was not nice to people fixed game not closing bug Reset sound volume (undid v1.0.1.5 sfx level change) Fixed offline workshop crash Feel free to report more bugs :)
- Version 1.0.1.4 - 8 September 2017
Fixed achievement bug: Automatically unlocking both speedrun and surivor achievement after finishing game Already collected collectibles are now visible Fixed workshop bug, when subscribed to more than 50 items
- Version 1.0.1.4 - 8 September 2017
Fixed achievement bug: Automatically unlocking both speedrun and surivor achievement after finishing game Already collected collectibles are now visible Fixed workshop bug, when subscribed to more than 50 items
- Version 1.0.1 - 6 September 2017
Hey guys, so first of all thank you so much for playing my game and building levels, I will play every one of them :) It really is a blast for me that I can give you this experience, and even if the game is frustrating at times, it seems to be received well, which means so much to me. I would never have imagined my first game being such a success for me - honestly. But wait, I have news: Just a small update: Editor display warning on small camera region added some tooltips for level settings when hovering over the property names hints are invisble when testing first of all boundary visible std: enabled changed lvl 15, 26 fixed some workshop page refreshing bugs small changes and fixes Yes that's it, have fun :D
- Version 1.0.1 - 6 September 2017
Hey guys, so first of all thank you so much for playing my game and building levels, I will play every one of them :) It really is a blast for me that I can give you this experience, and even if the game is frustrating at times, it seems to be received well, which means so much to me. I would never have imagined my first game being such a success for me - honestly. But wait, I have news: Just a small update: Editor display warning on small camera region added some tooltips for level settings when hovering over the property names hints are invisble when testing first of all boundary visible std: enabled changed lvl 15, 26 fixed some workshop page refreshing bugs small changes and fixes Yes that's it, have fun :D