- Apocalypse 2.0 Page / New Update - 11 May 2020
Post Overview Apocalypse has been split into the 2.0 edition and the legacy edition, this change is to help satisfy players of both game versions. Along with this we'll be releasing the 2.x update with many additions! Steam Changes If you play the 2.0 edition (built in unreal, version 2.x), the game will only be playable from the new store page, this helps up keep the game supported and helps future players understand all of the content. If you currently play the legacy edition (built in unity, version 1.x), this update will simply make launching the game faster and more efficient, however you won't have any continued support. Price Changes Here's a link to the steam page for apocalypse 2.0, the game is now free of charge and will continue to be updated in the future. You can still access the legacy edition of apocalypse on the old steam page. 2.x Update Now that the new store page is l…
- Apocalypse 2.0 Released! - 1 July 2019
Post Overview Apocalypse has been rebuilt from the ground up, I've ported the entire project from Unity to the latest Unreal Engine 4. Now featuring hundreds of improvements, additions, revisions, and more. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30576663%2F9fe922d38bb18d61d3150e8a4c44f28eae046acb.png Available as a free update, check out gameplay and screenshots on the updated store page.
- Apocalypse 2.0.1 Preview - 18 June 2019
Post Overview The apocalypse's preview has been updated with 20+ new features and mechanics, along with this everyone now has access to the download, regardless of the steam properties 'beta tab'. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30576663%2F0a8bb67dbc2d95fdc56250e5cf85d1e64868ff9b.png What's changed? All planned features are now implemented, here's a list of additions and changes: Crouch Added - x key Melee Kick Added - f key Forward Roll Added - c key "Adrenaline" Added - tab key (dev) 3rd Person Mode - v key Major Optimisation Screen Blood Effects Weapon Reloading Fixes Player Death and Damage In-Game Interface + Indicators Loading Screen Updated to 4k Spawning Improvements + Fixes Settings + Video Menu Much More Still to be added? Maps are now the only main area left to port over, these will all be re-made from the ground up to favour performance and v…
- Apocalypse 2.0 Preview - 14 June 2019
Post Overview Here's some screenshots / details of the apocalypse 2.0 preview, available now on steam: The Main Menu: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30576663%2F9fe922d38bb18d61d3150e8a4c44f28eae046acb.png Match Settings: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30576663%2F8ff15140c33d6d8912d7179acb8d33bbc4fdc385.png Map 1 (Day): https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30576663%2Fb2150f19a318a46b33544e94cb014249237bed75.png Map 1 (Night): https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30576663%2F69b244a378a53523d51751e3ee9071c499646611.png Map 1 (Night): https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30576663%2F0a8bb67dbc2d95fdc56250e5cf85d1e64868ff9b.png What's included in the Preview? The preview is basically all of my work so far with porting apocalypse over, there's…
- Apocalypse's UE4 Port (Free Update) - 5 June 2019
Post Overview Apocalypse is being remastered in ue4, and will be released as a free update. Footage here. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30576663%2F267837fd99a2e51a4713c5c217cab60bd25c2459.png What's changed? The whole game is being rebuilt from the ground up within ue4, some changes include: Huge performance Increase Huge graphics Increase Several new assets 20+ new animations Generally more difficult Clunky mechanics fixed Everything rewritten and much more How and When can i play? It'll be a seperate option when launching the game via steam, and will be available later this year. What's the cost? It's a free update with the same page, so it'll be completely free for current owners.
- G2A Release - 11 December 2018
Post Overview Apocalypse now has an official G2A page! Check it out. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30576663%2F0779f7e73df677dc94f572edb8867fabe1a6e0a6.png
- Marketing and 0.1.1.7.a - 16 October 2018
Update Overview This update focuses on preparing apocalypse for a final release later this week and adds the final couple of fixes and additions. I've also started dedicating much more time to marketing and reaching out to curators and steam users for honest opinions on the final build. Full details are shown below: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30576663%2F0779f7e73df677dc94f572edb8867fabe1a6e0a6.png Available Platforms Here's the current platforms the update is available on: Windows 32 & 64 Bit (Available Now) Linux 32 & 64 Bit (Available Now) Mac 32 & 64 Bit (Available Now) Changelog - General Replaced the in-game configurations for a final release Replaced the cut development content with finished content Replaced all the main menu buttons with more sensible text Made the starting up experience much cleaner and easier to understand Marketing There's…
- Leaving Early Access! - 6 October 2018
Post Overview There's now plans for apocalypse leaving Early Access, which will take place next month! There'll be some large changes as a result of this decision, including the price, the story mode, and the support. However all these changes have been fully detailed below. Feel free to send me any thoughts. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30576663%2F0779f7e73df677dc94f572edb8867fabe1a6e0a6.png All Changes Firstly, there'll be a permanent price reduction. This project will no longer need funding which is why the choice has been made, this applys to every platform. It'll roughly be a 40% to 60% drop in price. Next, the community has sent in a large amount of feedback regarding the story mode, and the majority of players are more interested in the wave based areas of apocalypse. Because of this, the story mode is being removed and will be treated as a tut…
- Apocalypse 0.1.1.6.c - 1 October 2018
Update Overview This update adds and fixes a large amount of requested fixes, in all 3 areas of the title. I went through private testing on various different machines and have fixed all the feedback that I've received in return. Including a new main menu, a new settings menu, new loading screen art, outcast and pursuit fixes, and much more. Available to all users, with the exception of VR. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30576663%2F0779f7e73df677dc94f572edb8867fabe1a6e0a6.png Available Platforms Here's the current platforms the update is available on: Windows 32 & 64 Bit (Available Now) Linux 32 & 64 Bit (Available Now) Mac 32 & 64 Bit (Very Soon) Windows OSVR (Very Soon) Changelog - Outcast & Pursuit Added several more optimised props to school scene Added new location names to some pursuit levels Added new text descriptions for each mode Added a new s…
- Apocalypse 0.1.1.6.b - 15 September 2018
Update Overview This is another large update, adding more changes after the 0.1.1.6.a update was released. Such as music, weapon, mutant and loading fixes across the whole title. A new concept loading screen, with lore and story details, a brand-new school map, along with much more. Available to windows 64 bit users now and everyone else next week. The free steam demo will be the next to be updated now. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30576663%2Fa9ff73e3318ed678dd0fcc8cf9868dd4cb9dad6f.png Available Platforms Here's the current platforms the update is available on: Windows 64 Bit (Available Now) Windows 32 Bit (Very Soon) Windows OSVR (Very Soon) Linux 32 & 64 Bit (Very Soon) Mac 32 & 64 Bit (Very Soon) Changelog - Outcast & Pursuit Added a rifle type, along with a shotgun, to every interior scene Added wave indicators to every scene Added a new interior…
- Apocalypse 0.1.1.6.a - 27 August 2018
Update Overview This is one of my largest apocalypse updates to date, with over 300 changes across the board, and major improvements to every scene in the title. It's been 3 months in development and our private testers have been impressed so far, this update as a whole is focused on making apocalypse's gameplay more consistant and improve our image as an early access title. With more campaign gameplay, 4 new completely re-designed maps, a new main menu, survival re-created from the ground up, sandbox replaced with another wave-based mode, improved loading screens, more visuals, cleaned and fixed menus, and much more. Available on every platform as an update. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30576663%2Ff12a43dcc753995ffee966af6d619f2050111983.jpg Available Platforms Here's the current platforms the update is available on: Windows 32 & 64 Bit (Available No…
- Demo Available - 28 July 2018
Post Overview I've been quiet with what I've been working on for some time, but it's definetly worth it in the long term! Apocalypse's private testers are impressed with the hundreds of changes so far. Furthermore, there's been several game changing decisions that have been made to improve our players gameplay experience, all the decisions are based from the recent reviews and feedback we'be recieved. Over the next month, I'll be going through everything in the update in detail. First though, I'll be releasing a free steam demo for all our platforms to try out, with a full survival map included, all details below! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30576663%2F111b57ff6f6bc9e3acd8e16690ad84f6025bf20a.jpg Apocalypse's Demo Starting today, there'll be an apocalypse demo ready to download, it'll be available to everyone free of charge, and will include the main…
- Campaign Screenshots! - 28 April 2018
Overview Since the last update, I've been dedicating all of my time towards the anticipated campaign mode, and as a result, I've now finished the prologue completely. I'm now working on chapter 1, and working on a overhaul for the sandbox mode. I'm hoping to release this update commercially soon, for reference on how big this update is compared to the last few, so far I've made just over 60 changes and additions! Voice Actors I'm also looking for two voice actors, one male and one female, both young adults preferably. If you've played the current update you'll know the character names from the selection screen, the female character is Jade, and the male character is Able. There's little lines for each, so if your interested get in touch (Steam, Website, Comments, etc), I'm not too bothered about you having experience, just recording equipment, you'll get a place on both the store page a…
- Apocalypse 0.1.1.5.c - 23 April 2018
Overview This months update will be featuring several smaller critical features that our players have been requesting, instead of a huge amount of minor features. Including a brand new pause menu, with a complete options menu, a clearer options layout system, and additions to the prologue. To be released within the next few weeks on all available platforms. Along with this, we'll be applying a discount for all of this week for the update release, with improved images on the steam page. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30576663%2F3ae3a62a69b3543ea309ce5da1ea396844225329.jpg Available Platforms Here's the current platforms the update is available on, and the platforms that aren't ready yet: Windows 32 & 64 Bit (Available) Linux 32 & 64 Bit (Available) Mac 32 & 64 Bit (Available) Windows OSVR (Available) Changelog - General Added a pause menu (replacing 'qui…
- Update Incoming - 16 April 2018
Overview This months update will be featuring several smaller critical features that our players have been requesting, instead of a huge amount of minor features. Including a brand new pause menu, with a complete options menu, a clearer options layout system, and additions to the prologue. To be released within the next few weeks on all available platforms. I've also posted the new pause menu working, and a few screenshots in the artwork section, so check that out if you're interested. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30576663%2Fc68a019a35fd4e8b3e07a7baa3521f519b2ddbcb.jpg To give our fans and community a glimpse of what they'll see in the upcoming update, here's what's been done so far, contact me if there's anything else you want me to include or fix: Changelog - General Added a pause menu (replacing 'quit on esc' behavior) Added an indicator in the opt…
- Apocalypse 0.1.1.5.b - 21 March 2018
Update Overview It's great to finally release the 0.1.1.5.b update, with the completely new main menu, the new brightness system, new music settings, more lighting fixes and optimization, with much more! Feel free to download the update and let me know what you think. I've also started the subtitles for the story, so stay tuned for the chance to be involved in a voice acting opportunity very soon. Available Platforms Here's the current platforms the update is available on, and the platforms that aren't ready yet: Windows 64 Bit (Available Now) Windows 32 Bit (Available Now) Windows OSVR (Very Soon) Mac 32 Bit (Available Now ) Mac 64 Bit (Available Now) Linux 64 Bit (Available Now) Linux 32 Bit (Available Now) Changelog - Sandbox Added a new high-resolution texture for each item Added a slightly improved model for each item Added a character selection preview to sandbox Added an improved…
- Apocalypse 0.1.1.5.b - 21 March 2018
Update Overview It's great to finally release the 0.1.1.5.b update, with the completely new main menu, the new brightness system, new music settings, more lighting fixes and optimization, with much more! Feel free to download the update and let me know what you think. I've also started the subtitles for the story, so stay tuned for the chance to be involved in a voice acting opportunity very soon. Available Platforms Here's the current platforms the update is available on, and the platforms that aren't ready yet: Windows 64 Bit (Available Now) Windows 32 Bit (Available Now) Windows OSVR (Very Soon) Mac 32 Bit (Available Now ) Mac 64 Bit (Available Now) Linux 64 Bit (Available Now) Linux 32 Bit (Available Now) Changelog - Sandbox Added a new high-resolution texture for each item Added a slightly improved model for each item Added a character selection preview to sandbox Added an improved…
- Update Incoming - 19 March 2018
Overview After a few long weeks, I've completely re-designed the main menu, I've added in a completely new options menu with a much easier way of managing your settings. Along with this, all the UI in the game now scales with your monitor size, and there's a real brightness slider, so everyone will now be able to play. I also added in a few smaller features, such as a tutorial room, a character selection screen preview, and much more! The update will be released later this week after all the bugfixing. To give our fans and community a glimpse of what they'll see in the upcoming update, here's what's been done so far, contact me if there's anything else you want me to include or fix: Changelog - Sandbox Added a new high-resolution texture for each item Added a slightly improved model for each item Added a character selection preview to sandbox Added an improved lighting system to static…
- Update Incoming - 19 March 2018
Overview After a few long weeks, I've completely re-designed the main menu, I've added in a completely new options menu with a much easier way of managing your settings. Along with this, all the UI in the game now scales with your monitor size, and there's a real brightness slider, so everyone will now be able to play. I also added in a few smaller features, such as a tutorial room, a character selection screen preview, and much more! The update will be released later this week after all the bugfixing. To give our fans and community a glimpse of what they'll see in the upcoming update, here's what's been done so far, contact me if there's anything else you want me to include or fix: Changelog - Sandbox Added a new high-resolution texture for each item Added a slightly improved model for each item Added a character selection preview to sandbox Added an improved lighting system to static…
- Apocalypse 0.1.1.5.a - 4 March 2018
Update Overview Since the last update I've gone through everything apocalypse is missing, or anything that doesn't look professional enough, and re-made it. This includes all the loading screens, which are now generated from the community's screenshots, the options menu, plus I've added another 4 tracks for the soundtrack, and added general improvements across the board! Also, thanks to the new options menu, you'll be able to optimize your game even more by changing the new settings. Furthermore, we've added official vulken support to Linux 32 and 64 Platforms. Available Platforms Here's the current platforms the update is available on, and the platforms that aren't ready yet: Windows 64 Bit (Available Now) Windows 32 Bit (Available Now) Windows OSVR (Available Now) Linux 32 & 64 Bit (Available Now) Mac 32 & 64 Bit (Available Now) Overall Changelog Added more blood effects to the baseme…