Dungeon Rustlers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score92% positive
- Total reviews12
- Release dateMar 21, 2018
- DeveloperZimventures, LLC
- PublisherZimventures, LLC
Genres: Action
Company pages: Developer: Zimventures, LLCPublisher: Zimventures, LLC
Dungeon Rustlers Steam news
Dungeon Rustlers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- It's Time To Rustle! - 22 March 2018
After a longer than expected time in Early Access, the team is excited to announce that Dungeon Rustlers is now released. 50 palm-moistening levels. Global leader boards. 23 bumpin' tunes. 3 player classes. Just. Don't. Die. Those of you who have been long-time testers of the game will enjoy 10 *brand new* original tracks from our composer: Dmitry Zhbanov. Your foot will be tapping - albeit not as fast as your fingers mashing on the attack button. Thank you to everyone for all your support during the development cycle. Help finding bugs, suggestions on improving game-play, and raising your virtual pom-poms to support our efforts. As always, if you have any questions, comments, or suggestions, please reach out and let us know. It may be 1.0 but I'm sure there are bugs to be fixed. Happy Rustling! - The DR Team
- It's Time To Rustle! - 22 March 2018
After a longer than expected time in Early Access, the team is excited to announce that Dungeon Rustlers is now released. 50 palm-moistening levels. Global leader boards. 23 bumpin' tunes. 3 player classes. Just. Don't. Die. Those of you who have been long-time testers of the game will enjoy 10 *brand new* original tracks from our composer: Dmitry Zhbanov. Your foot will be tapping - albeit not as fast as your fingers mashing on the attack button. Thank you to everyone for all your support during the development cycle. Help finding bugs, suggestions on improving game-play, and raising your virtual pom-poms to support our efforts. As always, if you have any questions, comments, or suggestions, please reach out and let us know. It may be 1.0 but I'm sure there are bugs to be fixed. Happy Rustling! - The DR Team
- Price Increase (for now) - 12 January 2018
Happy New Year, Rustlers! Wanted to make everyone aware that we recently requested a price increase in the game to $4.99 (USD). This is so that we can launch the game with a discount (it's better for sales) when the time comes. Thank you to all our early adopters who picked up the game at the discounted price. In February we'll be exiting Early Access and launching Dungeon Rustlers with a (to be determined) launch discount. Happy Rustling, Rob, Derrick, and Herb
- Price Increase (for now) - 12 January 2018
Happy New Year, Rustlers! Wanted to make everyone aware that we recently requested a price increase in the game to $4.99 (USD). This is so that we can launch the game with a discount (it's better for sales) when the time comes. Thank you to all our early adopters who picked up the game at the discounted price. In February we'll be exiting Early Access and launching Dungeon Rustlers with a (to be determined) launch discount. Happy Rustling, Rob, Derrick, and Herb
- v0.6.0 - 19 December 2017
Iiiiiiiiiiit's - PATCH DAY! ************************************************** * LEADER BOARDS HAVE BEEN RESET * ************************************************** This is the final big update before we move into 1.0. From this point on it's just bug fixes with the occasional tweak. The plan (for now) is to wait until Steam's holiday sale is complete, and then we'll move out of EA. Thanks to everyone for your support. As always, if you've got questions, suggestions, or bugs - let us know! Happy Rustling. ~Rob, Derrick, and Herb New Sparkles "Ability Save - Ready" voice "Death Knight" flashy text on first DK encounter Game ending The Bandit - He'll steal your coins! Varried spawn portal colors ALL...50....LEVELS Mage & Archer do more base damage Spit-Shined Bug Fixes Reduced some of the knight voice over frequencies No longer able to spawn on torches on level 46 Bug fix for player dying…
- v0.6.0 - 19 December 2017
Iiiiiiiiiiit's - PATCH DAY! ************************************************** * LEADER BOARDS HAVE BEEN RESET * ************************************************** This is the final big update before we move into 1.0. From this point on it's just bug fixes with the occasional tweak. The plan (for now) is to wait until Steam's holiday sale is complete, and then we'll move out of EA. Thanks to everyone for your support. As always, if you've got questions, suggestions, or bugs - let us know! Happy Rustling. ~Rob, Derrick, and Herb New Sparkles "Ability Save - Ready" voice "Death Knight" flashy text on first DK encounter Game ending The Bandit - He'll steal your coins! Varried spawn portal colors ALL...50....LEVELS Mage & Archer do more base damage Spit-Shined Bug Fixes Reduced some of the knight voice over frequencies No longer able to spawn on torches on level 46 Bug fix for player dying…
- Dungeon Rustlers Review by EnomView - 12 December 2017
A big thanks to the folks at EnomView.com for taking the time to put together a review of Dungeon Rustlers. "The mix of an epic dungeon crawler and retro-electro style tunes and beats, made me taste the sweetened luxury of being in a 90’s arcade." You can read the review in it's entirety here.
- Dungeon Rustlers Review by EnomView - 12 December 2017
A big thanks to the folks at EnomView.com for taking the time to put together a review of Dungeon Rustlers. "The mix of an epic dungeon crawler and retro-electro style tunes and beats, made me taste the sweetened luxury of being in a 90’s arcade." You can read the review in it's entirety here.
- v0.5.0 - 12 December 2017
Here we go! With just one more major patch in the pipeline, Dungeon Rustlers is quickly approaching its 1.0 build. ****************************************************** *** LEADER BOARDS HAVE BEEN RESET *** ****************************************************** New Features Playable up to level 47 Show the player's health bar over the player by hitting CTRL-H New Tutorial Level Bug Fixes Exhaustion bar took a second to go from grey to blue after it was already full. Player could wedge into a wall if they were in a corner Immune players would still get hit by the Lich spell Player & enemy silhouettes would only draw the right-walking animation when behind an object. As always - let us know if you've hit any bugs or have some suggestions on ways we can improve Dungeon Rustlers! p.s. Did you see the Dungeon Rustlers review by the folks over at EnomView? Stop by check it out!
- v0.5.0 - 12 December 2017
Here we go! With just one more major patch in the pipeline, Dungeon Rustlers is quickly approaching its 1.0 build. ****************************************************** *** LEADER BOARDS HAVE BEEN RESET *** ****************************************************** New Features Playable up to level 47 Show the player's health bar over the player by hitting CTRL-H New Tutorial Level Bug Fixes Exhaustion bar took a second to go from grey to blue after it was already full. Player could wedge into a wall if they were in a corner Immune players would still get hit by the Lich spell Player & enemy silhouettes would only draw the right-walking animation when behind an object. As always - let us know if you've hit any bugs or have some suggestions on ways we can improve Dungeon Rustlers! p.s. Did you see the Dungeon Rustlers review by the folks over at EnomView? Stop by check it out!
- v0.4.0 - 5 December 2017
On to level 40! Tonight's update features a bunch of new features, levels, and bug fixes. We're getting even closer to 1.0. Thanks to all of our community members and players who've been submitting bugs, suggestions and spreading the word about DR. Also, shout-out to everyone who tuned in last weekend to our developer livestream on Twitch. It was an absolute blast to play DR with everyone and hang out. Keep an eye on social media for future stream dates and times. ****************************************************** *** LEADER BOARDS HAVE BEEN RESET *** ****************************************************** New Features Levels 36 - 40 are now available Save Ability Mechanic - After buying all the upgrades, you can buy the ability to have them again after dying! Stair animation smoothed out Secret level New Enemies: Worms, Orcs, Tree Golem & Plantlings - OH MY! Boss intro text Tutorial…
- v0.4.0 - 5 December 2017
On to level 40! Tonight's update features a bunch of new features, levels, and bug fixes. We're getting even closer to 1.0. Thanks to all of our community members and players who've been submitting bugs, suggestions and spreading the word about DR. Also, shout-out to everyone who tuned in last weekend to our developer livestream on Twitch. It was an absolute blast to play DR with everyone and hang out. Keep an eye on social media for future stream dates and times. ****************************************************** *** LEADER BOARDS HAVE BEEN RESET *** ****************************************************** New Features Levels 36 - 40 are now available Save Ability Mechanic - After buying all the upgrades, you can buy the ability to have them again after dying! Stair animation smoothed out Secret level New Enemies: Worms, Orcs, Tree Golem & Plantlings - OH MY! Boss intro text Tutorial…
- #RIPCows - 1 December 2017
Took a break from coding actual features for the game to do some mindless shoot-em-upping. There is no cow level. https://media.giphy.com/media/xT1R9VfsM9j7PlyXks/giphy.gif
- #RIPCows - 1 December 2017
Took a break from coding actual features for the game to do some mindless shoot-em-upping. There is no cow level. https://media.giphy.com/media/xT1R9VfsM9j7PlyXks/giphy.gif
- v0.3.0 - The Archer Release - 28 November 2017
It's Patch Day! We're really excited to bring you this weeks build. More than just bug fixes, this build is packed with more features which bring us that much closer to a 1.0 release. As always, please don't hesitate to reach out to us if you've got any suggestions or bugs which need squashing. Happy Rustling, ~Rob, Derrick, and Herb ****************************************************** *** LEADER BOARDS HAVE BEEN RESET *** ****************************************************** New Features The Archer! Levels (26 - 35) Friend Leader board Dungeon Master Voice-Over Death Splatters - enemies leave tidbits of themselves behind New Enemies The Bat Weeping Angel The Golem Bug Fixes "Level Stuck" Spawner wasn't spawning Don't allow running on ladder Misc Changes Difficulty increased on levels 15, 17, and 21 Spawn graphics tweaks Message when player attacks DK from the front - Don't do that!!…
- v0.3.0 - The Archer Release - 28 November 2017
It's Patch Day! We're really excited to bring you this weeks build. More than just bug fixes, this build is packed with more features which bring us that much closer to a 1.0 release. As always, please don't hesitate to reach out to us if you've got any suggestions or bugs which need squashing. Happy Rustling, ~Rob, Derrick, and Herb ****************************************************** *** LEADER BOARDS HAVE BEEN RESET *** ****************************************************** New Features The Archer! Levels (26 - 35) Friend Leader board Dungeon Master Voice-Over Death Splatters - enemies leave tidbits of themselves behind New Enemies The Bat Weeping Angel The Golem Bug Fixes "Level Stuck" Spawner wasn't spawning Don't allow running on ladder Misc Changes Difficulty increased on levels 15, 17, and 21 Spawn graphics tweaks Message when player attacks DK from the front - Don't do that!!…
- Icy Arrows Are Coming... - 27 November 2017
HUGE release coming tomorrow we think you're going to love it. We've got a new playable class for you, new levels, new features, and bug fixes: it's pretty much a dungeon-full of awesome! Stay tuned!
- Icy Arrows Are Coming... - 27 November 2017
HUGE release coming tomorrow we think you're going to love it. We've got a new playable class for you, new levels, new features, and bug fixes: it's pretty much a dungeon-full of awesome! Stay tuned!
- The Mage Update - v0.2.0 - 21 November 2017
We're excited to release the second playable class for Dungeon Rustlers: The Mage! He's a fire-ball throwing machine who's an absolute wreaking ball once you've got all his abilities and minions upgraded. The downside? He's squishy. With only 2 hit points, you'll find yourself staying far away from enemies instead of rushing in like you did with the knight. ============================================ ===> THE LEADER BOARDS HAVE BEEN RESET
- The Mage Update - v0.2.0 - 21 November 2017
We're excited to release the second playable class for Dungeon Rustlers: The Mage! He's a fire-ball throwing machine who's an absolute wreaking ball once you've got all his abilities and minions upgraded. The downside? He's squishy. With only 2 hit points, you'll find yourself staying far away from enemies instead of rushing in like you did with the knight. ============================================ ===> THE LEADER BOARDS HAVE BEEN RESET
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 22 March 2018 | It's Time To Rustle! | 4249665521687835993 |
| 2 | 19 December 2017 | v0.6.0 | 4249665521687836224 |
| 3 | 12 December 2017 | v0.5.0 | 4249665521687836456 |
| 4 | 5 December 2017 | v0.4.0 | 4249665521687836557 |
| 5 | 28 November 2017 | v0.3.0 - The Archer Release | 4249665521687836779 |
| 6 | 21 November 2017 | The Mage Update - v0.2.0 | 4249665521687837010 |
| 7 | 17 November 2017 | The Slimy Pre-Mage Patch | 4249665521687837239 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
