- What's next up for the game - 16 May 2019
Hey guys, After the big update in around December we stayed silent for a bit, but worry not we have not abandoned the game. We have been collating player feedback(a lot) and reflecting on what can bring the next level of enjoyment for the game. It seems from the feedback that people found it hard to maintain speed while being able to steer at the same time. We did intend this to be a challenge, but it seems we did not execute it well because its not meant to be as frustrating as people experience. Some people also learnt to go way too fast as there seems to be a sort of bug that allows this. The next update will address these issues as the very steering/speeding up mechanic is the most important in the game and they seem to be frustrating to use for players which is unacceptable. We will probably add a speed cap, and that when you meet this "cap" you will not be able to speed up anymore…
- Finally, the gameplay update is out! - 12 December 2018
Hello Sledders! Its been quite a while since our last update, but now we have an update and it is the biggest one we've had ever. Heres some dev notes of it: Split tasks into beginner and advanced categories to balance gameplay New control added, swipe arms to speed up, and don't swipe for it to slow down due to friction(so basically acceleration and breaking) Fixed and better physics, no more strange bouncing on steep surfaces Sensitive jump, harder you pull the more you jump(with a cap) Many more tasks, now over 30 Three brand new levels, Ski Resort 2 and Ice Caves 2, and Beginners Slope Temporarily removed Snow Sports for maintanence New interactive tutorial added Better save system, replaced PlayerPrefs Settings option added Revamped main menu lighting for optimisation Better GUI overall, far more readable now Revamped all the tasks to make sure they are all possible More easter egg…
- Developer Blog October 5th - 5 October 2018
Hey everyone! We've been silent for a while, and that is because we have been busy with things. Some of those things regard what was mentioned on our to-do list in our last announcement such as levels and the arcade mode, but we have also been focusing on other things. We would like to make the game feel much more responsive and interactive, so a more refined control scheme with haptic feedback is planned. Other things to make it feel more responsive that we are going for are better snow particles, and perhaps deformable snow. Basically we just want to make the game feel more 'tight' in terms of controls and everything. Anyway, thanks for waiting so long, and while the next update won't be out for a while we will try to keep you guys updated with screenshots etc. Thanks for playing the game, Plectrum Software
- The next wave of updates for Totally Realistic Sledding VR - 23 July 2018
Hello totally realistic sledders! A few weeks ago we released a major replayability update for the game. So what are we doing next? A lot more. Here is a rough plan of what we're going for: A few more levels, confirmed at the moment are Snow Forest 2 and Japanese Ski Resort An arcade mode of some sort, where you're racing down at a high speed down a infinite and procedually generated hill. You'll be chased by something, probably a yeti. You probably know where we got that reference from :P Level and task difficulty rebalancing More tasks, with more difficulty variations so if you're not great at the game at first, you can still complete some, and not ragequit More weird shop items Other refinements, such as better GUI and tutorial etc We'll aiming for full release this year, but regardless of whether we succeed that or not, we will have a much better game at the end of the year. The upd…
- The replayability update is out! - 6 July 2018
Its been a long 5-6- months, but we have finally completed the replayability update. The game is forever changed for the better. Here is a short dev log of what we have done: Shop system 6 sleds and 6 gloves to choose from 3 new Steam achievements - which actually work Tasks system - over 20 to use Fixed Steam leaderboards Grading system for each level Smoother level end now - not as abrupt Many bug fixes One new level, the Ice Caves Each level is now steeper and faster Completely revamped Snow Sports level Expanded and revamped menu level - new GUI and things to do in it More easter eggs! Upgraded SFX - there are now better sounds and sound balance So many bug fixes that we can't even remember them all Hope you enjoy the update ːsteamhappyː https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31208927%2F33fb246e99678ed30cfa393528cf4aafedbef814.jpg
- Some more screen shots of the upcoming update - 23 June 2018
Sorry guys for the long wait lol. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31208927%2F7bd7774e5e1db4541e2361343f761237b98546e7.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31208927%2F038c4a294eb7cdaab5718973e212d73d2e7d042b.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31208927%2F84d494808ff934b6a59e6d1327879f144aa114c9.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31208927%2F25f329fdb16c932de0660233f087e9ca73b5333a.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31208927%2F1726e916b031831b4d5c6c2be4b4e9355a5c2853.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31208927%2F0ba942c3f5b80cd8a80e59c0f4b357f1b7d2ab41.png
- Developer Blog June 8th - 8 June 2018
Hey guys! Its been a long hiatus in communication, but we have been hard at development and will soon be ready to release a new update. Heres a bit of what we've been working on: Corrected the world scaling on the snow forest so that everything feels much faster and in proportion. We've also made it slightly steeper. It truly feels like sledding down a hill now. Remade the whole snow sports level to have a better flow. The new Ice Caves level. Completely revamped the menu screen. Shop and mission system for replayability. This update has all been about making the game as replayable as possible. Hopefully new the ice caves level, which has like so many different paths even I can't keep track of, and the shop/mission system will achieve that. The shop system is planned to sell quirky sleds and gloves. We've also included a few sneak peak shots of the new level. Enjoy. Expect to see gifs a…
- Developer Blog March 5th (No idea if we're gonna do this monthly or not) - 5 March 2018
Hey everyone. We’re back in business! The team’s back together and reunited with the headset. We’re working towards the release of the reworked snowsports level slower than we imagined so the level might not be coming as soon as we expected. Kukukoke has begun on another level which should hopefully take up that ice caves spot (screenshots coming soon!). We recently implemented in a grading system and reworked the visuals of the inside of the helicopter, it should be more clean and easier to read. This new system should be released in the next patch. The reworked snowsports level will feature a longer length and a steeper incline (both of these were requested by you guys!). Kukukoke also made a new ramp feature, most of the new ramps and features we placed were inspired from the recent Pyeongchang slopestyle course. We also tried to fix up the scale of the level a little bit, but… it’s…
- Developer Blog March 5th (No idea if we're gonna do this monthly or not) - 5 March 2018
Hey everyone. We’re back in business! The team’s back together and reunited with the headset. We’re working towards the release of the reworked snowsports level slower than we imagined so the level might not be coming as soon as we expected. Kukukoke has begun on another level which should hopefully take up that ice caves spot (screenshots coming soon!). We recently implemented in a grading system and reworked the visuals of the inside of the helicopter, it should be more clean and easier to read. This new system should be released in the next patch. The reworked snowsports level will feature a longer length and a steeper incline (both of these were requested by you guys!). Kukukoke also made a new ramp feature, most of the new ramps and features we placed were inspired from the recent Pyeongchang slopestyle course. We also tried to fix up the scale of the level a little bit, but… it’s…
- We're back! - 20 February 2018
Hey all. The team is back together after reuniting with the headset. We're super excited for this year and hope to create as much quality content as we can. While currently we're a mess we're slowly getting back into the flow of developing so expect an update soon! P.S. Teaser image for the snowsports level rework!! Hopefully it'll be out real soon.
- We're back! - 20 February 2018
Hey all. The team is back together after reuniting with the headset. We're super excited for this year and hope to create as much quality content as we can. While currently we're a mess we're slowly getting back into the flow of developing so expect an update soon! P.S. Teaser image for the snowsports level rework!! Hopefully it'll be out real soon.
- The future of updates for Totally Realistic Sledding VR - 31 December 2017
(Posted on the 30th of December 2017.) Hello players of Totally Realistic Sledding VR! The game is in Early Access, and we're really motivated to getting it out of it. We have lots of updates planned for 2018. However, due to unfortunate circumstances, we don't actually possess a HTC Vive at the moment, and the next time we can use one is sometime in February. Therefore we will not be able to release major updates that require a HMD to test, such as new levels. We are going to try our best to release some minor updates before February, but they won't be as visually appealing as the ones planned next year. Just bug fixes, better structured code etc. Whats being planned next year 2018 February and beyond We're well aware that there is not enough content in the game yet. We're going to be doing as much as we can to add replayability to it and turn it into a game worth hours. Heres a couple…
- The future of updates for Totally Realistic Sledding VR - 31 December 2017
(Posted on the 30th of December 2017.) Hello players of Totally Realistic Sledding VR! The game is in Early Access, and we're really motivated to getting it out of it. We have lots of updates planned for 2018. However, due to unfortunate circumstances, we don't actually possess a HTC Vive at the moment, and the next time we can use one is sometime in February. Therefore we will not be able to release major updates that require a HMD to test, such as new levels. We are going to try our best to release some minor updates before February, but they won't be as visually appealing as the ones planned next year. Just bug fixes, better structured code etc. Whats being planned next year 2018 February and beyond We're well aware that there is not enough content in the game yet. We're going to be doing as much as we can to add replayability to it and turn it into a game worth hours. Heres a couple…
- The new level has just been released! Try it out! - 11 December 2017
The snow forest has arrived. Its still in Beta, and of course, its free. We will never make new levels paid DLC's. Also bug fixes, your time and best time now display properly at the end of the level. Menu screen looks a bit better as well.
- The new level has just been released! Try it out! - 11 December 2017
The snow forest has arrived. Its still in Beta, and of course, its free. We will never make new levels paid DLC's. Also bug fixes, your time and best time now display properly at the end of the level. Menu screen looks a bit better as well.