Reginald Does His Thang news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews8
- Release dateDec 6, 2017
- DeveloperEpic Banana Games LLC
- PublisherEpic Banana Games LLC
Genres: Action, Adventure, Indie
Company pages: Developer: Epic Banana Games LLCPublisher: Epic Banana Games LLC
Reginald Does His Thang Steam news
Reginald Does His Thang news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 4 Player Arena Mode Update! - 24 June 2021
A local arena mode has now been added to Reginald Does His Thang! Supporting up to 4 players locally, this mode has been designed to support controllers with the standard Xbox or Playstation layout and contains the following: 10 levels in varied areas (outdoors, indoors, caves) with hazards from the single player game. 8 playable characters. Options such as item spawn rate, enemy spawn rates, and starting ammo/grenades. Three game modes: Freeplay: no win condition, a solid way to learn the game's mechanics and experiment. Survival: last alive wins. Players become controllable ghosts upon losing all lives. Coin Hunt: most coins at the end of the round wins. Upon death players spawn a percentage of their coins at location of death. Arena mode has also been released as a standalone game, for free, on Steam as Reginald's Death Arena. Version 1.52 changes: Upgraded to Unity version 2021_1.4f…
- Working on a multiplayer arena mode! - 21 January 2018
Now that the game is out and I'm happy with the single player adventure, I'm turning my attention to a multiplayer arena! I think the controls and mechanics in the game will lead to some chaotic local multiplayer matches. I've got the first level, multiple controllable characters, and some of the basic code done, next up is a menu screen/game modes/etc. The goal is to have multiple types of matches, four player support, perhaps 5 or so characters and a few levels completed before adding it to the game, and then I can continue to create levels, characters, new items, and the like. If interested in the process check out the dev blog! Reginald Dev Blog
- Working on a multiplayer arena mode! - 21 January 2018
Now that the game is out and I'm happy with the single player adventure, I'm turning my attention to a multiplayer arena! I think the controls and mechanics in the game will lead to some chaotic local multiplayer matches. I've got the first level, multiple controllable characters, and some of the basic code done, next up is a menu screen/game modes/etc. The goal is to have multiple types of matches, four player support, perhaps 5 or so characters and a few levels completed before adding it to the game, and then I can continue to create levels, characters, new items, and the like. If interested in the process check out the dev blog! Reginald Dev Blog
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