SPSTEAMPULSELIVE ANALYTICS
GOD STARFIGHTER

GOD STARFIGHTER Steam metadata

Nerd Commando Game Studios | Feb 4, 2020 | game

Released

0players observed · 23 September 2026 - 12:56:56 UTC

ActionAdventureCasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,080
  • Revenue (VGI)$11,985
  • Review score83% positive

GOD STARFIGHTER metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,080
  • Revenue (VGI)$11,985
  • Review score83% positive
  • Total reviews36
  • Release dateFeb 4, 2020
  • DeveloperNerd Commando Game Studios
  • PublisherNerd Commando Game Studios

Genres: Action, Adventure, Casual, Indie, RPG

Company pages: Developer: Nerd Commando Game StudiosPublisher: Nerd Commando Game Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

GOD STARFIGHTER Steam metadata

GOD STARFIGHTER metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/708970/metadata
Steam Storehttps://store.steampowered.com/app/708970/
Steam Communityhttps://steamcommunity.com/app/708970
PCGamingWiki search
IGDB searchSearch IGDB for GOD STARFIGHTER

Reviews, pricing, and metadata

Review summary

Positive

83% positive, 30 positive, 6 negative

Price and discount

$4.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Partial Controller Support, Steam Cloud, Stats, Steam Leaderboards

Achievements

31

Platform releases
  • Steam 4 February 2020

Latest Steam announcements

  • Some Pre-Release Explanations - 3 February 2020

    Ok, so our game is released tomorrow. Or today, depending on where you're living. As you may have noticed, there are some changes around here, let's explain them. Initially, project "X Caeli" was planned as a very hardcore roguelite/VN hybrid. With VN being ecchi and comedy based. However, over the course of EA we've understood that this genre mix just doesn't work at all. VN audience is not very interested in hardcore games and vice versa. And, even though we're not showing any nipples and stuff like that in the art (the shame, the shame!), the mere brand of ecchi makes streamers to be very, very much afraid of our content. Which is a no go for modern roguelite - it must be streamed to be successful. So we've decided to split the games - GOD STARFIGHTER will be released right now as a pure roguelite and we'll do VN a bit later. It'll probably still be something more than just VN - I do…

  • Roguelite Mode is up! - 24 August 2019

    Through all the summer, we've been diligently working. And now we're ready to present our biggest and most significant update - from this point on, our game is a puzzle, arcade, Visual Novel AND Roguelite. The goal of this new mode is to journey through three randomly generated star systems, each with more dangerous foes and encounters. Each map gets finished as soon as you'll defeat its boss but whether to rush it or not is your choice - you can explore the nodes to get stronger but enemies will also be growing in power with each step you take. Exploration and battle also takes fuel that has to be managed - as long as you have spare fuel, you're virtually immortal. Your first death on zero fuel will be your last one, though. To spice up the things a little, we've introduced the "weather" system. These are all kinds of anomalies that modify the flow of a particular battle. Fighting insi…

  • Patch 0.91 – New Constructor, Equipment and Game Modes - 21 June 2019

    The first major feature this patch has to offer is further revamps of ship building system – now we’re sporting an easier to learn drag & drop system with bigger buttons and fancy highlighting. Learning to construct your ship well is a big but tricky part of our game and now it should be more convenient to use. The second major feature is the revamp of Eternal Battle mode & addition of Warp Nine mode. Eternal Battle now comes with a challenge – defeat as many enemy waves as you only can while spending the least amount of attempts possible. Every next wave will be slightly stronger than the previous one but, to counterbalance that, you’ll get to increase one stat of your choice after every five victories. We’ve also refused the limiters on the stats (it used to be 9 points max) so now they can grow as far as you’ll be able to push them. Warp Nine is some casual fun for the veterans of th…

  • Patch 0.9 - 26 February 2019

    This patch contains a small but very significant step to the final release - it contains 1/6th of the game's tutorial. As the game's mechanics are of great depth, so are the learning requirements - there will be lots of tutorial scenarios, slowly but surely going through all of the controls, stats, items and interactions. And, as we're trying to tell a comedic story here, all the explanations will be done in-character, making it pretty much yet another part of a visual novel.

  • Patch 0.8 is UP! - 20 November 2018

    This patch is quite extensive but there isn't a lot of notes to post here - mostly because it boils down to show, don't tell. Meaning that it's the patch with all the animations we've planned - now the game's screen is anything but static. Enjoy. Next on our agenda is a vast, step-by-step tutorial mode which will gradually introduce a new player to all the myriad of possibilities that our game does offer. Showing some fanservice in the process too.

  • Development Progress & Release Delayed - 10 September 2018

    OK, so once again we're pushing release date a bit forward - now it's February 1st. Of 2019. That's a very important addition to make when you're delaying your game several times. The reason is quite simple - perfectionism. We're just wanting to make animated ships instead of static ones and we're slowly saving the necessary budget for that. Ah, the joys of true indie development. And the woes of wanting to create a true masterpiece. Outside of that, the game is almost done - the only other thing that demands some polish and reworks is the VN script. It's pretty much done (not in the game, though, as I'm not sure if I want to release it fully in EA) but our artist has recently made lots of additional emotions for all characters. No one really asked him but that's how we roll. They're all really cool only they need to be inserted in the already existing script and it's a simple but total…

  • Patch 0.71 and New Public Demo - 25 July 2018

    It's a minor update. Well, compared to the grand scale of pervious update anything would look small. - Fixed lagging when the game was played for a long time. - Fixed keyboard issues with swapped "ghost" weapons. - Minor Balance Changes - more basic energy Regen for the player and many underused pieces of equipment have gotten a hefty discount. And the biggest news are that yes, now X Caeli demo is refreshed with all new mechanics and, unlike the prevous one, it also features some Visual Novel elements.

  • Divine Patch 0.7 Is Released! - 20 July 2018

    This patch is the biggest one we've had to this date. The changes are so numerous that they're almost beyond any attempts to recount them. I'll try, though. - New GUI: prettier, simpler and better organized. It should make a ship's assembly to be a much less complicated ordeal. It's also much easier to track your ship's combat status right now. - Constructor Demo: clicking on the equipment pieces will now provide a brief demonstration of their abilities so you can easily understand what exactly they're doing. X Caeli is a very complex game and so we've tried to smoothen the entry barrier as much as possible. - Gameplay Overhaul: I won't be listing the changes to the specific pieces of equipment as all of them has been changed. Yes, all of them. In many cases, rather dramatically. It's almost a new game. And much better at that (and keep in mind that the old one was not too shabby). So I…

  • Version 0.5 is UP!!! - 31 May 2018

    In this patch the foes are rebranded into a Tarot-thematic and 12 new foes are introduced, including 6 Elite (Size 2x2) ones: - The Lovers: all Lovers but one are fully immune to incoming damage. Destroy that special one to make another one special. Love dies hard. - The Justice: doesn’t attack naturally but unleashes a strong counter-attack if you dare to hurt it. - The Temperance: is colorless which means it’s not being affected by any color effects. - The Hanged Man: provides a damage doubling aura but slowly burns out to keep it up. - The Hermit: doesn’t appear on the battlefield until all other foes are slain. - The Star: pesters the player relentlessly with its wandering armor-ignoring charges. - The Sun: Elite. Grabs the player with its blazing beam and never lets go, dealing constant damage. - The Empress: Elite. Periodically spawns new foes onto the battlefield. - The Emperor:…

  • Patch 0.4 is UP!!! - 29 April 2018

    - This patch introduces the fully reworked EX system – that is, the expanded abilities of ship's weaponry that became available as soon as you've had enough of certain stat to qualify for them. That previous mode was too binary – you either have them or you don't. That didn't really reward for spreading your stats around and, at the same time, it gave nothing for maxing them out – everything above the entry requirement went to waste. Well, if you don't count the raw power that those maxed out stats provided to you, that is. So we've chosen a better system – now, those expanded abilities are always online. But they do scale with their primary stats. So having 1 or 2 of those stats is not wasteful, having 5 is good and having 7+ is awesome. List of new EX (and we'll probably need to make a better term for these in the future; the term of EX stems from my love for Guilty Gear series but th…

  • Patch 0.3.1 is UP! - 11 February 2018

    - Two more VN chapters - More stable savegame system (which is a change that, if it works, you won't notice) - Lots of small bugs fixed - Penance main can now pass through the foes. - Anathema does damage that depends on both your Structure and Armor. - Screamer Soul's damage now depends on your Armor. - Testament and Conversion now scale with Armor. Yeah, Armor sucked so we'fe buffed it somewhat.

  • Patch 0.3.1 is UP! - 11 February 2018

    - Two more VN chapters - More stable savegame system (which is a change that, if it works, you won't notice) - Lots of small bugs fixed - Penance main can now pass through the foes. - Anathema does damage that depends on both your Structure and Armor. - Screamer Soul's damage now depends on your Armor. - Testament and Conversion now scale with Armor. Yeah, Armor sucked so we'fe buffed it somewhat.

  • Patch 0.3.0 Released - 15 January 2018

    - Eight fresh episodes of our Story (codenamed ghost in the jam, part-time legacy, medical sacrifice, dead can dance, high grade tech, burden of leadership, mushroom love, sometimes they do return). - Sound loudness control added. - EX requirements of Rosary, Apparition and Gehenna lowered. - Genesis EX now shoots more frequently. - Thorns ALT EX now requires Acumen. - Pilgrim EX now requires Ardor. - Penance ALT EX now provides double damage. - Anathema is 20% stronger now. - Power of Oppression increases the Blast of the green foes. - Empty Walls are 50% sturdier. - Total Terror regenerates 20% more Structure. - Hydra Spawn & Total Terror interact correctly. - Cheat codes got more convenient (but we're not telling them).

  • Patch 0.3.0 Released - 15 January 2018

    - Eight fresh episodes of our Story (codenamed ghost in the jam, part-time legacy, medical sacrifice, dead can dance, high grade tech, burden of leadership, mushroom love, sometimes they do return). - Sound loudness control added. - EX requirements of Rosary, Apparition and Gehenna lowered. - Genesis EX now shoots more frequently. - Thorns ALT EX now requires Acumen. - Pilgrim EX now requires Ardor. - Penance ALT EX now provides double damage. - Anathema is 20% stronger now. - Power of Oppression increases the Blast of the green foes. - Empty Walls are 50% sturdier. - Total Terror regenerates 20% more Structure. - Hydra Spawn & Total Terror interact correctly. - Cheat codes got more convenient (but we're not telling them).

  • Patch 0.2.2 - 3 January 2018

    - Windowed mode is now available (disabled by default). - V-sync mode is now available. - Control settings are now properly saved. - Key bindings can now be swapped. - There should be less issues with loading screen. - Longinus & Cyclops interaction fixed. - Small issues with Thorns, Gehenna & Beholder fixed. - Screen refresh rate option is now available.

  • Patch 0.2.2 - 3 January 2018

    - Windowed mode is now available (disabled by default). - V-sync mode is now available. - Control settings are now properly saved. - Key bindings can now be swapped. - There should be less issues with loading screen. - Longinus & Cyclops interaction fixed. - Small issues with Thorns, Gehenna & Beholder fixed. - Screen refresh rate option is now available.

  • Combat Demo is UP! - 29 December 2017

    Now you can download combat demo from the store page - it lasts for five combats, featuring some very distinct and annoying enemy waves and some pregenerated sets of equipment to dispatch them. As it is always with our game, prepare to experiment & die a lot.

  • Combat Demo is UP! - 29 December 2017

    Now you can download combat demo from the store page - it lasts for five combats, featuring some very distinct and annoying enemy waves and some pregenerated sets of equipment to dispatch them. As it is always with our game, prepare to experiment & die a lot.

  • Patch 0.2.1 - 12 December 2017

    - Star Field works correctly - HP & Energy bars work on all resolutions - Exodus main now works correctly - Rosary alt & Cyclops interaction fixed - Gallery no longer gives spoilers (so sad) - Correct finishes of level with Beholder

  • Patch 0.2.1 - 12 December 2017

    - Star Field works correctly - HP & Energy bars work on all resolutions - Exodus main now works correctly - Rosary alt & Cyclops interaction fixed - Gallery no longer gives spoilers (so sad) - Correct finishes of level with Beholder

Patch notes and updates

S.noRelease datePatch nameGID number
124 August 2019Roguelite Mode is up!2416665403777094470
221 June 2019Patch 0.91 – New Constructor, Equipment and Game Modes2415533798135715877
326 February 2019Patch 0.92480825216208416497
420 November 2018Patch 0.8 is UP!3316234163932560522
511 February 2018Patch 0.3.1 is UP!4249665521687822161
615 January 2018Patch 0.3.0 Released4249665521687822275
73 January 2018Patch 0.2.24249665521687822389
812 December 2017Patch 0.2.14249665521687822620

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID708970
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateFeb 4, 2020
DeveloperNerd Commando Game Studios
PublisherNerd Commando Game Studios
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent83%
Positive reviews30
Negative reviews6
Total reviews36
Steam recommendationsNot available
Achievements31
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/708970/

Short description

GOD STARFIGHTER is a fusion of a roguelite and puzzle game. We're the dark soul of space invaders genre. Extremely challenging combat that is logic-based, innovative guns, equipment and enemies, tough choices and light humour - we have it all.

About this game

GOD STARFIGHTER is a unique and innovative fusion of roguelite and puzzle game. Despite being based on a classic arcade experience, it is the quick wits, calculated management and craftiness that will lead you to victory here. Each wave of foes will issue a different challenge to you and you'll have to shape a mighty answer to them from the list of your intricate, mystic and ever-morphing equipment. Features: - 30+ hours of intense roguelite combat - high replayability! - Lots of thinking and scheming required! - Innovative gameplay that is like nothing else you've experienced. - Big tutorial and adjustable difficulty: from challenging to extremely challenging. - Hardcore - prepare to mostly die through the initial hours of the game. - 50+ highly differing Equipment pieces - 5 starship hulls to choose from. - Distinct enemies based on Tarot major arcanas - 22 foes assemble in over a hundred of compositions! - Various Game Modes: roguelite campaign, endless battle, warp nine. - Comedic mini-events with deep choices.

Supported languages

English, Russian

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
18Partial Controller Support
23Steam Cloud
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Linguagem imprópria Drogas lícitas
steam germany12Alkohol / Tabak Gewalt Derbe Sprache
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

GOD STARFIGHTER's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

GOD STARFIGHTER's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records GOD STARFIGHTER at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$4.99$4.99No discountSteam Store

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GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
Wallpaper Engine92,25623 September 2026 - 12:50:05 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Diablo® IV29,24823 September 2026 - 10:18:01 UTC64,51869,242Blizzard Entertainment, Inc.
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
The Sims™ 417,55823 September 2026 - 11:41:31 UTC96,185193,399Maxis
Factorio15,44223 September 2026 - 14:03:17 UTC118,166233,918Wube Software LTD.
Garry's Mod13,73123 September 2026 - 10:27:15 UTC73,7501,258,308Facepunch Studios
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
IdleOn11,80123 September 2026 - 09:11:11 UTC21,01828,570Lavaflame2
Unturned11,44523 September 2026 - 10:04:41 UTC112,648564,603Smartly Dressed Games

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