- The Wall - Definitive Shutdown - 17 March 2023
With a heavy heart, I'm shutting down servers for The Wall. Ever since 2018, I've been working solo on this project. It's been an incredible journey of self-growth and knowledge, but to truly bring the community a multiplayer-service type game, I'd need a team to keep up with demand and to output content. My personal life has gotten really crazy outside of game dev and so I just don’t have the time to give you guys or the new team my all. Additionally, the team I mentioned before was composed of a lot of talented individuals, but because we’re all from around the world it was really hard to coordinate meetings and what not. Thank you to everyone who’s been here for the game and supported me. I can’t thank you guys enough but this is the end of the road. o7
- Update 1.6.0 - Profiles, Match Analytics, Item Progression, and New Patreon Skin - 23 February 2023
I've had a few people ask "ok, the game is fun, but what do I get for playing?" At first I was shocked by this question, thinking "well the point of playing the game is to play the game." However, after many people suggested adding leaderboards, career profiles, etc., I realized that just seeing the "victory" screen really doesn't mean much. Being able to see how you've done over time, look at match data, see how you stack on global leaderboards, and unlock new skins as you play would add so much more meaning to finishing matches. Version 1.6.0 contains the all new Player Profile, Match Analytics, and Item Progression systems. Here's a summary of each system: Player Profiles View anyone's profile through your squad or match history. Match Analytics This is the match overview page. It shows a generic leaderboard with details about the match. This is the graphs page, where you can analyze…
- Update 1.5.0 - New Maps and 3v3-centric Gameplay - 3 February 2023
Intro This update hones in on what makes the game fun - intimate, strategic, quick paced action. Throughout the many matches that the community and I myself have played, it's generally agreed upon that 3v3 matches are the most fun. Games tend to be fast paced and it's easy to coordinate with teammates. In 4v4+ matches, the map tends to get overloaded with turrets, barricades, buildings, etc., causing lag and frustration as matches tend to stalemate and last 50+ minutes. Update 1.5.0 limits matches to 3v3 and brings you maps oriented for the 3v3 experience. New Map - The Veil Hanging platforms, a vertical playstyle, and aggressive turrets inside of the wall set this map apart from any map that has been in the game. New Map - Water Treatment This map features a "Tri-Wall" that lacks a timer. Players decide when they want to attack, be it through entry point A, B, or C. Reworked Map - Oasi…
- Livestream #11 - Creating the monthly Patreon skin + working on new maps! - 11 January 2023
When? Thursday, 7PM EST Where? https://twitch.tv/aeromiles
- Livestream #10 - All-Day Dev Stream - Join on Twitch for free cosmetic cells! - 7 January 2023
Join here: twitch.tv/aeromiles
- Patch 1.4.6 - Voice chat fix + misc fixes - 21 December 2022
Changelog: Added BeccaSomething skins Fixed voice chat not working for red team Optimized main menu more Misc fixes
- Patch 1.4.5 Released - Optimizations, fixes, balances - 18 December 2022
Changelog: Reduced ECore health from 200/300/400/600/800 too 200/300/400/500/600 Increased SMG ADS speed Can now damage friendly structures when they are not protected by a defense relay Removed obnoxious Discord prompt Optimized main menu Optimized bullets Optimized foliage Removed color grading and tonemapping settings Fixed shoulder rotations for player models
- Livestream #9 - Playing Matches [BeccaSomething Stream Postponed] - 16 December 2022
Watch the stream here!
- Patch 1.4.3 - 10 December 2022
Fixed tutorial Added christmas hats to the main menu :P
- Twitch Livestream #8 - 7PM EST - Let's play some matches! - 8 December 2022
Watch the stream here!
- Patch 1.4.1 - Game-changing tweaks, balances, QoL, and lots of bug fixes - 8 December 2022
Changelog: The wall can now be opened without the enemy team knowing Added absolute structure height limit of 40 meters Can no longer place stairs if the the ceiling it's on is only supported by one structure Turrets can no longer see through smoke Bullets do twice as much damage to rod locks now Increased sniper rifle damage from 80 to 90 Sniper rifle critical hit now does 180 damage (from 120) Made semi-auto shotgun weaker at longer ranges Sub-terrain breacher now starts off as a construction pile Increased sub-terrain breacher's construction and reload costs Can no longer control the STB when the wall is closed Players can now only own 1 STB STB no longer damages anything above your starting foundations Reduced strafe run speed by 25% Changed STB to tier 4 Added item names that flash under hotbar to help new players Increased digging speed by 25% and decreased the time it takes to eq…
- Christmas Tournament Announced! December 17 - Sign Up Now! - 3 December 2022
Join the Discord to Register In the Discord, type "/tournament" for information! Tournament Details Saturday Dec 17 - Sunday Dec 18 Teams of 3 players Prizes: 1st Place - $20 cash prizes EACH + Full version + Christmas loot 2nd Place - Full version + Christmas loot 3rd Place - Christmas loot Everyone - Exclusive Christmas cosmetic If anything is unclear about registration or the event itself, feel free to reach out to me in the Discord or reply to this announcement. I look forward to seeing everyone there, and I hope you guys are as excited as I am!
- Update 1.4.0 - The Sub-Terrain Breacher - 1 December 2022
Changelog Added Sub-Terrain Breacher Spawn immunity now is removed when any weapon is added to your inventory Foundations now take double the damage from underneath now Reduced Electricity Tower health from 600/800 to 400/600 Changed crystal miner cost to 300c/500b to 500c/300b Right clicking items in the shop now quick buys them Can now press keys 1-4 when in your inventory to select the current store tier Fixed healing station exploit Increased percent chance increases for cosmetic crates from 5%/2.5% to 7.5%/5% (win/loss) Fixed digging exploit in Sequoia Fixed enemy team players having an outline on spawn Fixed being able to place items on trees and deployables Reduced fire cost of gun turret from 20/20/.5 to 10/15/.1 Fixed motion detector not retaining rotation when ground underneath is dug About the Sub-Terrain Breacher Tier 3 500 bio / 600 crystal / 20 energy arming cost 7.5 secon…
- Twitch Livestream #7 - The Sub-Terrain Breacher - Thurs. 7PM EST - 1 December 2022
Details: https://www.twitch.tv/aeromiles Thursday 7 PM EST or 4 PM PST In this livestream, I'll be covering the newest addition to The Wall and playing some matches with you guys! See you there!
- Update 1.3.8 - Patreon Rewards, New Scope System, Balancing Fixes - 28 November 2022
Thank you to everyone who supports the project on Patreon! If you're not a backer, please consider funding development here! For "Stone" supporters and up, you will receive an exclusive skin every month! Changelog Added entirely new scope system Added two Patreon reward skins - "Nordic" for the P90 and Semi-Auto Shotgun Added simple take-out animations for P90 and Rocket Launcher Repair blocked for rock miners for 60 seconds once they reach a health of 0 Added "Auxiliary Core" - just like the energy core but doesn't add to objective score Removed Energy Core from the in-game store Nerfed rocket launcher resource yield for killing people to 10% Gun turret now takes 30c/30b/.1e per shot Recon drone basic scan costs 5 energy now Removed ability to scan while moving with recon drone Nerfed rocket speed Added gravity to the rocket launcher rocket Buffed M39 damage to 50 Fixed screen indicato…
- Twitch Livestream #6 - ThePourStar Takeover - Tues. 3PM EST - 20 November 2022
Details: https://www.twitch.tv/thepourstar Tuesday 3PM EST or 8PM GMT or 12PM PST Who is ThePourStar? Hi there! I am Daniel , many call me ThePourstar... I'm a Professional Flair Bartender from the south east of England. I mainly stream EFT and other survival games, please do drop a follow if you like the content and feel free to hit !discord in chat to stay in touch with our ever growing community. Much Love. P xoxo
- Patch 1.3.7 - Memory Optimizations + Misc Fixes - 16 November 2022
I reduced a lot of texture/audio file sizes in the Unity project which resulted in a much lower hit to system RAM as well as disk usage. These optimizations reduced RAM usage to about 5-6 GB and disk usage to 8 GB. Optimized textures/audio files Can no longer place items on the Vault Wall, trees, or destroyable pallets Fixed scope lighting issues Fixed solo custom match wrong team placement Fixed store skin animations not working
- Twitch Livestream - Playing Matches - Wed. 7PM EST! - 16 November 2022
Join me in The Wall's fifth ever Live Stream! Join the stream at https://www.twitch.tv/aeromiles 7PM EST!
- Twitch Livestream - Co-Op Mode - Thurs 7PM EST! - 10 November 2022
Join me in The Wall's fourth ever Live Stream! The stream will be split up into two segments: First Half (7:00 PM) - Demoing co-op Second Half (7:15 PM) - Playing a match or two! Join the stream at https://www.twitch.tv/aeromiles 7PM EST!
- Patch 1.3.3 - Bug Fixes and Improvements - 7 November 2022
Changelog: Gas grenades no longer make you unable to use an item if the grenade is not visible Fixed gas grenades turning your screen black if bloom is disabled Fixed crystal minigame collision issues (the server was not updating them upon hit) Fixed vault wall lacking proper mesh colliders Fixed the glitch where you can fly a recon drone under the map Fixed network lag caused from recon drones Fixed sometimes not being able to swing and collect crystals (when moving around camera)