Collide news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews4
- Release dateMar 14, 2018
- DeveloperBrandon Slade, Braden Van Wagenen
- PublisherMiniwit Studios
Company pages: Developer: Brandon Slade, Braden Van WagenenPublisher: Miniwit Studios
Collide Steam news
Collide news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Collide Release - Version 1.0.0! - 15 March 2018
It's been a fun journey, but finally it's time for release. Thanks to all of you who were beta testers and who helped us iron out a lot of the bugs and changes we needed to make before release. Here's what happened since we started our round of beta testing. Features: Added music by Hunter Smith. We think it's great! Implemented the last four skins Added the last few missing levels in the hard campaign. Fixes: Fixed a rendering bug where the skull+crossbones did not change positions when you resized the screen Rename the hidden level to make it clear that it is a bonus level When connected to a gamepad, show "Press A to start"/"Press Y to restart"/etc Re-add toastr messages for achievements (to show skin unlocks, and a stopgap for if steam overlay doesn't work) Ensure the menu button (on a controller) brings up pause menu Add more granular zoom options Ensure the executable file has the…
- Collide Release - Version 1.0.0! - 15 March 2018
It's been a fun journey, but finally it's time for release. Thanks to all of you who were beta testers and who helped us iron out a lot of the bugs and changes we needed to make before release. Here's what happened since we started our round of beta testing. Features: Added music by Hunter Smith. We think it's great! Implemented the last four skins Added the last few missing levels in the hard campaign. Fixes: Fixed a rendering bug where the skull+crossbones did not change positions when you resized the screen Rename the hidden level to make it clear that it is a bonus level When connected to a gamepad, show "Press A to start"/"Press Y to restart"/etc Re-add toastr messages for achievements (to show skin unlocks, and a stopgap for if steam overlay doesn't work) Ensure the menu button (on a controller) brings up pause menu Add more granular zoom options Ensure the executable file has the…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 15 March 2018 | Collide Release - Version 1.0.0! | 4249665521688130575 |
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