SPSTEAMPULSELIVE ANALYTICS
Wait! Life is beautiful!

Wait! Life is beautiful! Steam metadata

[DRAMATIC MUSIC PLAYS] | Aug 27, 2020 | game

Released

0players observed · 23 September 2026 - 09:06:41 UTC

AdventureCasualIndiePoint & ClickPoliticalSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)7,770
  • Revenue (VGI)$33,262
  • Review score75% positive

Wait! Life is beautiful! metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)7,770
  • Revenue (VGI)$33,262
  • Review score75% positive
  • Total reviews254
  • Release dateAug 27, 2020
  • Developer[DRAMATIC MUSIC PLAYS]
  • PublisherGameNet

Genres: Adventure, Casual, Indie

Company pages: Developer: [DRAMATIC MUSIC PLAYS]Publisher: GameNet

Top Steam chartsTop 100 gamesGame directorySteam Store page

Wait! Life is beautiful! Steam metadata

Wait! Life is beautiful! metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/680830/metadata
Steam Storehttps://store.steampowered.com/app/680830/
Steam Communityhttps://steamcommunity.com/app/680830
PCGamingWiki search
IGDB searchSearch IGDB for Wait! Life is beautiful!

Reviews, pricing, and metadata

Review summary

Mostly Positive

75% positive, 190 positive, 64 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

18

Platform releases
  • Steam 27 August 2020

Latest Steam announcements

  • W!LIB! Halloween Sale! - 29 October 2020

    Hello there! We are happy to announce our participation in the Steam Halloween Sale! This event will last only for 5 days, from October 29 to November 2. So hurry up to purchase Wait! Life is beautiful! with a 20% discount and celebrate Halloween with us! https://store.steampowered.com/app/680830/Wait_Life_is_beautiful/ Have a faboolous Halloween! Yours, W!LIB! Team

  • Wait! Life is Beautiful! - Progress Update #15 - 4 September 2020

    Hello there! In this weekly update, we share with you the latest news of the game development. Thanks to your feedback, reviews, and suggestions, we have successfully updated the game build and fixed some minor bugs. For example, all strings in the game are now displayed correctly and do not overlap! :) Besides, to ensure that nothing prevents players from all over the world fully and comfortably enjoy the gameplay, we have added localization of game achievements on Steam in the following languages: Russian; French German; Japanese; Simplified Chinese. Speaking of gaming achievements on Steam. It's been a week since the game release, and we’d love to share with you the statistics from the Top-5 achievements of WLIB players! What achievements have you managed to earn? Which statistics of the died/saved were achieved? Share your impressions and successes in the comments! And thank you for…

  • Wait! Life is Beautiful! Released! - 27 August 2020

    The long journey of WLIB is finally reaching its destination. It wasn't easy, it wasn't fast, but we finally got here! I've tried my best to put all my experience, all my knowledge, and all my heart into this game. Perhaps it is far from being perfect, but it is at least the most sincere and most honest thing that I could have done. WLIB is all about emotions, about mine, and yours, and I really hope that you will be able to genuinely feel what I tried to say. It is a big step for me and I'm really happy that I have finally completed this journey. Thank you to everyone who reached this point with me, thanks to everyone who has been here from the beginning, and thank you to everyone who has helped this game see the light of day, and finally thank you to everyone who will play it. If you have something to say or something to share you are welcome to write to me at dramaticmusicplays@gmail…

  • Wait! Life is Beautiful! - Progress Update #14 - 23 August 2020

    Hello everyone! We're one step away from the release of the game! In this weekly progress update we'd like to share with you the most interesting content pieces you might have missed during the preparation phase of Wait! Life is Beautiful! Firstly, you can try out the free Prologue of Will's story if you hadn't done so already. This short gameplay demo will help you understand what this game is about and how it feels to save lives on the Suicide Bridge. https://store.steampowered.com/app/1340470/Wait_Life_is_Beautiful_Prologue/ Secondly, we're proud to share this article the developer of the game has written to explain the motives he had and the backstory of making W!LiB!. Here's a short part from the article: Let’s talk about the suicides themselves. The theme, of course, is not for everyone, but it should be for everyone. Public taboo on this topic provokes artificial isolation of tho…

  • Wait! Life is Beautiful! - Progress Update #13 - 16 August 2020

    Hello everyone! In this weekly news post we'd like share with you a couple of small events that happened this week. GameJolt We'd like to boast a bit about the featuring we've on Game Jolt, an indie-oriented website. In just three days our followers count increased x20 times due to the spotlight on the main page. Instagram We finally made a page on Instagram! If you didn't know, we're almost everywhere we can be: from the Russian social network VKontakte (VK.com) to Facebook and Twitter... but only now, at the time of the 13th progress update and two weeks from the game's release, we've finally made it to Instagram! Subscribe here: https://www.instagram.com/wait_lib/ Just so you know, here's the full list of our socials: Twitter Facebook Reddit Tumblr Coub VKontakte Instagram Thank you for being with us, Your W!LIB! Team!

  • Wait! Life is Beautiful! - Progress Update #12 - 9 August 2020

    Hello everyone! Have you played the Prologue of Wait! Life is Beautiful!? This is the most important news we have in this weekly progress update. Make sure you give the demo a try! Follow the link to download the Prologue: https://store.steampowered.com/app/1340470/Wait_Life_is_Beautiful_Prologue/ Once again, W!LiB! is not just a game. Here's a short intro from the developer that is show to everyone who downloads the demo version: I started developing Wait! Life is Beautiful! while I was going through one of the roughest periods of my life and perhaps I’m still here precisely because of this game. I never aim to bring you down, I just want to tell you a story about something that may affect everyone. That nearly happened to me, and may you never be that close to the edge. I don’t really hope to save someone or to make any global impact, but I do hope that you will simply enjoy my game a…

  • Wait! Life is Beautiful! - Progress Update #11 - 1 August 2020

    Hello everyone! This week we finally finished the work on the animated trailer and announced the date of the demo version release. The Animated Trailer Do you remember this picture we showed in the Progress Update #8? It's finally finished! We'd posted no long ago, but, in case you've missed it, watch the trailer here. The Prologue Get ready to visit the Suicide Bridge yourself! On August 6 we're releasing the demo of W!LiB! in which you will be able to live one day of Will's life and save people that are on the edge. Learn more and add the Prologue to your wish list here! Thank you for being with us, Your W!LIB! Team!

  • Wait! Life is Beautiful! - Progress Update #10 - 25 July 2020

    Hello everyone! This week we are finally ready to present to you the developer's article we'd been mentioning several times in the previous weekly progress updates. How I developed a game about a theme that is usually silenced. You will not find any shocking content here, but I want to be clear right away: my game is about suicide. How did I end up making a game about such a controversial and complex topic? Is it really that difficult? What is the connection between collecting bottles and my game? What mistakes did I make while developing and what was done right? What was my plan, what has come of it, and what should you expect in the future? Those are the sort of things that you can expect me to talk about here. How I ended up in “suicidal” Gamedev We were at a bookstore with my mother and on that day we were there to buy school supplies. The weather was hot, I wanted to go home, my mo…

  • Wait! Life is Beautiful! - Progress Update #9 - 18 July 2020

    Hello everyone! In this week's progress update we'd like to share with you another piece of the research we've done. While we continue working on the infographic, let's take a look at the data we already have more in depth. Differences in suicide among men and women In case you've missed it in the last week's progress update, there are more suicide attempts made by women than by men. Although, men’s attempts are more often “successful”. This GIF represents the stats from the USA, taken from 2016. Here's info on gender in suicide death rate from Europe, also taken from 2016. As you can see, there is a small difference in proportion comparing to the USA, but the general correlation is still true according to this data. Males are much more likely to take their own lives. In Russia males death is more than 80%. The differences in attempts and completed suicides in women have led many people…

  • Wait! Life is Beautiful! - Progress Update #8 - 10 July 2020

    Hello everyone! In this week's progress update we'd like to share with you another part of our upcoming dev article. This time we’re looking at pixel art and we have two pieces of advice for those who plan to make a game one day. This material is already finished in Russian, so we won’t make you wait for too long before you can read it yourself. Infographic But first, here’s an infographic that we’re working on. Did you know that there are more suicide attempts made by women than by men? More interestingly, men’s attempts are more often “successful”. This GIF was made using Unity and represents the stats from the USA, taken from 2016. Animated trailer One other thing that we mentioned in the previous progress reports is the animated trailer. Want to take a look at the color palette and the characters? Here you have it! Article This week’s article is about the making of Wait! Life is Bea…

  • Wait! Life is Beautiful! - Progress Update #7 - 3 July 2020

    Hello everyone! In this week's progress update we'd like to share with you another part of the article that was mentioned before in these regular progress reports. This time a part about the inspiration and references for Wait! Life is Beautiful! ...After creating several things that will never be published and gaining some experience (or it’s better to say, getting an idea of what game design, storytelling, and programming is), I started my search for inspiration to find the theme of 'The Game'. Gamejam “7 deadly sins” While surfing the Internet and reading through numerous gamedev forums, I stumbled upon a tiny hackathon that had a catchy topic and thought: this is it! (the “it” - http://forum.hellroom.ru/index.php?topic=24029.0). So I worked on the idea of a game about suicide when I saw the title. Well, technically, killing yourself isn’t on the list of deadly sins, but in religious…

  • Wait! Life is Beautiful! - Progress Update #6 - 26 June 2020

    Hello everyone! This week we’d like to share what we have been working on and give you some fun work-in-progress teasers. If you follow us on our social media pages, you've probably seen some of these, but we're freshening things up with some new content, as well as some explanations on what you're seeing! Animated trailer First of all, let us start with the animated trailer's storyboard: In this trailer, we aim to dive deep into the soul of the game’s protagonist (Will) to show you his feelings and thoughts. We started work on this quite a while ago, so you can look forward to seeing more in the near future. If you’d like to get an idea of what direction we are working towards, our main inspiration was this video: https://vimeo.com/267392220 Demo We’ve already introduced you to several characters that you’ll find in the game. Here’s the police officer who’s very suspicious about Will’s…

  • Wait! Life is Beautiful! - Progress Update #5 - 19 June 2020

    Hello everyone! We know that you’re hungry for more details about our game, so how about we do a review of what we’ve been doing in the last few weeks and also tease you with some previously unseen content? First of all, our main priority during the last month was localization (RU and EN) and the things that we wrote about in the previous progress updates. This would have been things like the gameplay trailer and our brand new website. What’s been hidden from your sight until now is that a lot of work has been done on fixing small bugs in the game, and we’ve been hard at work preparing a new animated trailer! This new video is going to be a piece of art, believe us - we’ve even invited a wonderfully talented artist to work on it. And, of course, the most important asset that we continuously enhance the Wait! Life is Beautiful! demo. This free demo of our game is planned to be released a…

  • Wait! Life is Beautiful! - Progress Update #4 - 12 June 2020

    Hello everyone! Last week we teased you with a screenshot of our website and showed you a WIP GIF from the gameplay trailer. Now we’d like to present to you the final versions of both projects! You might wonder: “Why is this important? Every game has a trailer and/or a website. Why making such big of a deal of it and writing about it for several weeks?” From the point of view of a game developer, these are the assets that will be used during the next several months to introduce a game to a new audience. Imagine you’ve spent months of work on a project, and when it comes to an end, you don’t have the means to show it to people for whom it was designed - and its release goes unnoticed. The website and the trailer will be our words to tell a story of Will and his quest to save lives on the Suicide Bridge. Website Gameplay Trailer https://youtu.be/fW_VpYzpB7M With the help of the website an…

  • Wait! Life is Beautiful! - Progress Update #3 - 5 June 2020

    Hello everyone! It’s Friday, which means that it is time for our weekly progress update, giving you an insight into what we’ve been doing. For this week’s edition, we’re looking at what we are currently working on. Naturally, the game is getting a lot of attention, with a special focus on the game text, but we’re also busy outside of the game itself. We have two major projects that we are working on. Website The first is a special website for Wait! Life is Beautiful! Though we’re not done just yet, we’ve got a teaser image to show you what the page looks like. Game Trailer Making a trailer for a game like ours is a unique experience, with challenges coming from both the sensitive genre and the issue of the game being heavily reliant on the in-game story and texts. We did want to have the trailer ready for today, however in the end we decided that we needed a bit more time to make things…

  • Wait! Life is Beautiful! – Progress Update #2 - 29 May 2020

    Hello everyone! Here's a short update on what we are planning for the coming month. We're finishing the demo of Wait!Life is Beautiful, and you will soon be able to play it yourself. English localization is almost done; just a few tricky places are left to tackle. We also need to give the game a round of QA tests to ensure it runs smoothly before giving it to you. That said, we have some exciting news for you: We are planning to release a demo of Wait! Life is Beautiful! mid-July. In the W!LiB! demo you will: Live through one day of Will’s life after he decides that he needs something more from his life. Talk to those that visit the suicide bridge. Sometimes Will manages to talk them out, and sometimes he doesn't. Get introduced to the main characters of the story. And in the end, you will see the results of your decisions. But before you can get your hands on W!LiB!, there will be some…

  • Our Reasons for making Wait! Life is Beautiful - 26 May 2020

    We set out to create this game for two main reasons. The first is that we wanted to bring a voice to this mostly unspoken part of life, and secondly to give those that are blessed with never having to deal with these thoughts a glimpse into what it is like to live with them. That said, it is important to know that ultimately Wait! Life is Beautiful! is still a game, and not a guide on how to handle difficult life situations. Though we do our best to base the text and encounters in the game around our personal experiences, the game's dialogue is not a guide on how to communicate with people in a crisis. Remember, every being is unique. What works for you and me, or what we personally do to cope with difficult situations, may not work for your fellow person. So in the end, all events and characters in the game are fictional, please do not try to project the game onto real life. What's mor…

  • Wait! Life is Beautiful! - Progress Update - 15 May 2020

    Hello there everyone, It’s been quite a while since we last wrote here, but that’s because we’ve been really busy securing the future of Wait! Life is Beautiful!. Now that the dust has settled, we’re happy to go into a bit of detail into what has been going on. A Publisher Picks up W!LIB! We are very pleased to announce that GameNet has picked up our game and will be our publisher. By teaming up with them, we have been able to secure a lot more opportunities for our game such as: Translation to multiple languages A full polish of our existing languages (we know that some of you have pointed out that our English was not always the best). Lots of help with the QA side of things, finding and squashing bugs Some very skilled hands to help us with the text in the game (more on this below). If you have any concerns about this partnership, we’d like to assure you that this is a hugely positive…

  • Wait! Life Is beautiful! | RELEASE ON FEB 20 CANCELLED - 14 October 2019

    UPD. The release of W!LiB! is delayed until August 2020 Hello. Happy to announce - Wait! Life is beautiful! Will be released on Feb 20 2020! Few things still have to be done but I feel confident about finishing them! Wow, it's really happening. Quite excited about it (: Also an important question about localization. Now planned only eng and rus. But If you want my game on your language - contact me (email or twitter there links on game page) Thanks everyone!

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID680830
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateAug 27, 2020
Developer[DRAMATIC MUSIC PLAYS]
PublisherGameNet
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent75%
Positive reviews190
Negative reviews64
Total reviews254
Steam recommendations230
Achievements18
Average playtime forever409 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/680830/

Short description

W!LiB! is an interactive psychological thriller about suicide, based on personal experience. This is a story about a void in the soul, about search and loss of the life purpose in trying to save oneself and others. This is a life that can be lived your own way. For any life is beautiful... isn’t it?

About this game

FOLLOW US Twitter GameJolt Facebook Tumblr ITCH VKontakte Coub Imgur About the Game DEVELOPER MESSAGE I started developing Wait! Life is Beautiful! while I was going through one of the roughest periods of my life and perhaps I’m still here precisely because of this game. I never aim to bring you down, I just want to tell you a story about something that may affect everyone. That nearly happened to me, and may you never be that close to the edge. I don’t really hope to save someone or to make any global impact, but I do hope that you will simply enjoy my game and maybe learn something for you. Suicide is one of the most common causes of death worldwide. If you or someone you know is depressed and/or suffers from suicidal thoughts, the best thing to do is to seek professional help. In such a situation, even the closest people (who do not have the proper training/preparation may - and often will - only make things worse). There are signals that can let you know that your friend or relative is in a crisis and needs help. I hope that maybe Wait! Life is Beautiful! will remind you to be attentive to your loved ones. Even if they seem doing perfectly fine, they may be going through rough times. ABOUT THIS GAME The process of playing Wait! Life is Beautiful! is similar to watching a film that stimulates a nerve, especially when the viewer finds themselves immersed in the protagonist's anxious state of mind. At the center of the plot is a young guy, an ordinary clerk, he is not at all a hero, and certainly not a magician. Watching him, we are instilled with his emotions such as tiredness from the monotony of life and depressing thoughts about the meaninglessness of life. However, there is a desire to change his life for the better, to look for a new meaning - in empathy, compassion, while helping others. As we try to engage in dialogue with potential suicide victims, we can study their problems and carefully choose the right words in an attempt to talk them down. This can be difficult because the main character tends to cover up his fear with black humor and an ironic attitude to what is happening. This is his defensive reaction. Against the background of stress…

Supported languages

English, Russian, French, German, Japanese, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Medo Atos criminosos Violência Linguagem imprópria
crl18Not available
steam germany16Horror Schimpfwörte
igrs18Horor Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Wait! Life is beautiful!'s USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Wait! Life is beautiful!'s tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Wait! Life is beautiful! at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$4.99$4.99No discountSteam Store

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Palworld63,42523 September 2026 - 13:10:47 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Project Zomboid45,99823 September 2026 - 13:31:05 UTC122,811467,999The Indie Stone
Don't Starve Together38,08023 September 2026 - 13:23:17 UTC122,662531,182Klei Entertainment
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Project Zomboid45,99823 September 2026 - 13:31:05 UTC122,811467,999The Indie Stone
Hearts of Iron IV43,60423 September 2026 - 13:25:39 UTC93,196366,107Paradox Development Studio
War Thunder39,35523 September 2026 - 09:32:19 UTC125,317781,076Gaijin Entertainment
Don't Starve Together38,08023 September 2026 - 13:23:17 UTC122,662531,182Klei Entertainment
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Graveyard Keeper 232,55923 September 2026 - 08:59:41 UTC32,559Not availableLazy Bear Games
Football Manager 2629,59123 September 2026 - 12:04:28 UTC82,75035,608Sports Interactive
EA SPORTS FC™ 2624,58923 September 2026 - 10:58:47 UTC159,35063,186EA Canada, EA Romania
RimWorld23,92223 September 2026 - 10:26:48 UTC95,851239,107Ludeon Studios

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