- GARRISON: ARCHANGEL FULL RELEASE - 15 May 2020
After 3 years in development, Garrison: Archangel is finally fully released! The epic, high-speed, customizable mecha fighting game Garrison: Archangel launches today! We'd like to thank all our supporters and players who've stuck with us up until this point. We couldn't have come this far without all of you! As a special bonus, we'll be having a special 25% OFF Launch Discount! We hope you enjoy the game. If you do, please tell your friends and Family about Garrison: Archangel! What Now? Though any major developments and updates will cease in the foreseeable future, our Development Team will continue to fix remaining bugs and adjust any mechanics that aren't working as designed. We will be around to listen to feedback and any bug reports from our player and community, just like we had been doing in Early Access. We suggest joining our community Discord where you can talk with the devs…
- Archangel Announcements March-April 2020 - 30 April 2020
We hope everyone is doing well with the current events going on around the world. Despite the quarantines, our small team has been hard at work updating and developing Garrison : Archangel. Lots of big updates are coming your way! PUBLIC RELEASE A major public update to the game will be released tomorrow, May 1st. It will be the culmination of two months' worth of updates and opt-in testing on our preview branch of the game. The many features below are what you all can expect when it drops! OFFICIAL SOUNDTRACK This was repeatedly requested, and finally it's here! The Garrison: Archangel Official Soundtrack will be up for sale tomorrow, May 1st! It features all the songs in the game composed by Richard "RE:CHARRED" Nicolas. Enjoy the beats and rhythms of fast-paced, customizable, mecha combat! The OST includes 18 special non-looped versions of tracks used in-game plus a special bonus! Yo…
- [APRIL FOOLS 2020] New Game in Development! GAL-SAN ARCHANGEL - 31 March 2020
As we approach the end of our early access development for Garrison: Archangel, we're very excited to give you all a glimpse of what's to come! Project GA is proud to present our coming visual novel in development, GAL-SAN ARCHANGEL! Set in an alternate universe not too far off from Garrison: Archangel, you are put in the shoes of a young man who has just transferred into the prestigious SAINT ARCHANGEL HIGH SCHOOL. There, you will experience a new kind of adventure : the trials and travails of youth! ... And maybe, just maybe... the blush of First Love? Live (or relive) those romantic high school days! Meet new friends and potential partners in this one-of-a-kind school life and dating sim by the team that brought you GARRISON: ARCHANGEL! "See you at school, SENPAI." COMING SOON™
- Free Demo Update - 27 March 2020
The available Free Demo version of the game in the store front received an update after a long while. This is to match the recent major changes that have been made in the last year. These updates include a lot of engine optimizations, better visuals, and new gameplay elements. As it is just a demo, there are still only limited parts and modes to play with, but these will give you a taste of the content available in the full version. You should be able to play with a friend with Steam Remote Play Together too. Join the Early Access to enjoy the Single Player campaign, more unique Archangel Frames, more unique Weapons, alternate skins for Frames and Weapons, more Stages, and more Custom Game Modes. We also have a Preview branch that offers weekly updates for testing.
- Archangel Announcements 2020 : January-February - 11 February 2020
January was a very busy month for us, and we put out weekly preview updates in anticipation of this major update! 2020 is going to be an exciting year! PUBLIC RELEASE : IMPERIAL LEGION, PIEDRANA SEPARATIST ROUTES AND ENDINGS The last two story routes for Missions mode are now in the preview mode of the game, with a new threat to uncover! The other two factions complete the story of the Baja Secunda conflict. This new storyline comes with new endings and new missions. The real reason for this conflict is unearthed! Will the people of the planet survive the consequences of its revelation? On top of that, new missions have been made for the Du Couronne and Sunfield Frontier factions as well! This means that the main routes should have 4 special missions at different points of positive prestige ratings! With these secrets unearthed, the fate of Baja Secunda is now truly in your hands! These…
- December Update Summary - 20 December 2019
For the new Public Early Access Update, this covers the major features and changes from last 4 months. To get weekly development updates, you can join our Preview branch for testing. The full text and detailed changelog can be accessed here. Campaign Updates - Sunfield Frontier Final Paragon Mission, Ending Cutscenes. - Ducouronne Final Paragon Mission, Ending Cutscenes. - Improved Missions Squad AI. - Multi-targeting on some Missile weapons upgrades. New Melee-oriented Internals - Fine Manipulators - Reload & Trick speed +30% - Assault Condensers - Trick Charge Rate +20% - Melee Overdrive - Melee attack speed +15% New: Assault Drive - Melee Dash Bonus - While Boosting, accumulates up to 30% increased dash speed for melee attacks. - After Dodging, instantly gains 30% increased dash speed for melee attacks. - Dash speed bonus decays over 2s. New: Assault Reload - Reload Speed Bonus - For…
- Archangel Announcements December 2019 - 18 December 2019
PUBLIC RELEASE : SUNFIELD FRONTIER AND DU COURONNE ROUTES AND ENDINGS Finally, it's here! We'll be releasing the long awaited Du Couronne and Sunfield Frontier final missions and endings for public testing this friday, December 20! https://media.giphy.com/media/lQI6yKW5PIQBMKIbwe/giphy.gif The two major belligerents of this wartorn planet can now be supported toward their ultimate victory! Will you choose the energy-mining conglomerate or the military aristocracy? The fate of Baja Secunda is in your hands! Depending on which side you support, the war will eventually bring you to the orbit of the planet, where you will lead raids on their flagships! There are still two more main routes we aim to complete in Q1 of 2020 : The Imperial Legion and the Piedrana Separatists. They will also reveal more about the nature of the conflict surrounding the wartorn planet and tell sides of the story t…
- November Patch Notes - 20 November 2019
Updates to improve PvE combat cameras in Campaign mode, New Movement options, Weapon mechanics fixes, And a new map to as a sneak peek at the upcoming space battles. v0.24.3 PUBLIC Updated: New Map - Astral Void. Updated: Missile launch vectors. Tracking and lifetimes are unchanged. Updated: Space and Sky maps now have more leveled floors. Fixed: Camera mouse control sometimes not responding. ~ v0.24.2 PREVIEW Updated: Added Idle and Wakeup states to Perfect Dodge conditions. Updated: Reduced Perfect Dodge detection range. Updated: Hit Counter now shows Missed melee attacks. Updated: Hit Counter now shows Blocked attacks and reduced damage. Fixed: Star Gauntlet level 3 collider size. Fixed: Dominus level 3 collider refresh issues. - Not being able to hit the same target more than twice. - Not refreshing across match rounds. ~ v0.24.1 PREVIEW Updated: Quick Boost Option Only - New Boost…
- November Update Summary - 8 November 2019
For the new Public Early Access Update, this covers the major features and changes from last 4 months. To get weekly development updates, you can join our Preview branch for testing. The full text and detailed changelog can be accessed here. Steam Remote Play Together Beta - An owner of the game can invite their Friends for local Split Screen. - Other players do not need to own the game. - Players' Steam Clients need to be opted into the beta. - One or both players are recommended to have Gamepads. - For more information, check the Steam Announcements. - And this dev thread. Mech Save File Sharing - Copy/Paste easily without editing - Can be loaded while the game is running Pattern Options - Texture, Marking, and Glow Layers - Under the Advanced Colors in the Garage Pattern Unlocks - Arcade clears - Faction prestige - Campaign completion Campaign Updates - New Special Missions, Rewards…
- Archangel Announcements November 2019 - 6 November 2019
This Archangel Announcement covers the updates we've released in preview since last October that weren't covered in previous issues, and those upcoming changes in November. _________________________________________________ PUBLIC UPDATE We will be updating the public build of Garrison: Archangel to 0.24 this coming friday, 08/11/19! The expected changes run 4 months worth of updates and changes to the mechanics, game modes and content. We suggest reading the list of changes in the preview thread (from 0.23.1 onward) here. For a gist of the major changes to expect, you may also read previous issues of our Archangel Announcements : July - August September-October The updates below marked 'New' will be included in this major update. ('Upcoming' is future content) NEW MECHANIC : CLASH AND ADVANCED MELEE Introduced last month on our preview branch, the new 'clash' mechanic was introduced to…
- Archangel Announcements Sept. - Oct. 2019 - 2 October 2019
This Archangel Announcement covers the updates we've released in preview since last September, and upcoming updates in October. _________________________________________________ MISSION MODE UPDATES Our development in Mission Mode continues. As we have completed the base mechanics and systems, we are focusing on the end-game content. Mission Mode Update : Faction Paragon Missions and Main Route Special Missions Each of the factions have a penultimate prestige rank called 'Paragon' which represents the highest respect and trust from that faction. While you can earn prestige by doing normal missions, the final level of Paragon is locked until you complete a final mission for that faction, called a Paragon Mission. These are meant to be challenging missions and may require upgraded equipment (and retries). As discussed previously in the August issue, these final missions are 'special missi…
- Archangel Announcements August (and July) 2019 - 21 August 2019
Our sincerest apologies for the absence of last month's Archangel Announcements. This issue should cover the updates from last month as well. _________________________________________________ MISSION MODE UPDATES For the past month, our efforts were focused on the development of the new Baja Secunda campaign. We've given players access to the procedural missions, the faction system and the shop upgrades. Even now, two possible 'neutral' endings can be (and have been) achieved by our players. There have been several updates since then, and they can be seen below. Mission Mode Update : Weapon Upgrades All weapons in missions mode should now have two levels of visual upgrades, save for the premiums which can only be unlocked by achieving officership in a faction. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31962666%2Fe398a41a2a90eb8c16e900510164f19acae9edf6.png Upgrade…
- Archangel Announcements JUNE 2019 - 26 June 2019
This Archangel Announcement is for June! _________________________________________________ New Game Mode RELEASE : Missions The first public version of the Baja Secunda Campaign which has been discussed in previous Archangel Announcements and Wednesday Warzones, will finally be made available for all players of Garrison: Archangel on Friday, June 28th. See our developer's most recent screenshot saturday video HERE Much has developed and changed during the month that passed since we released the game mode to preview. These are the features to expect in the new game mode! - Missions : Take on missions from the various factions to gain their favor and earn your keep - in the form of the Imperial Currency of Sols. - Upgrades : Use Sols to buy more parts for your Archangel and upgrade them to make yourself stronger. Gain more powerful weapons and body parts with the right cash and the right…
- FASHION FIGHT 2019! - 15 May 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31962666%2Fb9948b1600c70b9aed4f1bc4456c71ac6967ade6.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31962666%2F414fb6fc8c4471016e21575a62dc98bce41114c9.jpg Once more, we're running the community fashion contest known as FASHION FIGHT! Think you've got style? Do you have the most fashionable Archangel around? Submit your works and see if you make the cut! Online Submission Form and Rules here : https://forms.gle/UWdHUKosKgJqf2TE6 We're accepting submissions until May 31, 8:00 CST! This year we are introducing a new twist in the form of two contest categories : High Fashion and Made To Order! High Fashion This category is the traditional fashion contest carried over from last year. There are no restrictions to the parts and weapons you may equip in the pursuit of looking fashionable. The top two winners…
- ARCHANGEL ANNOUNCEMENTS APRIL-MAY 2019 - 1 May 2019
This is the Archangel Announcements post for April and May 2019! Here we will discuss the upcoming features soon to be released on preview. _________________________________________________ New Game Mode Preview : Missions https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31962666%2Fa86cd27c07bef445da9ac713dde38b8ca0745fed.png After several months in development, we are finally going to release a playable preview of the single-player Baja Secunda Campaign for public testing while we complete the 'narrative' missions and other customization features in the following months. The single-player mode preview will be called 'Missions' during this interim. It will consist of procedural-generated missions that the player may pick from over a series of turns. On the desertified planet of Baja Secunda, all-out war has begun between a powerful military family and an energy megacorpo…
- GARRISON: ARCHANGEL THE ANIMATION SECOND SEASON! - 31 March 2019
A new visual has been released for "Garrison: Archangel The Animation ~The Final Tears of a Starry Sky~"! It features the pilots of 'Kuroyami Moonshadow', 'Gorgonaut' and 'Hikarilight Sunsparkle'. https://i.imgur.com/Dtqol1w.jpg Some character designs were also revealed! Here are some of them : Blitz Airmaster's strange masked pilot : Blitzer https://i.imgur.com/BacMGtc.png A mysterious young girl, and Ran-Doom's pilot https://i.imgur.com/wvqn6pb.png Mr Surprise's pilot : Marquis Napoleon Cage of Gehenna https://i.imgur.com/e0cuyM5.png The opening song has finally been released! This is the TV Size of "Archangel ~Shiny Groove~ ver. P" (as per popular request!). We will make this song available in-game soon! https://www.youtube.com/watch?v=e-tTLJWSCVY Production, Direction, Script, Character Design, Animation and Singing the Opening song will all be done by Paolore. Due to budget constra…
- March 2019 Version 0.19.10 Public Update - 22 March 2019
This is the massive public update with the features outlined in the March 2019 issue of Archangel Announcements. This includes the major February Balance Patch and changes to Overload, the new Vajra Weapon, and the new lockon system and flight mechanics. Since a general outline for the new features and changes will be redundant, we suggest reading the original post here : https://steamcommunity.com/gid/103582791461484074/announcements/detail/1797406065558513827 This post will, however, include the lengthy changelog of all changes from previous preview builds up until this release. 0.19.10 CHANGELOG Balance Changes : - Base Dodge cost decreased to 150 from 200. - Burning status DoT increased up to 30 damage. - Missile lifetimes to compensate for previous timer changes. - Missile speeds to compensate for previous timer changes. - LIBERATOR : Primary Fire tracking behavior now similar to A…
- ARCHANGEL ANNOUNCEMENTS MARCH 2019 - 15 March 2019
This is the Archangel Announcements post for March! Here we will discuss the features for the next major public update for the month! Most of these features are already present in the latest iteration of our experimental preview build! Check out this thread to see how you can get in on the action! _________________________________________________ New Feature : Soft Lock A new function called 'Soft Lock' has been completed in preparation of the coming single-player mission modes. It was meant to address issues with the default game camera and lock-on system's limitations when fighting multiple opponents. For the purposes of the game, the old system will be called 'Hard Lock' and this new system will be called 'Soft Lock' as they both exist as different targeting modes. Soft Lock allows the player to utilize the right directional stick or mouse to move the camera while maintaining a lock…
- FEBRUARY PRE-BALANCE PATCH - UPDATE 0.18.5 - 11 February 2019
Thanks for joining us in 2019. Here are the new internal system updates before we move into balance patches at the end of February. Movement System Updates With the update to the boost system and with the various mobility options now present in the game, we've upped the multiplier modifier for backward and sideward movement, which had been previously clamped at 50% and 75% respectively. They now both operate at 80% of forward movement speed, giving a higher overall sense of mobility for all. In addition, held weapons such as machineguns, missiles and other rapid fire weapons, now disable gravity while in use. The exception to this rule are shields. While held, these rapid weapons do not allow for boost regeneration. Shields on the other hand, allow for both stability and boost regeneration. Boost System (Experimental): Flight Mode We introduced a new boost movement system while unlocked…
- ARCHANGEL ANNOUNCEMENTS JANUARY 2019 - 24 January 2019
Welcome to the first Archangel Announcements of 2019! Thank you to all our players who've supported us on Steam since 2018, and especially to everyone who's stuck with us for longer than that! Without any further ado, here we go! _________________________________________________ Upcoming Feature : Mission Generator https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31962666%2F43e1787fdf07f69cc255d31c40ed103483a4bdd9.png One of our primary goals this 2019 is the completion of the Single-player Campaign we discussed in previous announcements and media. In this game mode, the player takes the role of a mercenary on the war-torn planet of Baja Secunda. Various factions and corporations have taken an interest in the conflict, and pursue their agenda in the many battlefields. Central to that single-player campaign is a procedural mission generation system. Each 'turn', the diffe…