SPSTEAMPULSELIVE ANALYTICS
Overcrowd: A Commute 'Em Up

Overcrowd: A Commute 'Em Up Steam metadata

SquarePlay Games | Oct 6, 2020 | game

Released

12players observed · 21 September 2026 - 23:04:58 UTC

SimulationManagementCity BuilderBuildingStrategySteam Store

  • Latest observed players12 · 21 September 2026 - 23:04:58 UTC
  • SteamPulse tracked peak86
  • Units sold (VGI)53,070
  • Revenue (VGI)$631,000
  • Review score81% positive

Overcrowd: A Commute 'Em Up metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players12 · 21 September 2026 - 23:04:58 UTC
  • SteamPulse tracked peak86
  • Units sold (VGI)53,070
  • Revenue (VGI)$631,000
  • Review score81% positive
  • Total reviews1,743
  • Release dateOct 6, 2020
  • DeveloperSquarePlay Games
  • PublisherSquarePlay Games

Genres: Simulation

Company pages: Developer: SquarePlay GamesPublisher: SquarePlay Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Overcrowd: A Commute 'Em Up Steam metadata

Overcrowd: A Commute 'Em Up metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/726110/metadata
Steam Storehttps://store.steampowered.com/app/726110/
Steam Communityhttps://steamcommunity.com/app/726110
PCGamingWiki search
IGDB searchSearch IGDB for Overcrowd: A Commute 'Em Up

Reviews, pricing, and metadata

Review summary

Very Positive

81% positive, 1,416 positive, 327 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

45

Platform releases
  • Steam 6 June 2019

Latest Steam announcements

  • SquarePlay Games is launching a new Demo Tomorrow! - 5 March 2026

    Hi All,Tomorrow myself and Sarah are launching a demo for our upcoming game Monk Took Book. What is that? It's a game about organizing, stacking and remembering where you put hundreds of books in a cozy-creepy medieval library. You can play solo or with up to three fellow monks.It's not a management game, but we made it with the same love we did Overcrowd, and I think some of you may like it though its a bit more casual. If we can survive as a micro-studio, we haven't ruled out returning to some past games or making "spiritual successors".Below is some of the key art, and link to our developer profile which has a link to see the new trailer.SquarePlay Developer ProfileOr you can click though here: Developer Profile. If you give it a wishlist, you will get notified when the demo launches.Thanks again everyone for your support!Al and Sarah (SquarePlay Games)

  • Developer profile update - 31 October 2025

    Hi everyone,We're coming up to 5 years since Overcrowd went full release, and 6 since Early Access. How time files! I wanted to drop a quick note to let you know we have updated our Steam developer profile. This is the hub on Steam that shows what games me and Sarah (SquarePlay Games) have made, but also what games we will be working on in the future.As a small indie studio its not always the easiest to gain an audience, to put it mildly, and we'd love to take you with us on our gamedev journey. Personally, I tend to enjoy making a variety of game types, but there is always a chance we will return to a genre, or make a spiritual successor or even sequel to one of our games.So if you're interested to see what's next, click through here and have a look, and consider following us there!Al and Sarah (SquarePlay Games) Discord: https://discord.com/invite/squareplaygamesThanks!

  • We're making a new game called Monk Took Book - 19 September 2025

    Hi everyone,I wanted to let you know that we're making a new game called Monk Took Book! Check it out and maybe give us a wishlist here:

  • Revealed🪐Space Trash Scavenger🪐Available to wishlist now!💥 - 4 December 2021

    We're excited to announce that our next game, Space Trash Scavenger, is available to wishlist now. https://store.steampowered.com/app/1759350/

  • Anniversary update! And what we're doing next... - 5 October 2021

    Hi everyone, One year ago today we released Overcrowd: A Commute 'Em Up on Steam, after nearly 1.5 years in early access. Since then we've been blown away by the great feedback and support we have had from the community. Overcrowd was an absolute passion project: when we started, Sarah and I had no experience in making games or pixel art, we just had an idea and a dream. We faced some big challenges along the way, but over five years later, we're proud that we managed to finish and publish our first game by ourselves. Thanks to everyone who helped, especially all you beta testers, everyone who took the time to file a bug report, and everyone who left us a review - always a massive help, especially for a small micro studio like ours. Hue knew? To mark the day, I decided to add a free update that gives you the ability to select new train colours. This has always been a popular request, so…

  • Bugs fixes and tweaks: Build 1.1.0 is live - 26 April 2021

    Hi all, Build 1.1.0 is live. I continue to check in and fix up any remaining issues I can that you have reported. I'm keen to have the game in as best a state as I can going forward. So if you have an issue, please just use the bug form (also linked in game), leave a comment on the Steam bug forum, or drop me line at [email protected] and I will look into it. So what we have got in build 1.1.0? Lets take a look. Build 1.1.0 -Fixes rare issue causing some saves to crash on loading, due to rats being saved out of bounds. Previously damaged saves should now open. -Prevent rare crash when selling multi-celled shops with a corrupted/missing cell that occured during save. -Wall and floor tile depths correctly update after selling a shop. Removes slight graphical glitch with floors running over the base of walls, evident until you rotated or built more floor. -Do not ever set track or…

  • Build 1.0.42 live - 5 March 2021

    Hi all, Thanks to everyone for taking the time to file issues you have come across in Overcrowd in recent months. This build fixes all known crashes and few remaining serious bugs I am aware of that have been filed for the game. Regular readers will notice I have taken a bit of a step back from the frequent updates of the last 1-2 years during early access and post release. After over five years working solely on Overcrowd, I have needed a little time out from the project before returning to make these tweaks. This has meant a slightly longer wait for the fixes than the daily/weekly dev cycle of last year. I hope you can understand. On the whole I'm super happy with the stability of the game, as there seem really very few issues and those I have encountered seem very rare edge cases. Those few that remain are not game breaking, so therefore I am happy with the state the game is in. I'm…

  • Build 1.0.41 - 10 January 2021

    Setting beta branch changes lives along with additional fixes. Thanks for those filing bugs using the bug form, a big help. Build 1.0.41: -Further fixes on track extension/reduction process. -Level 2 maps do not erroneously prevent building on adjacent cells when facing SE. -Fixed track extension dialogue freezing errors and track extension crashes. -Do not add duplicate build goals if sequential scenarios required same item (should also prevent occasional -1 optional goals score) -Can now abort previously finished stations on network, with confirmation dialogue warning of save loss. (prevent being trapped if level completed at 1% rep and you wish to return later and cannot max stars) -Added confirmation dialogue to exit with no save actions on network and singles. -Corrected draw errors on footbridge -Corrected draw issues with spills and footprints sometimes not visible -commuters do…

  • Beta 1.0.39 - 7 January 2021

    Hi all You can help beta test the latest updates to Overcrowd by opting into the open beta branch. Right click on the game in your library > Properties > Beta tab > select beta from the dropdown. Beta 1.0.39: -Do not add duplicate build goals if sequential scenarios required same item (should also prevent occasional -1 optional goals score) -Can now abort previously finished stations on network, with confirmation dialogue warning of save loss. (prevent being trapped if level completed at 1% rep and you wish to return later and cannot max stars) -Added confirmation dialogue to exit with no save actions on network and singles. -Corrected draw errors on footbridge -Corrected draw issues with spills and footprints sometimes not visible -commuters do not glitch at double speed (vibrating people effect fixed) -When returning to station having gained a higher tech level, level at which next bo…

  • Competition winner + Build 1.0.38 - 5 January 2021

    Happy New Year! Lets hope 2021 works out better than 2020 for obvious reasons. Although COVID ruined 2020, professionally it has gone well for me and Sarah (aka SquarePlay Games). I'm really happy with what we achieved, launching Overcrowd, supporting it through early access, getting some juicy PR coverage and even some top award nominations along the way to full release. Most importantly - I'm happy you guys seem to like what we did with the game :) Thanks so much for picking it up. Especially thanks if you liked it enough to leave a review! Steam reviews are vital to small devs like us, so if you get a moment - please do take a second to leave us a review if you would like to help us out. (Oh, it also helps a tonne if you tag the game in simulation, management or whatever other tags you feel might work!) Screenshot competition Finally, I'm happy to announce the winner of the Overcrowd…

  • Hotfix 1.0.36 - 18 December 2020

    Hotfix 1.0.36 Hi all. Today's hotfix will resolve a few little issues you have let me know about. Do feel free to let me know about anything using the in-game bug form. Also, a quick reminder about the screenshot competition! Just make your best looking station - be as inventive as you like! - and take a Steam screenshot by pressing f12. Use steam library to upload it to the community page. You can disable the GUI in screenshots in display options. Can't wait to see what you come up with! Finally, thanks so much to those who have left a review! Steam reviews make a remarkable difference to small indie devs, so it is super appreciated. So please do consider leaving one if you have a spare moment and enjoy what we did with Overcrowd :) Hotfix 1.0.36: -Platform signage is visible above stairs and turnstiles. This was a regression that I accidentally introduced with the recent optimisation.…

  • Hotfix 1.0.35 - 15 December 2020

    Hi all Quick hotfix for you. Build 1.0.35: -K.O. commuters are no longer invisible (little error related to depth setting from the optimisations last week) -HUD clock updates more frequently, so doesn't appear to only update every 2 minutes. -Track editing costs are now rounded correctly. Thanks for continuing to let me know of any issues you encounter via the in-game bug form.

  • Festive Pack: Winter Update - 10 December 2020

    Season's Greetings! Today's free Festive Pack brings a stocking-load of Christmas themed items to both entertain and delight your commuters with this winter. Along with a snowy themed landscape, you can expect Christmas trees, Santa's Grotto's, presents, carol singers and giant Christmas puddings. Just start a new game and these cosmetic items will be there to buy in Facilities. Now is the perfect time to try Commute of the Day, the daily procedurally generated challenge mode, and spice it up with some snowy Xmas content. Major optimisations On top of that, I've been working hard to optimise the game further. This is to address feedback from some players on slower systems. There is now up to a 25% or so increase in performance that should be evident on lower specs. Just what Santa ordered! Screen shot competition! This winter I've decided to run a screenshot competition. Just make your…

  • Beta 1.0.33 - 9 December 2020

    Beta 1.0.32: -Correct entrance door depth -Correct escalator railing depths -updated floor and wall retiling to function and remove walls after selling stairs, escalators, lifts -Updated languages -Check staff chair exists when standing to prevent rare crash -cannot earn hidden rep above 100%

  • Beta 1.0.31 - 8 December 2020

    You can help test the beta branch by right licking on the game in your library, going to properties and selecting the beta tab followed by the beta dropdown. Beta 1.0.31: -Major optimisation to the layering/tiling system. Possibly significant speed increases possible. -very exciting seasonal content for beta testing this week! -I'd like to have your feedback, with a new save, ideally on a new network or COTD/sandbox, or with old saves.

  • Autumn Update - Steam Cloud, Optimisations, Bug fixes - 3 December 2020

    Hi all, Since I put Overcrowd into 1.0 full release almost 2 months ago I've been working away tweaking, updating and fixing any issues you have brought to me. I've also made some optimisations, so there are some performance improvements, along with a few quality of life improvements and new features such as Steam Cloud support. I'm still working on a few other things, including some further potential optimisations for lower spec systems, so stay tuned. Thanks for your support I just wanted to thank everyone who has supported me (and the game) by leaving a review on Steam. You might not know but it's hard to overstate how vital reviews are on Steam for a tiny dev like me. So if you like the game and ever have a spare moment, please take a minute to feed the Steam algorithm and drop us a review - it is super appreciated! Al. Build 1.0.30: -enabled steam cloud support -Optimisation. Move…

  • Hotfix - Beta 1.0.30 - 29 November 2020

    Hi Hotfix Beta 1.0.30 fixes up a compiling error causing unusual regular crashes that I introduced in 1.0.29. Sorry about that! Al.

  • Beta 1.0.28 - 27 November 2020

    Beta 1.0.28 -tests approach to prevent save/load crash from unknown causes related to corrupted saves where commuters and staff are outside the station/grid. Potentially related to incomplete steam cloud overwrite/upload or save interference by Norton or other antivirus. If you load you game and see something like this, please let me know using the bug form with all details around cloud and antivirus and I can take a look. This may potentially only occur when you save an unopened new station.

  • Beta 1.0.26 - 18 November 2020

    Beta 1.0.26 -Optimisation. Move walls textures into same group as floors to minimise swaps. -Optimisation. Changed sleep timing mode to default v_sync rather than sleep margin which may improve performance on some systems eg laptops, may prevent speed up/slow down behaviour. -Optimisation. Removed redundant depth calculation which should marginally improve performance as commuters move.

  • Beta 1.0.25 - 16 November 2020

    Beta 1.0.25 -Correctly add internal wall corner pillars on loading game for certain room shapes (prevent occasional buggy looking gaps in room corners) -Cannot cancel action/menus etc when dialogue is open. Prevents locking the game UI if you press escape/tab when a sell track dialogue yes/no window is open.

Patch notes and updates

S.noRelease datePatch nameGID number
17 January 2021Beta 1.0.393942305442245779333
218 December 2020Hotfix 1.0.364090922416499014808
315 December 2020Hotfix 1.0.353879252510649625549
49 December 2020Beta 1.0.333879252510628089253
58 December 2020Beta 1.0.313856733878313686509
629 November 2020Hotfix - Beta 1.0.303856733252017047060
727 November 2020Beta 1.0.283856733252009934768
818 November 2020Beta 1.0.263856732611029338607
916 November 2020Beta 1.0.253872494575602940787
1013 November 2020Beta 1.0.243872494575591984158
119 November 2020Beta 1.0.213887130640408488474
126 November 2020Beta 1.0.203887130640397202323
135 November 2020Beta 1.0.193887130640393825729
143 November 2020Beta 1.0.183884878205233307299
1528 October 2020Beta 1.0.173884878205211757833
1627 October 2020Beta 1.0.163895010671356155002
1726 October 2020Beta 1.0.153895010671352549130
1822 October 2020Beta 1.0.143895010671337699306
1922 October 2020Beta hotfix 1.0.133895010671336680104
2021 October 2020Beta 1.0.123895010671334255001

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID726110
Live current players12
SteamPulse tracked peak86
Live count (today's peak floor)12
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateOct 6, 2020
DeveloperSquarePlay Games
PublisherSquarePlay Games
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeVery Positive
Positive review percent81%
Positive reviews1,416
Negative reviews327
Total reviews1,743
Steam recommendations1,701
Achievements45
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/726110/

Short description

Design and build the most efficient metro stations known to man! Excavate. Expand. Set staff priorities. And manage the commuter flow. Overcrowd is a 2.5D management/tycoon/simulator set below the bustling city of Lubdon Town.

About this game

Every day, millions crowd the metro in a desperate bid to get to work on time. Can you build and run the perfect station to help them make it? Overcrowd: A Commute 'Em Up is a management/tycoon/theme/simulator set below the bustling city of Lubdon Town. Deep Systemic Gameplay. Don’t be fooled by the cute pixel art. Beneath the hood lies a deep, systems-based simulation encompassing refuse, power and heat management, crowd control and a consumer-driven economy with stock and pricing. Replayability. Design your stations across a series of procedurally generated maps. No game is the same. Build a single station or a whole network. A daily challenge means there is always a new station to build. Spatial Design. Build your station 4 floors deep, using stairs, escalators and lifts to connect entrances to tracks in the most efficient layouts you can devise. Control the direction of commuters using the innovative crowd flow mechanic. Commuter Chaos. Contend with station-wide events from rat plagues to football matches. Watch out for vandals, hoodlums and norovirus too. Technology Procurement. Unlock the latest tech to pimp up your station! From turnstiles, tools and ticket machines to pharmacies, pubs, ponds and plants, make your commuters’ journey to work feel special. Staff Management. Hire rookies and level them up, or splash out on a master mopper, medic or mechanic. Use a job grid system to prioritise their tasks. MORE REVIEWS "While the typical management game concerns of construction, purchasing items, hiring staff and keeping morale up are all present, Overcrowd is particularly interested in the people using your station, with an emphasis on managing the flow of the crowd" PC Gamer "there are elements of Overcrowd that give the game a sense of frenetic energy ... but there’s always the option to press pause and adjust without the high stakes of time ... Overcrowd is a unique meditation on a space that is ubiquitous for many people" The Verge "A good little early access management/construction game, cute as anything and much less casual than its' childish looks suggest ... already justifies its' price" Canard PC

Supported languages

English * , French * , Italian * , German * , Spanish - Spain * , Dutch * , Japanese * , Korean * , Portuguese - Brazil * , Russian * , Simplified Chinese * , Turkish * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 21, 2026 to Sep 21, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Overcrowd: A Commute 'Em Up's USD price history spans from Sep 21, 2026 to Sep 21, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Overcrowd: A Commute 'Em Up's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 21, 2026 through Sep 21, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Overcrowd: A Commute 'Em Up at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-21$19.99$19.99No discountSteam Store

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War Thunder63,47313 September 2026 - 08:41:55 UTC125,317781,076Gaijin Entertainment
Stardew Valley56,43413 September 2026 - 04:58:50 UTC236,6141,016,067ConcernedApe
Don't Starve Together43,20513 September 2026 - 08:03:19 UTC122,662531,182Klei Entertainment
VRChat40,15921 September 2026 - 22:39:18 UTC74,217261,953VRChat Inc.
EA SPORTS FC™ 2639,51613 September 2026 - 07:03:57 UTC159,35063,186EA Canada, EA Romania
How to Fish29,30313 September 2026 - 00:37:37 UTC373,97110,040Dazed Games
Hearts of Iron IV27,93721 September 2026 - 21:42:15 UTC93,196366,107Paradox Development Studio
RimWorld22,38321 September 2026 - 21:56:22 UTC95,851239,107Ludeon Studios
Football Manager 2621,41321 September 2026 - 23:07:00 UTC82,75035,608Sports Interactive

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