SPSTEAMPULSELIVE ANALYTICS
Undead Development

Undead Development Steam metadata

Masterstrike, LadrikDev | Jan 13, 2021 | game

Released

0players observed · 22 September 2026 - 13:32:57 UTC

ActionIndieSimulationVRZombiesSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)10,470
  • Revenue (VGI)$133,000
  • Review score79% positive

Undead Development metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)10,470
  • Revenue (VGI)$133,000
  • Review score79% positive
  • Total reviews348
  • Release dateJan 13, 2021
  • DeveloperMasterstrike, LadrikDev
  • PublisherMasterstrike

Genres: Action, Indie, Simulation

Company pages: Developer: Masterstrike, LadrikDevPublisher: Masterstrike

Top Steam chartsTop 100 gamesGame directorySteam Store page

Undead Development Steam metadata

Undead Development metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/682140/metadata
Steam Storehttps://store.steampowered.com/app/682140/
Steam Communityhttps://steamcommunity.com/app/682140
PCGamingWiki search
IGDB searchSearch IGDB for Undead Development

Reviews, pricing, and metadata

Review summary

Mostly Positive

79% positive, 275 positive, 73 negative

Price and discount

$17.99

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Family Sharing

Achievements

19

Platform releases
  • Steam 24 October 2017

Latest Steam announcements

  • Undead Development 2 new gameplay trailer - 3 September 2026

    The sequel to Undead Development has a new trailer showing off what to expect in the Early Access release. Same nailing with online co-op, VR and desktop. VR gameplay video coming next. Try the demo at Steam Next Fest, Oct 19 to 26.Wishlist Undead Development 2 to get notified when the demo is live.

  • UD2 Demo Update - 21 February 2022

    Hey everyone, I've been working on getting a build to share and was hoping to get into the Next Fest event that starts tomorrow. I've been making a lot of progress but there are too many missing and broken aspects to the demo right now. I'm going to hold off on a public demo for now. BUT I am going to be doing a private beta instead for anyone who is interested in getting an early look at the game. You can request a beta key through the UD Discord: https://discord.gg/f66RkePw8s Just post in the "ud2-beta-request" channel I'm planning to send out keys this week as soon as I get a working build uploaded to Steam.

  • UD2 Release update and Demo - 2 December 2021

    Hey everyone I wanted to give you all an update on how things are looking with UD2. Unfortunately, I haven't been making progress as fast as I had hoped so I will be targeting a new release date of Q2 2022. I'm also going to be trying to get a demo ready for the upcoming Steam Next Fest in February. I'm nervous about announcing the demo because I'm not 100% sure if I'll be able to get it ready in time. Getting to share a build with you all and collect feedback would be amazing so I'm going to try my best to make it happen. If you haven't already you can check out the UD2 store page here: https://store.steampowered.com/app/1587920/Undead_Development_2/ Thanks for the kind and supportive messages! ːcozyjunimogreenː

  • Announcing Undead Development 2 - 27 April 2021

    Hi everyone, I'm excited to officially announce to you all that Undead Development 2 is coming and the Steam page is now live. https://store.steampowered.com/app/1587920/Undead_Development_2/ I am targeting an Early Access release date for the end of 2021. It's possible there will be delays but this is the goal I'm reaching for right now. I will also be releasing a free single-player demo ahead of the Early Access release similar to what I did on Itch.io for UD1. A quick note. While UD2 will support the mouse and keyboard, It's very important to me that the VR mode doesn't feel like a secondary add-on. The VR experience is a priority. There is a lot missing from the Steam store page, I'm just showing off what I've managed to accomplish so far. I also want to thank everyone who was supportive in the last update announcement. I really appreciate it. Your positive comments really help moti…

  • Update Live - Leaving Early Access and The Future of UD - 17 November 2020

    I’m sorry I haven’t been engaged and the updates have slowed. I have felt stuck. I am not satisfied with the game, but currently it is extremely difficult to expand on and improve the current game. I made a lot of mistakes in how I handled the overall architecture of my code. I am not a professional programmer, I am slowly learning how to do this. My mistakes have made it so that bugs are very hard to fix and new features or additions I want to add take way more time than they should. That is why this patch I am releasing is going to be the last content update for UD. Everyone’s feedback on the game has been amazing but I have felt really bad because so many great ideas are too difficult to implement in the current project. This update adds a final completable level, Steam achievements, and trading cards. I will be monitoring the update for major issues and UD will be leaving Early Acce…

  • Updave v.96 Live! - 24 January 2020

    The main feature of this update is a new item, Electronic Trigger. This new item is a small circuit board that you can connect with any triggerable item in the game. The circuit board will spawn with a remote that can be used to activate any Electronic Trigger remotely by pointing in its direction. When activated using the remote, any items attached to the Electronic Trigger will activate. Here is a quick video showing off the new item. If you run into problems you didn't experience in the last patch you can go to betas and try the "previous_patch" or "beta" builds. If problems occur in the new update I will try my best to fix them asap. I look at all feedback and bug reports, so please let me know if you run into issues! The best way is to start a thread in the general or bug forums. Update v.96NewAdded new item: Electronic Trigger. Attach interactive items to the circuit component and…

  • Update v.95 live! 2 New maps! Airport and Military Base - 26 August 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30267939%2F4c4d9800fec443459be54432c201fb9bde4375b3.png This update adds 2 new maps to the game. An airport level and a military base. A lot of my time is spent fixing technical issues so I'm very happy to get some more content into the game. If you run into problems you didn't experience in the last patch you can go to betas and try the "previous_patch" or "beta" builds. If problems occur in the new update I will try my best to fix them asap. I look at all feedback and bug reports, so please let me know if you run into issues! The best way is to start a thread in the general or bug forums. Update v.95 https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30267939%2Fff95d48ca9bf0bc2c7b8a725e59cf2fd28bb1b6d.png New Maps Airport: A large open level with minimal natural building resources. Military: An abandoned mi…

  • Update v.94 live! Valve Index Support, Improved Throwing and Technical Updates. - 28 June 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30267939%2F0fd9e952ea4e2a65380f33f84efeb85477e71ef7.png This is a more technical update that adds support for the Valve Index. You can now switch to a glove hand model with finger tracking from the gameplay settings options. This update adds support for Valve's new VR Input system. I also updated to a more stable version of Unity which may help certain players with crashes or rarer technical problems. In addition, throwing should be significantly improved! I am hoping to work on new maps for the next update. If you run into problems you didn't experience in the last patch you can go to betas and switch to "previous_patch". I look at all feedback and bug reports, so please let me know if you run into issues! The best way is to start a thread in the general or bug forums. Update v.94 Valve Index Support Natural grabbing and…

  • Update v.93 live! New auto save system added! - 9 April 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30267939%2Fc0b11cc74509d8c4c891bc55a15f84cf65f1e674.png I've been working for the past two months on a save system for Undead Development. I really wanted to get something like this into the game but knew it would be a big technical challenge for me. I'm excited to finally introduce the save system to the live game! My testing ability is very limited so please understand this feature is still in beta but I have done my best to work out kinks before making it live. I hope you all enjoy! I look at all feedback and bug reports, so please let me know if you run into issues! The best way is to start a thread in the general or bug forums. Update v.93 Save System Auto save after wave complete. Separate auto save per map. Load most recent auto save from home or during a map. Detonator rework The detonator that triggers the explosi…

  • Update v.92b live! Performance improvements, bug fixes and tweaks. - 2 February 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30267939%2F036020168cd0198f67aa84646427c4b297c8e539.jpg Thanks to recent reports on the forum I have been looking into performance issues. I have discovered some problems that were hogging performance so most users should see a significant improvement in fps. I have also done some general bug fixing as well as some weapon balance changes. I look at all feedback and bug reports, so please let me know if you run into issues! The best way is to start a thread in the general or bug forums. Update v.92b Performance Improvements Fixed some performance issues affecting all levels. Updated some backend systems. Forest level changes The forest level now uses the new breakable trees from the island. This change should greatly improve performance for the forest level. Weapon Changes Reduced the firing rate of the bullpup and the uzi.…

  • Update v.92 live! New Island level; build your base anywhere! - 12 January 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30267939%2F7f3957cc541c3da2768897d71da023f41c0196d5.png Hey everyone, really excited about this update. I've reworked a lot of systems to support a new open style of map. In the new Island level, you can build your base wherever you want and even explore outside of your base during waves. This update took longer than I wanted but it will be easier for me to add new maps like this in the future. I look at all feedback and bug reports, so please let me know if you run into issues! The best way is to start a thread in the general or bug forums. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30267939%2F18d64fea65c49ae8e862999063cbbb4ccbee2035.png Update v.92 New Features New Island Level: A new map has been added to the game that features new gameplay rules. New Open Level System: Build and defend wherever yo…

  • Update v.91 live! New bullet tracer effects and minor changes. - 9 October 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30267939%2F92b6db6dd97f90d337cae4db71f2ac1f2a4234c1.png Hey everyone, smaller update than usual. I wanted to go ahead and roll out some of the changes I was working on. This update mostly adds new tracer effects to weapons with some other small changes. I saw this request from a number of users who felt it would improve gunplay and aiming. I look at all feedback and bug reports, so please let me know if you run into issues! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30267939%2Fde0095f2c080ce2e30f7712dba91c3e3f2d84c48.png Update v.91 New bullet tracer effects Most weapons have been given new bullet tracer effects. New Added loading text to level select board. Added body fall sound to zombies. Added UI sounds. Added option to delete saved data in menus. Added tooltip to base selection in day levels. Fix…

  • Update v.90 live! New zombie types, exp boosts, recycle tool, and more! - 10 August 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30267939%2F347c25d84eedec9d73c657cfe493f9ab1c82781f.png Hey everyone, excited to put out this new patch today. I'm very sorry to everyone for the slow down in updates. I hate having to give you guys excuses but I was quite sick for a number of months and was unable to work on Undead Development during that time. I look at all feedback and bug reports, so please let me know if you run into issues! I also want to shout out Adrian ( https://twitter.com/AdriMG96 ) who worked on the new art assets found in this update. https://thumbs.gfycat.com/SomeUnderstatedDodobird-size_restricted.gif Update v.90 New Recycle Tool Vacuum Recycler added to the loot table. Vacuum Recycler can be used to turn unused objects into something more useful and manageable. New research added to start the level with a Vacuum Recycler. New Zombie Types P…

  • Update v.85 live! New damage and repair system. - 28 February 2018

    Hey everyone! I hope you enjoy this new update. Sorry, it has been a while, I was sick for a lot of January and had work outside of Undead Development I had to take care of. Don't forget to post on the forum about changes you want to see to the game and to report bugs. I try to read all of the feedback I get on the forum. If some bugs are not reported I may not know they exist. If you have gotten a chance to explore the game already consider leaving a review. Thanks! https://thumbs.gfycat.com/EmotionalPresentAustraliansilkyterrier-size_restricted.gif Update v.85 Major Changes Objects can now be repaired with the hammer. Objects now display their damage taken with an overlayed material. Nail connections between 2 objects is now capped at 3. (this will help prevent players from creating performance issues by using too many nails) Locomotion Changes Snap turn is now more responsive to tapp…

  • Update v.85 live! New damage and repair system. - 28 February 2018

    Hey everyone! I hope you enjoy this new update. Sorry, it has been a while, I was sick for a lot of January and had work outside of Undead Development I had to take care of. Don't forget to post on the forum about changes you want to see to the game and to report bugs. I try to read all of the feedback I get on the forum. If some bugs are not reported I may not know they exist. If you have gotten a chance to explore the game already consider leaving a review. Thanks! https://thumbs.gfycat.com/EmotionalPresentAustraliansilkyterrier-size_restricted.gif Update v.85 Major Changes Objects can now be repaired with the hammer. Objects now display their damage taken with an overlayed material. Nail connections between 2 objects is now capped at 3. (this will help prevent players from creating performance issues by using too many nails) Locomotion Changes Snap turn is now more responsive to tapp…

  • Update v.80 now live! - 19 December 2017

    Hey everyone! I tried to focus on getting more content in then just bug fixes this time. I hope you all enjoy this winter update! Update v.80 Official Oculus support I recently purchased an Oculus and will be listing Oculus as a supported device on the Steam store page. Now that I own one I can better respond to Oculus user's feedback and make improvements. Game Modes New game mode system added. Can choose between ‘Standard’, ‘Builder’, and ‘Turbo’. (Builder mode gives you infinite time to set up and prepare) New gameplay settings UI added to the level select board. New player records for each game mode. New gameplay setting: toggle wandering zombies. Difficulty Changes Zombies now have a chance to have helmets that protect their head from attacks. Chance for zombie helmets increases with each wave, similar to running zombies. Zombie attack speed now scales with movement speed. This mak…

  • Update v.80 now live! - 19 December 2017

    Hey everyone! I tried to focus on getting more content in then just bug fixes this time. I hope you all enjoy this winter update! Update v.80 Official Oculus support I recently purchased an Oculus and will be listing Oculus as a supported device on the Steam store page. Now that I own one I can better respond to Oculus user's feedback and make improvements. Game Modes New game mode system added. Can choose between ‘Standard’, ‘Builder’, and ‘Turbo’. (Builder mode gives you infinite time to set up and prepare) New gameplay settings UI added to the level select board. New player records for each game mode. New gameplay setting: toggle wandering zombies. Difficulty Changes Zombies now have a chance to have helmets that protect their head from attacks. Chance for zombie helmets increases with each wave, similar to running zombies. Zombie attack speed now scales with movement speed. This mak…

  • Update v.75 live - 20 November 2017

    Thanks everyone for all the support with Undead Development's Early Access release! Everyone's feedback and enthusiasm has been super motivating. Thank you! This update has some new gameplay features but is mostly focused on bug fixes and general game improvements. Update v.75 Updated game engine This shouldn’t have an effect on gameplay but may solve some crash issues some users are experiencing. Implemented new automatic error reporting system This shouldn’t be noticeable to players but this will provide me with some data on errors and bugs players are experiencing. Gameplay Changes You can now extract the remaining ammo clip from a weapon by using the trigger on a weapon that isn’t directly held. (Doesn’t work for ‘special’ weapon types like the flamethrower or rocket launchers) A highlight outline will no longer display on a held gun when the other hand is in range to grab it. Vario…

  • Update v.75 live - 20 November 2017

    Thanks everyone for all the support with Undead Development's Early Access release! Everyone's feedback and enthusiasm has been super motivating. Thank you! This update has some new gameplay features but is mostly focused on bug fixes and general game improvements. Update v.75 Updated game engine This shouldn’t have an effect on gameplay but may solve some crash issues some users are experiencing. Implemented new automatic error reporting system This shouldn’t be noticeable to players but this will provide me with some data on errors and bugs players are experiencing. Gameplay Changes You can now extract the remaining ammo clip from a weapon by using the trigger on a weapon that isn’t directly held. (Doesn’t work for ‘special’ weapon types like the flamethrower or rocket launchers) A highlight outline will no longer display on a held gun when the other hand is in range to grab it. Vario…

Patch notes and updates

S.noRelease datePatch nameGID number
126 August 2019Update v.95 live! 2 New maps! Airport and Military Base2416665403785234910
228 June 2019Update v.94 live! Valve Index Support, Improved Throwing and Technical Updates.2436926440572052591
39 April 2019Update v.93 live! New auto save system added!2508976515659463682
42 February 2019Update v.92b live! Performance improvements, bug fixes and tweaks.2462808987396959952
512 January 2019Update v.92 live! New Island level; build your base anywhere!2711631078219005675
628 February 2018Update v.85 live! New damage and repair system.4249665521687718079
719 December 2017Update v.80 now live!4249665521687718199
820 November 2017Update v.75 live4249665521687718314

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID682140
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$17.99
Free to playNo
Discount0%
Original price USD$17.99
Current price USD$17.99
Release dateJan 13, 2021
DeveloperMasterstrike, LadrikDev
PublisherMasterstrike
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent79%
Positive reviews275
Negative reviews73
Total reviews348
Steam recommendations338
Achievements19
Average playtime forever250 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/682140/

Short description

How long would you survive in this unrealistic representation of the zombie apocalypse? Scavenge for supplies, find a base, and construct your defenses. Break down furniture and board up your home. Set bear traps, nail your axe to a gun, or find your own ways to fight off the undead. VR required.

About this game

Undead Development is a virtual reality game with a creative building system. Explore different environments and scavenge for supplies, weapons, and ammo. Choose a base to defend and start boarding up any openings with the hammer tool. Break apart furniture and use the pieces to wall up your new home. The undead horde will soon put your construction skills to the test. See how long you can last with short breaks to rebuild and scavenge again. Dynamic Nailing Undead Development has a dynamic nailing system that allows you to nail any object to another. Board up an open doorway to slow down the undead, nail an axe to your rifle, or see what happens when you nail a bear trap to the end of a baseball bat. What creative ways will you come up with to defend your home? Features Explore maps and choose your base to defend. Scavenge for supplies from randomized loot. Break apart furniture and use it to fortify your base. Use the dynamic nailing system to find creative ways to protect yourself. Content A progression system with over 70 pieces of loot to unlock and with more than 30 being unique guns and weapons. 8 available maps designed to be replayable and open ended. 6 maps have multiple bases to choose from. All maps use a randomized loot system for scavenging supplies. Each map has a night mode to unlock that is spookier and more difficult. A home base with practice range. FAQ Is this game scary? Undead development isn’t designed as a horror game. There aren’t any elements designed to jump scare the player. All of the content can be accessed without playing any of the levels at night. Locomotion options? The game was built around teleport locomotion but the game also has support for trackpad smooth walking, smooth turning and snap turning. Available for Arcades on SpringboardVR

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $17.99
  • Highest observed: $17.99

Undead Development's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $17.99, the highest is $17.99, and the first visible tracked price is $17.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Undead Development's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $17.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $17.99. The latest run records $17.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $17.99
  • Current list price: $17.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Undead Development at $17.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$17.99$17.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $17.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$17.99$17.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $17.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$17.99$17.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,084,63322 September 2026 - 17:46:46 UTC1,818,368
2Dota 2808,60622 September 2026 - 17:46:46 UTC1,291,328
3Mechabellum3,55722 September 2026 - 14:12:56 UTC5,341
4Once Human23,85222 September 2026 - 16:07:54 UTC231,343
5Party Animals6,79422 September 2026 - 17:39:50 UTC57,806
6Human Fall Flat1,09622 September 2026 - 03:39:41 UTC127,516
7Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,271
8古魂122 September 2026 - 10:53:24 UTC60
9月圆之夜 (Night of Full Moon)17622 September 2026 - 17:03:37 UTC1,501

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero82,74322 September 2026 - 16:16:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 274,19522 September 2026 - 16:01:03 UTC574,638199,438Mega Crit
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Project Zomboid53,61922 September 2026 - 17:33:41 UTC122,811467,999The Indie Stone
Geometry Dash46,10222 September 2026 - 16:46:38 UTC108,707590,977RobTop Games
Terraria35,46722 September 2026 - 16:11:05 UTC486,9181,521,492Re-Logic

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,084,63322 September 2026 - 17:46:46 UTC1,818,3689,826,471Valve
Dota 2808,60622 September 2026 - 17:46:46 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS316,18022 September 2026 - 17:46:14 UTC3,236,0272,744,193PUBG Corporation
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment
HELLDIVERS™ 269,73122 September 2026 - 17:24:52 UTC458,2081,150,310Arrowhead Game Studios

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.