- Summer Content Update Part 2 and price reduction - 8 July 2020
Greetings everyone! In addition to human focused content updates, update 1.6 also brings a series of core gameplay changes intended to discourage doomstacking, spread battles out a bit, and enhance cohesion recovery. Also, we have reduced the price of Goblin Storm to $11.99 US, so if you have any friends who were on the fence over pricing now might be the time for them! Summer Content Update Part 2: Reduced max battlegroup size to discourage doomstacking. Increased cohesion regeneration to make late game unit recovery more viable. Major overhauls/additions for human unit rosters. Additions to goblin unit rosters. Added megabeast unit type. Overhauled warrior combat and fire protection formulas. QOL/UI: Regiment info card revised to be cleaner and better organized. Warrior info card revised to be cleaner and better organized. Added resilience to warrior card. Shifted movement value colum…
- Spring Content Update 2 Development Update - 16 May 2020
Greetings everyone, I’m here with a quick update on new human unit rosters and interface updates coming in Summer Content Update Part 2. Summary: Warrior balance overhaul for all factions. Total revision of human unit rosters. New interface style. General Unit Changes: I have improved the formula I use to calculate individual soldier combat value to better account for diversity in helmets, chest, leg armor, shields, weapon type, etc. The result is more variation between the warrior types, which helps us reflect small differences in equipment that the old formula missed. Most soldier types will change slightly, in general: Assault heavy infantry (Hobgoblin Axelords, Trolls) offense increased, defense reduced. General purpose heavy infantry (Men At Arms (swords), Hobgoblins) defense increased, offense reduced. Heavy Infantry fire protection increased slightly. Non-levy light infantry offe…
- The Future of Goblin Storm - 13 April 2020
Greetings everyone, today we will discuss the development plans for Goblin Storm and CAOS-2 moving forward. Xenophon will be continuing Goblin Storm development as a personal project with programming support from Archimedes when necessary, while work on CAOS-2 continues as quickly as numerous professional and personal commitments will permit. Summary: More regular update format. Planned steps for the unit diversity and unit mechanic focused Spring Content Update. Quarterly progress reports/Q&As called “War Councils.” Update on CAOS development. More Regular Update Format:In the past, we have released large, but infrequent content updates with many months between releases. Moving forward, we intend to make series of updates based around a common theme, such as unit diversity, game modes, map mechanics, etc. The series of updates that form the 2020 Spring Content Update will focus on unit…
- Goblin Storm 2020 Spring Content Update - 9 April 2020
Greetings everyone, here are the update notes for the first part of Goblin Storm's free 2020 spring content update, version 1.0.5! A new dev blog will be coming out this weekend detailing Goblin Storm's development future as well. Spring Content Update Part 1: Named leaders with unique stats, lore, and multiple hitpoints and high resilience added for Goblins and (undead leaders to follow next update). Increased starting gold by 20-30% on average. Forts now suffer partial encirclement penalty. Abbeys now have gold value. Fanatic combat trait added, which increases combat value in exchange for higher casualties. Unit/roster additions for goblin factions. Faction Design Moving Forward: Beyond general gameplay improvements, update 1.0.5 revolves around the introduction of named leaders. Over the succeeding updates, the troops assigned to each leader will be overhauled, expanded, and diversi…
- Goblin Storm Update 1.0.4.0 Release Notes - 21 January 2019
Greetings everyone, here are the update notes for version 1.0.4.0 (formerly known as 1.0.3.6). Update 1.0.4.0: Version 1.0.4.0 Checksum (5940) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31340927%2F488860f5da6d164e144be1c8ab709b90689b512b.jpg New map: Rynweald with a Steppe Summer tileset. Humans: Reduced spawn rate for Men at Arms in Castle Garrisons for all factions except Westdale and Dunwall. Goblins: Added Initiates, light spearmen for the Gudhered. (Stat card below) Younglings in all Gudhered troll companies upgraded to Initiates. Goblin Spears in all Gudhered hordes upgraded to Initiates. Training level for all Gudhered Slingers reduced by 1 level from Experience to Trained. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31340927%2Fe9d6c309b3588a5806eaa08be7f1f43045c8b551.jpg Undead: Phantom movement reduced from 8 to 6. Largest Ravenous Hus…
- Update 1.0.3.6 Preview & Plans for the next content update. - 7 January 2019
Greetings everyone, today I want to preview the changes coming in update 1.0.3.6, planned for release next week. This update is intended as an intermediate step between Goblin Storm: Ascension and the free 2019 Winter Content Update planned for release this March. We have also begun expanding our Overview Guide to help new players learn the game and document lesser known features for our old guards. Feel free to head on over and check out the new sections on facilities (including how to wall settlements) and customizing your levies. Leave us a comment to let us know what other sections or mechanics you would like to see explored as well! https://steamcommunity.com/sharedfiles/filedetails/?id=1238031050 Update 1.0.3.6: 1.0.3.6 will feature Ryneweald, a new map which is deliberately designed to play very differently from our previous maps and features numerous large lakes that provide maj…
- Goblin Storm: Ascension Release Notes - 31 October 2018
Goblin Storm: Ascension Version 1.0.3.5 Checksum (2C3F) Greetings everyone, Goblin Storm: Ascension released at 11:30 PST today, and here are the update covering everything that changed! This is going to be an extremely long set of notes. So here is the quick TL:DR for people in a hurry: Summary: New Undead Horde game mode. New playable Undead Race. 3 new undead factions. 16 new soldier types. 155 new regiments. Goblin AI battlegrouping logic update. Buffed trolls. New map: Keldshire. Silver/gold frames added to unit graphics New Game Mode: Horde Horde is similar to conquest but designed specifically for undead attackers. The undead resurrect the population of pillaged settlements as new undead warriors. Supports slightly higher starting points. This may be adjusted further depending on player feedback. New race Undead with 3 factions: Order of the Scarlet Rose: Goblin Storm’s first hyb…
- Goblin Storm: Ascension Releasing Today - 31 October 2018
Happy Halloween everyone! We are happy to announce the imminent release of our second major free content update, Goblin Storm: Ascension (formerly the Fall Content Update) at 12:00 PST today, October 31! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31340927%2Ff66a1b54336ad7305b74803e2ecbe7877a417e25.jpg This update includes a new race, three entirely new factions, 155 new recruitable units, 16 new soldier types, a new undead centered game mode, and a new map, Keldshire. Detailed patch notes will accompany Ascension's launch. Happy Halloween, Xenophon
- Free Fall Content Update Announcement - Dev Blog 10 - 20 September 2018
Greetings everyone! Today I am happy to announce the Fall Content Update (FCU), our second free content expansion for Goblin Storm! The primary focus of this FCU is the addition of a new race, the undead, with three new factions and a new game mode tailored to undead exclusive game mechanics. Here is the TL:DR for people who are in a hurry: Objectives • Add undead race. • Add undead settlement resurrection mechanics. • Add 3 new factions, all undead. • Add Undead Horde game mode. • Balance tweaks and additions to existing factions. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31340927%2Ff63289e198fba90d8475ad3aa051c81f5cabd540.png When Will it be released? The Fall Content Update is planned for release in the last week of October. New Game Mode: The Fall Content Update is structured around the introduction of a new Undead Horde game mode. Functionally Horde mode is s…
- Development Update, 8-9-2018 - 9 August 2018
Greetings everyone! This is just a quick update to let everyone know that our programmer, NS2 Archimedes will be temporarily unavailable due to a trip to Finland. Consequently, we will postpone out summer stability update for Goblin Storm until his return in the last week of August. Work on CAOS will continue unimpeded. I will spend the next three weeks fleshing out the unit rosters and working on new maps. You can expect to begin seeing development updates and dev-blogs for CAOS2 on our company website this weekend. A link to the new CAOS2 forum can be found below. http://www.ns2games.com/forum/26
- Goblin Storm Fall Content Update and the Combined Arms Operations Series 2 Announcement - 31 July 2018
Greetings everyone! Today we have a dual announcement, for Goblin Storm, and for our next game, the Combined Arms Operations Series 2 (or CAOS2). Although we have shifted our primary development focus to CAOS2, we will continue working on Goblin Storm. We are currently testing a bug fix and stability patch for deployment this week, and we are working on another content update based on a new game mode due for release this fall. More information on the future of Goblin Storm's fall content update will follow in dev blogs over the summer. But for now, let us turn our attention to CAOS2! What is CAOS2? The Combined Arms Operation Series 2 (CAOS2) is a turn-based World War Two operational simulation. CAOS2 allows players to take command of historical battles, such as the Battle of Gazala or the Second Battle of El Alamein, or hypothetical engagements limited only by your imagination. You can…
- Goblin Storm Tempest Release Notes - 25 March 2018
Greetings everyone! Here is a comprehensive change log of all the additions released as part of Tempest: Faction Changes Added the Oslid Kingdom. Added the Duchy of Dunwall. Added the Markgravate of Nordwacht. Added the Grand Duchy Otčina Westdale unit roster totally overhauled. Helsatian unit roster totally overhauled. Gameplay Combat stats for all soldier types totally overhauled. Most offensive/defensive melee values rose 30 to 50%. Cavalry defense values reduced across the board. Added 14 new human soldier types. Levy spawn script completely overhauled. Greater diversity and quality in Westdale/Dunwall levies. Helsatian/Nordwacht/Otčina levies are mediocre, and Oslid levies are terrible. The specifics of the unit overhaul are too long to comfortably fit into these notes, but the specifics were discussed in an earlier dev blog: http://steamcommunity.com/games/713840/announcements/det…
- Goblin Storm Tempest Release Notes - 25 March 2018
Greetings everyone! Here is a comprehensive change log of all the additions released as part of Tempest: Faction Changes Added the Oslid Kingdom. Added the Duchy of Dunwall. Added the Markgravate of Nordwacht. Added the Grand Duchy Otčina Westdale unit roster totally overhauled. Helsatian unit roster totally overhauled. Gameplay Combat stats for all soldier types totally overhauled. Most offensive/defensive melee values rose 30 to 50%. Cavalry defense values reduced across the board. Added 14 new human soldier types. Levy spawn script completely overhauled. Greater diversity and quality in Westdale/Dunwall levies. Helsatian/Nordwacht/Otčina levies are mediocre, and Oslid levies are terrible. The specifics of the unit overhaul are too long to comfortably fit into these notes, but the specifics were discussed in an earlier dev blog: http://steamcommunity.com/games/713840/announcements/det…
- Goblin Storm: Tempest Released! - 24 March 2018
Greetings Everyone! Tempest, the first free DLC for Goblin Storm has been released! Tempest expands the human kingdoms, introducing numerous new regiments, 14 new soldier types, and 4 new human factions, each with a distinct play style and varying strengths and weaknesses. In addition, Tempest introduces a new map, Alpenheim. In celebration of this DLC launch Goblin Storm is on sale until March 30! Read more about the additions in Tempest here: http://store.steampowered.com/app/827440/ If you already own Goblin Storm you can activate this free DLC by clicking on the download button on the Tempest store page, or in the link listed above.
- Goblin Storm: Tempest Released! - 24 March 2018
Greetings Everyone! Tempest, the first free DLC for Goblin Storm has been released! Tempest expands the human kingdoms, introducing numerous new regiments, 14 new soldier types, and 4 new human factions, each with a distinct play style and varying strengths and weaknesses. In addition, Tempest introduces a new map, Alpenheim. In celebration of this DLC launch Goblin Storm is on sale until March 30! Read more about the additions in Tempest here: http://store.steampowered.com/app/827440/ If you already own Goblin Storm you can activate this free DLC by clicking on the download button on the Tempest store page, or in the link listed above.
- The Oslid Kingdom & WCU News - Dev Blog 10 - 3 March 2018
Greetings everyone! Today we will unveil the new Oslid Kingdom, coming in the Winter Content Update! Winter Content Update Release Schedule Speaking of which, the first half of the Winter Content Update is planned for release late next week! This first half of the update will focus on content. Including all 6 of the new/overhauled human factions, as well as the total combat strength overhaul and our 8th map. The second half of the winter content update will focus on new game play mechanics. Including the new game mode based upon purchasing new units, new UI elements and adjustable starting points. As well as another new map. These features will be discussed in greater detail later. We expect to release the second half of the Winter Content Update later in March. The Oslid Kingdom: Strategy: Mobility and Shock Strengths: Numerous and excellent cavalry of almost all types. Extreme mobilit…
- The Oslid Kingdom & WCU News - Dev Blog 10 - 3 March 2018
Greetings everyone! Today we will unveil the new Oslid Kingdom, coming in the Winter Content Update! Winter Content Update Release Schedule Speaking of which, the first half of the Winter Content Update is planned for release late next week! This first half of the update will focus on content. Including all 6 of the new/overhauled human factions, as well as the total combat strength overhaul and our 8th map. The second half of the winter content update will focus on new game play mechanics. Including the new game mode based upon purchasing new units, new UI elements and adjustable starting points. As well as another new map. These features will be discussed in greater detail later. We expect to release the second half of the Winter Content Update later in March. The Oslid Kingdom: Strategy: Mobility and Shock Strengths: Numerous and excellent cavalry of almost all types. Extreme mobilit…
- New Helsatian Factions - Dev Blog 9 - 9 February 2018
Greetings everyone! Today we will explore the 3 upcoming Helsatian factions due to be introduced in the Winter Content Update! The Imperial Army, the Grand Duchy of Otčina, and the Markgravate of Nordwacht. Before we begin. It should be remembered that the screenshots below are from the current in-development version of the game. All of these factions are currently undergoing extensive balance testing; there will undoubtedly be significant changes before they are released. Particularly in terms of the number of regiments of each type available to each faction as we fine tune each unique play-style. General Changes All human faction unit rosters are significantly larger in the WCU. Due to increasing melee value, most units are now significantly more expensive. Additional Levy regiments are now available for purchase on turn 1. This provides large volumes of cheap, low quality forces to t…
- New Helsatian Factions - Dev Blog 9 - 9 February 2018
Greetings everyone! Today we will explore the 3 upcoming Helsatian factions due to be introduced in the Winter Content Update! The Imperial Army, the Grand Duchy of Otčina, and the Markgravate of Nordwacht. Before we begin. It should be remembered that the screenshots below are from the current in-development version of the game. All of these factions are currently undergoing extensive balance testing; there will undoubtedly be significant changes before they are released. Particularly in terms of the number of regiments of each type available to each faction as we fine tune each unique play-style. General Changes All human faction unit rosters are significantly larger in the WCU. Due to increasing melee value, most units are now significantly more expensive. Additional Levy regiments are now available for purchase on turn 1. This provides large volumes of cheap, low quality forces to t…
- Goblin Storm Update v. 1.0.1.1 - 6 February 2018
Greetings everyone, we are back today with the release of our 7th map, Ingvar's Landing. New Map Ingvar's Landing is a frigid headland that juts out into the Anbar Sea. It features prosperous coastal regions and a very well developed road net near the coastline, but the heavily forested inland regions are much harder for defenders to control. Interface updates The current impulse is now displayed during each step of turn resolution. This should help new players better understand exactly what is happening. That's it for today, stay tune for updates about the upcoming Winter Content Update soon!