SPSTEAMPULSELIVE ANALYTICS
The Wind and Wilting Blossom

The Wind and Wilting Blossom Steam news

Picklefeet Games | Dec 11, 2020 | game

Released

1players observed · 6 October 2026 - 23:17:53 UTC

IndieRPGStrategyTurn-Based TacticsTacticalSteam Store

  • Latest observed players1 · 6 October 2026 - 23:17:53 UTC
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive

The Wind and Wilting Blossom news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 6 October 2026 - 23:17:53 UTC
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive
  • Total reviews188
  • Release dateDec 11, 2020
  • DeveloperPicklefeet Games
  • PublisherPicklefeet Games

Genres: Indie, RPG, Strategy

Company pages: Developer: Picklefeet GamesPublisher: Picklefeet Games

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The Wind and Wilting Blossom Steam news

The Wind and Wilting Blossom news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 1.2.02 - 23 July 2021

    Fixed an issue where the game would hang at the loading screen if the save file was corrupted or from the wrong version Updated the Jubokko yokai's ability and description to be more clear across all difficulties Fixed the Bestiary to show the correct enemy stats depending on the difficulty of the run Removed Wado drops from Takiyasha's summoned yokai Fixed an issue where sometimes Frog Takiyasha's image would not appear in the Bestiary Fixed an issue where the Impenetrable Charm could appear before being unlocked Fixed an issue where the charm Mirror Image would not reflect burn from Clan Archer enemies Updated the Mirror Image charm to make it more clear it does not reflect Knockback Fixed an issue where some rescue NPCs would play the wrong sound effect Fixed an issue where the Funayurei yokai would show up as desaturated when it had not taken a turn

  • Update 1.2.01b - 27 June 2021

    Fixed a bug that would result in a crash if the player attempted to take an action with a party member in a Gashadokuro battle while Gashadokuro was attacking

  • Update 1.2.01a - 23 June 2021

    Fixed a rare bug where a Quest location node could overwrite a Story node

  • Update 1.2.01 - 13 June 2021

    Update 1.2.01 is now live! Added the Ninja Ally as recruitable for completing the "Ta Da!" Achievement Rebalanced almost every Tier 2 and 3 Weapons, lowering Ki/Ammo and Wado Costs and tweaking some Damage values Improved the Poet Ally's level-up schema Improved the Pharmacist Ally's level-up schema Improved the Shinto Priest Ally's level-up schema Improved the Life Giver charm Reduced the Court Musician's Level 5 Absorb to 2 Replaced the Soldier with a Lieutenant for Kiyomori 3 layout Reduced the Ki and Ammo requirements of the "Applied Force" and "Bombardment" Achievements to 250 Reduced the maximum amount of resources possible from a battle Chest Tweaked some layout starting Ki & Ammo amounts in light of the weapon rebalance Added 2 new music tracks Fixes Fixed an issue where Tomoe Gozen's Patch Up charm was also applying to the other layouts Fixed an issue where enemies that receive…

  • Hotfix 1.2.0b - 27 May 2021

    Fixed a crash when the Onikuma is killed by Mitsukuni using a Status Effect Weapon with Layout 2 Fixed an issue where some achievements would complete without the requirements being met

  • Update 1.2 - 25 May 2021

    Update 1.2 is now live! Added a new Leader, Tomoe Gozen with accompanying Achievements Added a new Ally, the Lieutenant, with accompanying Achievement Added a new Ally, the Court Musician, with accompanying Achievement Added a new yokai enemy, the Nekomata Added the Gashadokuro to the "darkness" battles Changed a number of references to the "darkness" or "wave of darkness" to Gashadokuro's Army Removed the auto-defeat if the "darkness" would consume a region's Exit Added over 30 new random world Events Added a new Charm to Mitsukuni 2 Added 4 new class specific Charms with accompanying Achievements Added Victory Count by Leader, Layout, and Difficulty to the Leader Select Menu Improved the "Ammo Reserves" Charm to +2 Damage with Ammo weapons Improved the "Eye for an Eye" Charm to +2 Damage Improved the "Impetuous" Charm to deal +1 Damage Removed the following Charms (and their Achieveme…

  • Update 1.2 Teaser - 25 April 2021

    We've been quiet for a while, but only because we've been heads-down on the next major content update. It's huge! Just a quick taste of what to expect in the 1.2 release: A new Leader Two new Allies A new enemy Major updates to Darkness battles New Charms More than 30 new events Follow our progress on Twitter @picklefeetgames to catch more teasers and previews. Thanks, The Picklefeet Games team

  • Update 1.1.1 - 6 March 2021

    Update 1.1.1 is now live! Added a new Tier 2 Ally, the Spearman and accompanying Achievement Added a new Tier 3 Ally, the Pharmacist and accompanying Achievement Added a new Tier 2 Weapon, the Chigiriki and accompanying Achievement Added a new UI element to battles to make Weather, and when it occurs, more clear Added an option to the final castle shop with the hitotsume-kozu to trade Food for Wado, Ki, or Ammo Added a Victory or Defeat indicator to all High Scores Added new art for the level 1 Bandit Trap to differentiate it from the level 3 Replaced the small Weapon and Charm icons granted from Events with a larger size Improved the Kajiwara 1 layout to +3 Damage from Invisible Improved the Kajiwara 3 layout to +2 Damage from Invisible Improved the Benkei 1 layout to contain a Tanto in addition to the Naginata Improved the Benkei 3 layout Heal to +5 HP Rebalanced Weapon prices slightl…

  • Update 1.1.0 - 5 February 2021

    Update 1.1.0 is now live! Added a new yokai enemy, the Chirizuka kaiō Added a new yokai enemy, the Sunamura no onryō Added a new yokai enemy, the Azukihakari Added a new yokai enemy, the Ippon-datara Added a new yokai enemy, the Fukuro Mujina Added a Bestiary to the in-game Options menu to view enemy stats, abilities, and lore Added a new Help button in battles that includes a legend for Status Effects and Weather Added unique starting Story events for each Leader Added a new Story event with a battle to the first node in Kyushu to serve as a battle tutorial Added new option in the Options menu to change party member Movement to right-click Added some text to the Difficulty Tooltips in the Leader Select menu to clarify the difficulties for new players Added numerous load screen tips when starting a New Game Added a new Tutorial pop-up the first time a Status Effect is encountered Added…

  • The Wind and the Wilting Blossom Review - 13 January 2021

    The Wind and the Wilting Blossom is a bit of a strange one for wargamers, but getting past its roguelike overworld and RPG elements one finds an intriguing tactical game where planning around enemy moves is as important as positioning and the correct application of force. Set in an alternate history Heian Japan, one in which Oya Taro Mitsukuni failed to put down the Heiji rebellion and instead unleashed a horde of Yokai, led by the witch daughter of Taira no Masakado herself, Takiyasha. She now seeks to consume all of Japan in the fires of hell for their affront to her family. A tale as old as time. In practice it means players take on the role of Oya Taro Mitsukuni himself or a variety of unlockable heroes and legends of the period, including my personal favourite Murasaki Shikibu, author of The Tale of Genji, as they gather an army while fleeing the tidal wave of darkness pursuing the…

  • Update 1.0.04 - 3 January 2021

    Update 1.0.04 is now live! Added a new unique Charm for the Mitsukuni 2 layout Added a new unique Charm for the Mitsukuni 3 layout Added a new Ammo Weapon, the Maruki-yumi Added a new Ammo Weapon, the Fusetake-yumi Tweaked the Mitsukuni 2, Mitsukuni 3, and Fujiwara 3 layouts Overhauled numerous Charm Tier and Rarity values Improved the Farmer Ally level-up schema and made them 50% cheaper to level Nerfed the Merchant Ally mitigation, tweaked their level-up schema, and increased their Wado cost Improved the Sohei Ally's mitigation level-up schema Added a new guaranteed City location to the Ezo region Changed the Bleed and Burn Status Effects to trigger at the beginning of the Player and Enemy Turns instead of at the end Increased the challenge of the Hard Difficulty setting Added the ability for the Jubokko yokai to move but lowered its mitigation Lowered the Projectile Patron Achievemen…

  • Update 1.0.03a - 22 December 2020

    Tweaked Ki/Ammo Battle Reward gains by region slightly Fixed an issue where Takiyasha would appear in random Darkness battles Fixed an issue where enemies and Allies would receive the same Charm benefit as Hidesato Layout 3 Fixed an issue where the Hunter Achievement would pop the Achievement each time the requirements were met

  • Update 1.0.03 - 21 December 2020

    Update 1.0.03 is now live! Moved Concubine Ally to Tier 2 Changed Concubine Ally to Uncommon Increased Concubine Damage level-up growth Moved Poet Ally to Tier 3 Adjusted Threat and Wado costs for Tier 2 and 3 Allies Nerfed Gambler Armor by 1 from 5 to 4 Removed Burn and Bleed Immunities from Frog Takiyasha and Takiyasha Hid the 5th portrait in the party member window for Murasaki Layout 3 Reduced the duration of the Battle Wrap-Up menu if the Confirmation option is not enabled Fixes Fixed a crash caused by the player attempting to place a trap on top of Frog Takiyasha Fixed an issue where the Burning Status Effect icon was missing on the Shinto Priest skill buttons and the Shaku Weapon

  • Update 1.0.02b - 20 December 2020

    Fixed a crash related to Minamoto Layout 2 in the Kanto Story battle

  • Update 1.0.02a - 19 December 2020

    Added the Stones Weapon to the game Fixed an issue where Story battles were able to be repeated

  • Update 1.0.02 - 18 December 2020

    Fixed an issue where Takiyasha would appear in random Darkness battles.

  • Update 1.0.01 - 18 December 2020

    Update 1.0.01 is now live! Added a melee attack to the Funayurei yokai if they are unable to heal on their turn Added rewards to the boss fights in Kansai and Kanto Updated the Ally rename UI to be more clear Added a pencil icon in Ally nameplates to indicate that Ally names are able to be edited Lowered the Ringleader Achievement requirement to 25 Allies and set it to be Tier 2 or higher Lowered the Fact Finder Achievement requirement to 30 Allies Lowered the Delicate Corruption Achievement requirement to 100 Status Effects Lowered the Cleave Achievement requirement to 50 times Changed the Latecomer Achievement to be completed on Completion instead of Failure Changed the rarity of the Full Tilt Charm from Uncommon to Common Lowered the Damage of the Nodachi Weapon by 2 to 6 but reduced it's Wado and Ki cost Removed Snare Immunity from Takiyasha Tweaked the Bountiful Harvest and Urban D…

  • Release Devblog - 14 December 2020

    When we started working 4ish years ago on a little game about Japanese mythology and a period in Japanese history that's often unexplored, we had no idea what to expect in terms of players, support, and response. As of this writing, we’ve tracked nearly 2000 runs in 1.0! Through Early Access and now into Full Release, your bug hunting, feedback, and kind words have made this small, part-time team incredibly happy. The story of The Wind and Wilting Blossom is far from over - we have a slew of content updates planned for the coming months. It’s worth nothing that we may juggle a few of these items around based on feedback, but broadly speaking, this is what’s next. First things first - we have a small update coming in the next week focused primarily on tackling a couple of launch day bugs, but let’s get to the fun stuff: 1.1 Yokai, Yokai, Yokai Our first major update will feature new yoka…

  • The Wind and Wilting Blossom is available NOW - 11 December 2020

    We get it - you probably want to play the game rather than read our blather, but we'd be fools not to make a quick launch announcement. We launched to Early Access at the end of April, and projected about six months to get out of EA. It (clearly) took us a little bit longer than we'd planned, but we believe the extra time and love was worth it. The game feels worlds more polished than the EA launch, and we've added so much new content that we're really excited about. We'd be remiss not to briefly mention the folks and organizations that have advocated for us during (and often before!) EA: All of our EA purchasers and players (particularly those of you that playtested even earlier) Our Discord and Twitter communities The streamers and journalists willing to cover an EA game from a tiny studio no one's ever heard of Seattle Indies Expo for being the only convention that gave us any time o…

  • Update 1.00.0 - 11 December 2020

    Update 1.00.0 is now live! Saves from previous versions are no longer compatible. Activated Steam Achievements! Added a number of new sound effects Added a new battle music for the final boss fight Updated all music tracks in the game Edited and tweaked numerous text elements throughout the game Nerfed the Kyushu POI rewards for Sakurajima and Nagasaki but made rewards guaranteed Disabled World Weather in Story/Boss battles Nerfed the Retinue Charm slightly Tweaked Mitsukuni level-up schema and Mitsukuni 3 Layout Nerfed the Onikuma slightly Changed the Ranged Assault Achievement to be more achievable Improved Murasaki 2 Layout Improved the Shinto Priest and Bandit mitigation slightly Tweaked nearly every Ally's hire cost Reduced later region difficulty on all Difficulties Improved the Ambush Tactics Charm

Patch notes and updates

S.noRelease datePatch nameGID number
123 July 2021Update 1.2.024038024692291000329
227 June 2021Update 1.2.01b4032392655072962967
323 June 2021Update 1.2.01a4032392655058300375
427 May 2021Hotfix 1.2.0b4069544815357446372
522 December 2020Update 1.0.03a3917534300067432787
620 December 2020Update 1.0.02b4090922416504547376
719 December 2020Update 1.0.02a4090922416503596250
818 December 2020Update 1.0.024090922416500369108
915 November 2020Update 0.8.013872494575599838512
1010 November 2020Hotfix 0.8.00b3887130640411582426
1115 August 2020Hotfix 0.7.02a4828375451927661694
1218 May 2020Update 0.6.164742798964251599639
138 May 2020Update 0.6.143110243214559684345
143 May 2020Update 0.6.123127131079136854662
1530 April 2020Update 0.6.103127131079126648197
1630 April 2020Update 0.6.93127131079123815496

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