- Voxel Interceptor Massive New Content Update Incoming! - 24 July 2026
Limited by real-life constraints and my abilities at the time, Voxel Interceptor was not what it was meant to be when it launched in 2017.At the time, I had agreed with my family to spend two years developing my first game full-time. Due to my limited skills and emotional volatility back then, development often stalled. Eventually, under the weight of reality, I only managed about eight months of work before the game was rushed out, leaving many ideas unimplemented (for example, the left hangar slot was meant for the player's wingman, but the feature was never realized).So, after reaching the deadline agreed upon with my family, I did what most people do: I found a job. Consequently, development of the game ceased entirely, and it slowly sank to the bottom of the digital storefront...Until one day in 2025, I received a message from a player saying they loved my game and asking if there…
- Version 3.1.7 Fixes a Critical Bug! - 9 July 2026
I sincerely apologize to everyone. Due to my oversight, the previous update caused the game to fail to start properly when no gamepad was connected. I didn't discover the issue until today. I'm truly sorry! The problem has now been fixed. Once again, my sincerest apologies.
- Version 3.1.6 Leaderboard Reset Announcement - 9 July 2026
The game difficulty has changed in version 3.1.6. As a result, the leaderboard has been reset to ensure fair rankings for all players in the new version. Thank you for your understanding and continued support!
- Version 3.1.6 Update - 4 July 2026
1. Replace the old input system.2. Fix the issue of distorted distance between the interceptor and the mothership.3. Fix the issue where the lock cannot be released after enabling auto-lock.4. Correct some description errors in the tips and help interface.5. Add controller vibration feature.6. Adjusted interceptor and weapon data.7. Optimize the display of remaining ammunition for interceptor weapons.8. The mouse will automatically hide when playing with a controller.
- Version 3.1.5 Update - 19 August 2025
Bug Fixes:1. Fixed incorrect data-bar colors and layering when comparing data in the Interceptor.2. Fixed first-launch not starting in full screen despite the setting showing Full Screen.3. Fixed language changes not being saved.Gameplay Improvements:1. Added 8 new languages.2. Unified text-box sizes across languages.3. Reduced full-screen bloom intensity.4. Enhanced outlines on certain icons and UI elements for better visibility.
- Version 3.1.4 Update: Fixed garbled display of Simplified Chinese - 16 August 2025
I sincerely apologize to all Simplified Chinese users — this fix may have come a bit late. I'm truly sorry! But today, I’ve finally fixed it. Thank you so much for your constant support and encouragement!Next, I’ll remake the game as a thank-you to everyone who has supported me all along — that’s right, I’ve returned to indie game development!I’ll continue fixing the major issues in the original game and remake it to bring it closer to my ideal vision. I’ll share the remake progress with the community. Please look forward to it! Thank you all!
- Sale now! - 23 May 2020
Voxel Interceptor has not been forgotten! A lower price doesn't mean a lower playability. It's on sale now! Let's start intercepting enemy fighters!
- Important Update! (v 3.1.0) - 21 March 2018
Now you can use Keyboard + Mouse aim to control your interceptor! Now you have 3 different control ways to choose! Added 2 new weapons: Shotgun(Shooter dedicated), Cluster Missile(Mobula dedicated). I will add more weaopns in the near future.
- Important Update! (v 3.1.0) - 21 March 2018
Now you can use Keyboard + Mouse aim to control your interceptor! Now you have 3 different control ways to choose! Added 2 new weapons: Shotgun(Shooter dedicated), Cluster Missile(Mobula dedicated). I will add more weaopns in the near future.
- Hi there! I'm back! - 21 March 2018
Hello everyone! It already has not updated for a period of time, make short of long, this time I went to the study of modeling tools, in order to use them in the next project, instead of using the modeling tools plug-in. By the way, my next project is a lightweight space-themed Shoot'em up, and I'm sure it will be quite different from Voxel Interceptor! Thank you for your continued support!
- Hi there! I'm back! - 21 March 2018
Hello everyone! It already has not updated for a period of time, make short of long, this time I went to the study of modeling tools, in order to use them in the next project, instead of using the modeling tools plug-in. By the way, my next project is a lightweight space-themed Shoot'em up, and I'm sure it will be quite different from Voxel Interceptor! Thank you for your continued support!
- Bug fixed (v 3.0.0) - 5 February 2018
Fixed that sometimes ui may be disappeared.
- Bug fixed (v 3.0.0) - 5 February 2018
Fixed that sometimes ui may be disappeared.
- The leaderboard has been reseted - 28 January 2018
Welcome to the challenge!
- The leaderboard has been reseted - 28 January 2018
Welcome to the challenge!
- Important Update! (v 3.0.0) - 14 January 2018
FIRE-NEW USER INTERFACE, more intuitive, more details! Directly press the E(or Q) to execute dodge action Adjusted values of interceptors Adjusted values of weapons New mechanism of unlocking interceptors New functions of carrier defenses
- Important Update! (v 3.0.0) - 14 January 2018
FIRE-NEW USER INTERFACE, more intuitive, more details! Directly press the E(or Q) to execute dodge action Adjusted values of interceptors Adjusted values of weapons New mechanism of unlocking interceptors New functions of carrier defenses
- Recent work report - 14 December 2017
Hi! Everyone, it has not been updated for a long time. Because I cost all of my time to THIS GAME in these days, so it can catch the Winter Sale, and about the second project I have mentioned, it has been paused for now. If you have any question or some advice, please feel free to leave them on Steam community, it's really important for me! Thank you for your support in these months! Thank you very much! I will bring the better game for you.
- Recent work report - 14 December 2017
Hi! Everyone, it has not been updated for a long time. Because I cost all of my time to THIS GAME in these days, so it can catch the Winter Sale, and about the second project I have mentioned, it has been paused for now. If you have any question or some advice, please feel free to leave them on Steam community, it's really important for me! Thank you for your support in these months! Thank you very much! I will bring the better game for you.
- Update (v 2.1.7) - 30 November 2017
Bug fixed Fixed some bug on key binding Update credits panel