- TankVR is going Free 2 Play - 8 January 2019
We are sad that we are not able to contiue the development, because we didn't reach our funding goal on kickstarter. Because of that, we would like to give you this great game and experience to all of you for free! If we continue the development, then all paid users will get a special tank skin for their crew. We hope you guys like it and don't forget to leave feedback, so that we could improve the even more, if start developing again.
- Game temporarily paused - 8 January 2019
We are sorry to announce that the development of this game is temporarily paused due to the lack of money for an unknown amount of time. Thank you for everybody who support us by buying the game on Steam and backed on our kickstarter campaign.
- Kickstarter campaign started! - 20 November 2018
Hello players, I'm happy to announce, that our Kickstarter campaign is live! Take a look at our campaign. I would be happy if you support my project on Kickstarter.
- Kickstarter campaign starting soon! - 24 October 2018
Hello players, I'm starting a kickstarter campaign soon. Why do I start a crowdfunding campaign? As you know, TankVR is still in its early access state. We want to complete this game. TankVR will be a multiplayer tank simulator with real motion controlls like reloading the tank or controlling the turret. Further, in singleplayer you'll be able select your soldiers allocation (Gunner, Driver, Loader, Commander). For better competition in singleplayer, TankVR will get a server leaderboard with score entries from all players around the world. Further the game'll get a multiplayer with up to 8 players. You are playing with three other people or friends inside your tank. The multiplayer will feature a 4 player and 8 player mode. In the 4 player mode, your crew has to destroy all hostile AI tanks with litle help from friendly AI tanks. In the 8 player mode you have to destroy all hostile AI t…
- Update 1.6.1 - 13 August 2018
A new update is available! You are now able to gain bonus points at the end of every level. For every setting you turn off and for the AI difficulty, you'll get a higher points multiplier. We have redesigned the menu table. We replaced the static flat images with 3D objects such as a gear for settings or a map for maps. You are now able to interact with these objects, for example you can grab them and throw them away. In addition to that, we added new settings, start position on the map previews and a new achievement. And many more changes! - Added setting for AI difficulty - Added setting for AI position markers - Added setting for aiming assistance - Added bonus points for player at the end of a level - Added achievement for the bonus points multiplier - Added new objects in menu for maps, tanks and settings, even the left and right arrow is now an object - Added interaction with the…
- Update 1.6.0 - 31 July 2018
The Update 1.6.0 is out! TankVR got a new menu with some interactions. In front of you is a table, where you can select a map, a tank or change the settings. In the middle of the table is a big screen, where you can see your selected map, tank or game settings. To scroll threw the pages, there are buttons on theex left and right. To activate a button, you have to touch it and press the trigger to let things happen. - Added new game menu - Added settings to configure the game's difficulty - Fixed player was not able to controll the tank - Fixed game was not finished after destroying all hostile tanks -
- Update 1.5.1 - 8 May 2018
Update 1.5.1 Changelog - Added zoom on visor - Adjusted AI health and damage output - Adjusted score system - Bug fixes - More improvements
- Update 1.5.0 - 13 February 2018
Finally, the new update has arrived! Much has changed since the last update. If you come across bugs or other glitches, please tell us as much detailed information as you can get and how the bug occured. Changelog for update 1.5.0 - Added AI Tanks - New tank models - New physics - Improved graphics - Bug fixes
- Update 1.5.0 - 13 February 2018
Finally, the new update has arrived! Much has changed since the last update. If you come across bugs or other glitches, please tell us as much detailed information as you can get and how the bug occured. Changelog for update 1.5.0 - Added AI Tanks - New tank models - New physics - Improved graphics - Bug fixes
- New Update coming soon! - 30 January 2018
We are pleased to announce that there will be a new update next month. We improved the physics and the graphics and more! Get your HMD ready to play!
- New Update coming soon! - 30 January 2018
We are pleased to announce that there will be a new update next month. We improved the physics and the graphics and more! Get your HMD ready to play!
- We need your feedback! - 16 October 2017
Hello players, to improve our further game to your liking, we have to know what you like and dislike about our game. Feel free to comment your thoughts to the game and describe detailed what we should improve.
- We need your feedback! - 16 October 2017
Hello players, to improve our further game to your liking, we have to know what you like and dislike about our game. Feel free to comment your thoughts to the game and describe detailed what we should improve.
- Current Update Changelog: Alpha v1.4.1.0013 - 16 October 2017
- Added achievements - Added stats - Added new Map - Added turret sound when moving - Added turret-body relationship - Added distance display - Added display for turret to body degrees - Added commander position - Added return to menu button - New particle effects - New Driving Sounds - New driving behavior - New crosshair - Menu has been changed - Leaderboard loads map highscores - Position is now centered on start - Improved driving behavoir - Gun is now locked a bit higher on the back - Tank now respawns if flipped - Text isn't visible threw objects anymore - Projectile is aligned to the barrel - The gun camera follows the projectile - Laser now changes color, if you're on target - Bug fixes
- Current Update Changelog: Alpha v1.4.1.0013 - 16 October 2017
- Added achievements - Added stats - Added new Map - Added turret sound when moving - Added turret-body relationship - Added distance display - Added display for turret to body degrees - Added commander position - Added return to menu button - New particle effects - New Driving Sounds - New driving behavior - New crosshair - Menu has been changed - Leaderboard loads map highscores - Position is now centered on start - Improved driving behavoir - Gun is now locked a bit higher on the back - Tank now respawns if flipped - Text isn't visible threw objects anymore - Projectile is aligned to the barrel - The gun camera follows the projectile - Laser now changes color, if you're on target - Bug fixes