- Another progress update... And a grand opening! - 18 June 2026
My fellow Kyosians! Two updates within almost a quarter - who could've thought! First of all, Ollie's got something for you: What's the occasion? Well, as I mentioned in the previous update, our pre-order store is finally open! We ended up using BackerKit as a platform - primarily because it was important for us to ensure a seamless integration with our original Kickstarter campaign, but based on my experience so far, it also turned out to be a great platform in itself. So in case you missed the Kickstarter and would like to support the final stretch of development and get Minotaur and U7 merch in the way of thanks, you can now do so at: https://minotaur-u7.backerkit.com/hosted_preorders/ The store features our original Kickstarter lineup of physical merch (a T-shirt, poster, cards pack and artbook): However, since we produced a lot of new visuals over the course of development, I have…
- Could... Could it be that *Minotaur* is nearing completion? - 22 February 2026
My fellow Kyosians! "Kept you waiting, huh?" Just before this announcement, Steam has very conveniently introduced a feature that allows Early Access titles to display their planned release date ( ͡° ͜ʖ ͡°) But before we get to that... Website update Late last year, we finally relaunched our website, which got a major overhaul. If you have already seen my post on Discord about this, you can safely skip to the next section! Otherwise, I'm very happy to share with you that the new website features: - Significantly improved UX/UI: there's now a built-in search, the map is fully interactive, the website is fully responsive (including the aforementioned map), etc. - Reworked design: in addition to a refreshed look, the content is now laid out more efficiently, which allows for easier navigation and lookup - Fully proofread text, which will hopefully make for a more pleasant reading experienc…
- An "unexpected" progress update! - 16 June 2025
My fellow Kyosians! As you can see, I was finally able to break the good tradition of waiting for a whole year to post an update. Furthermore (!), this time I will actually refrain from writing another novel, as the gist of the update is pretty simple: - The English version of Thea's route is already in a playable state, and we're essentially polishing it, finishing translations, etc. We also continue working on other remaining parts of the game... Oh, and our new website is nearly ready too! - The main thing the next major release needs is the voice over, but we still lack the budget for it (which, given the size of the script, is quite substantial). We're going to run another sale soon, and we'll also be making one more coordinated attempt of reaching out to streamers, etc., plus there are a few other venues that we’re exploring at the moment. Say, like microtransactions and Ollie NFT…
- Finally, a progress update!! And a new beta release! - 2 October 2024
My fellow Kyosians! A million-lot question... The short answer to it is: not quite! However, even though this still isn't a release with the voice over, it's actually a pretty major update with new playable content, features and adjustments, and I really hope you'll check it out in more detail! But before we begin, a quick word on Ollie's "special" outfits - you might remember (even though it was 10 years ago) how we asked you which ones you liked best: This wasn't just for show - we took the voting seriously and Ollie is now wearing the most popular choices! Here's a screenshot/wallpaper from the game - a beautiful art by Demi with original The Spire background by Adam: You can download it in full HD and even 4K from our website! Now... what's in the box, Fifteen? Well, first of all, we uploaded a new playable build to the beta branch which includes Thea's route up to its final parts.…
- Progress report: Thea's route is nearing completion!! - 18 September 2023
My fellow Kyosians! As you can see, we're picking up the pace! Minotaur updates - now (almost) biannual! To be honest, we wanted to post this update a bit sooner, but Larian and Todd got in touch and asked us to postpone, so as to avoid a clash with their releases. As usual, we would like to thank you all infinitely for your patience and assure you that we've been hard at work! Not only we're now in the final stages of Thea's route (and all the good stuff that comes with it - more on that later), we have also secured the funds to cover the necessary public release expenses (such as purchasing the music licenses, for example), which is a huge weight off our shoulders. A couple of words about Thea's route - I can now say, with certainty, that in most respects it's our biggest one yet. Additionally, we're going above and beyond to create what we hope will be some of the most memorable sequ…
- Finally!! A yearly update! - 31 December 2022
My fellow Kyosians! First of all, I apologize for not bringing a major update to you sooner... While I do post regular small updates on our Discord, it's obvious that not everyone uses it or has joined our server, and updates on Kickstarter, Steam, etc. are just as necessary. And while the main dish - Thea's route in its entirety - is still being cooked (in a crock-pot, apparently), I'd love to share the details about our overall progress with you! 1) We aim to release our next major update, 0.7.5, in February next year! Here's what it will include: - An extended demo of Thea's route, which will cover 2/3 of the route. Not necessarily for playing, but definitely a solid evidence that we're getting there with its full release! More info on the progress on Thea's route below... - Richie's route path A will move from beta to main branch (and will also get a Mac release)! A refresher about…
- Thea's route demo is released! - 23 December 2021
My fellow Kyosians, I'm happy to say that, while we're still working on Thea's route, we prepared a demo that can be accessed directly from chapter select screen (provided you have unlocked Thea's route in the first place). It's basically a complete version of the Mirian part of Thea's route (even the collectibles are included), the only thing that's missing is the voice over! So if you'd like to see how the development is going, as well as to find out more about the story, do check the demo out. Another update I wanted to release before the end of the year was Richie's route path A, but we're a bit behind on that. Just a bit, though! The work on it has been going well, and we'll try to release it next month (or at least, not much later after that). So yes, I hope to be back with another update shortly! In the meantime, a couple of important notes: – REGARDING CLOUD SAVES: as Minotaur g…
- Mentor's route is... released!! - 16 July 2021
Our fellow Kyosians, I'm so, so happy to say that just now, we finally published Mentor's route!! Last-minute news: we have a Discord server now! I only just created it and it's pretty bare-bones at the moment, but we'll work on it. Hopefully together, so come join us! (This turned out to be a looong update - I'm probably overcompensating for the lack of them lately. If you'd like a TL;DR, please scroll down to "The meaty stuff" section, which contains the most important information that I recommend reading before playing Mentor's route, especially if you already played Nod's.) Mentor's route It's hard to argue that we didn't take our sweet time... I have to admit that COVID, in particular, impacted us in more ways than I thought it would. We were more or less fine while working internally, and in fact, we already had a stable build back in December (!) last year, but the post-productio…
- It's almost ready! Preparing Mentor's route for release... - 13 October 2020
Greetings, our fellow Kyosians! We're very happy to tell you that Mentor's route is almost ready, and Thea's route is coming soon afterwards. I realize it took us a year to prepare the next chapter... Damn, that's a large font. Be that as it may, we hope you'll enjoy the expansions as much as we do! There's a lot of story to uncover (combined script for Mentor + Thea's routes is almost as long as Nod's), many new beautiful locations and character encounters... Oh, and I'm happy to say that for you brave Early Access people, we decided to make the soundtrack expansions free too. Thea's route soundtrack isn't finalized yet, but Mentor's has 15 new tracks! Speaking of Mentor's route soundtrack, Adam created a really cool cover for it: It's 3840 x 1080 px, and we rarely do art in this size, so in case someone has a suitable dual monitors setup (and a desire to update their wallpaper), here'…
- Another progress update! Still working... - 18 June 2020
Our fellow Kyosians, With this update, we'd like to let you know that the development of the remaining routes has been in full force! We're working hard to bring them to you as soon as possible. We have mostly been busy with Thea's route, but its last third is a bit complicated. Some things that we want to implement are difficult to do, but we don't want to compromise on them, so... we're working on making them happen : ) In the meantime, we have actually finished a huge part of Mentor's route too. I think it's safe to say, without spoiling much, that Thea's and Mentor's routes are connected in a certain way, and working on one meant doing a lot for the other. At a certain point we realized that Mentor's route is mostly playable, and we might even release it before Thea's, so as to shorten the time between major updates. In either case, we plan to release the next route in the next few…
- Progress update! Working on Thea's route... - 22 February 2020
Greetings, fellow Kyosians! We're happy to let you know that the work on Thea's route has been going well! Thea's route is the second longest after Nod's, and it can be roughly divided into three big parts. We're currently working on the second part, and we hope to finish the route in the middle of the year... This year : ) I shared another winter screenshot with you in our previous update, and some people expressed their concern about Thea freezing to death. Don't worry, we already tried to kill her once, so this time we got her covered - literally: Variants of Thea's "winter outfit" by Demi. Can you guess which one we picked? Other players wondered if the rest of Thea's route will take place in the same locations as Nod's. Not to worry either! Thanks to Adam's relentless work, most of the areas that Thea visits in Royce are either entirely new... ...or can be seen from a new angle, so…
- Russian translation is finally ready! Plus - a development update! - 26 November 2019
Hello everyone! First things first: we're happy to announce that the Russian translation of Nod's route is finally available! It's just an update away from you... We have been working hard on it, and even though it took us a long time, we hope that our Russian players, who have selflessly supported Minotaur at its release, can finally fully enjoy Nod's route! I will go into some more details about the Russian translation in, well, Russian version of this post. And now - a development update. First of all, huge thanks to everyone who bought the game, and sometimes even went the extra mile and gifted copies of it and the soundtrack to their friends! All of this really means a lot to us, and you made our Early Access launch extremely exciting. We were all immensely thrilled to watch you play the game, unravel its secrets and discuss the lore and the story. It was especially cool to see tha…
- Nod's route is finally available! - 5 September 2019
Hello everyone! We're so happy to confirm that Nod's route has finally been released! We honestly can't wait for you to play it... There are many things about it that we'd like to share, but so as not to delay the release anymore, we'll post another, more detailed update in a few hours. In the meantime, just one thing to keep in mind about the game + OST bundle. We decided to run a 10% launch discount on both the game and the OST. However, the OST will only become available later today or tomorrow, which means that the bundle will too. And the bundle will have a 15% discount... So in case you plan to purchase both the game and the OST (something that we really can't blame you for), and extra 5% sounds like a good deal, you might want to wait until the bundle is out. Or not ; ) Cheers and see you soon in Royce apartments! Nick & u7committee
- Nod's route is finally coming on September 5th!! - 24 August 2019
This pre-release battle has dragged on long enough... https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31063449%2F2b917d94f0c473e24d595bc4c91e708feced5e39.jpg (If you wonder why is Thea lying like that while she still has some HP left, it's because she's playing dead.) Everything is finally (*ahem*) ready for the release of Nod's route, and it's coming into Early Access on September 5th! We honestly can't thank you enough for your patience and support throughout the years. There are still ways to go before Minotaur is complete, but this is an important milestone. More than half of the game is done, and since most of its basic mechanics have already been implemented, we hope that the work on the other routes will go faster. Aside from the news of the hour, I'd like to use this opportunity to address a recent controversy surrounding Chris Niosi (who plays Nod in Minotaur),…
- Status update... and our new Early Access trailer! - 10 May 2019
Hi everyone, Are you still looking forward to Minotaur? As some of you may already know, we've solved our OST issues, and I'm happy to say that the soundtrack will be available upon game release (and we managed to keep it intact too). It will include every track from Nod's route, and there are about 20 of them, almost all coming from different artists. Unfortunately, a few problems have also come up during the review process (on some of the platforms), which we're dealing with at the moment, but I can assure you tha... https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31063449%2F852156d2a3829cd14c6c0802c9caddbf78a2d7c9.jpg I honestly don't know. But we're doing everything we can to bring you Nod's route ASAP! So please bear with us for just a little longer. Hopefully our new trailer will manage to sustain your interest - do check it out when you have time, I hope you'll l…
- Happy Easter festival, Clocker Major Update is ready now! - 25 April 2019
Welcome both our new and old friends, happy Easter festival! So finally, Clocker major update is ready now, with a limited-time sale up to 30% off! I’ve already been overwhelmed by your feedback I’ve received from the players' community, we've added many in-game hints to help to solve the puzzles much easily! There's also a new mini-game to get the clues. So when is the best time to add Clocker to your steam library? RIGHT NOW! https://store.steampowered.com/app/916050/Clocker/ https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33726921%2F64e6afe7d1f19126343b99914d05ff399faabd89.png
- A *small* release date update! - 25 March 2019
Hi everyone, I'm here to announce that it looks like we're going to have to move our release date a couple of weeks forward into April... https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31063449%2Fb6e4cb9d839de4941eda24826388f73fde7f6097.png I know, right? To think that we'd ever delay the game! The main reason for it is that we've run into some issues with our OST, which prevent us from using several songs that we originally licensed. A few days ago it became clear that, despite our best hopes (and efforts), we won't be able to solve them before the end of March. We had the option of replacing those songs, but we love our soundtrack, it has many great tracks from wide variety of artists, so we decided to take a couple extra weeks to make sure it can remain as it is. For the moment, I'll set the release date on Steam to "April", but I'll post an update with the exact da…
- Happy New Year! And... we finally have a release date! - 7 January 2019
Hi everyone, I hope you're all enjoying your holidays (or that you did enjoy them if they're over already)! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31063449%2Fe7a8dab2cc2cab7517d0161a96ab5dbb5cd3dd96.jpg Happy holidays! I'm also very happy to tell you that we set the date for Minotaur's Early Access release to 28 March 2019. Finally! (Hopefully for you, just like for us, it's more like "Yes, finally!" than "Ugh, finally".) Over the course of past half-year, we've been working hard on final parts of Nod's route, and created what I think are the most beautiful and emotional scenes of the game so far. We can't wait to share them with you... And I've prepared some screenshots in the meantime. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31063449%2Fb508d27a0ec7190fdffe7781f77040b0d531a432.jpg One of Nod's many memories https://steamcdn-a.akamaihd.…
- Another "coming soon" update - 29 March 2018
Hello everyone! Since this is going to be an update about Minotaur being released in Q2 instead of Q1, let's start it with a very nice picture of Ollie: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31063449%2Fd2c984fc8899ca8a728e8091e7246c0ea253d419.jpg (If you like it, you can download full HD version from our community hub!) http://steamcommunity.com/sharedfiles/filedetails/?id=1345304448 Hopefully she'll manage to smooth things over... The gist of which is: we've been working 24/7 to bring you Minotaur this quarter, but there's still stuff left to do, and even though we're only releasing Early Access version, we still want it to be an enjoyable, lengthy experience for those of you who decide to participate, uninterrupted by bugs and other issues. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31063449%2F034f7ee085234200c167d40bca8c927b42cc840b.jp%25E2%2580%25A6
- Another "coming soon" update - 29 March 2018
Hello everyone! Since this is going to be an update about Minotaur being released in Q2 instead of Q1, let's start it with a very nice picture of Ollie: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31063449%2Fd2c984fc8899ca8a728e8091e7246c0ea253d419.jpg (If you like it, you can download full HD version from our community hub!) http://steamcommunity.com/sharedfiles/filedetails/?id=1345304448 Hopefully she'll manage to smooth things over... The gist of which is: we've been working 24/7 to bring you Minotaur this quarter, but there's still stuff left to do, and even though we're only releasing Early Access version, we still want it to be an enjoyable, lengthy experience for those of you who decide to participate, uninterrupted by bugs and other issues. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31063449%2F034f7ee085234200c167d40bca8c927b42cc840b.jp%25E2%2580%25A6