Knights of the Drowned Table news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score33% positive
- Total reviews12
- Release dateDec 25, 2017
- DeveloperRillyBoss Studios
- PublisherRillyBoss Studios
Genres: Violent, Action, Adventure, Indie, RPG
Company pages: Developer: RillyBoss StudiosPublisher: RillyBoss Studios
Knights of the Drowned Table Steam news
Knights of the Drowned Table news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- We're not dead, far from it! - 30 March 2018
Prepare yourselves for Knights of the Drowned Table version V00.100A our largest update yet! Featuring a complete overhaul of the Drunken Dunes quest along with new enemies and improved level design. The update is planned to go live near the end of April. Here is a sneak peek at what to expect. Enjoy! Drake - 3D Artist https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31032357%2F954dd329a4f7d9fbac757f9b60f31aaff97cfe79.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31032357%2Fefbe5ca6d72bc4f620a5dc2968a821f91e59e433.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31032357%2Fef66508210abe9d3af5191570a34fb1d6e61baee.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31032357%2Fcc4717173baee95f2fd7ab29acece1f64dcd49e1.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31032357%2F916e832d8f292e9865%25E2%2580%25A6
- We're not dead, far from it! - 30 March 2018
Prepare yourselves for Knights of the Drowned Table version V00.100A our largest update yet! Featuring a complete overhaul of the Drunken Dunes quest along with new enemies and improved level design. The update is planned to go live near the end of April. Here is a sneak peek at what to expect. Enjoy! Drake - 3D Artist https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31032357%2F954dd329a4f7d9fbac757f9b60f31aaff97cfe79.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31032357%2Fefbe5ca6d72bc4f620a5dc2968a821f91e59e433.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31032357%2Fef66508210abe9d3af5191570a34fb1d6e61baee.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31032357%2Fcc4717173baee95f2fd7ab29acece1f64dcd49e1.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31032357%2F916e832d8f292e9865%25E2%2580%25A6
- V00.095A Released! - 5 January 2018
Good morning! I just finished a late night of programming to get the latest patch ready for Steam. Tonight I've mostly addressed some quality of life issues as well as a few bugs fixes. V00.095A Weapon Trails Weapons will now display a visual trail behind them when they have been swung hard enough to do damage. Not only does this look neat, but it helps cue the player in as to when they have found the sweet spot for swings. Please note that the harder you swing your weapon, the more damage it will do. Improved Healthbars Healthbars have had a visual overhaul. They will now display the enemies health via text and with a bar. It looks quite a bit nicer and provides some better information to the player. Bow Bugfix In the last patch, Bow's were accidentally notching arrows that were dropped. This caused a 5 second delay until you could shoot your next arrow. This has been corrected. Prince…
- V00.095A Released! - 5 January 2018
Good morning! I just finished a late night of programming to get the latest patch ready for Steam. Tonight I've mostly addressed some quality of life issues as well as a few bugs fixes. V00.095A Weapon Trails Weapons will now display a visual trail behind them when they have been swung hard enough to do damage. Not only does this look neat, but it helps cue the player in as to when they have found the sweet spot for swings. Please note that the harder you swing your weapon, the more damage it will do. Improved Healthbars Healthbars have had a visual overhaul. They will now display the enemies health via text and with a bar. It looks quite a bit nicer and provides some better information to the player. Bow Bugfix In the last patch, Bow's were accidentally notching arrows that were dropped. This caused a 5 second delay until you could shoot your next arrow. This has been corrected. Prince…
- V00.094A Released! Bugfixes galore! - 4 January 2018
Happy Hump Day! We've made it half way through the week! Unfortunately, V00.093A did as well. There was a major bug in V00.093A which was causing multiple mazes to load in the dungeon at the same time. This bug was not present in V00.092A, and was introduced while I was hastily fixing other problems. I have fixed this, and the dungeon is fully playable once again in V00.094A. I have increased the grab area of the arrows behind the shoulder to make them easier to get too. I believe this will ease archery while the head is rotated. I found some other quirks in the last patch - such as extra large gargoyles, slime bugs, and more. All the quirks I have found have been fixed! Fighting Gargoyles is now much more challenging. Slime spit much further and no longer are damaging themselves. You can also now deflect Slime spit with your shield. That's all for now. Until next time, Billy Full Patch…
- V00.094A Released! Bugfixes galore! - 4 January 2018
Happy Hump Day! We've made it half way through the week! Unfortunately, V00.093A did as well. There was a major bug in V00.093A which was causing multiple mazes to load in the dungeon at the same time. This bug was not present in V00.092A, and was introduced while I was hastily fixing other problems. I have fixed this, and the dungeon is fully playable once again in V00.094A. I have increased the grab area of the arrows behind the shoulder to make them easier to get too. I believe this will ease archery while the head is rotated. I found some other quirks in the last patch - such as extra large gargoyles, slime bugs, and more. All the quirks I have found have been fixed! Fighting Gargoyles is now much more challenging. Slime spit much further and no longer are damaging themselves. You can also now deflect Slime spit with your shield. That's all for now. Until next time, Billy Full Patch…
- 50 Key Give-A-Way & V00.093A - Health Bars Released! - 1 January 2018
Happy New Year! To celebrate, we are giving away 50 keys for Knights of the Drowned Table! 2017 is in the books. RillyBoss Studios is ready for the new year and have our eyes on the prize! We will be offering a live demo at PAX South in Austin, TX, We have many major content updates planned, and are working towards our version 1.0 release slated for mid-year. To celebrate, we are giving 50 keys away to lucky fans. To enter, visit our website! V00.93A Today, we have released V00.093A. The main addition in this patch is enemy health bars. After damaging an enemy, a health bar will be visible until the enemy is killed. Paired with the new floating combat text feature, we believe this help provide players better feedback as to their effectiveness in combat. We have also fixed a few bugs primarily with enemies and navigation. Full Patch Notes: 00.093A Drunken Dunes: Updated Navigation to pre…
- 50 Key Give-A-Way & V00.093A - Health Bars Released! - 1 January 2018
Happy New Year! To celebrate, we are giving away 50 keys for Knights of the Drowned Table! 2017 is in the books. RillyBoss Studios is ready for the new year and have our eyes on the prize! We will be offering a live demo at PAX South in Austin, TX, We have many major content updates planned, and are working towards our version 1.0 release slated for mid-year. To celebrate, we are giving 50 keys away to lucky fans. To enter, visit our website! V00.93A Today, we have released V00.093A. The main addition in this patch is enemy health bars. After damaging an enemy, a health bar will be visible until the enemy is killed. Paired with the new floating combat text feature, we believe this help provide players better feedback as to their effectiveness in combat. We have also fixed a few bugs primarily with enemies and navigation. Full Patch Notes: 00.093A Drunken Dunes: Updated Navigation to pre…
- Patch 00.092A Released! - 31 December 2017
Hey guys! One last day until 2018! What are your goals for the new year? We are going to start 2018 off right by demoing Knights of the Drowned Tabe at PAX South! Come see us there! We noticed a few oddities here and there in the last patch. Patch 00.092A contains a couple of quick fix before the New Years: 00.092A 00.092A Right Hand: Fixed grab radius on the right hand. 00.092A Dungeon: Fixed Skeleton MiniBoss stuck on spawn. 00.092A Dungeon: Fixed Grip Rotation on Axe in Dungeon Courtard. 00.092A Dungeon: Lowered volume of music during boss fight. 00.092A Dungeon: Stopped Boss music after killed. 00.092A Dungeon: Increased Boss Health to 4000. 00.092A Snow Fortress: Added hard check for all enemies dying to start next wave.
- Patch 00.092A Released! - 31 December 2017
Hey guys! One last day until 2018! What are your goals for the new year? We are going to start 2018 off right by demoing Knights of the Drowned Tabe at PAX South! Come see us there! We noticed a few oddities here and there in the last patch. Patch 00.092A contains a couple of quick fix before the New Years: 00.092A 00.092A Right Hand: Fixed grab radius on the right hand. 00.092A Dungeon: Fixed Skeleton MiniBoss stuck on spawn. 00.092A Dungeon: Fixed Grip Rotation on Axe in Dungeon Courtard. 00.092A Dungeon: Lowered volume of music during boss fight. 00.092A Dungeon: Stopped Boss music after killed. 00.092A Dungeon: Increased Boss Health to 4000. 00.092A Snow Fortress: Added hard check for all enemies dying to start next wave.
- Patch 00.091A Released! Floating combat text, Bow changes, and much more! - 31 December 2017
Happy New Years! It has been a crazy week! Not only do I work a full time job, but also have to balance Christmas on the 25th, my birthday on the 27th, my girlfriends birthday on the 29th, and New Years Eve on the 31st. Today I managed to escape for a while and get a full 16 hours away from obligations to work on the latest patch. This final uninterrupted session was a god send! I was able to address many of the big ticket items we have received from our players. See the end of the post for the full change log. Combat Changes We have added floating combat text. When doing damage to an enemy, you will see your damage appear in yellow text. If a team mate damages an enemy, the text will be white. It was reported that Melee weapons were vastly overpowered. We found that melee weapons would hit multiple times in one directional swing, causing incredible damage. This has been fixed and each…
- Patch 00.091A Released! Floating combat text, Bow changes, and much more! - 31 December 2017
Happy New Years! It has been a crazy week! Not only do I work a full time job, but also have to balance Christmas on the 25th, my birthday on the 27th, my girlfriends birthday on the 29th, and New Years Eve on the 31st. Today I managed to escape for a while and get a full 16 hours away from obligations to work on the latest patch. This final uninterrupted session was a god send! I was able to address many of the big ticket items we have received from our players. See the end of the post for the full change log. Combat Changes We have added floating combat text. When doing damage to an enemy, you will see your damage appear in yellow text. If a team mate damages an enemy, the text will be white. It was reported that Melee weapons were vastly overpowered. We found that melee weapons would hit multiple times in one directional swing, causing incredible damage. This has been fixed and each…
- Patch 00.09A Released! - 27 December 2017
Good Morning! Today I will be celebrating my 27th birthday! Not only am I celebrating my golden birthday, but also the fact that our second update is now available for download! In version 00.009A we have addressed quite a few bugs and added some quality of life improvements. I played with a few fans tonight. It is such an amazing experience to see other people enjoying the product my team has poured so many hours into. We cannot wait to share our next major update with you guys! Without further ado, full patch notes below: 00.09A Drunken Dunes: Added Effect to Gem Pickup. 00.09A Drunken Dunes: Fixed Firelord FOV disable. 00.09A Drunken Dunes: Fixed Firelord Miniboss FOV disable. 00.09A Drunken Dunes: Increased Boss Health to 2000 00.09A Drunken Dunes: Lowered volume of music during miniboss and boss encounters. 00.09A Drunken Dunes: Fixed issue where music would not stop after defeatin…
- Patch 00.09A Released! - 27 December 2017
Good Morning! Today I will be celebrating my 27th birthday! Not only am I celebrating my golden birthday, but also the fact that our second update is now available for download! In version 00.009A we have addressed quite a few bugs and added some quality of life improvements. I played with a few fans tonight. It is such an amazing experience to see other people enjoying the product my team has poured so many hours into. We cannot wait to share our next major update with you guys! Without further ado, full patch notes below: 00.09A Drunken Dunes: Added Effect to Gem Pickup. 00.09A Drunken Dunes: Fixed Firelord FOV disable. 00.09A Drunken Dunes: Fixed Firelord Miniboss FOV disable. 00.09A Drunken Dunes: Increased Boss Health to 2000 00.09A Drunken Dunes: Lowered volume of music during miniboss and boss encounters. 00.09A Drunken Dunes: Fixed issue where music would not stop after defeatin…
- 00.08A Patch Notes - 25 December 2017
Merry Christmas and Happy Holidays Everyone We are so excited to be available on Steam and hope to make a splash with Knights of the Drowned Table! We can't wait to grow with our fans and build a game that we love! Last night, the RillyBoss team worked tirelessly (literally - we all were up well past 4AM) to get Knights of the Drowned Table ready for Steam. Although we were happy with the build, there is always room for improvement! We have uploaded update 00.08A to address customer feedback. We have added a settings menu to change control and comfort settings. We have also fixed quite a few bugs. 00.008A Overview: Added the option to enable snap turning. Added the option to enable motion blur to assist with full locomotion comfort with some users. Added the option to disable controller rotation. When enabled, players will only rotate by moving their bodies. Decreased the amount of time…
- 00.08A Patch Notes - 25 December 2017
Merry Christmas and Happy Holidays Everyone We are so excited to be available on Steam and hope to make a splash with Knights of the Drowned Table! We can't wait to grow with our fans and build a game that we love! Last night, the RillyBoss team worked tirelessly (literally - we all were up well past 4AM) to get Knights of the Drowned Table ready for Steam. Although we were happy with the build, there is always room for improvement! We have uploaded update 00.08A to address customer feedback. We have added a settings menu to change control and comfort settings. We have also fixed quite a few bugs. 00.008A Overview: Added the option to enable snap turning. Added the option to enable motion blur to assist with full locomotion comfort with some users. Added the option to disable controller rotation. When enabled, players will only rotate by moving their bodies. Decreased the amount of time…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 5 January 2018 | V00.095A Released! | 4249665521688181619 |
| 2 | 4 January 2018 | V00.094A Released! Bugfixes galore! | 4249665521688181760 |
| 3 | 1 January 2018 | 50 Key Give-A-Way & V00.093A - Health Bars Released! | 4249665521688181888 |
| 4 | 31 December 2017 | Patch 00.092A Released! | 4249665521688182020 |
| 5 | 31 December 2017 | Patch 00.091A Released! Floating combat text, Bow changes, and much more! | 4249665521688182152 |
| 6 | 27 December 2017 | Patch 00.09A Released! | 4249665521688182299 |
| 7 | 25 December 2017 | 00.08A Patch Notes | 4249665521688182419 |
| 8 | 25 December 2017 | 00.08A Patch Notes | 2284879949522620295 |
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