SPSTEAMPULSELIVE ANALYTICS
TaleSpire

TaleSpire Steam metadata

Bouncyrock Entertainment | Apr 14, 2021 | game

Released

83players observed · 23 September 2026 - 10:17:40 UTC

IndieRPGSimulationEarly AccessTabletopSteam Store

  • Latest observed players83 · 23 September 2026 - 10:17:40 UTC
  • SteamPulse tracked peak794
  • Units sold (VGI)157,000
  • Revenue (VGI)$2,900,000
  • Review score90% positive

TaleSpire metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players83 · 23 September 2026 - 10:17:40 UTC
  • SteamPulse tracked peak794
  • Units sold (VGI)157,000
  • Revenue (VGI)$2,900,000
  • Review score90% positive
  • Total reviews5,098
  • Release dateApr 14, 2021
  • DeveloperBouncyrock Entertainment
  • PublisherBouncyrock Entertainment

Genres: Indie, RPG, Simulation, Early Access

Company pages: Developer: Bouncyrock EntertainmentPublisher: Bouncyrock Entertainment

Top Steam chartsTop 100 gamesGame directorySteam Store page

TaleSpire Steam metadata

TaleSpire metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/720620/metadata
Steam Storehttps://store.steampowered.com/app/720620/
Steam Communityhttps://steamcommunity.com/app/720620
PCGamingWiki search
IGDB searchSearch IGDB for TaleSpire

Reviews, pricing, and metadata

Review summary

Very Positive

90% positive, 4,602 positive, 496 negative

Price and discount

$24.99

Platforms

Windows, Mac

Categories

Multi-player, Co-op, Online Co-op, Includes level editor, Family Sharing

Achievements

Not available

Platform releases
  • Steam 14 April 2021

Latest Steam announcements

  • Update on TaleSpire being erroneously blocked by some ISPs (good news) - 18 September 2026

    We are getting tentative reports from people that their ISPs are no longer blocking TaleSpire. If you still have issues connecting, please reach out. We want to contact these providers to get this fixed.From what we can tell:Some ISPs have a built-in security system for home users.They may use "risk scores" that they get from some services online (sometimes they run their own service too, sometimes not)Since they can't know for sure whether a domain is being used for legit purposes, the scores are based on a bunch of heuristics they have made up.For some reason, something heuristic decided we looked suspicious. So then any ISP that uses those scores to decide what to block, automatically blocked us.Also, it's likely that some risk services rely on each other, so the problem can spread.Yesterday was mainly spent finding and contacting services with "hey, we're just an indie game" emails,…

  • Bug-fix Pick-A-Mix! - 17 September 2026

    We are back with a bunch of random bits and bobs. In this release we have: Updated the copyright year in the main menu Fixed a super annoying bug where the Party-GM was not reassigned correctly in a bunch of cases (often around people leaving and rejoining the board) Added a popup to alert the user when they attempt to use the picking-tool on a deprecated asset Fixed rendering of hide-volumes on macOS Reconfigured all props so visual effects work on them correctly. Added some extra messages to the log (should help with context when diagnosing issues) Improved error handling on community creature downloads, both in general, and for a specific kind of asset corruption. Fixed a tagging mistake where 'rabbit' was accidentally considered an example of 'rodent' (which is not true). Rabbit now has a dedicated tag. Improve logging around some network-related requests. Fixed server-override laun…

  • Ongoing Issue: TaleSpire erroneously blocked by some ISPs - 17 September 2026

    Hi folks, For some of you, TaleSpire is currently unreachable, and we are looking into why. For many, it seems that Xfinity (or a similar ISP) has flagged our `env.dicewillsuffice.live` domain as suspicious and blocked it. We are trying to find any leads we can, as the issue does not seem to be on our end. Those affected have so far had success in unblocking `env.dicewillsuffice.live` from their provider's security panel, or by using a VPN, but, of course, these are not a long-term solutions. XFinity customers can also check the status and request review at https://spa.xfinity.com/check_url_status. We will be back with information as soon as we have any.\ We have been looking into various online services that claim to award domains "threat ratings." On sites that have flagged us as a potential risk, we've been reaching out to hopefully prove that we are legitimate.We've had some positiv…

  • Assorted bug fixes - 7 September 2026

    Last week, we went on a little bug-fixing run so for this release we have: fixed the fire ambiance audiofixed multiple instabilities in the vision limit system.fixed the stripy background on synonym suggestions not scaling with pill sizeadd a counter to the filter menu button indicating how many filters are activefixed a case where server issues could result in the regions list showing places with a zero millisecond ping.Big thanks as ever to the folks who reported these issues and helped us track them down. Have fun!

  • Release: Physics (take two) - 25 August 2026

    We've fixed the physics bugs that were reported after the last release attempt, so we are back to give this another go! Please let us know if things act funky, but otherwise, enjoy!

  • Physics Improvements Revert - 14 August 2026

    Hello all!We've investigated the reports you've sent us since the physics release yesterday and are reverting the physics changes while we work on fixing the underlying issue.We're very sorry for the inconvenience and thank you all for the reports!

  • Physics Patch 1 - 14 August 2026

    Alas, a couple of bugs made it through both our testing and the public beta week. This patch fixes a crash related to dice use (most visibly, switching boards with lots of dice in play) We'll be back with another patch for a non-crash issue with morphs soon.

  • Physics improvements leave Beta & TaleWeaverCmd ships - 13 August 2026

    Heya folks! Today, the Physics and Batching improvements leave Beta, delivering some performance improvements and paving the way for many more. More visibly however, we have three fixes and a new tool! The fixes are: A fix that makes search keyboard shortcuts work again \o/ The fix for the bug stopping recently-made TitanCraft minis from loading A fix for a small memory leak on startup. And the tool, while rather niche, will be handy for some of you: TaleWeaverCmd This is a command-line tool for creating TaleSpire minis. When pointed at a folder containing an .obj file, the requisite PNG texture files, and a JSON file with the right metadata, it will spit out a valid TS mini. This is the same tool that TitanCraft uses in their desktop creature-builder app. They have been Beta testing for us, and their feedback has gotten things to a place that I’m now very happy to ship this to all of y…

  • Feature Release - Community Creature Emissive Support - 5 August 2026

    Today we release an update for TaleWeaverLite (our custom creature creation tool) to support emissive on creatures.This utilizes the until now unused Blue channel of the Metallic/Ambient Occlusion/Smoothness texture to make your minis really pop!Without emissive (left) vs with emissive (right), mini by VelrockThis update only touches our modding tools as all required support in TaleSpire has already shipped so there's no update required for players - just wait until creators start utilizing the new tools at their disposal, delivered right to your client in the community content browser!Alongside this, we also have a handful of fixes and improvements to TaleWeaverLite:Fix bulk updater only loading the first 100 submissionsImproved bulk updater behavior to be less likely to run into rate limitsImproved UI around Content Flags - it will now show "3d, painted, human-made" for any asset you…

  • Physics & Batching Beta - 3 August 2026

    This is another beta improving things behind the scenes. The technical details are that this beta improves how we build batches of stuff for the GPU to draw, and also how we run the physics.It has the potential to significantly speed up the time physics takes to run (I saw a 40% reduction in some tests). Still, it's likely you will not see an FPS improvement yet:The improvements are situation-dependent. Size of board, number of creatures, number of dice, and the relative gpu/cpu specs can change the timing in ways that are not easily inferred from FPS.Rendering time still dominates. Imagine you are driving to a neighboring country, but you ran really fast from your house to your car. You could get to your car 80% faster, but the driving time is likely to dominate the total time of the trip :PThe very good news is that these changes were an incredibly necessary step towards using your co…

  • Patch: Two small fixes - 29 July 2026

    Iiiit's patch time again. Today we have:Fixed a case where custom tags could clash with synonyms, degrading search.Fixed the slab-uploader so that, by default, slabs can be added to collections again.If you are on Windows or Linux, it is a BIG download as we tweaked some asset build settings for behind-the-scenes reasons. The assets should look and behave the same otherwise.Onward!

  • Patch: Startup lag fix - 26 July 2026

    We received reports that, more recently, TaleSpire had been taking ages to start. We tracked it down to a case where, on Windows, having mapped network drives triggered daft behavior in a library we rely on. We have worked around that and are happy to get this to you. Of course, if startup is still slow, please let us know at http://feedback.talespire.com as we want to fix that for you. More things are on their way. See you in the next release.

  • Patch: Feature prep - 25 July 2026

    This release is just preparation for more tooling.This might not normally be worth mentioning, but as we are here, I can tell you about the next fix.If you have mapped network drives, TaleSpire can randomly take a really long time to start. We have a fix for this coming as soon as it gets through testing. Thanks to those who reported it, and sorry it took a bit to sus out.Anyhoo, I'm back off to the coding mines. See you in the next patch.

  • Tags Patch - 24 July 2026

    This is a tiny patch to fix the fact that tags from community assets were not being loaded into the tag database. This meant that those creatures were not searchable by tag. Back soon with more!

  • Feature Release - Community Creature Tags - 20 July 2026

    Following the Creature Tag Overhaul for our official miniatures, we now have a release supporting tags for community creatures!This release comes in two parts:First, an update to TaleSpire which enables:Searching with tags through mod.io community creatures.Activating "strict" filter mode which hides all results that have no filter flags set. This will hide more unwanted content at the cost of also hiding more potentially wanted.Note: Both of these will only start working once community content creators start uploading new minis/updating existing ones with the new toolingThe second part is an update to TaleWeaverLite. For this update we recommend downloading a fresh install of TaleWeaverLite (see the install guide for more info). Note that we also updated the Unity version to 2021.3.45f2!The TaleWeaverLite release contains all of the necessary changes tagging your created miniatures for…

  • Patch - GM vision fix - 13 July 2026

    In this patch, we fix a bug in the vision-limit system where a GM connecting to a board won't see anything if they are not the first person in the board.Thanks to those who reported this one; it evaded us for quite a while.

  • Feature Release : Status Effects - You've been poisoned! - 12 July 2026

    Status Effects are now leaving Beta and entering Production! Keep track of various ailments and buffs through stacking visual effects and base icons. In addition to our previous and only Status Effect: Knockdown, we've added:PoisonedFrozenElectrocutedBurningArmor SkinDrowningBloodiedHolyCorruptedTangledConfusedGhostSleepThis update has been a long time coming, having been featured on multiple bi-monthly banters, but hopefully the additional scope of the release will give a decent coverage for the effects needed.Feel free to suggest future effects at: feedback.talespire.comThanks for all your continued support! Cheers!BUILD-ID: 24169481 - Download Size: Win / Linux 42.0 MB / Mac OS 47.5 MB

  • Beta: You've been poisoned! - 1 July 2026

    We're running another Beta as this touches a lot of places in the code base. Status Effects also have a lot of moving parts, so some vigorous testing is in order! If you'd like to check it out, find instructions here: https://talespire.com/welcome-to-the-status-effect-betaWhat are Status Effects?These have been requested by the community since we went into Early Access. They're ways to keep track of different conditions on a creature such as these: They can be toggled on and off by anyone who can control said creature. Hopefully these will now give some visual queues of what might be the matter with your Character.I hope as many people as possible check out the beta. As mentioned in the instructions. This beta is running on a Temporary server, which means that none of your Campaigns or boards will transfer over. Slabs still works, but importing boards will not. Everything created on the…

  • Release: Hide volume improvements leave Beta - 18 June 2026

    Some hide-volume tweaks have now left Beta.The visible changes are:Hide volumes now respond to the hide planeIf the camera gets too close to a hide-volume, the volume can hide.Big thanks to those who checked out the BetaWe'll be back very soon with more!p.s. The bimonthly banter is happening this Friday, June 19th at 20:00 UTC for TaleSpire updates, live Q&A, and more with the team. Come hang out at

  • Feature Release - Creature Tag Overhaul - 10 June 2026

    Today we have a small-yet-large feature for you: We have completely overhauled the tags for our creatures according to our new tag system to be more predictable and consistent across the entire library. While this changes very little in the TaleSpire code, it required a lot of tooling changes in our asset creation process which have now concluded. This is step 2 of our aforementioned tagging overhaul plans, but let's recap it quickly: New search UI and logic enabling multiple tag suggestions, live search and fuzzy name search (Done)Update tags for all our creatures to reflect the new system (This release)Provide the tools to community mini creators to add tags to their minis in TaleWeaverLite (Upcoming) With this released you'll now be able to filter for many more properties of minis much more reliably: Whether you're searching for a humanoid spellcaster, a ranged warrior to populate a…

Patch notes and updates

S.noRelease datePatch nameGID number
125 August 2026Release: Physics (take two)1841579228678113
214 August 2026Physics Improvements Revert1840944183779400
314 August 2026Physics Patch 11840944183778673
43 August 2026Physics & Batching Beta1839676055894040
529 July 2026Patch: Two small fixes1839676055882094
626 July 2026Patch: Startup lag fix1839041357033600
725 July 2026Patch: Feature prep1839041357032805
824 July 2026Tags Patch1839041357028968
913 July 2026Patch - GM vision fix1837955055364127
101 July 2026Beta: You've been poisoned!1836506165566526
1118 June 2026Release: Hide volume improvements leave Beta1835871199304674
1220 May 2026Beta: Who hides the hiders1833334318566516
1318 May 2026Patch: Fortified Castle Community Feedback and Fixes 011832700592797939
144 May 2026Patch: Save on exit bug-fix1831432155578699
151 April 2026Search Beta - Patch 31828894815553828
1631 March 2026Search Beta Patch 21828441623111333
1727 March 2026Search Beta Patch 11828441623104210
1816 February 2026Internals patch1824644522845394
1916 December 2025Patch: Tuesday fixups1818752592135696
2015 December 2025Patch: New week, new fixes1818752592133840

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID720620
Live current players83
SteamPulse tracked peak794
Live count (today's peak floor)83
Price$24.99
Free to playNo
Discount0%
Original price USD$24.99
Current price USD$24.99
Release dateApr 14, 2021
DeveloperBouncyrock Entertainment
PublisherBouncyrock Entertainment
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeVery Positive
Positive review percent90%
Positive reviews4,602
Negative reviews496
Total reviews5,098
Steam recommendations4,396
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/720620/

Short description

TaleSpire is a beautiful way to play pen and paper RPGs online. Bring your stories to life and embark upon campaigns together with your friends, regardless of where you are in the world.

About this game

Overview / What Is TaleSpire? TaleSpire is a beautiful way to play pen and paper RPGs online. Bring your stories to life and embark upon campaigns together with your friends, regardless of where you are in the world. With Talespire, the beauty and physicality of tabletop gaming meet the endless possibilities of a digital world. Here you can collaboratively build your worlds without compromising the handcrafted aesthetic of using traditional miniatures. As a player, you can take on the mantle of multiple heroes and creatures, manage your stats, and express yourself using the growing emote system. Perform dice rolls directly on the board and interact with your environment — at least, as far as your GM will let you! As a GM, you can dazzle and thrill your friends by building expansive maps, setting up shots, and controlling immersive soundscapes to bring all your delightful and devious designs to life. TaleSpire is not tied to a specific game or ruleset. Whether you’re running a one-shot or a sprawling campaign, if it's on a square grid then we have your back. We are now in Early Access, so now is your chance to raise up your sword, rally your friends, and take your next adventure online with us. Building and play are one Setting the stage for your story takes no time at all with Talespire, but even if you forget to prep, it can all be added in while you play. Want to destroy a wall to reveal a secret passage? Do it! Want to rain down piles of gold from the heavens? You have the power. At any moment during your adventure, you (or multiple GMs) can jump into building mode and change the world without interrupting anything else. Our persistent online boards can be created at a moment’s notice, and everything is synchronized in real-time as you dice-roll your way to glory. A slew of tools to help you on your adventures It’s dangerous to go alone, but luckily we have a bunch of tools that can help, and all are as pleasing as they are useful. Beautiful dice, rulers and area markers, a range of emotes, and special modes for turn-based combat and cinematic sequences are at your disposal. A growing library of assets Pick from a plethora of pieces to create your sc…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
1Multi-player
9Co-op
38Online Co-op
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência fantasiosa Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $24.99
  • Highest observed: $24.99

TaleSpire's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $24.99, the highest is $24.99, and the first visible tracked price is $24.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

TaleSpire's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $24.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $24.99. The latest run records $24.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $24.99
  • Current list price: $24.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records TaleSpire at $24.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$24.99$24.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $24.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$24.99$24.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $24.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$24.99$24.99No discountSteam Store

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