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Survival Simulator VR

Survival Simulator VR Steam news

Lucid Pixel | Sep 19, 2018 | game

Released

0players observed · 25 September 2026 - 06:38:15 UTC

IndieEarly AccessVRSurvivalSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score58% positive

Survival Simulator VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score58% positive
  • Total reviews12
  • Release dateSep 19, 2018
  • DeveloperLucid Pixel
  • PublisherLucid Pixel

Genres: Indie, Early Access

Company pages: Developer: Lucid PixelPublisher: Lucid Pixel

Top Steam chartsTop 100 gamesGame directorySteam Store page

Survival Simulator VR Steam news

Survival Simulator VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • v 0.9.0.9 Progress Update - 6 August 2019

    v 0.9.0.9 will be delayed slightly, but will now include initial support for non VR first person play. ETA is now during august.

  • v 0.9.0.9 Quick Update - 3 July 2019

    v 0.9.0.9 is a big update with new islands, fire arms, human enemies, a motor boat, and a massive visual overhaul. Its big update so its taking some time, but should hit sometime in july.

  • v 0.9.0.8 Fishing/Taming - 1 March 2019

    • added first iteration of animal taming https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32131022%2F6ce2676cff58e9aa44de5367904c3b02707be65a.jpg • added first iteration of fishing https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32131022%2Ffb70495d22a46e589d4dee0f95cbee1ebebee773.jpg • increased backpack grabbable area • moved toolbelt closer to the player • WMR now uses thumbstick for locomotion instead of touchpad • removed avatar and avatar + hands (just keeping the controller and hands options to better focus on comfortable belt position and backpack interaction) • UI pointer fixes • increased brightness during the night slightly • fixed player rotation when placing furniture • holding items should be more stable • door now open when you swing it in a certain direction. should make opening it easier • opening and closing the door can now also be done…

  • Discord - 26 November 2018

    Please check out the new discord server discord.gg/TM9wgxW for support or general discussion about the game.

  • v 0.9.0.7 Sea Travel - 8 November 2018

    • added a driveable boat (it is craftable using the workbench) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32131022%2F4944b28dba8edc0ac12d782695932ee849aa6a9b.jpg • added wooden log buildings https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32131022%2Faa379db8c948277d1dd2764a9c063c8e5916758a.jpg • added stone buildings https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32131022%2F8a4f0927438cd2ace5411b11c4de0f5b99ee0313.jpg • added some basic interior furniture https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32131022%2F761af0e0b6cb7309ddecee51dc07256707dcd971.jpg • added underwater air supply limit (you die after 3 minutes under water) • minor resource requirement changes Next up: animal taming, fishing

  • v 0.9.0.6 Inventory/Crafting/UI overhaul - 17 October 2018

    ** •added backapack inventory which you can get when you grab on your back ** (this is a very important addition and please let me know if there are any problems with this) ** •added workbench and crafting hammer that can be crafted ** (when you place resources and items in the slots it shows you what you can craft with the dropped items) (there is still 2 item crafting but this allows for more complex blueprints) (this is a very important addition and please let me know if there are any problems with this) •added more sticks and stones (+ tried to add more on beaches so they're easier to find at first) •removed 1 item from the belt to keep just the most important item •complete overhaul of UI This update changed how items and crafting are handled so please let me know if there are any problems so I can take care of them immediately.

  • v0.9.0.5 further usability improvements - 30 September 2018

    !!•changed building selection to pointer based (instead of using the touchpad)!! !!•items now don't require holding the grip to stay in hand!! •added slight glow to interactable items when touched or pointed at •added wood chop fx •changed harvesting interval, so when tools collide with harvestable resources by force, the harvestable resource is not killed immediately •changed object collision behavior slightly (mainly when pressed by force against trees/rocks/...) •island time now also restarts when the game is restarted •added a fishing rod (there's one around the plane, will be crafted in the future) (mainly to try out casting and reeling and rope physics, fishing coming later)

  • v 0.9.0.4 major usability improvements - 23 September 2018

    •fixed ui pointer issue for oculus and wmr •items now snap to a position in hand •items snap to hand when grabbed by a pointer •items now snap to the belt with a lot more ease •items on belt now also ignore physics collisions •reduced rock cliff terrain texture tiling •increased hurt effect interval when vitals are low •increased health for large trees •added haptic feedback to trees (the controller slightly vibrates) (the higher you are the more you have to reach around to find a place to grab (sometimes might not be on the trunk)) •menu now properly rotates with the player direction •fixed stairs not rotating with the player when placing on terrain •fixed foundation switching between two sockets really fast when the closest one is not valid

  • v0.9.0.3 - 20 September 2018

    updated UI pointer size and color switched hands for touchpad walking changed touchpad rotate to snap in 30 degree increments added option to disable touchpad walking comfort tunneling stat ui fix minor fixes

  • Survival Simulator Early Access - 19 September 2018

    Hi, im happy to announce that Survival Simulator is entering Early Access. I hope you enjoy it. Please see the roadmap below to get an idea of what's planned in the coming updates. This roadmap is not final and if you'd like to see something new or something done differently please let me know on facebook.com/Lucid-Pixel-170868577018414/ Planned or in progress: +inventory that allows more items ( a backpack that can hold 4-6 items and items can be grabbed directly/ or a backpack that can hold any number of items, but a small menu when putting a hand in the backpack)* +wooden log buildings/ stone buildings +(furniture/ interior building parts)? +under water air supply timer +agressive fish? (sharks) +more animals? (what kind) +canibals? +2/3 smaller islands +boat +higher crafting hierarchy, multi resource crafting (with an anvil or similar) or combining crafted items * +firearm weapons (…

  • Final release date - 14 September 2018

    Hi, so the release date is september 19th. And this is the final date.

Patch notes and updates

S.noRelease datePatch nameGID number
16 August 2019v 0.9.0.9 Progress Update2412159905944550190
23 July 2019v 0.9.0.9 Quick Update2436926440588361716
31 March 2019v 0.9.0.8 Fishing/Taming2534869043308491262
426 November 2018Discord2415514774183882976

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