Ancient Battle: Hannibal news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score73% positive
- Total reviews15
- Release dateDec 7, 2018
- DeveloperHexWar Games
- PublisherHunted Cow Games
Genres: Strategy
Company pages: Developer: HexWar GamesPublisher: Hunted Cow Games
Ancient Battle: Hannibal Steam news
Ancient Battle: Hannibal news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Game Update v6.1.0 - 21 August 2026
Ancient Battle: Hannibal v6.1.0 is a major update focused on campaign balance, clearer battlefield information, and a smoother experience throughout the game. Mission balance updates Rhodanus River: Adjusted the middle and far objectives to turns 18 and 24, and corrected the Gallic chariot reinforcements so they stop when intended. Callicula: The mission now correctly reports when the captured Command Point has been retaken. Gerunium: The rearguard now arrives on turn 7. Salaeca: Command Points are now retained during Roman deployment, allowing the lure objective and Scipio ambush to trigger correctly. Zama: Roman reinforcement waves now arrive on turns 4 and 8. New features and improvements New Unit Roster: Browse every unit in the game by category and inspect its statistics and capabilities. Redesigned Combat Analysis: Combat modifiers and odds are now presented in a cleaner, more com…
- Game Update v5.0.0 - 31 October 2024
We've just updated the game to the latest version of the HexWar Engine. This includes various bug fixes and performance improvements!
- Ancient Battle: Hannibal version 2.0.2 patch - 13 October 2021
Fix: Some sound effects not playing following the last update.
- Ancient Battle: Hannibal Update Version 2.0.1 - 7 October 2021
Change: Improved A.I. opponent. Change: Improved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated. Change: Play balance in the 'Baecula' scenario. Fix: An issue with image scaling on older Apple iOS devices. Fix: Invalid font selection on some buttons on some platforms. Fix: Some projectile animations not displaying. Fix: Some screen layout issues. Update: Campaign map graphics. It is now clearer which campaigns have been completed.Update: Source material credits.
- Update - 20 December 2018
Fixed issues with Upper Baetus when playing as Carthaginians. Any problems let us know at [email protected]
- Update - 17 December 2018
Fixed issues with Ticinus River and Upper Baetus when playing as Romans. Any problems let us know at [email protected]
- Update - 10 December 2018
We have just updated the game with what we hope is a fix for the random crashes. This is proving to be a difficult bug to track down hopefully this patch has solved the issue but we will be keeping a close eye on it. Please let us know at [email protected] if you still have issues.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 31 October 2024 | Game Update v5.0.0 | 6146943657173905000 |
| 2 | 13 October 2021 | Ancient Battle: Hannibal version 2.0.2 patch | 4101082696718234456 |
| 3 | 7 October 2021 | Ancient Battle: Hannibal Update Version 2.0.1 | 4069556867203633827 |
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