- Crowd-powered Prophets - 31 May 2026
Hello prophets!I'm reaching out to remind the crowd of two things. Since life on Soma is precious, let's get right to it:Crossover Community ChallengeThe community design challenge is still ongoing! If you've got ideas and suggestions for a crossover prophet that brings some of the Crownbreakers vibe to Nowhere Prophet, the best way to share them is in the Discord Server or in the Steam discussion topic!I would love to add a new prophet to the game but I need your help to do it. The pilgrimage across Soma can not be done alone, so this too needs us to come together to build something great!Crownbreakers Kickstarter - 4 days leftCrownbreakers is a tactical card brawler that lets you beat up demonic billionaires. I have been working on it for three years now and if you like imaginative, fantastical cities and interesting, tactical choices you might want to check out the demo!The Kickstart…
- New Version soon: Destined Prophets - 30 March 2026
Hello prophets!Let's start with the most important thing: If you like Nowhere Prophet, you might want to support my next game: Crownbreakers! If you do, you might want to play and review the demo on Steam, follow the upcoming crowdfunding campaign, and tell your friends and/or favorite content creators :)So with that out of the way, here's what's new on SOMA:Mobile Version coming to SteamI've been working on bringing all the improvements we made for the mobile version to Steam. That means multiple improvements for small screens and touch input but also some other useful things. Most important among these is a new easiest difficulty level called "Destined".Here's the planned changes:Runs on Destined and Chosen are one map shorterReduced cost to rest (-1 on Destined and Chosen)Reduced cost to level up or learn cards (-5 batteries on Destined and Chosen)Reduced cost for cards in shops (-20…
- Nowhere Prophet Community Challenge + New Game Demo - 9 March 2026
Hi friends!It's a real whirlwind over here! After the surprise mobile launch last week, this week follows up with some more banger news:Crossover Community ChallengeEver since I started working on my new games Crownbreakers, I had an idea: It would be a ton of fun to bring one of the characters from my new game into Nowhere Prophet as a playable class! And while I'm currently laser focused on building the new game I thought that it might make for a great community challenge in the wake of the demo release! So here goes:Let's bring Ten Winds from Crownbreakers into Nowhere Prophet! Who's Ten Winds?The best way to find out about her is to play the demo. But to sum it up: She is a hard-hitting brawler with lightning powers. There's a lot more to her but that's the gist. Her class name in Nowhere Prophet would be The Hammer.What's the challenge?You can make suggestions for class-specific co…
- Nowhere Prophet is OUT NOW on Mobile! - 4 March 2026
Hi everyone!We have some exciting news - Nowhere Prophet is OUT NOW on iOS & Android!As a special thanks for all of you OG Nowhere Prophet players, you can click here on your Apple device to grab a limited time 20% launch discount for the game on iOS! You can try a bit of the game for free on both platforms, and if you decide you want the whole thing, then you can purchase to unlock the full game!Not only that, you can also grab Nowhere Prophet for 75% OFF on Steam right now!We've been working on making the mobile version perfect, and now we're super happy to finally launch! Now, you can conquer the wasteland & lead your caravan wherever you go!Thank you again for all of the support you've given Nowhere Prophet over the years - we'll see you out there!
- Crownbreakers Demo is Live - 28 January 2026
Hi everyone! I hope everyone had a good start into 2026. I've been chugging along working on and polishing the Crownbreakers Demo and it's finally ready! It took a bit until I felt it was good enough to see the light of day but starting today you can grab the Demo on itch.io.The demo offers around 30 to 60 minutes of playtime. It contains the initial tutorial level and a brief taste of the city meta gameplay. From there you can start a run against the tyrant of Downfalls. Win or lose that run you can then take a look at a late game experience in a bigger level with a more complex deck and tougher enemies.I"m eager for you to give it a go and share your feedback with me! You can either do so through the special feedback form in the demo's main menu, you can post here or join the Sharkbomb Studios discord. And of course, you can wishlist Crownbreakers here on Steam.Why itch.io and not Ste…
- From Nowhere Prophet to Crownbreakers - 29 December 2025
Happy holidays, my friends!It's the tail end of the year and that's a good opportunity to look back at the year and to see how far you've come. I know I have the tendency to always look at all the work I have left to do, which makes me forget to celebrate and appreciate all the work I have already done.So in the interest of my mental health, I've put together a little video showing the progress on Crownbreakers from the very first pre-prototypes I put together at the end of 2022, all the way to now, three years later in 2025 with the game being almost demo ready:A video showing the development of Crownbreakers over the yearsI've been sharing this video (and other things about Crownbreakers) around social media (okay, mostly Reddit) a bit and I have to say, I was really positively surprised by the many people that piped up to say that they really enjoyed Nowhere Prophet and conversely ar…
- Building the City of Crownbreakers - 2 December 2025
Hello Friends,November was a busy month for me! Here's all the cool stuff I added to my new deck-builder Crownbreakers. If you haven't head of it yet: It's a brand new world of magic and modernity with a dynamic card battle system that has you free a city from tyranny! If any of that sounds good, you should stop reading and WISHLIST the game, right now! Then you can come back and read on :)NEW CITY VISUALSUp until November the visuals for the city were still a rough placeholder. Now this part of the game has been dramatically improved!The old placeholder interface for the cityThe new city screenIt took a while to really figure out how to present the city. We could have skipped the 3d environment and just made an abstract menu but it's important to me for Cascade to feel like a place. A big part of that was figuring out the scale and level of abstraction. I've started with actual geograp…
- Crownbreakers - The Next Sharkbomb Studios Game! - 9 June 2025
Hey fellow pilgrims!I just wanted to reach out and let you know about Crownbreakers, the next Sharkbomb Studios video game, and it's another unique deck-building roguelike! If you loved Nowhere Prophet, enjoy tactical decisions and hate capitalism, you can just wishlist right away. Otherwise read on and let me tell you why this combination of deep, dynamic gameplay, colorful characters, and a story of anti-capitalist resistance is for you! The BasicsFirst, let's start with core of the game: You take your crew of fellow Champions and you crash into a district controlled by a tyrant. Your goal is to beat them and take as much of their stuff as possible. The more resources you earn, the more you have to share with the communities of the city. To win your battles you need to knock enemies into each other, build up your momentum and keep rushing forward.Check out the announcement trailer for…
- HAPPY 2ND BIRTHDAY, NOWHERE PROPHET! - 19 July 2021
HAPPY BIRTHDAY, NOWHERE PROPHET! Can you believe we've been travelling Soma and crossing the wastes for TWO WHOLE YEARS! It really has been a journey too, with new modes, new Prophets and a whole host of console versions bringing more players than we ever could have imagined into our broken world! We cannot BELIEVE what a fantastic time these last two years have been with Nowhere Prophet - we've achieved a great deal but we couldn't have done it without YOU, our Pilgrims and Players! Thank you to everyone who has supported Nowhere Prophet and a huge thank you to everyone who has played on the preview branch and sent us feedback through the discord! You've helped shape Nowhere Prophet into the game it is today, and it's one we're immeasurably proud of! As the game has changed SO MUCH over the last two years, we thought we'd highlight some of our favourite updates, just to see how far the…
- Update 1.07.006: Draft mode (and other modifiers) - 5 July 2021
It's been pretty quiet for a while but I've still been working on things behind the scenes. And now that the game has almost hit its two year anniversary it's time for a surprise update! A number of smaller and mid-sized changes have finally congealed together into an update that adds things along multiple fronts: New Modifiers First off, there are three modifiers that are available via Custom or Daily games now. All of these provide some interesting tweak to the core game experience: Clairvoyance: See enemy hands This one is a fun little addition to the game: You can see the enemy's cards now peeking in face up and you can hover them at any time to fully reveal them. That way you know what they have in hand and can plan much better. Confiscation: Steal an enemy leader card As a little variant you will be granted one enemy leader card after fighting an Elite or a Boss enemy. The card wi…
- Console Versions available! - 3 August 2020
Hi there, fellow pilgrim! Today Nowhere Prophet is finally available on all current generation consoles! That means you can now grab your (hopefully) favorite dustpunk deck-builder for the Nintendo Switch, XBOX One or PS Four. And on both Nintendo and XBOX the game launches with a wonderful launch discount, so the ideal time to grab it is RIGHT NOW! https://media.giphy.com/media/lMameLIF8voLu8HxWV/giphy.gif Also if you're an XBOX GamePass member, Nowhere Prophet is part of that so you can grab your complimentary copy for both Windows and XBOX One that way instead! Here's all the store links! Microsoft XBOX One Microsoft Windows Store Nintendo Switch Sony Playstation 4 It's been a lot of work to get the game ready for consoles, since it has such a specific interface. I think we've managed to make the game fun to play, even providing two different control schemes for you to use: A virtual…
- Nowhere Prophet OUT NOW on consoles! - 31 July 2020
We're so excited to announce that Nowhere Prophet is out now on consoles! We know lots of people have been asking about being able to play from their couches and take it with them wherever they go, and finally, that's possible! You can now play on Xbox One (and through Gamepass!), PlayStation 4 and Nintendo Switch! Xbox One: bit.ly/NWPxbox PlayStation 4: bit.ly/NWPps4 Nintendo Switch: bit.ly/NWPswitch Armed with a brand new control scheme developed specifically for consoles, we hope you enjoy crossing the wastes and leading your people from the comfort of your own homes! We're excited to hear what you think about it, so make sure you let us know all about your adventures! We'll meet you at the Crypt!
- Game Update + Consoles soon! - 16 July 2020
Hello fellow pilgrims, time for another new update. Let's start with the big one: Console versions coming! Today I can officially announce the release date of the console version of Nowhere Prophet! You will finally be able to lean back and play with a controller on your favorite platform soon, because the game launches on the 30th of July! In just a few weeks you can get your favorite dust-punk deck-builder on SWITCH, XBOX ONE and PLAYSTATION 4. And you can PRE-ORDER STARTING NOW! I personally am terribly excited to finally see the game hit the consoles. But that's not all! I've updated the PC version again and here's what's in it this time: Spanish translation Thanks to the wonderful Andrés Moreno García, Nowhere Prophet is now available in Spanish! All interface texts, cards and events have been translated. With the amount of words in the game each language is a major undertaking and…
- Progression overhaul + Controller update! - 30 June 2020
Time for another update! This one features a lot of changes under the hood but a few more visible things too. Versions of it have been tested in PREVIEW for a while, but here's the rundown: Unlock changes (Almost) all convoys and classes now have two different ways to unlock them. One linked to your choices at the end of the game and one linked to objectives you can complete during play, such as defeating an optional boss or uncovering the secrets of a location. I hope that this helps those of you that struggled with the somewhat esoteric unlock conditions that were in place so far. Let me know how it goes! Stealker tweaks Stalker was a bit too weak compared to the other classes so a number of tweaks were done to improve his power a bit. One thing is that a First Strike theme was added to his starting deck and level up cards. First Strike plays well with Stealth and Marking, two of his…
- PREVIEW UPDATE: Changed unlocks! - 14 May 2020
If you've been paying attention to development - or just snooped around the BETAs setting on Steam - you may have noticed the PREVIEW branch. This is a way for you to try out in-progress versions. These are stable but contain some still unfinished or untested things. The preview branch was recently updated with controller and keyboard setting. And now it also features a reworked progression system. There are now two ways to unlock most convoys or classes: Either a quest-based one that can be encountered during a run, or an ending-based one that requires you to complete the game with a specific class or convoy and to pick a specific kind of ending. Here's a look at my internal sheet where I planned these changes: If you have been frustrated with the speed of unlocking new content after a while this update mit help with that. As always I'd love to get some thoughts and feedback before thi…
- PREVIEW Update: Controller support! - 8 April 2020
If you've been paying attention to development - or just snooped around the BETAs setting on Steam - you may have noticed the PREVIEW branch. This is a way for you to try out in-progress versions. These are stable but contain some still unfinished or untested things. Starting today you can check out a new version in PREVIEW. It contains full keyboard and controller support. As a side-effect of working on the console version support for joypads was added and this version is now available on Steam as part of the PREVIEW branch. If you install this version and launch it, all you need to do is hit a button on your keyboard on controller to switch to the appropriate controls. You can also change between control modes: NAVIGATION and CURSOR using the options screen in the main menu. NAVIGATION simply has you move between the different buttons, items or elements on the screen. It's what's most…
- Breaker & Stalker class released! - 18 March 2020
Another huge update! I'm excited to finally round out the classes to the full set I envisioned years ago. With the Breaker and the Stalker two brand new prophets enter the fray, so let's look at what they can do! The Breaker The Breaker is a former operative of the Union of Five Fingers. Disillusioned with their egotistical he has left them behind and found a new purpose with the fallen star. His playstyle is generally slow and methodical, with access to defensive effects (via armor and taunt) and a few build pillars available to him: Marking groups + AOE damage Marked is a new keyword that increases the damage a unit takes. The breaker is good at spreading out marked on groups of enemy targets and then to follow up with area of effect damage (Blast and other cards) to capitalize on their vulnerability. Obstacles Putting down cover, throwing explosive barrels onto the enemy battlefield…
- Community Localization is live! - 9 March 2020
You may have noticed the small Localizor logo in the main menu that appeared in the latest update. For a bit now Nowhere Prophet has been available on the great community localization site Localizor.io. It's a great platform where anyone can submit and rate translations for the game. And once a language is completed I can export it back into the game and make it available to everyone! And a number of languages are already pretty far along! If you're interested in helping out, check out the Nowhere Prophet page on Localizor. And if you've got any questions, need another language to be enabled or just wanna hang out, join the Nowhere Prophet Discord! Vagrus: The Riven Realms And while I have you here I wanna point you to a great project from some friends of mine. Vagrus is a story about a caravan set in a post-apocalyptic world. Sounds familiar? Maybe, but where Nowhere Prophet is a color…
- The Big Perk Update - 17 February 2020
Another content update! This one is all about making the most of the Convoys in the game. You may have noticed that in the past a few of the convoys had a unique, always unlocked fourth perk. For example: the youngest convoy, the Pioneers and the very unique convoy the Hermit. Now with this update, ALL CONVOYS have a UNIQUE INTRINSIC PERK! This means the different convoys play much more differently, even beyond the cards they bring. Intrinsic Perks Here's a look at all the intrinsic perks! Can you figure out what convoy they go with? Open Path: Your side of the battlefield always has at least one empty row. Can not gain Believer points. Devoted to the Faith: Blessed units gain +0/+1 instead. You take no damage from an empty leader deck. Any drones added to the convoy are demolished. Lost Legion: Start combat with 1 extra convoy card. Followers with an Energy cost of 4 or higher cost 4 e…
- PREVIEW update: Convoy Perks! - 5 February 2020
Just a quick update to the PREVIEW branch: I've been working on an overhaul of all convoy perks for a while now and it's ready to release. But before I push it out to the masses I wanted to get it into the PREVIEW branch to gather some feedback. Convoy Perks If you've taken a look at the Pioneers or the Hermit you might have noticed that these have a fourth perk, something that is unique and specific to them and starts unlocked. This always felt like a great chance to make the different convoy more distinct and unique. After a lot of deliberation I decided to overhaul the convoy perks for all convoys to add such a unique perk. It wasn't that easy to find one for every convoy but I'm pretty happy with the result. Here's a few examples, can you guess which convoy they belong to? Devoted to the Faith Blessed units gain +0/+1 instead. You take no damage from an empty leader deck. Any drones…