HOT PINK news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score96% positive
- Total reviews24
- Release dateMay 24, 2018
- DeveloperWildgrass
- PublisherWildgrass
Company pages: Developer: WildgrassPublisher: Wildgrass
HOT PINK Steam news
HOT PINK news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update 3: Mainly Offline Fixes - 7 June 2018
https://i.imgur.com/p7KAEO5.gif Hello all! Some more fixes and tweaks for you today. Changes and Additions Cosmetic The audio pitch ramping for hitting and destroying blocks should now decrease faster in between events, so the sound will less often be stuck at a very high pitch. Improved visual transition of the planets rings into open space. UI World Rank tier will now default to the lowest ranking instead of the middle one while playing offline. Fixes Gameplay Slightly improved consistency of ball physics. UI Stopped player from getting stuck in the post game name screen while playing offline. Stats values will now correctly load into the Account menu even if you quickly rush into it after the game launches. The values for your previous and current Average score should now be accurate when switching between DRM free and Steam version or online and offline. Loading visuals should now b…
- Update 2: Fixes Fixes! - 1 June 2018
https://i.imgur.com/JvG1tr3.gif Hi again! Not all of our fixes in the last update came out the way we wanted, and some had a few nasty side effects so we’re here today to clean up! Changes and Additions Gameplay You can now press R on the keyboard to start a new game. Added 3 new achievements Too Close - Perform 5 dangerously low brick breaks. Thirsty - In 1 game collect 100 point drops, don’t lose any. Now It Begins - Hit the Play button 5 times. UI Reworded “Second Highest Score” notification popup to “Second Highest Personal Best” to make it more clear. Fixes Gameplay Lots of block explosions while playing on the Steam version should no longer temporarily hang the game. (Thanks to Silentstorm on the Steam forums for bringing this to our attention!). Fixed one block row group type from not shutting down its rotation when you destroy its core. UI We’ve taken another swing at stopping p…
- Update 1: Post Release Fixes! - 30 May 2018
https://i.imgur.com/Hb7CdRN.gif Hi everyone! First off, a huge thanks from the team to all of you who have been playing HOT PINK so far. It’s great to see y’all enjoying it and even giving us a run at our high scores. It’s been nearly a week now, and we’ve been working since launch on some fixes. Please keep sharing your thoughts as you play, positive or negative as it’s all been very helpful! We’ll soon be posting some news on some of our thoughts for post release plans with HOT PINK that don't fit into simple patches. Changes and Additions Gameplay In-Game Spicy/Mild/Cool Challenges no longer have their Reward value multiplied by your Combo metre. Other score rewards for various block breaks, point pickups and the combo multiplier have been altered to make up for the difference. This should result in a more consistent, skill based final score rather than getting lucky on high value ch…
- HOT PINK Announced - Coming May 24th @12PM PDT - 2 May 2018
https://i.imgur.com/uPbGIRo.gif
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