- V1.064 Release ! - 6 November 2020
Hi, Friends ! This update is aimed at the problem of multiplay disconnection.We have made adjustments to many parts of the game. For the stability of multiplay, we temporarily disabled the voice function in game. So if you need voice, you need to seek a third-party voice solution. Good luck! INTOGAMES
- Happy International Workers' Day ! V1.06 Released ! - 1 May 2020
Hi,Dear fellews In a blink of an eye, the International workers' Day vacation is coming! Will you choose to go on a long-lost trip, or stay at home and play Zomday? We worked hard to complete this update patch before 51, I hope you will like it! Here is the change list: 1. Fixed an issue that could cause disconnection after generating zombies or hitting zombies After the last update, some players reacted to the problem that the client will be dropped when shooting enemies. We have fixed and optimized this problem. It is now suspected that when the monster initializes the application of physical bone logic, the speed of the client is faster than that of the host, which triggers a logical error and causes a disconnection. We will continue to pay attention to this problem, if you still encounter this problem after this update, please inform us in time. 2. New Ammo UI。(Beta) In this update,…
- V1.05 Release! Rework hardcore mode magazine insert logic,Cheating prevent etc. - 17 April 2020
Hi, fellews 又到了周更的时间!本次更新依旧根据玩家的反馈对游戏中的各种问题进行优化和调整。好了,废话不多说,以下是更新列表: 1. Rework hardcore mode magazine insert logic Many players have complained more than once that the mag insertion in hardcore mode is very uncomfortable. Now, we have substantially revised the cartridge insertion in hard core mode. The judgment of the current magazine insertion is very loose, you can easily insert the magazine! This process will be very smooth. We will continue to optimize the operation of the hard core mode next! 2. Duplicate weapon in multiplay prevent logic After several versions of testing, we formally added a set of mechanisms to prevent the use of multiplayer network delays for weapon replication. We hope that this mechanism will allow everyone to enjoy reasonable game fun in multiplayer mode, and will not be affected by the cheating. This system is still under test, you are welcome to continue to…
- Weekly update!V1.041 released,optimize and bug fix !Rework the Shotgun reload ! - 10 April 2020
Hi, fellows This week's update continues to optimize and fix bugs. We completed the higher priority tasks as quickly as possible within a week. Due to time constraints, if this update does not cover the update you are expecting, please understand. Here is the update list: 1.Rework the Shotgun reload in hardcore mode First of all, thank you very much for your feedback. The reload logic of the original shotgun in hard core mode will be greatly affected by the frame rate. This leads to a wrong judgment of the shot when the shotgun is used to shoot under certain circumstances when the frame rate is changing violently. . After receiving a lot of complaints from players, we redesigned the reload logic of the shotgun in hard core mode. This new set of logic will work properly even if the frame rate is unstable. We will continue to optimize the reload of other weapons in hardcore mode! 2.Error…
- V1.03 Release! Optimizations and fixes for V1.00! - 3 April 2020
Dear fellows! The first week after the official release is coming soon! We received a lot of feedback and suggestions during this period. Therefore, this weekly update has made a lot of fixes and optimizations for the problems and feedback that occurred in the V1.00 version. Here is the list: 1. Added VR device selection interface Now when you open the game, you will see a VR device selection interface. Please set it once according to your VR device. This is to better match the game with the VR device you are using. If your device has changed, please return to this setting interface to make changes. This setting can solve the matching problem caused by frequent changes of the VR API of SteamVR or Oculus! 2. Now the game window will be forced to front, so that the game window will not be disturbed by pop-up ads, etc. 3. Optimized player initialization logic. Players now load faster. 4. F…
- ZomDay V1.00 Official Edition Release ! - 27 March 2020
Dear fellows! ZomDay official version released today! After a long time of production, ZomDay finally attracted the last time of EarlyAccess, but also the first update of the official version! From then on, ZomDay will end the 3-year EA phase and enter the official version phase! This update includes a brand new map with tower defense elements, a variety of new enemies, dozens of new weapons with special features, and a large number of optimizations and bug fixes. After the transition to the official version, we will make a slight increase in the price of the game. Here is the update list: 1.New map:DeepDarkHole The new level has elements of tower defense! Players need to guard on multiple routes of monster attack, and build defensive towers on the route to destroy the attacking monsters, and finally protect the central tower located on the center platform of the scene! Players can buil…
- Back to work ! - 9 March 2020
Hi, dear fellows ! With the gradual improvement of the epidemic, the studio has resumed work and started to prepare the final version of Zomday.! During this special period, many players around the world sent messages asking about the status of the studio. Although thousands of miles apart, this friendship has moved us so much, thank you! The following is just the tip of the iceberg of new contentːsteammockingː Stay tuned! New map WIP Turret New Gameplay! MG42 and bipod! This classic weapon will be added into the new update. Chainsaw! Many people asked for it so this is^_^
- Happy Chinese New Year ! - 29 January 2020
Here comes the Chinese Lunar New Year ! Thank you for your long-term support for Zomday. Only with INTOGAMES in the past year can we gain a foothold in the field of VR games, accumulate strength and create more possibilities! After the New Year holiday ends, Zomday will release the final game content update, and then will leave the EA stage. New game content includes, but is not limited to: New Map New GameMode New Monsters New Weapons This update will be released by the end of February at the latest, so stay tuned!
- Beta 1.51 released! Bug fix and optimize for Beta 1.5 - 14 February 2019
Hi, dear friends This is the first patch after our Chinese new year vacation. We’ve received a tons of feedback and bug report after the last Beta 1.5 version , so this patch is aiming at the Serious bugs and fixing them. Here is the change list: 1. Hardcore mode grab magazine Optimize: Now you can drop the mag by just release the grab button after you grab it. It works for Vive and OC both. 2. Bolt/Slider operate collision area Optimize: All the Bolt/Slider detective collision were enlarged. 3. Bug fixed: Now OC controller can do the weapon ‘offhand’ in hardcore mode normally. 4. Bug fixed: The mag not spawn after left hand grab a gun after a melee weapon. 5. Bug fixed: Semi auto shotgun’s ammo capacity may be chaos in hardcore mode in sometime. 6. Bug fixed: Now the SVD will go to your back slot instead of your R/L slot.(because it is sniper rifle) 7. Bug fixed: Katana’s holding angle…
- Beta 1.5 released ! HardCore mode, extra perk bonus, dismember, new weapons, and more! - 1 February 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29977407%2F9ecc32dcc38a54a1267bba691055df56b50e5a91.jpg Hi,Dear fellows! The Spring Festival is near, we have been preparing and testing for a long time, and now release the Zomday Beta 1.5 version! In this release, we officially launched the long-awaited hardcore model. In the hard core mode, all gun operations will be consistent with the real world of gun operations, allowing everyone to truly experience a "doomsday zombie survival simulation." We have also added zombie dismember, hit recover, and dodging systems, and now the zombie's response will be more realistic. In addition, network reconnection, optimization, online bug fixes and other updates will be released in this update! Please see the list of update changes below. 1. Hardcore Mode Hardcore mode is the highlight of this update! When the hard core mode is turne…
- Happy New Year! Working progress of hardcore mode! - 2 January 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29977407%2F02f65404875cdedc786b511e9fcbc5238a0e4710.jpg Hi! Dear friends, 2019 has arrived, all of our INTOGAMES colleagues here to extend a beautiful blessing to the New Year! Thank you for your continued support of ZomDay, so that our team can grow smoothly. After the release of the last Halloween development status post, it has been nearly a month. In this news post, we continue to introduce the development status of the manual reload in the hard core mode. 1.The reload of pump action shotgun Here is a gif: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29977407%2F710562b68f1c9dee2c67c2743f2d7c1a0e85c4a8.gif As in the real case, the shotgun that uses the tubular magazine to store the shell must manually press the shell into the magazine one by one. Note that there will be a magazine slot on the right h…
- HAPPY HALLOWEEN! And What are we doing recently? - 1 November 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29977407%2Fd34de3f3f21d105605807f8d82930a02972e7635.jpg HardCoreMode---Manually Reload https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29977407%2Fe30645db0cabd438a95439aa34346d969c32b7a2.gif Dismember System https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29977407%2Fc6dbe66b67cdcd46d2f4dff44f7f89b714cda060.gif The new features are under intense production, so stay tuned!ːsteamhappyː
- Beta 1.42 released!Blood feast, Landmine, Auto two hand grab , Custom grab position!And talk about what's in the next version! - 14 September 2018
Hi,Dear fellows We have received feedback since the popular Beta 1.4 release. Beta 1.42 then added the features and new features that players desperately need after the Beta 1.4 release! Here is the update list: 1.Update: Two hand weapon system(Beta)--- Auto grab,custom grab position a.Now the grab will be auto!You only needs to position hand close to the grip/guard position of the firearm, and the dual hold state will be triggered automatically. When you want to exit the dual hold, just move your hand away. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29977407%2F4410870e322797281f0efdfc3f6e2dcbff6730e6.gif b.If you want it manual,you can turn it off in the system settings. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29977407%2Fc4e11b87080489b662ea26f9d32c49cdee2bc23e.jpg c.Now you can customize the grip position of the double hold! You can custo…
- Beta 1.41 released! Private room search,optimize and bug fix aim for Beta 1.4 ! - 24 August 2018
Hi,Dear fellows A week after the resounding launch of Beta 1.4, we are now launching the Beta 1.41 patch. This patch has been fixed and optimized for many aspects such as 8-person online and dual-armed systems. In this patch we focused on optimizing network speed and online room searching capabilities, and fixed bugs caused by the new features added in Beta 1.4. 1.New feature:Private Search We have added a room exact search function.----Private Match All you need to do is enter the password of your friend's room ! The password is exactly the code when host a private room. And now the code will display above the level information in the lobby room. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29977407%2F08c8d3741b148fc0464a20b15e6f4440fdc722f1.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29977407%2Fd37a9aa2228cfc784e265e8988b232c4f0179c79.jpg A…
- ZomDay Anniversary ! Beta1.4 released!8 players game supported,two hand weapon system,new level and more! - 17 August 2018
First of all we must thank you for your support of ZomDay! It is everyone's love for ZomDay that will make this game perfect and give us more energy!ːsteamhappyː Now we can be proud to announce : ------------------------------:peace:Happy ZomDay Anniversary!:peace: ------------------------------ After reading the anniversary comics, let's take a look at what's in this update :) Over the past few months, the ZomDay team has massively upgraded the entire GamePlay and network system architecture and fixed a number of bugs. Thanks to these upgrades, this update will bring you many new features that players have been waiting for for a long time! 1. New feature: 8 players multiplay Thanks to the optimization of the gameplay framework, ZomDay will officially support 8 people online at the same time! The delay in shooting due to slow network or the problem of not being able to shoot the gun wil…
- ‘1’ is coming! - 15 August 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29977407%2F4b5699219504854fbf8b95464cdbc91b0c3d6eea.jpg -----------------------:MMExplotion: ----------------------------------------------:MMExplotion: ---------------------------------------------------------------------:MMExplotion: ----------------------- PDT ----------------------- ---------------------------------------------------------------------:MMExplotion: ----------------------------------------------:MMExplotion: -----------------------:MMExplotion: -----------------------:MMExplotion: ----------------------------------------------:MMExplotion: ---------------------------------------------------------------------:MMExplotion: ----------------------- 05:00 PM ----------------------- ---------------------------------------------------------------------:MMExplotion: ----------------------------------------------…
- How is the rating calculated? - 30 March 2018
Hi, dear all! When guys talked about the game recently, they often asked questions about the rating, wanted to know how the rating was calculated, and how to make a high rating. The following will briefly introduce the calculation method of the rating and some tips. I hope all guys will have the ideal rating in their hearts after reading!ːsteamhappyː Ratings are calculated by: Number of head shot , number of combo, hit rate, and the amount of injury. There are four factors, each factor has 25 points, a total of 100 points. How to calculate the rating: Each factor has a reference value that equals or exceeds the reference value to get a perfect score. Below the reference value, the score decays proportionally. Head shot, combo, and hit rate are the higher the score is, but the amount of injury. Four factors are independent of each other, for example, if the number of head shot is 0, and…
- How is the rating calculated? - 30 March 2018
Hi, dear all! When guys talked about the game recently, they often asked questions about the rating, wanted to know how the rating was calculated, and how to make a high rating. The following will briefly introduce the calculation method of the rating and some tips. I hope all guys will have the ideal rating in their hearts after reading!ːsteamhappyː Ratings are calculated by: Number of head shot , number of combo, hit rate, and the amount of injury. There are four factors, each factor has 25 points, a total of 100 points. How to calculate the rating: Each factor has a reference value that equals or exceeds the reference value to get a perfect score. Below the reference value, the score decays proportionally. Head shot, combo, and hit rate are the higher the score is, but the amount of injury. Four factors are independent of each other, for example, if the number of head shot is 0, and…
- Beta 1.31 Release ! Monsters enhance, New Smooth snap turn and more! - 2 March 2018
Hi, Dear fellows! This is the first patch after the lunar New Year! Let's see what we got here! Here is the change list: 1.Update:New Monster--Fire thrower You'll encounter it in Lv.4 Hell/GOW difficulty! Be careful of its' fire attack! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29977407%2F519459797587c54438c282896ec5341133e826c0.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29977407%2F5d1fc8aebd78a44b4cd5874e1391e45851b070c8.gif 2.Update: Monsters enhance and adjust a.The chemical protective cloth man becomes more dangerous! Beware of its' deadly projectile! b.We lower the health of the Boss in Lv.4. But now it can spell a projectile blaster and summon retinues. 3.Update: Level 4 environment sound enhance One of our players required for this.Here is it! Try it! 4.Bug fixed: Level 4 Perk point reward missing In the previous version Perk rewar…
- Beta 1.31 Release ! Monsters enhance, New Smooth snap turn and more! - 2 March 2018
Hi, Dear fellows! This is the first patch after the lunar New Year! Let's see what we got here! Here is the change list: 1.Update:New Monster--Fire thrower You'll encounter it in Lv.4 Hell/GOW difficulty! Be careful of its' fire attack! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29977407%2F519459797587c54438c282896ec5341133e826c0.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29977407%2F5d1fc8aebd78a44b4cd5874e1391e45851b070c8.gif 2.Update: Monsters enhance and adjust a.The chemical protective cloth man becomes more dangerous! Beware of its' deadly projectile! b.We lower the health of the Boss in Lv.4. But now it can spell a projectile blaster and summon retinues. 3.Update: Level 4 environment sound enhance One of our players required for this.Here is it! Try it! 4.Bug fixed: Level 4 Perk point reward missing In the previous version Perk rewar…