SPSTEAMPULSELIVE ANALYTICS
Substance Designer 2018

Substance Designer 2018 regional audience

Allegorithmic | Nov 22, 2017 | game

Released

1players observed · 22 September 2026 - 11:10:45 UTC

Animation & ModelingDesign & Illustration

  • Latest observed players1 · 22 September 2026 - 11:10:45 UTC
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive

Substance Designer 2018 regional data compares SteamPulse audience signals across players, reviewers, followers, and wishlist activity where country-level samples exist.

  • Latest observed players1 · 22 September 2026 - 11:10:45 UTC
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive
  • Total reviews42
  • Release dateNov 22, 2017
  • DeveloperAllegorithmic
  • PublisherAllegorithmic

Genres: Animation & Modeling, Design & Illustration

Company pages: Developer: AllegorithmicPublisher: Allegorithmic

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Substance Designer 2018 regional audience

Substance Designer 2018 regional data compares SteamPulse audience signals across players, reviewers, followers, and wishlist activity where country-level samples exist.

Region

The reviewer view for Substance Designer 2018 is based on an identified sample of public reviewers. Player, follower, and wishlist geography are directional models that use public reviewer geography and available game-level signals; they are not exact country-by-country account counts.

Use the tabs to compare relative geographic shares and check each view's confidence label. Modeled percentages should be treated as directional context, especially when the identified reviewer sample is small or contains unknown locations.

Regional Audience Explorer

Open a tab to inspect the full country ranking, the highlighted world map, and the current base or identified sample behind each region view.

Top Players Region Overview

SteamPulse's directional player-region model for Substance Designer 2018 assigns its largest shares to United Kingdom (14.4%), United States (10.1%), Australia (9%). The model blends the available public-reviewer geography, reviewer playtime signals, current player scale, and a disclosed Steam market prior. The dataset labels confidence as exploratory.

These percentages are relative model weights, not observed locations or verified counts of active players. Use the map to compare the model's country distribution, not to infer exactly how many people are playing in any country.

Reviewers Region Overview

Substance Designer 2018's identified public-reviewer sample spans 13 countries and is led by United Kingdom (18.8%), Australia (12.5%), Brazil (6.3%). United Kingdom accounts for 18.8% of reviewers with an identified country (3 reviewers).

This is an observed sample of 16 public reviewer profiles with visible country data, not a census of all reviewers, owners, or players. Another 8 sampled reviewer profiles did not expose a country and are excluded from the percentages. The dataset labels confidence as directional.

Followers Region Overview

SteamPulse's directional follower-region model for Substance Designer 2018 assigns its largest shares to United Kingdom (16.3%), United States (11%), Australia (9.8%). It blends the modeled player and wishlist distributions with the available public-reviewer geography. The dataset labels confidence as exploratory.

Steam does not publish account-level follower locations for this view. The percentages are normalized model weights, not observed follower counts, and they should not be read as proof of attention or future activity in a country.

Wishlist Region Overview

SteamPulse's directional wishlist-region model for Substance Designer 2018 assigns its largest shares to United Kingdom (11.9%), United States (11.6%), China (8%). It combines the modeled player distribution, available public-reviewer geography, review penetration, release recency, and a disclosed market prior. The dataset labels confidence as exploratory.

Steam does not publish account-level wishlist locations for this view. The percentages are normalized model weights, not observed wishlist counts or evidence of purchase intent, and should be used only to compare the model's relative country distribution.

Player Region Distribution

CountryModeled share
United Kingdom14.4%
United States10.1%
Australia9.0%
Brazil5.5%
Canada5.5%
Poland5.5%

Directional model - exploratory confidence; percentages are estimates, not counted accounts.

Wishlist Region Distribution

CountryModeled share
United Kingdom11.9%
United States11.6%
China8.0%
Australia7.6%
Brazil6.1%
Canada5.0%

Directional model - exploratory confidence; percentages are estimates, not counted accounts.

Reviewer Region Distribution

CountryIdentified reviewersShare
United Kingdom318.8%
Australia212.5%
Brazil16.3%
South Africa16.3%
Finland16.3%
Ukraine16.3%

Observed public-reviewer sample: 16 identified accounts - directional confidence

Follower Region Distribution

CountryModeled share
United Kingdom16.3%
United States11.0%
Australia9.8%
Brazil6.0%
China5.5%
Canada5.5%

Directional model - exploratory confidence; percentages are estimates, not counted accounts.

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