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Ancient Battle: Hannibal

Ancient Battle: Hannibal Steam news

HexWar Games | Dec 7, 2018 | game

Released

0players observed · 8 October 2026 - 13:40:08 UTC

StrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive

Ancient Battle: Hannibal news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive
  • Total reviews15
  • Release dateDec 7, 2018
  • DeveloperHexWar Games
  • PublisherHunted Cow Games

Genres: Strategy

Company pages: Developer: HexWar GamesPublisher: Hunted Cow Games

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Ancient Battle: Hannibal Steam news

Ancient Battle: Hannibal news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Game Update v6.1.0 - 21 August 2026

    Ancient Battle: Hannibal v6.1.0 is a major update focused on campaign balance, clearer battlefield information, and a smoother experience throughout the game. Mission balance updates Rhodanus River: Adjusted the middle and far objectives to turns 18 and 24, and corrected the Gallic chariot reinforcements so they stop when intended. Callicula: The mission now correctly reports when the captured Command Point has been retaken. Gerunium: The rearguard now arrives on turn 7. Salaeca: Command Points are now retained during Roman deployment, allowing the lure objective and Scipio ambush to trigger correctly. Zama: Roman reinforcement waves now arrive on turns 4 and 8. New features and improvements New Unit Roster: Browse every unit in the game by category and inspect its statistics and capabilities. Redesigned Combat Analysis: Combat modifiers and odds are now presented in a cleaner, more com…

  • Game Update v5.0.0 - 31 October 2024

    We've just updated the game to the latest version of the HexWar Engine. This includes various bug fixes and performance improvements!

  • Ancient Battle: Hannibal version 2.0.2 patch - 13 October 2021

    Fix: Some sound effects not playing following the last update.

  • Ancient Battle: Hannibal Update Version 2.0.1 - 7 October 2021

    Change: Improved A.I. opponent. Change: Improved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated. Change: Play balance in the 'Baecula' scenario. Fix: An issue with image scaling on older Apple iOS devices. Fix: Invalid font selection on some buttons on some platforms. Fix: Some projectile animations not displaying. Fix: Some screen layout issues. Update: Campaign map graphics. It is now clearer which campaigns have been completed.Update: Source material credits.

  • Update - 20 December 2018

    Fixed issues with Upper Baetus when playing as Carthaginians. Any problems let us know at [email protected]

  • Update - 17 December 2018

    Fixed issues with Ticinus River and Upper Baetus when playing as Romans. Any problems let us know at [email protected]

  • Update - 10 December 2018

    We have just updated the game with what we hope is a fix for the random crashes. This is proving to be a difficult bug to track down hopefully this patch has solved the issue but we will be keeping a close eye on it. Please let us know at [email protected] if you still have issues.

Patch notes and updates

S.noRelease datePatch nameGID number
131 October 2024Game Update v5.0.06146943657173905000
213 October 2021Ancient Battle: Hannibal version 2.0.2 patch4101082696718234456
37 October 2021Ancient Battle: Hannibal Update Version 2.0.14069556867203633827

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