- New Patch - v0.0.0.1 - 0.1.0.5 - 31 March 2018
New Features Save & Load Game! Added new save and load feature. Each 10th level the game saves all the progress. This feature is active only in singleplayer game mode. Back to the roots... We have disabled the procedural island system. We think that this feature was not as good as we expected. We decided to focus on gameplay and fun part of the game for now. Attacker drones! Players can build turrets on drones now. Drones are temporary support AI and will dissapear after a while. The lifetime of the drones are increased from 5 minutes to 10 minutes. Steam Leaderboard We implemented the steam leaderboards to the game. For each difficulty we are sending the highest round level data to the steam servers. This feature works on singleplayer mode but we will implement it for multiplayer in the near future. We are hoping that this feature will add some competitive gameplay. Round level skippin…
- New Patch - v0.0.0.1 - 0.1.0.5 - 31 March 2018
New Features Save & Load Game! Added new save and load feature. Each 10th level the game saves all the progress. This feature is active only in singleplayer game mode. Back to the roots... We have disabled the procedural island system. We think that this feature was not as good as we expected. We decided to focus on gameplay and fun part of the game for now. Attacker drones! Players can build turrets on drones now. Drones are temporary support AI and will dissapear after a while. The lifetime of the drones are increased from 5 minutes to 10 minutes. Steam Leaderboard We implemented the steam leaderboards to the game. For each difficulty we are sending the highest round level data to the steam servers. This feature works on singleplayer mode but we will implement it for multiplayer in the near future. We are hoping that this feature will add some competitive gameplay. Round level skippin…
- New Patch - v0.0.0.1 - 0.1.0.4 - 10 March 2018
New Features New Invaders! Added two new flying invaders. Explosive Flying Invader: This type of invaders explode when colliding the temple. Armored Flying Invader: This type of invaders has high armor and is hard to take down Fixes Fixed players hanging on the loading screen and not able to join servers. Improvements Improved AI performance. Improved performance on islands with high vegetation. Reduced turret station and barricade building cooldowns.
- New Patch - v0.0.0.1 - 0.1.0.4 - 10 March 2018
New Features New Invaders! Added two new flying invaders. Explosive Flying Invader: This type of invaders explode when colliding the temple. Armored Flying Invader: This type of invaders has high armor and is hard to take down Fixes Fixed players hanging on the loading screen and not able to join servers. Improvements Improved AI performance. Improved performance on islands with high vegetation. Reduced turret station and barricade building cooldowns.
- New Patch - v0.0.0.1 - 0.1.0.3 - 23 February 2018
New Features Partial Joystick Support Added partial joystick support to the game. This feature requires to be enabled from Settings -> Input -> Enable Joystick Controller. Our core features requires mouse click to be activated. We add partial mouse functionality to the joystick controller which is called "Joystick Click". Using this ability players can simulate mouse clicks by joystick, thats why we called this feature "partial". We will update the mobility of joystick usage in our future updates.
- New Patch - v0.0.0.1 - 0.1.0.3 - 23 February 2018
New Features Partial Joystick Support Added partial joystick support to the game. This feature requires to be enabled from Settings -> Input -> Enable Joystick Controller. Our core features requires mouse click to be activated. We add partial mouse functionality to the joystick controller which is called "Joystick Click". Using this ability players can simulate mouse clicks by joystick, thats why we called this feature "partial". We will update the mobility of joystick usage in our future updates.
- New Patch (hotfix) - v0.0.0.1 - 0.1.0.2 - 13 February 2018
Fixes Fixed random atmosphere system not working on new created games. Improvements Reduced the range of all turrets. All turrets starts with average low range but increases gradually when upgraded. Japanese translation update. Removed screen space reflection effects for reducing shininess. Removed unnecessary spawn points to avoid invaders travel long distances. Increased XP rate. Increased Flame Strike damage.
- New Patch (hotfix) - v0.0.0.1 - 0.1.0.2 - 13 February 2018
Fixes Fixed random atmosphere system not working on new created games. Improvements Reduced the range of all turrets. All turrets starts with average low range but increases gradually when upgraded. Japanese translation update. Removed screen space reflection effects for reducing shininess. Removed unnecessary spawn points to avoid invaders travel long distances. Increased XP rate. Increased Flame Strike damage.
- New Patch - v0.0.0.1 - 0.1.0.1 - 11 February 2018
New Patch - v0.0.0.1 - 0.1.0.1 The procedural island system is finally here with lots of improvements and fixes. Check out the new features trailer from the link below. https://youtu.be/Ny-kTpwKuKU New Features Procedural generated island system We have implemented our new procedural island system. There are 30 different generated islands. For each new created game, the system loads a random island. Also each 20th level the system teleports player to another random island. Difficulty levels Added 4 different difficulty levels. Easy, medium, hard and impossible. Each difficulty level increases the monster health rate. Also for multiplayer games, each player increases the difficulty level. Random atmosphere system The system creates a unique atmosphere for each island. Ultimate portal system This feature was already implemented in our core build. We have increased the rate of the event. T…
- New Patch - v0.0.0.1 - 0.1.0.1 - 11 February 2018
New Patch - v0.0.0.1 - 0.1.0.1 The procedural island system is finally here with lots of improvements and fixes. Check out the new features trailer from the link below. https://youtu.be/Ny-kTpwKuKU New Features Procedural generated island system We have implemented our new procedural island system. There are 30 different generated islands. For each new created game, the system loads a random island. Also each 20th level the system teleports player to another random island. Difficulty levels Added 4 different difficulty levels. Easy, medium, hard and impossible. Each difficulty level increases the monster health rate. Also for multiplayer games, each player increases the difficulty level. Random atmosphere system The system creates a unique atmosphere for each island. Ultimate portal system This feature was already implemented in our core build. We have increased the rate of the event. T…
- New Patch - v0.0.0.1 - 0.0.8.5 - 16 January 2018
New Patch - v0.0.0.1 - 0.0.8.5 Patch Notes Improvements Wall price reduced from 5000 to 1000. Russian translations has been improved. Fixes Low PC spec's was getting timeout while joining the multiplayer servers. We have increased the timeout durations. Projectiles getting through the temple is fixed. Removed remaining stone colliders. Fixed the issue getting stuck between round levels.
- New Patch - v0.0.0.1 - 0.0.8.5 - 16 January 2018
New Patch - v0.0.0.1 - 0.0.8.5 Patch Notes Improvements Wall price reduced from 5000 to 1000. Russian translations has been improved. Fixes Low PC spec's was getting timeout while joining the multiplayer servers. We have increased the timeout durations. Projectiles getting through the temple is fixed. Removed remaining stone colliders. Fixed the issue getting stuck between round levels.
- Procedural Island Generation - Work in progress - 23 December 2017
Hello everyone, We have been busy with our new procedural island generation system. It's still being improved and has some time until it gets finished. So far we have made some good progress and here are some results of it. As the system evolves we will continue to share new information and videos. https://youtu.be/YsIopQSJCT8
- Procedural Island Generation - Work in progress - 23 December 2017
Hello everyone, We have been busy with our new procedural island generation system. It's still being improved and has some time until it gets finished. So far we have made some good progress and here are some results of it. As the system evolves we will continue to share new information and videos. https://youtu.be/YsIopQSJCT8
- New Patch - Public Games & In-Game Chat - 0.0.0.1 - 0.0.8.4 - 21 December 2017
Patch Notes Hello everyone, we have published some cool new features. You will be able to create public matches which everyone can join. We are allowing people to join on ongoing matches. Be careful after you join to a game, you might be spawning under a huge titan! Also we have added a new chat window where players can communicate inside the game. Currently our chat allows to type maximum 35 characters at once. The reason is, currently we do not have any chat servers and every message is limited by some amount of character numbers. We will going to implement a new chat server and allow players to type more characters at once. New Features Create public game Players can create public games which will list on the server list. Use "Refresh" button to list public games. To play with friends, click on host from the friends list on the left side. In-Game Chat Added new chat window. Press "En…
- New Patch - Public Games & In-Game Chat - 0.0.0.1 - 0.0.8.4 - 21 December 2017
Patch Notes Hello everyone, we have published some cool new features. You will be able to create public matches which everyone can join. We are allowing people to join on ongoing matches. Be careful after you join to a game, you might be spawning under a huge titan! Also we have added a new chat window where players can communicate inside the game. Currently our chat allows to type maximum 35 characters at once. The reason is, currently we do not have any chat servers and every message is limited by some amount of character numbers. We will going to implement a new chat server and allow players to type more characters at once. New Features Create public game Players can create public games which will list on the server list. Use "Refresh" button to list public games. To play with friends, click on host from the friends list on the left side. In-Game Chat Added new chat window. Press "En…
- New Patch - 0.0.0.1 - 0.0.8.3 - 16 December 2017
Patch Notes New Features New player health bar which shows players name, level and health condition. Simply focus on players tank, and the health bar will apear. Improvements Reduced the jittering on Player & AI health bars. Disabled the feature of selling other players vehicle turrets. Selling all turrets on the ground is still available. Fixes Fixed the scaling issue of the character window related with screen resolution. Fixed the attack speed value not displaying on character window.
- New Patch - 0.0.0.1 - 0.0.8.3 - 16 December 2017
Patch Notes New Features New player health bar which shows players name, level and health condition. Simply focus on players tank, and the health bar will apear. Improvements Reduced the jittering on Player & AI health bars. Disabled the feature of selling other players vehicle turrets. Selling all turrets on the ground is still available. Fixes Fixed the scaling issue of the character window related with screen resolution. Fixed the attack speed value not displaying on character window.
- Road Map - 15 December 2017
Only one day passed since our game is released and we already started to receive feedback from our players. We have some major improvements which will be implemented in near future. Here is what we are working on; Procedural island generation. Progressive level system. New enemies. New turrets. In-game chat system. Public game creation where everyone can join using the server list. We hope to hear more feedback and suggestions and looking forward to see how our game evolves. Many thanks.
- Road Map - 15 December 2017
Only one day passed since our game is released and we already started to receive feedback from our players. We have some major improvements which will be implemented in near future. Here is what we are working on; Procedural island generation. Progressive level system. New enemies. New turrets. In-game chat system. Public game creation where everyone can join using the server list. We hope to hear more feedback and suggestions and looking forward to see how our game evolves. Many thanks.