SPSTEAMPULSELIVE ANALYTICS
Slizer Battle Management System

Slizer Battle Management System Steam metadata

slizer88 | May 7, 2018 | game

Released

0players observed · 22 September 2026 - 17:08:53 UTC

Free To PlayIndieSimulationStrategyFree to PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)2,423
  • Revenue (VGI)No data available
  • Review score82% positive

Slizer Battle Management System metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)2,423
  • Revenue (VGI)No data available
  • Review score82% positive
  • Total reviews73
  • Release dateMay 7, 2018
  • Developerslizer88
  • Publisherslizer88

Genres: Free To Play, Indie, Simulation, Strategy

Company pages: Developer: slizer88Publisher: slizer88

Top Steam chartsTop 100 gamesGame directorySteam Store page

Slizer Battle Management System Steam metadata

Slizer Battle Management System metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/673620/metadata
Steam Storehttps://store.steampowered.com/app/673620/
Steam Communityhttps://steamcommunity.com/app/673620
PCGamingWiki search
IGDB searchSearch IGDB for Slizer Battle Management System

Reviews, pricing, and metadata

Review summary

Very Positive

82% positive, 60 positive, 13 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Captions available, Family Sharing

Achievements

Not available

Platform releases
  • Steam 8 May 2018

Latest Steam announcements

  • SBMS v1.26 (third upload) - 19 December 2025

    Fixed executable file having wrong name

  • SBMS v1.26 - 19 December 2025

    Fixed mission 6 Urdswan getting stuck, preventing the mission from ending

  • ABMS v2.08: Spear Lanzer abilities fixed, Planning ship weight bug fixed - 26 November 2020

    ABMS patch v2.08 has been released. The major changes are: Planning room fixed not subtracting all deleted units' weight when one unit was a ship Ion Howitzer fixed not firing, fixed not having pressure, fixed showing Spear Lanzer as offline instead of targe, now removes targets' shields when not detonating Spear Lanzer fixed its weapon showing as constantly fired and not using ambush trigger Patch was released on 24/11/20. That weight issue is kind of pretty bad. My bad.

  • SBMS v1.25 Released: Sounds List and Mission 10 - 12 June 2020

    SBMS v1.25 released: Removed extra Plasma Beam Cannon sound being listed Sprayer Shot, Plasma Cannon sounds added to sounds list Hit the Ground mission now triggers ending earlier Removed requirement for Mainbase to keep moving for the mission to end. Mainbase won't move for some reason.

  • ABMS v2.07: Avalanche and Squall changes. Operation Logs, Dark maps fixed - 10 June 2020

    ABMS patch v2.07 has been released. The major changes are: Avalanche mission fixed crashing Avalanche fixed using abilities when offline, range increased Squall not having fighter movement Operation 3 fixed not having enough mission logs, crashing the game. Rewrote old SBMS mission logs Dark maps added for missions that didn't have them Stormbreaker beam pressure increased from 20 to 25 These crashes are a pretty severe oversight. I apologise for that.

  • Easy Mode Accessibility and Improvements For New Players - 14 May 2020

    Patch 2.06 has been released Easy Mode: Operation 1 now has Easy Mode button under "Start Mission" button Easy mode added to all suitable operation 1 missions Easy modes made easier for early missions Keys tutorial sprite added to certain operation 1 missions Other changes: Story mode text log added from SBMS AI fixed not setting targets for enemy units too far from player units AI fixed not using increased speed for enemy units Operation 1 missions fixed not ending if remaining enemies are retreating Rockets fixed detonating if targeted at enemy units Operation 1 mission improvements I don't like easy mode, but it was kept in from SBMS, and the game was too inaccessible to players inexperienced in RTS gams, so I've made easy mode easier to find and applied it to more missions, but just for operation 1.

  • Terran Partition v2.05: Windowed Mode, Unit Blueprints, Hotkey fixes - 3 May 2020

    Terran Partition v2.05 Buster plans side view finished GUI width and height fixed not being updated, causing the mouse visuals to be offset with the actual location Windowed mode added to graphics menu Borderless Fullscreen now sets window to fill monitor's current resolution size instead of game's resolution size Fullscreen button in Graphics menu removed toggling since the other buttons leave fullscreen mode Fullscreen, windowed, and windowed fullscreen modes are now set when the options file is loaded Aquila and Reaper fixed using wrong hotkeys These have been issues since SBMS had graphics options.

  • ABMS v2.04 Laser Sniper sounds added; Rebel ships, Ship Mode, MMV missile fixes - 17 April 2020

    ABMS v2.04 Laser Sniper sounds added Ship Mode now gives all ship abilities by default Rebel ships detection range increased from 250 to 500, fixed having detection level set to 1, not allowing them to attack moving targets Planning fixed not giving ships their correct upgrades and abilities. MMV missiles now sets fuel based on range, fixing them not reaching their targets

  • Terran Partition v2.04: Beam, Smoke, Targeting Fixes - 8 April 2020

    Terran Partition v2.04 Beam weapon ability fixed activating and deactivating constantly BO field fixed allowing units inside it to attack outward by adding blind mechanic Aggressive Move fixed changing target to nearest target Moveattack and Aggressivemove fixed not using nearest_unit(), so not checking if target was visible or targetable That's all.

  • ABMS v2.02: Destroyers/Test Target images added. Buildings, Beam Weapon fixes - 3 April 2020

    ABMS v2.0 updates: Gunbarrow, Wingguard, Pummeler, Rammer, Explorator, Sabotage Boat, Starstriker added side view Test Target sprite added to avoid it resizing, fixed changing states Missile Tower fixed not switching target if target dies Nova tower fixed having "tower" AI, causing it to not react All enemy buildings now stop when their target is out of range Beam weapon ability fixed not having AI for enemies Enemy Triarus fixed not having beam accuracy variable, crashing the game The enemy triarus was so happy to be able to use its beam weapon that it won't stop activating and deactivating it. No, really. I need to fix that today.

  • Terran Partition v2.01 Released - 7 March 2020

    Terran Partition v2.01 Patch Notes: Fixed: Missiles not detonating if aimed at target area Energy Transfer Laser not working on target units Suppression Missile showing triggered when BO Missile triggered Spear Lanzer fixed always having absorption stealth even when not purchased, fixed not being reselectable even when purchased Spear Lanzer's Reactive Armour fixed not working Ship Battle mode fixed starting on aircraft menu, fixed not having weight needed to field battlecruisers. Leaving destroyers available as support units (not sure if that was in there intentionally or not). Fixed enemy not having AI set. I should have tested Ship Battle mode before release, sorry about that. I should have also tested the Spear Lanzer's abilities; I only discovered this when I tried to make a reactive armour ability and found out I had already done so. Missile issues aren't ad egregious, I just forg…

  • Roguelite ABMS Mode Upgraded, Terran Partition v2.00 - 11 February 2020

    Slizer Battle Management System: Terran Partition just released version 2.00 (not that anyone would know unless they checked the file version since I haven't been putting out patch notes). This marks the end of the planned new features added to ABMS mode. I may add more features if there is interest shown. SBMS updates: Secret cheat code added to kill all enemies "Live" mission fixed crashing and fixed game ending sequence not activating Enemy Venator fixed crashing •Revenant and Maris Stellaris ships fixed not having their abilities displayed in menus ABMS updates: Boss fleets added when all other units are killed Log in menu improved visuals ABMS ending sequence added Enemy spawns improved to not be as close All units except the Buster are now available to build Fixed new games using the last loaded game data Honestly the only reason I added the cheat code was to make testing easier,…

  • ABMS Roguelite: Added Fleets, User List, KIA - 9 February 2020

    The roguelite "ABMS" mode in Terran Partition now has enemy Groups, which have destroyers and battlecruisers in them; Flotillas with only battlecruisers; and Fleets with any array of units. These increase the total enemy count to 40. While it's currently ugly, I changed the ABMS user buttons to a list so that any number of users profiles can be accessed. Users that are defeated now cannot access that profile anymore as they are properly marked as KIA. I've temporarily removed enemies taking over player bases because it caused the player to get stuck in a constant loop of replaying the same battle when they tried to take the base back. I spent all of today trying to fix it but can't find the cause, especially since this problem doesn't happen when the player conquers an enemy base. Next patch will space out enemies better, fix the enemy base takeover issue, and fix the menu. Final boss w…

  • Tutorials Fixed - 9 January 2020

    Terran Partition v1.90 Movement Tutorial fixed crashing game Drones fixed being too close to Valkyries Decreased waiting times, increased time to read messages Shortened excessive text Updated outdated text using the old damage system Hopefully should get ABMS mode working by tomorrow. Sorry for these major bugs.

  • Default Game Mode Updated - 24 December 2019

    To avoid new players purchasing ABMS but not knowing how to run it, the default launch option has been changed from SBMS to ABMS. You can still choose which game you want to play by going to your Steam Library and double clicking on Slizer Battle Management System in your games list, or by going to its Library page and clicking on the button to run it. This change only affects users who will open the game by right clicking on the Steam icon in the task bar, and clicking on Slizer Battle Management System in the list of their five recently played games. If you find any issues when trying to launch the game you own, either ABMS or SBMS, please post in the forum, website, or by e-mail explaining what happens, and what errors come up if any. Thank you.

  • Terran Partition is Now Released! - 18 December 2019

    Terran Partition, the standalone expansion to Slizer Battle Management System is now available on Steam. It has massive improvements to gameplay, controls, GUI, and graphics. You do not need to play SBMS to play this expansion. Gameplay: Abilities have been reworked to be easier to aim and have more tactical depth. Airmechs have launch timers and limited repairs. Laser cannons now target the exact location instead of the direction cast. The damage system has been reworked, with a new variable: weapon pressure. Unit ranges have been significantly increased. Story: The original story is included with new missions, an improved learning curve, and new content. The story is continued from the original 22 missions to 57 total. Controls: Controls have been improved for unit orders, abilities, and the menus. Optional buttons are now available in-game if you would rather use the mouse. Graphics:…

  • SBMS v1.19b24 Released - 8 August 2019

    Version v1.19b24 has been released. Patch highlights are: Bonus missions (past mission 22) now use the planning room. Missions 15 and 26 replaced since they were identical to bonus missions. Fixed "Follow" AI crashing the game Reorganised mission select menu Updated missions 5, 21, 22 Added e-mails for missions 14-22 Added sounds for Sprayer Turret shot, battlecruiser repairs http://www.indiedb.com/games/slizer-strategy/news/sbms-v119-updates/ Have you pre-ordered the day 1 DLC microtransactions that totally aren't gambling? I renamed the expansion pack from "ABMS" to "Terran Partition" because "ABMS" refers to both the Alliance and Arma factions. Some elements of it are still named "ABMS" because of issues with permanent names.

  • SBMS Sequel Announced - 9 July 2019

    The expansion pack for Slizer Batlle Management System has been announced and can be seen below: https://store.steampowered.com/app/786460/Slizer_Battle_Management_System_ABMS Improved mechanics graphics learning curve, story. I'll probably change the name, if I can come up with one. It will cost $5.99 or your regional equivalent and will be available soon.

  • SBMS v1.19b23 Released - 11 March 2019

    Version v1.19b23 has been released. Patch highlights are: Planning Room: PAV, SL Shield, Beam Cannon fixed not updating availability when deleting a unit. Mission 20 allied units now attack their nearest enemy at the start http://www.indiedb.com/games/slizer-strategy/news/sbms-v119-updates/ Major issue where deleting a unit equipped with a PAV, SL Shield, or beam cannon would keep the number of used equipment the same, so deleting two units would permanently set that equipment to being unavailable until you left the Planning Room. I can't believe I never finished that and didn't notice. Or that anyone else didn't know. I also noticed in mission 20 that the allied Princeps units were just sitting there, so I ordered them to help that poor Venator.

  • SBMS v1.19b22 Released - 31 August 2018

    Version v1.19b22 has been released. Patch highlights are: Missle Barrage fixed hotkey being reset upon loading the options file Venator abilities now cost resources Battlecruiser extra missiles fixed not having the right variables Missile flarex fixed trying to track the target of other flares http://www.indiedb.com/games/slizer-strategy/news/sbms-v119-updates/ I'll let you keep those free Venator equipment. This time. Also that hotkey issue had been bugging me for several years now, ever since I put options saving in the game.

Patch notes and updates

S.noRelease datePatch nameGID number
119 December 2025SBMS v1.26 (third upload)1819386365096652
219 December 2025SBMS v1.261819386365096580
326 November 2020ABMS v2.08: Spear Lanzer abilities fixed, Planning ship weight bug fixed3856733252006920545
412 June 2020SBMS v1.25 Released: Sounds List and Mission 103309530667977773217
510 June 2020ABMS v2.07: Avalanche and Squall changes. Operation Logs, Dark maps fixed3309530667970411395
63 May 2020Terran Partition v2.05: Windowed Mode, Unit Blueprints, Hotkey fixes3127131079137651459
717 April 2020ABMS v2.04 Laser Sniper sounds added; Rebel ships, Ship Mode, MMV missile fixes4654976078209228677
88 April 2020Terran Partition v2.04: Beam, Smoke, Targeting Fixes3112492477880875897
93 April 2020ABMS v2.02: Destroyers/Test Target images added. Buildings, Beam Weapon fixes2978509755350628592
107 March 2020Terran Partition v2.01 Released2579938650929035589
119 January 2020Tutorials Fixed2600199781638213742
128 August 2019SBMS v1.19b24 Released2412160539854656748
1311 March 2019SBMS v1.19b23 Released2530366080610374187
146 April 2018SBMS v1.19b13 Released4249665521687674862
1522 March 2018SBMS v1.19b12 Released4249665521687674968
1617 February 2018SBMS v1.19b11 Released4249665521687675061
1723 December 2017SBMS v1.19b10 Released4249665521687675172
1810 December 2017SBMS v1.19b9 Released4249665521687675283
1930 November 2017SBMS v1.19b8 Released4249665521687675400
2017 November 2017SBMS v1.19b7 Released4249665521687675507

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID673620
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateMay 7, 2018
Developerslizer88
Publisherslizer88
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeVery Positive
Positive review percent82%
Positive reviews60
Negative reviews13
Total reviews73
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/673620/

Short description

Single player, sci-fi, minimalist Real Time Tactics game. Strategy without the stress: complex movement, damage, and detection replaces intense micro and economy management. Units are selected and outfitted before battle. Emphasises tactical choices over mechanical skill.

About this game

[BLACK SCREEN BUG: Windowed mode ([Alt]+[Enter]) fixes black screens for Windows 10 users] Single player, sci-fi, minimalist Real Time Tactics game similar to battle management software used in the science fiction genre. Strategy without the stress: complex movement, damage, and detection replaces intense micro and economy management. Units are selected and outfitted before going into battle with very limited reinforcement. Played over large scales to slow the pace down to give you time to react. Every unit lost limits your options, but every enemy destroyed limits theirs. Plan ambushes and tactical manoeuvres to defeat forces larger than your own through well thought out choices instead of mechanical skill. Unlock more equipment to give your units diverse strategic and tactical options, or to specialise them for a given role. Inspired by the RTS, squad based tactics, and turn based tactics genres, this game focuses on the strategic and tactical choices that turn the tide of battle, while limiting the effectiveness of and need for micromanaging units. Accuracy and Damage By fighting on a large spatial scale, movement is slow, weapons have difficulty aiming, and bullet drop decreases damage, slowing down the pace of combat and increasing the Time-To-Kill. These three factors have complex systems which mean the size, speed, and distance to a target make it harder to hit, while the speed and accuracy of your own units affect their ability to hit a target. This affects not only whether they hit or miss, but how long it takes them to aim, and whether or not their weapon turrets can even turn fast enough to acquire the target. This makes fighters harder to hit, close range units devastatingly powerful, and snipers deadly accurate. Movement There are four different movement types, giving units more variety than simply being slow or fast. Most units accelerate slowly, and bigger units accelerate even slower, which makes positioning important as changing positions takes time. Acceleration applies to both translation and rotation, allowing you to catch a battleship in its blind spot to deal damage to it before it can rotate to attack back. A fast unit might not have ti…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
13Captions available
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Slizer Battle Management System's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Slizer Battle Management System's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Slizer Battle Management System at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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3Once Human23,55022 September 2026 - 17:51:28 UTC231,343
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9Soundpad7,94122 September 2026 - 03:27:19 UTC39,857

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VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
EA SPORTS FC™ 2646,67222 September 2026 - 15:22:27 UTC159,35063,186EA Canada, EA Romania
Farming Simulator 2545,17922 September 2026 - 18:09:32 UTC135,88351,357GIANTS Software
Hearts of Iron IV42,64722 September 2026 - 17:38:07 UTC93,196366,107Paradox Development Studio
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Escape from Tarkov32,01222 September 2026 - 14:13:46 UTC46,24962,122Battlestate Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero77,26122 September 2026 - 17:50:52 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Project Zomboid53,61922 September 2026 - 17:33:41 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Geometry Dash46,10222 September 2026 - 16:46:38 UTC108,707590,977RobTop Games
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Terraria35,46722 September 2026 - 16:11:05 UTC486,9181,521,492Re-Logic

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