SPSTEAMPULSELIVE ANALYTICS
Nemesis Realms

Nemesis Realms Steam news

Evocat Games | Apr 6, 2018 | game

Released

0players observed · 25 September 2026 - 22:12:24 UTC

ActionIndieVRAsymmetric VRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score68% positive

Nemesis Realms news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score68% positive
  • Total reviews34
  • Release dateApr 6, 2018
  • DeveloperEvocat Games
  • PublisherEvocat Games

Genres: Action, Indie

Company pages: Developer: Evocat GamesPublisher: Evocat Games

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Nemesis Realms Steam news

Nemesis Realms news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • [Official Update 1.01] Aprtil 27th 2018 - 27 April 2018

    General Various bug fixes on general gameplay, Power Up items and more. Fixed a bug where Height Adjuster moved SteamVR Camera Rig position too far or too close to Gameplay area. Lich Laser Turret's Laser Beam now pierces Gravity Bomb. Prevented environment objects from going too far away from the Gameplay Area. The Lich Main Phylactery moved closer to The Lich on Gameplay Area. Reality Rip Reality Rip now destroy Power Up items instead of equipping them for The Lich. Gravity Bomb Gravity Bomb now destroy Power Up items instead of equipping them for The Lich. Gravity Bomb's gravity pull effect range from 30 to 32 and force increased from 0.15 to 0.17. Gravity Bomb ignroes Slow Time and Time Vault time scaling effects. Ice Shard Ice Shard projectile hit on Power Up items now equips the Power Up item for The Lich. Ice Shard projectile destroys Laser turrets Ice Shard's Ice Spike no longer…

  • Nemesis Realms 1.0 is Live! - 6 April 2018

    Update 1.0 brings Achievements, Steam Cloud, Tutorial and many balance updates and fixes to the game. It also marks the end of the Early Access and we want to thank everyone contributing feedback and suggestions to the game! Tutorial Added a Virtual Reality Video Library Tutorial to the game. Watch tutorial videos for every character and Power Ups in the main menu. Luna Added Power Field to Luna: Power Field is a plane shaped wall behind Luna boss Gargant Mael. Power Field prevents hero Shizuka to go behind Gargant Mael. Power Field is deadly for heroes on collision. Luna boss Gargant Mael Adjusted Gargant Mael's Grab collider for better interaction when grabbing hero or objects. Lair Default balance for multihero games in Lair have been changed: One vs. One scenario has not been changed. One vs. Two heroes: Hero health multiplier decreased from 1 to 0.7. One vs. Three heroes: Hero heal…

  • Nemesis Realms 1.0 is Live! - 6 April 2018

    Update 1.0 brings Achievements, Steam Cloud, Tutorial and many balance updates and fixes to the game. It also marks the end of the Early Access and we want to thank everyone contributing feedback and suggestions to the game! Tutorial Added a Virtual Reality Video Library Tutorial to the game. Watch tutorial videos for every character and Power Ups in the main menu. Luna Added Power Field to Luna: Power Field is a plane shaped wall behind Luna boss Gargant Mael. Power Field prevents hero Shizuka to go behind Gargant Mael. Power Field is deadly for heroes on collision. Luna boss Gargant Mael Adjusted Gargant Mael's Grab collider for better interaction when grabbing hero or objects. Lair Default balance for multihero games in Lair have been changed: One vs. One scenario has not been changed. One vs. Two heroes: Hero health multiplier decreased from 1 to 0.7. One vs. Three heroes: Hero heal…

  • [Official Update] Mar 29th 2018 - 29 March 2018

    Lich Custom Variables, Power-up Items for Bosses, Some Background Music, Tweaks & Fixes General All Bosses can use Power-Up Items. Bug fixes Graphical updates. Menu Added background music Luna Added Power-Up Item spawn points. Lich Lich now has Custom Variables. Damage Hero takes when running out of Stamina scales up. Hero's Air Attack has a wind-up time. Hero running out of Stamina during Time Vault no longer cancels the ability. Hero can break Ice Spikes to regain Stamina. Hero is affected by Gravity Bomb's pull force while gliding. Increased wind-up time for Hero's Pillar of Hope. Stamina Hero regenerates during Dive is reduced. Decreased Hero's Dive speed. Hero's Dive ignores slow time effects. Increased Ice Spike's lifetime. Decreased Boss' Gravity Bomb's speed. Varied damage done by different spells. Boss' Reality Rip ignores slow time effects. Added background music.

  • [Official Update] Mar 29th 2018 - 29 March 2018

    Lich Custom Variables, Power-up Items for Bosses, Some Background Music, Tweaks & Fixes General All Bosses can use Power-Up Items. Bug fixes Graphical updates. Menu Added background music Luna Added Power-Up Item spawn points. Lich Lich now has Custom Variables. Damage Hero takes when running out of Stamina scales up. Hero's Air Attack has a wind-up time. Hero running out of Stamina during Time Vault no longer cancels the ability. Hero can break Ice Spikes to regain Stamina. Hero is affected by Gravity Bomb's pull force while gliding. Increased wind-up time for Hero's Pillar of Hope. Stamina Hero regenerates during Dive is reduced. Decreased Hero's Dive speed. Hero's Dive ignores slow time effects. Increased Ice Spike's lifetime. Decreased Boss' Gravity Bomb's speed. Varied damage done by different spells. Boss' Reality Rip ignores slow time effects. Added background music.

  • The Lich Release trailer - 20 March 2018

    Check out our newest trailer for the Lich! https://www.youtube.com/watch?v=JxJHY3QaExs Unleash gravity, tear realities apart, freeze your enemies. Destroy worlds as the Lich. Join the conversation on Reddit: https://www.reddit.com/r/NemesisRealms/

  • The Lich Release trailer - 20 March 2018

    Check out our newest trailer for the Lich! https://www.youtube.com/watch?v=JxJHY3QaExs Unleash gravity, tear realities apart, freeze your enemies. Destroy worlds as the Lich. Join the conversation on Reddit: https://www.reddit.com/r/NemesisRealms/

  • [Official Update] Mar 16th 2018 - 16 March 2018

    Lair Custom Variables, New Power Up Items, New Ability, Tweaks & Fixes Luna Included all Power Up Items in Luna. Changes to Custom Variables in Luna: Hero Damage Multipliers also now affects Normal Attacks, Combo Attack, Electro Mine, Dash and Dive. Added an effect for splashing water. Lair Included all Power Up Items in Lair. Included Custom Variables to Lair: Hero Damage Multipliers now affects Normal Attacks, Ranged Attack, Counter, Dash and Dive. Hero Move Speed affects Hero’s maximum movement speed. Hero Health affects Hero’s maximum health points. Hero Jump affects Hero’s maximum count of jumps. Boss Health affects Boss’ maximum health points. Boss Damage Multipliers now affects Normal Attacks, Headbutt, Ambush and Fire Breath. Lair Hero Ranged Attack projectile's scale now grows while travelling. Lich Included all Power Up Items in Lich. Added one extra Laser Turret and Phylacter…

  • [Official Update] Mar 16th 2018 - 16 March 2018

    Lair Custom Variables, New Power Up Items, New Ability, Tweaks & Fixes Luna Included all Power Up Items in Luna. Changes to Custom Variables in Luna: Hero Damage Multipliers also now affects Normal Attacks, Combo Attack, Electro Mine, Dash and Dive. Added an effect for splashing water. Lair Included all Power Up Items in Lair. Included Custom Variables to Lair: Hero Damage Multipliers now affects Normal Attacks, Ranged Attack, Counter, Dash and Dive. Hero Move Speed affects Hero’s maximum movement speed. Hero Health affects Hero’s maximum health points. Hero Jump affects Hero’s maximum count of jumps. Boss Health affects Boss’ maximum health points. Boss Damage Multipliers now affects Normal Attacks, Headbutt, Ambush and Fire Breath. Lair Hero Ranged Attack projectile's scale now grows while travelling. Lich Included all Power Up Items in Lich. Added one extra Laser Turret and Phylacter…

  • [Official Update] Third Level: Lich, Custom Variables and Power Up Items - 6 March 2018

    ------------------------------------------------------------------------------------------------------- Introducing new features: Third level Lich Custom Variables Power Up items General Changes SteamVR Controller changes Settings ------------------------------------------------------------------------------------------------------- Lich First playable version of the third level called Lich. Playable with 1-4 heroes. Boss Boss uses spells found around them. First playable version has three spells: Gravity Bomb, Reality Rip and Ice Shard. The spells are activated on Boss hands by touching Spell Orbs around Boss' standing area and used by pressing Virtual Reality controller triggers and physical movement of controllers. Boss can grab the Outer Ring and spin the Gameplay Area by using the Virtual Reality controllers Grip buttons. Hero Hero has two movements states; Locked and Free Movement…

  • [Official Update] Third Level: Lich, Custom Variables and Power Up Items - 6 March 2018

    ------------------------------------------------------------------------------------------------------- Introducing new features: Third level Lich Custom Variables Power Up items General Changes SteamVR Controller changes Settings ------------------------------------------------------------------------------------------------------- Lich First playable version of the third level called Lich. Playable with 1-4 heroes. Boss Boss uses spells found around them. First playable version has three spells: Gravity Bomb, Reality Rip and Ice Shard. The spells are activated on Boss hands by touching Spell Orbs around Boss' standing area and used by pressing Virtual Reality controller triggers and physical movement of controllers. Boss can grab the Outer Ring and spin the Gameplay Area by using the Virtual Reality controllers Grip buttons. Hero Hero has two movements states; Locked and Free Movement…

  • Early access roadmap - 8 February 2018

    Hey guys! We have been working more than talking, but here's a feature roadmap for Early Access February/March. Super Settings is a special menu where you can tweak multiple gameplay related values to create a whole different gameplay and balance the game yourself versus talented players. First playable version of the third boss! This boss uses magical powers to tear the ground apart and rip the fabric of reality. We are very excited for the new boss! We are sure you will love it. NOTE: This is the early and incomplete version of the boss, we want you to be a part of creating the new boss from the start up. Powerups are items that change the gameplay mid game! Pick one up and see what happens. There is invisibility, slow time and health and damage boosts and more! Very cool! Please tell us what you think, we'd love to hear your opinions on these features! We will be announcing additiona…

  • Early access roadmap - 8 February 2018

    Hey guys! We have been working more than talking, but here's a feature roadmap for Early Access February/March. Super Settings is a special menu where you can tweak multiple gameplay related values to create a whole different gameplay and balance the game yourself versus talented players. First playable version of the third boss! This boss uses magical powers to tear the ground apart and rip the fabric of reality. We are very excited for the new boss! We are sure you will love it. NOTE: This is the early and incomplete version of the boss, we want you to be a part of creating the new boss from the start up. Powerups are items that change the gameplay mid game! Pick one up and see what happens. There is invisibility, slow time and health and damage boosts and more! Very cool! Please tell us what you think, we'd love to hear your opinions on these features! We will be announcing additiona…

  • [Official Patch Notes] Jan 29th 2018 - 29 January 2018

    Nemesis Realms update: General: Fixed an issue with third party controllers. They should now work properly mapped similar as Xbox controllers.

  • [Official Patch Notes] Jan 29th 2018 - 29 January 2018

    Nemesis Realms update: General: Fixed an issue with third party controllers. They should now work properly mapped similar as Xbox controllers.

  • [Official Patch Notes] Jan 27th 2018 - 29 January 2018

    Nemesis Realms update: Lunar Shrine: Out-Of-Bounds area top limit for Hero has been increased from 50 to 150. Lunar Shrine: Fixed a bug on heroes' jump ability. General: Spectator Camera TV now has a guide controller shown in VR. General: Fixed a bug on Auto Height Adjustment

  • [Official Patch Notes] Jan 27th 2018 - 29 January 2018

    Nemesis Realms update: Lunar Shrine: Out-Of-Bounds area top limit for Hero has been increased from 50 to 150. Lunar Shrine: Fixed a bug on heroes' jump ability. General: Spectator Camera TV now has a guide controller shown in VR. General: Fixed a bug on Auto Height Adjustment

  • Nemesis Realms live on Early Access! - 22 January 2018

    Nemesis Realms is finally live in Steam Early Access! Thank you for supporting us! I'm gonna go trhough some goals for us in Early Access. First of all we want to make the local multiplayer the best it can be with your feedback! We are going to add the third boss but that will be the last boss. After that we are focusing on extending the current gameplay and polishing the game. We are planning to start our next project this spring, so that's the approximate timeframe. We want to work with you to create an awesome VR experience so post your feedback, bug reports and suggestions in the forums here or in our sub-reddit. We will review all suggestions and ask your opinion on upcoming features! Note however that we are a small company with somewhat tight budget so we cannot add too many features even if we would like to. If would like for more people to know about the game and get to experie…

  • Nemesis Realms live on Early Access! - 22 January 2018

    Nemesis Realms is finally live in Steam Early Access! Thank you for supporting us! I'm gonna go trhough some goals for us in Early Access. First of all we want to make the local multiplayer the best it can be with your feedback! We are going to add the third boss but that will be the last boss. After that we are focusing on extending the current gameplay and polishing the game. We are planning to start our next project this spring, so that's the approximate timeframe. We want to work with you to create an awesome VR experience so post your feedback, bug reports and suggestions in the forums here or in our sub-reddit. We will review all suggestions and ask your opinion on upcoming features! Note however that we are a small company with somewhat tight budget so we cannot add too many features even if we would like to. If would like for more people to know about the game and get to experie…

  • New game Nemesis Realms free for Nemesis Perspective owners! - 12 January 2018

    Greetings supporters! To thank you for you early support on Nemesis Perspective, we have gifted you our upcoming Early Access title Nemesis Realms! We hope to see you building the game with us when the game hits Early Access. Thanks!

Patch notes and updates

S.noRelease datePatch nameGID number
16 April 2018Nemesis Realms 1.0 is Live!4249665521687849487
229 March 2018[Official Update] Mar 29th 20184249665521687849590
316 March 2018[Official Update] Mar 16th 20184249665521687849805
46 March 2018[Official Update] Third Level: Lich, Custom Variables and Power Up Items4249665521687849927
529 January 2018[Official Patch Notes] Jan 29th 20184249665521687850158
629 January 2018[Official Patch Notes] Jan 29th 20182356940714996411220
729 January 2018[Official Patch Notes] Jan 27th 20184249665521687850282
829 January 2018[Official Patch Notes] Jan 27th 20182356940714996404693

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