SPSTEAMPULSELIVE ANALYTICS
Collide

Collide Steam news

Brandon Slade, Braden Van Wagenen | Mar 14, 2018 | game

Released

0players observed · 25 September 2026 - 05:23:14 UTC

CasualIndiePuzzleSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Collide news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews4
  • Release dateMar 14, 2018
  • DeveloperBrandon Slade, Braden Van Wagenen
  • PublisherMiniwit Studios

Genres: Casual, Indie

Company pages: Developer: Brandon Slade, Braden Van WagenenPublisher: Miniwit Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Collide Steam news

Collide news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Collide Release - Version 1.0.0! - 15 March 2018

    It's been a fun journey, but finally it's time for release. Thanks to all of you who were beta testers and who helped us iron out a lot of the bugs and changes we needed to make before release. Here's what happened since we started our round of beta testing. Features: Added music by Hunter Smith. We think it's great! Implemented the last four skins Added the last few missing levels in the hard campaign. Fixes: Fixed a rendering bug where the skull+crossbones did not change positions when you resized the screen Rename the hidden level to make it clear that it is a bonus level When connected to a gamepad, show "Press A to start"/"Press Y to restart"/etc Re-add toastr messages for achievements (to show skin unlocks, and a stopgap for if steam overlay doesn't work) Ensure the menu button (on a controller) brings up pause menu Add more granular zoom options Ensure the executable file has the…

  • Collide Release - Version 1.0.0! - 15 March 2018

    It's been a fun journey, but finally it's time for release. Thanks to all of you who were beta testers and who helped us iron out a lot of the bugs and changes we needed to make before release. Here's what happened since we started our round of beta testing. Features: Added music by Hunter Smith. We think it's great! Implemented the last four skins Added the last few missing levels in the hard campaign. Fixes: Fixed a rendering bug where the skull+crossbones did not change positions when you resized the screen Rename the hidden level to make it clear that it is a bonus level When connected to a gamepad, show "Press A to start"/"Press Y to restart"/etc Re-add toastr messages for achievements (to show skin unlocks, and a stopgap for if steam overlay doesn't work) Ensure the menu button (on a controller) brings up pause menu Add more granular zoom options Ensure the executable file has the…

Patch notes and updates

S.noRelease datePatch nameGID number
115 March 2018Collide Release - Version 1.0.0!4249665521688130575

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.