- Localization! - 29 July 2025
We now support Japanese, Korean and French! German and Chinese likely on the way in the next few days!In other news... Sorry for the lack of updates but I was sick and then my full time job really sucked my live away from me so I've only had time to hang out with the family! Getting real close now however.
- Brief Update - 4 October 2024
Brief update here, we've been doing a whole lot of AI changes so things are finally coming along. The game is workshop compatible and you can share you levels you create with anyone on steam! Hopefully we can finish off the last little bit of the AI - the only way we can say its ready is when we are both happy with the AI,.. currently neither of us really are. So to answer when will this be done? When it's done is kind of the answer, we aren't perfectionists but I can guarantee you wouldn't be happy with To put things in perspective this is about 2 months old and things are significantly better now, however there is still a few instances where the AI just goes a bit crazy, we are trying to make things a bit more predictable. Then we will aim to make it a little less predictable as predictable is boring (if that makes sense!)
- New Capsule Image - 20 January 2024
Things are moving far quicker now in Slasher town. Still no dates unfortunately which I'm sure is infuriating for everyone! We also have updated audio and a fair few other updates including updated kills and an easier way to tell when someone is about to win, hopefully all these changes people enjoy! Things are moving far quicker and we are very happy with how things are right now, just not quite happy enough. Soon however, when we have date news it will be listed here first!
- A few milestones have been hit! - 30 August 2023
Hello everyone! Lets get to it Demo Update Once again news is slow however we have a demo all ready to launch! However if I am honest the audio is a bit off .. and needs polish, we'll just get dragged over coals in its current iteration. If anyone is overly keen I am sure demo keys can be provided however! This is about the best proof I can give! Level Update Here is an updated Level, the left is the old look and the right is the new look! Here is another Updated Level, once again old look on the right and new on the left Subtle differences here and there, keen eyes may notice on the bottom image a small diamond, whatever could that be? Oh noes! Needless to say the levels are no longer as static as they where previously! It sure is making things a bit more interesting and a bit more challenging as well as adding some points of interest that players now run to. Release date Oh how I wish…
- One last delay (hopefully) - 12 April 2023
Hi all! The Glitch Lord strikes again and there is another delay ːtcryː Needless to say things are looking real good and we are polishing things off now! In the coming days we will update the release date with a more concrete date - which optimistically will be this year and hopefully in the coming months!
- To all beta testers! - 25 December 2022
Hello all beta testers! Good news is in the next few weeks there should be a long awaited update to Hyper Slasher! May the gore be with you!
- Hello People! - 25 October 2021
It's been a while, but I assure you. http://i.imgur.com/aVOSkIC.gif Sooooon!
- Power Gunner - 23 May 2019
Hello! Yes we are alive, we just released a new game called Power Gunner on steam. Hyper Slasher is still being worked on however! We hope to get a more meaningful update to you soon! - Mega Toast Games.
- Demo Nights & Dev Update #2! - 27 February 2018
Hey peoples, We are doing a demo night for Hyper Slasher, so if you feel like being that guy and trash talking the developer (or friends if you happen to have any and if you happen to bring them along) come along and try out the game! Tuesday 27th of Feb from 6pm at The Pint in Vancouver @ Full Indie (Yes, tonight!) Thursday 1st of March Cancelled, it doesn't look like this is a good place to demo, if anyone is interested in a demo and in the Vancouver region, let us know and we'll try and sort out another demo time! https://steamusercontent-a.akamaihd.net/ugc/925924925997005125/DEFC2C9D9622BF025B9C312F0547DCED8B8064FB/ In the last week and a bit we have been working towards getting it demo ready and finally pushing a build up to steam, no, unfortunately it is not ready for release. Whats new : Tighter Steam integration for servers AI Pathing on all Levels Slightly better AI Graphics ov…
- Demo Nights & Dev Update #2! - 27 February 2018
Hey peoples, We are doing a demo night for Hyper Slasher, so if you feel like being that guy and trash talking the developer (or friends if you happen to have any and if you happen to bring them along) come along and try out the game! Tuesday 27th of Feb from 6pm at The Pint in Vancouver @ Full Indie (Yes, tonight!) Thursday 1st of March Cancelled, it doesn't look like this is a good place to demo, if anyone is interested in a demo and in the Vancouver region, let us know and we'll try and sort out another demo time! https://steamusercontent-a.akamaihd.net/ugc/925924925997005125/DEFC2C9D9622BF025B9C312F0547DCED8B8064FB/ In the last week and a bit we have been working towards getting it demo ready and finally pushing a build up to steam, no, unfortunately it is not ready for release. Whats new : Tighter Steam integration for servers AI Pathing on all Levels Slightly better AI Graphics ov…
- Dev Update #1 - 13 February 2018
https://steamusercontent-a.akamaihd.net/ugc/941686293432832511/B19A6F302100F179784B5F3887CEE44E33D026D7/ Dev Update! We thought we would take some time to give a little update on some of what we've been up to. Karl has been mainly hard at work on the artificial intelligence at the moment and that is going to fill in for real players so you can always train or play even solo. He has also been kicking butt on a whole whack of networking implementation and features for local and online. Dave has been working on Level Design and Character Design. For the levels currently, there are: RoofTop Full mobility range, no hazards for pure skill battles Streets Bottleneck in the middle of the level, aerial attacks Ice Cliffs With slippery surfaces and cliffs to fall off Fire Pits Fire pits on each side of a tower for close quarters combat For the five characters, they each have a unique visual taunt…
- Dev Update #1 - 13 February 2018
https://steamusercontent-a.akamaihd.net/ugc/941686293432832511/B19A6F302100F179784B5F3887CEE44E33D026D7/ Dev Update! We thought we would take some time to give a little update on some of what we've been up to. Karl has been mainly hard at work on the artificial intelligence at the moment and that is going to fill in for real players so you can always train or play even solo. He has also been kicking butt on a whole whack of networking implementation and features for local and online. Dave has been working on Level Design and Character Design. For the levels currently, there are: RoofTop Full mobility range, no hazards for pure skill battles Streets Bottleneck in the middle of the level, aerial attacks Ice Cliffs With slippery surfaces and cliffs to fall off Fire Pits Fire pits on each side of a tower for close quarters combat For the five characters, they each have a unique visual taunt…
- Hyper Slasher FAQ - 31 January 2018
Hi all, We thought we would go through and write up some FAQs so you can have some questions answered! Feel free to ask more, or not. Can I play this locally? Yes! Up to four players!, highly recommend controllers, I imagine it'd be impossible with 4 people on keyboard, I wouldn't even try. I mean if you want to be that person go for it, I dare you. Can I play this online? Currently that's the plan! It's all working right now! Unless something unforeseen happens, its stayin in! I want to make the people I play against feel bad after I own them, is that possible? I mean I'm a bit of a dick and I gloat a lot I think we have you sorted buddy, keep your eyes posted on upcoming game play vids and trailers Do you plan on making a pack so I can buy 4 copies? I kinda like to play against my friends, they really suck but this would be a nice treat for them Yes! we do plan on doing this, however…
- Hyper Slasher FAQ - 31 January 2018
Hi all, We thought we would go through and write up some FAQs so you can have some questions answered! Feel free to ask more, or not. Can I play this locally? Yes! Up to four players!, highly recommend controllers, I imagine it'd be impossible with 4 people on keyboard, I wouldn't even try. I mean if you want to be that person go for it, I dare you. Can I play this online? Yes! Through the steam link it works great! There are plans for online later down the line but we will discount it until it gets in! I want to make the people I play against feel bad after I own them, is that possible? I mean I'm a bit of a dick and I gloat a lot I think we have you sorted buddy, keep your eyes posted on upcoming game play vids and trailers Do you plan on making a pack so I can buy 4 copies? I kinda like to play against my friends, they really suck but this would be a nice treat for them Yes! we do pl…