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Alien Life Lab

Alien Life Lab Steam news

Justin K. Touchstone | Jul 21, 2022 | game

Released

0players observed ยท 25 September 2026 - 05:23:19 UTC

ActionAdventureIndieAliensFirst-PersonSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Alien Life Lab news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews2
  • Release dateJul 21, 2022
  • DeveloperJustin K. Touchstone
  • PublisherJustin K. Touchstone

Genres: Action, Adventure, Indie

Company pages: Developer: Justin K. TouchstonePublisher: Justin K. Touchstone

Top Steam chartsTop 100 gamesGame directorySteam Store page

Alien Life Lab Steam news

Alien Life Lab news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version Reverting - 3 September 2024

    Reverting build back to non pixelated version.

  • New Pixel Aesthetic - 8 March 2024

    This build has a new aesthetic to give it a grungy pixel style. New trailer and screenshots will be added over time to accurately show the gameplay. Ideas and feedback are welcome!

  • Major Update 2.0.47 || New Sci-Fi Plot - 25 January 2024

    Improved the UX on the main menu, level select and ending menu. (Controller input now selects the correct button with the player having to click the screen/button to allow the controller use. Plugging or unplugging the controller toggles between the mouse being active and visible or non-visible and locked. Added artwork to speech dialog boxes rather than the simple transparent black cube. Added improved SFX to "Shrinking Growths". Added "Music Fader" to cutscenes. I didn't think this was a problem at all to gameplay but for some people it ruins the experience so... Created Cutscene "Ending 1" Created Cutscene "Ending 2" Created Cutscene "Ending 2.1" Created "Purchase Ship" item to Lobby Shop. Created 3 New Hidden Rooms Created functionality to save and unlock the final ending. Created Cutscene "Ending 3"

  • New Inventory and Color Changing Functionality || v1.1.46 - 2 December 2023

    Fixes and Updates in Version 1.1.46 New inventory with items: Bait & Color Changing items. Some items can be merged (2 at a time). New color changing items are hidden in specific places across certain levels. SLIDING ENEMIES FIXED! (This was a big gameplay bug.) Sharkbirds now bite when close enough. More polished post-processing effects. Key Items section added to inventory window (only when needed). More barrels are explosive and pickup-able. Enemies have smaller AI circumference to move through halls and around each other more efficently. Video Clip This Week

  • Development Walk-Through || Level _1 || Nov 2023 - 10 November 2023

    A walkthrough of level one to show upcoming features for future updates.

  • Small Patch 1.1.45 - 8 October 2023

    Small but crucial improvements: Walking down slopes no longer makes the playercontroller "studder" & "jitter" Enemies now stop chasing when player is reading dialog Player cannot move while talking Player cannot shoot while talking Improved explosion particle effects Light sensitivity functionality of enemy aliens improved (Rather than ignoring the player when flashlight is off, the enemies' sight distance is cut in half when the flashlight is off.)

  • Small Patch Notes 1.1.44 - 1 October 2023

    Enemy aliens now shrink into teleportation rather than just popping out of existence. More dialog added here and there. Some bugs that would trigger when objects exploded. 2 new enemy aliens to encounter.

  • Game Breaking Bug Patch | Build 1.1.43 - 13 September 2023

    Two very big game breaking bugs were found and fixed:\ -Some of the levels would reset after leaving the level. This is against how the game is supposed to flow. -The pause functionality would lock the player in place. Causing the game to have to be reset. Here's a list of some of the other changes in this update: -Small change to the NPCs and their dialog -Minor music and aesthetic changes -Lowered NPC audio "typing sound" -Lowered footstep audio -Small environmental/collider improvements

  • Gameplay Improvements - 21 August 2023

    -Flashlight has delay-offset effect. -3d text appears when collecting coins or other items. -Dialog text sfx have been replaced. -Some lighting and environment improvements.

  • New Extended PLUS(+) Version Released! - 31 December 2022

    New Content & New Polish The game has new polish, new dialog and new levels. If you're looking for a crazy weird indie sci-fi experience, now is the time.

Patch notes and updates

S.noRelease datePatch nameGID number
13 September 2024Version Reverting6240387642470854068
28 March 2024New Pixel Aesthetic5679673637657341573
325 January 2024Major Update 2.0.47 || New Sci-Fi Plot5519792046247713340
42 December 2023New Inventory and Color Changing Functionality || v1.1.465395937983667444491
58 October 2023Small Patch 1.1.455220292521190258201
61 October 2023Small Patch Notes 1.1.445220291886496843281
713 September 2023Game Breaking Bug Patch | Build 1.1.435211283418275959279
821 August 2023Gameplay Improvements5127964289186465514

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