- A New Airport Madness Is Coming! - 27 August 2026
Airport Madness: Evolution is coming October 13!We're excited to announce the next game in the Airport Madness series: Airport Madness Evolution. This time, your airport doesn't stay the same. You'll begin controlling traffic at a small, simple airfield and watch it evolve around you as you progress, with new runways, terminals, aircraft, helicopters, and increasingly challenging traffic.The game features five unique airports, each evolving through multiple stages and introducing its own aviation challenges and surprises.Airport Madness: Evolution launches October 13 on Steam.If you're an Airport Madness fan, we'd really appreciate your support: visit the Steam page and click “Add to Wishlist.”
- Update 1.3404 - 8 January 2026
Greetings, madness fans! This is a minor update that fixes the following: Fixed Princess Juliana and Las Vegas trophy issues. Fixed Princess Juliana 28 arrival backtrack “grass shortcut” Physics improvements for aircraft taxi turns. Happy Madness!
- Update Version 1.3403 - 10 November 2025
Hello, Airport Madness Fans! Enjoy this update. Numerous bug fixes at the new Princess Juliana airport. Princess Juliana - fixed Runway 28 Departure path (realistic mode) Princess Juliana - fixed Runway 10 Departure path (full taxiway mode) Princess Juliana - fixed abort takeoff feature Princess Juliana - fixed emergency vehicle issue Princess Juliana - removed irrelevant “change runway” button Princess Juliana - Aircraft debris no longer “bounces” off ocean A huge thank you, for being part of the chaos. ~BFS
- New Airport Added! Princess Juliana International - 4 November 2025
New Airport Added: Princess Juliana InternationalTouch down in paradise with our newest airport for Airport Madness 3D: Volume 2, Princess Juliana International (TNCM), one of the world’s most iconic destinations.Experience the thrill of managing traffic at this two-terminal Caribbean hub, where timing is everything. The airport’s single runway and tight layout make every clearance a challenge, especially when arrivals must backtrack the runway to reach their gates. You’ll need to carefully sequence landings while departures wait their turn, engines idling, for the perfect moment to roll.Between the turquoise water, the famous Maho Beach approach, and the constant pressure of coordination, Princess Juliana offers one of the most beautiful yet demanding environments in the series.Can you keep the traffic flowing and avoid gridlock on paradise’s most challenging runway?
- Game Update! Fixes and UI Tidy - 13 October 2025
Fixed Miami no-response issue Fixed Las Vegas crashes when 26L selected Added London City full taxiway Fixed voice failure issue Added “radar reset” feature Fixed “no tags" feature Added camera keyboard shortcuts Fixed zoom issues Removed drone geo-fencing Added “rank” display to stats bar
- Version 1.6406 - 12 August 2025
Thanks for playing Airport Madness 3D: Volume 2! Here's another update! Redesigned emergency menu; UI color changes; Fixed Seattle crashes when 16C selected; Numerous bug fixes
- Major Update! Build 1.3301 - 21 July 2025
3 New pilot voices added; New in-game high scoreboard; Scenery clean-up and improvements; UI clean-up; Passenger satisfaction Meter added; Redesigned Instructions; In-game instructional popups added; Keyboard shortcuts button added; Numerous bug fixes.
- Update 1.3110 April 22, 2025 - 22 April 2025
Added selectable arrival runways; Removed static airplane crashes from scenery; Added "window" mode; Minor bug fixes.
- New Airport Alert: Las Vegas International! - 18 December 2024
Las Vegas International Airport Four Runways 8 Gates Parallel Runway Configuration Crossing Runway Conflicts Las Vegas Airport is definitely one of the higher-stress airfields offered in the Airport Madness series. Strive to move air traffic as quickly as possible, by timing your takeoffs strategically, and redirecting landing aircraft to runways with the least air conflicts!
- Airport Madness 3D Update 1.3091: Larger explosions and improved visuals! - 22 September 2023
We've added a bunch to both volumes of Airport Madness 3D. While we do plan to add more fields soon, for now we've sharpened up the aircraft models to have a higher level of detail. All airports have been given more buildings, better trees, more static vehicles, including static aircraft. The explosions are what we are most proud of. Some may call it unrealistic, but dang. The explosion is huge. Lots more shrapnel, smoke, flames, and even flying ragdoll bodies can be seen. We think you will appreciate this update :)
- Update 1.306 Available Now! - 1 March 2019
We've fixed minor bugs, and improved our explosion effect. Enjoy! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31284389%2Fb1c0b67818e704f056ab5060487ddb21f70ee47f.png
- Update 1.305 Available Now! - 22 February 2019
Thank you for playing Airport Madness 3D. We've made some minor bug fixes. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31284389%2F626da49baf34037ce2a66cd4f99bb3166e9ffaf6.png Fixed high score issue that some users experienced Resolved aircraft data tag overlap issues with game panels Crashes during instant replay no longer add to career stats
- Update 1.302 Available Now! - 10 September 2018
We've added emergencies to Airport Madness 3D: Volume 2! This is the feature that Airport Madness has been missing. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31284389%2Fc1be3687d65cdabfd4e64074f3231024b9876057.jpg Bird strike; Engine Fire; Engine Failure; Crash; Fire on board; Blown tire; Runway excursion; Medical Issue; Loose cheetah in cabin; Pressurization issue; Hydraulic failure; Fuel emergency.
- Update 1.302 Available Now! - 10 September 2018
We've added emergencies to Airport Madness 3D: Volume 2! This is the feature that Airport Madness has been missing. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31284389%2Fc1be3687d65cdabfd4e64074f3231024b9876057.jpg Bird strike; Engine Fire; Engine Failure; Crash; Fire on board; Blown tire; Runway excursion; Medical Issue; Loose cheetah in cabin; Pressurization issue; Hydraulic failure; Fuel emergency.
- Update 1.209 Available Now! - 26 April 2018
Thanks for playing! Here's this week's fix list: “Go around” aircraft now get removed; Code changes to reduce likelihood of empty aprons; Increased traffic rate during challenges; Added “planes moved” after challenges completed; Tightened immediate takeoff turns; Fixed certain congested locations at runway thresholds.
- Update 1.208 Available Now! - 17 April 2018
Made challenges more achievable; Made changes to reduce/eliminate issues with stuck aircraft; Fixed London slow backtrack issue. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31284389%2Fbe14215763a68a7726048b863936daa03761073d.jpg
- Update 1.203 Available Now! - 7 April 2018
Thank you for playing Airport Madness! Read what's new with the latest update: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31284389%2F3a7aa248b00fdc97fa180a2c4c20e1159e2ece9a.png Added 10 specific "challenges"; Added a 20 minute time trial; Fixed/reduced issue with backwards-taxiing aircraft; Fixed/reduced issue with aircraft refusing to park; Minor framerate performance improvements; Fixed taxi speed, after assigning a backtrack; Toronto 15L and 15R line up positions moved clear of 05/23; Toronto 24R line-up adjustment; Removed the "traffic rate" setting during “Move 100”; Fixed Lukla “Immediate Takeoff” behaviour; Fixed improper gate behavior; Increased effectiveness of “stuck aircraft?” feature; Corrected occasional sky cam drift.
- Update 1.203 Available Now! - 7 April 2018
Thank you for playing Airport Madness! Read what's new with the latest update: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31284389%2F3a7aa248b00fdc97fa180a2c4c20e1159e2ece9a.png Added 10 specific "challenges"; Added a 20 minute time trial; Fixed/reduced issue with backwards-taxiing aircraft; Fixed/reduced issue with aircraft refusing to park; Minor framerate performance improvements; Fixed taxi speed, after assigning a backtrack; Toronto 15L and 15R line up positions moved clear of 05/23; Toronto 24R line-up adjustment; Removed the "traffic rate" setting during “Move 100”; Fixed Lukla “Immediate Takeoff” behaviour; Fixed improper gate behavior; Increased effectiveness of “stuck aircraft?” feature; Corrected occasional sky cam drift.
- Update 1.133 Available Now! - 8 March 2018
Thank you so much for playing Airport Madness! We've fixed some big bugs. Please try our latest update: Fixed “circling aircraft” on ground issue; Fixed “stray aircraft” issue on runways; Fixed issue with aircraft refusing to park; Added space between aircraft at London City; Adjusted rotation point at London City; Modified JFK terminal appearance; Fixed control conflict with “s” key; Fixed aircraft “tilt” when on ground Tree trimming at Lukla; Added measures to prevent windows overlapping radar; Minor performance improvements; If something isn't working, email me at [email protected]
- Update 1.133 Available Now! - 8 March 2018
Thank you so much for playing Airport Madness! We've fixed some big bugs. Please try our latest update: Fixed “circling aircraft” on ground issue; Fixed “stray aircraft” issue on runways; Fixed issue with aircraft refusing to park; Added space between aircraft at London City; Adjusted rotation point at London City; Modified JFK terminal appearance; Fixed control conflict with “s” key; Fixed aircraft “tilt” when on ground Tree trimming at Lukla; Added measures to prevent windows overlapping radar; Minor performance improvements; If something isn't working, email me at [email protected]