- Summer sale coming in HOT! 😎60% off now, for a limited time!☀️🌊 - 29 June 2023
Check it out here! AI made me do it! The game features a single-player campaign that allows players to assume the role of one of several different characters. Each character has their own unique story and motivations, and players will need to make difficult choices as they progress through the campaign. The game also features a variety of weapons and perks that players can use to survive against the zombies. Players can choose to play aggressively or stealthily, depending on their play-style. The game also features a variety of different environments for players to explore, including abandoned buildings, city streets, and even underground bunkers. Contagion VR: Outbreak is a challenging and immersive experience that is sure to please fans of zombie games and VR. The game is currently available for the PlayStation VR and the Oculus Rift.
- Spring Cleaning? Choose your weapon to sweep the streets! - 16 March 2023
Spring Cleaning? Choose your weapon to sweep the streets! Grab CVRO at 60% off for a limited time!
- Zombies on Holiday? Yes please! - 22 December 2022
Limited time discount of 50% off. Break in that new VR headset with a horrific view!
- Grab Contagion VR:Outbreak during Steam Scream Fest, On Sale Now! - 25 October 2022
Hey everyone! As you may have noticed, we have changed server provider. We want to thank GameServers for all the years of service they gave to Contagion! We will cherish all our memories we had on their servers and wish GameServers the best endeavors! With that said, we now join BlueFangSolutions who in a pinch, decided to take it upon themselves to answer the call. We have 30 servers in multiple regions and now we have servers in Asia/Pacific! It will take some time to finish the final touches for the servers, but they should be functioning at 110%! BlueFang staff are also big fans of Zombie Panic! Source and Contagion! Be sure to check them out if you are looking into renting a server. They host a variety of games and are accessible to many regions! BlueFangSolutions.com Monochrome Games
- Summer 2022 Update! - 28 June 2022
Hey Survivors! Its time for a new update! Still working on the new freelancer levels, but pushing this nice quality of life update to you all! No more zombie hats by default, you will now be able to enable them in the cheat menu! No trophy needed for this goody! Keep in mind, when you activate the hat cheat, it won't spawn on the zombies live on map, but the zombies to spawn will have hats after being activated. Found the issue that was causing Vacancy L1 intro to have an extreme frame drop, should play much smoother! There are several other general touch ups to Outbreak, Vacancy/Dustbowl and the freelancer maps. Also, Subway map was added to Freelancer game mode with a bit of polish too! Can you get 5 stars? What's next? Next build will be adding 2 more freelancer maps(CrossStreet and Apartment), along with other general touch ups to the game. After this I'll be focusing on porting ove…
- Devblog 2022.03.08 - 8 March 2022
Devblog 2022.03.08 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan Been working hard on this new upcoming update. A new playable character, new escape maps, a new extraction map and much more. I have also been adding new customizable options for Solo/Lobby games that can be hosted while also updating the Angelscript API. A default administration plugin will also ship with the new update, which should help server operators. ----- ContagionVR: Outbreak Available here: https://www.monochrome-games.com/product/contagion-vr-outbreak-steam-activation-key/ #TeamMike Was able to get a small patch ready, will go live soon. Lots of Dustbowl and Vacancy optimizations also, removal of zombie hats from standard play, but readded via Cheat M…
- New map update and bug fixes! - 21 January 2022
Hello survivors the time has come for another update! The most important additions being Free Roam City has been re added and Freelancer Subway is now available to play! I was working on getting a bit more balance, specifically with headshots. However, I ran into a new issue trying to reduce the amount of damage needed for fatal headshots. This unfortunately did not make the cut for this update, but should hopefully go in the next update along with the new Freeroam and Freelancer versions of CrossStreet. We added some optimization and redid lighting. For some reason Oculus users were having extreme lag during Sniping sequence in Outbreak Level 4 and intro Vacancy L1. Testing with my Oculus Quest via link, I no longer experience slide show performance on either of these areas. Did some more general touch ups and a few more additions this update. While you are at it, see if you can get 5…
- Devblog 2022.01.11 - 11 January 2022
Devblog 2022.01.11 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan Been updating Flatline and creating a new map for the gamemode. Fixed a problem with the wave number acting weird on the first round (quite rare, but it happened) and also extended the escape trigger on camp whitner for Flatline. Another change for Flatline is that now mid boss and end boss is never the same, since the new boss type has now been finished. ----- ContagionVR: Outbreak Available here: https://www.monochrome-games.com/product/contagion-vr-outbreak-steam-activation-key/ #TeamMike Wasn’t able to get too much done during the holidays and now going back and forth to help speed up HeadCount progress. The new CVRO Freelancer maps are ready for testing, af…
- Devblog 2021.12.15 - 15 December 2021
Devblog 2021.12.15 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan Last Stop part 3 is coming along great! We are doing the final art pass, which means it will soon be ready for QA. Zombie roaring sound cutting out has also been fixed, and fixed a rare bug where the player would play the death scream when spawning to quickly after dying. Also re-implemented footstep sounds (can be adjusted by the client) and “out of breath” sound not stopping when escaping and being able to adjust when it should play (default 50%, 25% or never). May or may not show off some new things for free key friday! ;) ----- ContagionVR: Outbreak Available here: https://www.monochrome-games.com/product/contagion-vr-outbreak-steam-activation-key/ #TeamMike…
- Devblog 2021.11.25 - 25 November 2021
Devblog 2021.11.25 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan Most of my work was showcased in the last major update. Lots of bug fixes, and quality of life updates, return of classic server browser. Will continue to update the UI, but I’m a programmer by heart, and merely dabble in UI design. I hope you like the final look when completed. Currently prepping for some holiday surprises, I know you will like them. Though I don’t want to spoil them now. Soon! Also, Splitscreen has gone fairly wonky with this last update. I cannot seem to replicate this issue on my end, because source is pain engine. Will look into it, though hard when I don’t have that issue on my own pc. Last stop is back on QA build for playtesting, and the…
- Devblog 2021.10.21 - 21 October 2021
Devblog 2021.10.21 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan Updated the scoreboard, I moved "cheats server" text since it was cutting out. I also updated the locked door icon to always draw (from action_ entities) instead of only drawing if you held the keys. Flatline shop system has also been overhauled. #TeamAlex Working on a new weapon for the next big update! https://thumbs.gfycat.com/ImmenseLittleDegu-size_restricted.gif ----- Contagion VR: Outbreak Available here: https://www.monochrome-games.com/product/contagion-vr-outbreak-steam-activation-key/ #TeamAlex Playtesters have been checking the latest build in checking the new freelancer maps, Subway and CrossStreet! Mike is working on detailing and optimizing the map…
- Devblog 2021.09.28 - 28 September 2021
Devblog 2021.09.28 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan Finished the entire new UI and fixed a few maps and went through all the broken and/or corrupt navigation mesh. In a future soonish update, we will be seeing the new host system in place replacing the more obsolete lobby system. This will include simple matchmaking and easier join on friends without the endless wait time some have experienced through the current lobby system. Party System > Lobby System The phone objective text has been updated to be color code supported. This will make objectives easier to keep track of, and mapper will be able to add colors to phone messages. It is supported by both Angelscript and V-script Also, the comics have been re added…
- Level bypass fix and New game mode update! - 21 September 2021
Survivors! The time has come for the new Freelancer mode and the big bug fixes. In this update we have added the long awaited level bypass fix and the sniper sequence fix. This will go live effective immediately! In the mean time Mike is working on 2 new maps to be included for future updates to Freelancer mode! In the new freelancer mode, you will have a set amount of time to rack up as many kills and points as possible. Through out each map you will be able to find Merc timer points, in which you can extend your game play length to rack up and attempt to score a 5 star rating. Do you think you have what it takes to get all 5 stars? There are 3 loadouts to choose from, be careful with the grenade launcher, its a bit risky to use. You spawn with only 1 magazine, get kills to get more ammo! And we did include the level bypass, no longer shall Vacancy and Charlie be locked!
- Devblog 2021.09.07 - 7 September 2021
Devblog 2021.09.07 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan Working on UI still, but now working on getting an overview stat page for flatline and hunted. ----- ContagionVR: Outbreak Available here: https://www.monochrome-games.com/product/contagion-vr-outbreak-steam-activation-key/ #TeamAlex Finally got some time to work on the bypass for the Steam build. Monitor button fixed and Sniper sequence performance spike has been fixed. Freelancer mode has also been added in the QA build. ETA for going live is still to be determined, but should be fairly soon. Here are some Freelancer screenshots: We are going to need play-testers. If you are interested in play-testing join our discord and ping Mike. ----- HeadCount Available h…
- Summer Sale 50% off NOW! - 24 June 2021
Bask in the sun with some Zombies and automatic weapons. https://i.imgur.com/v0UVkwj.jpg
- Devblog 2021.06.02 - 2 June 2021
Devblog 2021.06.02 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan I have fixed AA options locking up the game. (This happened when you tried to apply the same buffer twice.) The new Shop UI system for Flatline is also nearly finished. It just needs a few more tweaks before it's ready for testing. Montclair has also been updated. it's entire nav mesh was remade from scratch to fix the zombie ladder crash issue. Some minor nav optimisations has also been done to make the flow for the AI to be better. Also, updated the localization system in Source. It's now reading the language from cl_language basically, you can now set different languages within the game (restart is required though). #TeamAlex New Animations being added for th…
- Devblog 2021.05.26 - 26 May 2021
Devblog 2021.05.26 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamAlex I pulled a new weapon animation out of my hat, much to the surprise of probably everyone! See a preview here: Contagion M79 wip https://youtu.be/dfm0_7CYiFE #TeamJohan I implemented the new Flatline exclusive weapon, M79 Grenade Launcher. And also creating a new shop system for Flatline. You will be able to buy weapons as normal, except this time they do not come with attachments. You will also be able to buy attachments separately for each weapon (that supports attachments). More purchasable upgrades will be added later on, as the system is slowly being expanded upon. https://youtu.be/RpTvLHuZB2U A mock up of what’s to come! ----- HeadCount Available here: https…
- Devblog 2021.05.18 - 18 May 2021
Devblog 2021.05.18 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan Last week, updated ce_roanokepd, music tracks for Roanoke (2 new tracks was added called Cellblock and Lurking). Randomised chief path area and updated weapon_extinguisher spawns (now it has a proper metal box, or what you wanna call it). Added 2 angry cars in the garage of roanoke, try not to shoot em (oof). Updated WWise stuff and added VolumeMusicCustom audio bus for Contagion example project. Lastly, fixed IED having faulty flashlight position. ----- HeadCount Available here: https://www.monochrome-games.com/product/headcount/ #TeamLawrence Playstation VR port is now running at a good framerate on the base model PS4 and will be going through sony checks soon…
- Devblog 2021.05.10 - 10 May 2021
Devblog 2021.05.10 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan Updated video configurations, video presets and "potato" quality are now a thing (though, its WIP). Removed duplicate video configuration strings. Finished the handcannon code, cleaned up the handcannon QC and fixed the fire .smd animation files missing the camera bone (caused it to rotate 90 degrees, whoopsies). Updated the interior texture for the handcannon. I updated Hammer Editor (Fixed a massive oversight on the brush picker on 3D view). Basically, it never got the "depth" of the objects and only returned the most negative value possible. Hammer is actually functional now. I also added "Reload Models" into Hammer, where you can reload all models and their…
- Devblog 2021.05.03 - 3 May 2021
Devblog 2021.05.03 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan I finished the revive system when using a defibrillator on Flatline, but the assets aren't really there yet (models, and temp animation for revive and dying). I, also, fixed some bugs on Flatline where you wouldn't get any money from stealth kills (the melee kill animations). Updated lobby system (Fixed where it did not respond with proper error msgs), lobby settings, player legs. Added missing player legs - No more Jessica legs because yess Added some fixes for example, kill feed for bots, fixed cpo version of roanoke not working. And updated the AI on Panic! (CPC = alerts when infection happens | CPO - no auto alert state)- #TeamAlex I hopped on to Contagion t…