- DLC Desktop Autostarships 2.0 - 18 March 2026
Desktop Autostarships 2.0 ArrivedThe Desktop Autostarships has been reworked, the whole dlc, it is way better now.All of the autostarship gadgets can be managed from a master application. This new version allows you to launch multiple autostarship gadgets and delete them by group with a single click. The interface allows more control over the screen size types and adds a custom boundary set for the screen limits, you can also preview the autostarships, deploy various amounts at once, and you can move them after clicking over them, you can just restart the whole application with the restart button.Thanks for reading and Happy Gaming!
- New Version 7.0.2.9 - 5 November 2025
Animations and Visuals:*A new popup hp indicator when exiting an artificial zone by a portal.*A new item animation for when taking an hyper jump charge.*New animation for when taking a green shield.*A new visual effect when having a yellow or red shield.*A small cinematic indicator for the asteroid puzzle of stage 13 for the ones that did not have it.*General visual polish to the message textbox and the stage result screen.Small Updates:*For the Tower Viewer added the amount remaining of Arcade Points and TG.*Added a new merchant for the last stage of the game.New Interface updates:*The Exchange Achievement Options on the Main menu can now be also cancelled by pressing x.Corrections:*Removed the Text Message for when taking HP damage due an artificial portal.*Now, the text displaying that an Hyper Jump charge has been taken, just shows up once.*A better placement for a tower viewer in t…
- Ultra Update 2025! - 29 October 2025
Featured Updates: \New Version 7.0.0.0 ]The Ultra Jump!A new fast paced mini-game! It allows you to skip the areas of a Stage! You can collect tech gears and ultra velocity tokens but be careful with the oxidalie Blocks and the Red Gears! With this You can progress way faster than never before! The Nivelator!This is a big dropship and once it reaches certain checkpoint, it will drop hazards to the zone. This makes the game flow way more dynamic!The Tower Viewer Center: It allows you to scan all of the Area or Main Zone! With this, you can see beforehand the routes and plan better your approach! The activation requires 15 TG or 5 Arcade Points. Check out for interesting items like the Hyper Jump Charges or puzzle objects, you can do it!The Factory Ship:it allows to make upgraded items by combining simpler items on the inventory or disassembly upgraded items in their most basic form. \Mai…
- Turn Based Combat Updated - 20 July 2024
This New Version 6.5.2.6 Contains: Big Updates: *You can now name the battlers you encounter the first time: *Added new icons for the items of the game: *Added New HP HUDs to battlers during the turn based combat: *A fancy visual upgrade to the Items Drop after a Battle: And More: Standard Update: *Two New window types. Those changes the frame style of the interfaces. You can select it from the graphics option menu. *New icons for various the stats effects. Small upgrades: *Added an animation for the tech gears obtained after a battle. *Added the remove state items to the E-bit, HP and Hyper Jump Merchants. *The Pop Up Numbers during a battle have been Retouched. *Two retouches to the animation of the power charge items. *Added a cinematic effect when a conversation triggers during a battle. *Add a healing skill to the Model Y9 and an Energy Implosion to Model Z1 *Extra frames duration…
- New Standard Update - 28 June 2024
Featured: *Added a new Item that allows two Phase Shields or more to be stacked. *Better Animations for the phase fields. Main upgrades: *New Graphics Settings added: You can change the rendering type and center the game in full screen. *Added a New Background for the Title Screen if the Game is Completed. *When the Bitacora is fully unlocked, it becomes available in the title menu. *After the game is completed, that save file's description will show its performance level. Small upgrades: *Polishing the effect of taking a Respawn Point. *Polish to a screen name portrait. *The teleport effect to the artificial zones is smoother. *Some little polish to the Final Reward Screen. Corrections: *The first instances when loading a map now avoid consuming the phase field's time. Fixes: *Better placement for two respawn points in the Main zone of the Stage 11. Happy Summer Sale 2024!
- New Version 6.4.4.0 - 22 April 2024
Featured: *Polished the chronometer that displays the time while on an Area or Main Zone. Small upgrades: *A more clear update of the Arcader 3000 HUD, that shows the rounds left. *Added a small redundancy for the Omega Token Reader and the Vault, so they can appear at the first start of a stage if the player has them. Corrections: *Some Corrections regarding the New NPCs Changes: -There was an autostarship that was blocking a fuel item in the Main Zone of Stage 1, that has been fixed. -On the Area 2 of Stage 6, near the end of it. There was an NPC that had its path cycle incompleted, it has been fixed now. -Secured a respawn point in the middle part of the main zone of the Stage 6. -On the main zone of the Stage 7, removed a couple of NPCs and make a route longer to make it easier if the player don't have ultra speed. -A more clear movement for the obstacle creatures of the Stage 8. -F…
- New Global Update - 21 April 2024
Featured Big Update: *Reworked the Paths of the NPCs, especially the ones that send the player towards an Artificial Space: -For the Stage One: Areas 2, 3, 4 and the Main Zone. -For the Stage Three: Areas 2, 3, 4. -For the Stage Four: Areas 2, 3, 4 and the Main Zone. -For the Stage Five: Areas 2 and the Main Zone. -For the Stage Six: Areas 2, 3, 4 and the Main Zone. -For the Stage Seven: Areas 2, 3, 4 and the Main Zone. -For the Stage Eight: Areas 2, 3, 4. -For the Stage Ten: Area 2. Adjusted the paths of such new NPCs behaviours in the Main Zone too. (Their level design has been upgraded too, heavily in the Main Zones of the stages 6 and 7.) Standard upgrades: *A General Global Extra Optimization For the Game. For example: -With low frame rates, the animated environment is paused, it resumes when it gets back to 60fps. -Cache load for the HUD pictures. -Extended the hold limit of the m…
- New Version 6.4.0.1 - 19 April 2024
Featured: *A better vanishing of the collectable devices when lost due an impact. *More optimization to the Arcader 3000. Small upgrades: *The Inventory Items of: the shield, fuel and Hyper Bit versions, now wait to the Mini HUD of the Main Interface to update its values. Corrections: *Deleted some overstaying pictures after a stage ended. *Changed a single obstacle for a better wall like object, in one of the last stages of the game. Fixes: *There was a glitch that immobilized the player, when calling the Hyper Jump from the map. It has now been fixed. *The Omega Token Reader didn't displayed its HUD properly the first time a Stage was loaded, it does now. Thank you for your support!
- Optimization Update - 17 April 2024
Featured: *New visual clues for the loading and saving times. *Polished the Main Menu's reaction times. *Extra performance optimization for the Hyper Jump space. Small upgrades: *The exit portal that takes fuel is faster Corrections: *A bit more of delay time for the shiny barrier, at the start of the Stage 26. Fixes: *Fixed a double menu trigger softlock, after a collision with the borders of an artificial space. Thank you for your support!
- New version 6.3.8.8 - 15 April 2024
Featured: *Added two new mini HUDs for the Main Interface. The Golden Gears and the Hyper Jump Charges. *Is now possible to select a specific space probe, to exchange it for resources or restoration. Standard: *A new text dialogue cinematic for when the first organic battle is encountered. Small upgrades: *Added visual clues to the puzzle object of Stage 17. *Polish to the picture frames of the capsules, for the stages in the Fractal Exploration System. *Added a text clue for when the vault is used for the first time, it displays in the Main Menu Interface. Happens just once. Corrections: *More optimization for the trigger effect that sends the player to artificial spaces. *A more smooth wait for when the player returns to the main map after being in the Hyper Jump space. *Replaced a tile layer that looked odd, it was on the Area 3 of Stage 11. Fixes: *A patch for a time when the player…
- New Standard Update - 13 April 2024
This version 6.3.7.7 contains: Featured: *Two new HUDs indicators for the Fuel and Shields, on the Main Menu of the game. *Now, if all golden medals of a Stage were collected. In the respective section of the Fractal Exploration System, a golden frame will appear for such stage. Standard: *New Type of Green shields that respawn, those can be found on one of the last stages of the game. *A better visual for a terrain layer in one of the last stages of the game. *Some optimization for the Arcader 3000. *The Tachyon Field effect with battlers on the map is now faster and dynamic. *Added a new animation for the objects that require bronze gears on one of the last stages of the game. It indicates the amount instead of just a text message all the time. Small upgrades: *A little polish to an animation skill: the "Destructive Wave" one used by space probes. *Added the "stored item" animation to…
- New version 6.3.4.5 - 6 April 2024
This is the version 6.3.4.5 Featured: *The speed of the status dialogues during the battles is now more dynamic. *Reworked the sprite of the organic obstacle on stage 7, with its artificial zone coloring and its visual reference in the fractal exploration system. *An upgrade to the mechanic behind the puzzle object of the stage 21. Standard: *Added a Sound when an attack didn't damage its target, instead of just being silent. *Added some variations to the routes of the organic obstacles, that start appearing on the stage 19. *Change the names of some of the organic battlers for cooler ones Fixes and Corrections: *The Tech Gears Token is more reliable to hide its position. *The max amount of E-Bits displayed in the Main interface shows the proper numbers. *More small visual clues to one of the last maps, when the menu cannot be activated. *Now, the last Arcader 3K of the game stays on th…
- Small update - 4 April 2024
New version 6.3.1.4 Main: *Taking a laser charge is way faster now. This makes the spaceship looks cooler when taking multiple at the same time. *A more dynamic sound when impacting certain type of ice asteroids. Glitches Solved: *Fixed a soft-lock of the player that happened in one of the last stages. *Fixed a sound looping in the tutorial section. *Fixed a laser charge that didn't reset properly after a stage was ended. Corrections: *Corrected a dialogue hint of an NPC, in order to reflect better the new changes to the game. *Removed a useless NPC that was lingering on one of the last maps.
- Patch update - 3 April 2024
*Adjusted the end trigger of the tachyon phase field. *The new messages that tell the player about the speed and fields being gone, it triggers just once. *The sound of the stage indicator disappearing sound is removed if not necessary. *Increased the speed of the battlers going away with The Tachyon Phase shield. *Added some fixed block instead of moving ones in the main zone of stage 13. *The main zone of Stage 20 had some oddly placed tiles spots placement, it is better now. *Added another respawn point to the same map. *When getting the max fuel capacity with the exchangers, it gave 12 charges, now it gives 13.
- New Set of Quality Updates - 2 April 2024
This new version 6.3.1.3 contains the following: Featured updates: *The Tachyon Field has been upgraded, it will block the direct battles around the map. *A better performance with more details for the main zone of stage 10 (like weather effects.) *A new short animation for when a phase field is gone with more dynamic timing for when it's active. *Activating Phase fields is more responsive now and tell you the remaining time of the Phase field. *The Omega Speed token has a better visual performance. *The exchangers are now more reliable than before. *Polished the fractal exploration system. *Added two music track variations for the main zone of stage 15. *indicator of Map Teleport spots on Stage 15 onwards *The Hp exiting portal of the artificial zones is faster. *Added a visual effect for the puzzle of the main zone of stage 18. *in stage 20, the last start teleports to the last segmen…
- New standard update - 15 March 2024
Featured updates: *Taking the Tech-Gear Token takes less time, and it shows the amount collected with small animations. *The Main Menu is now accessible at the final stage with the fractal exploration system fully unlocked. *The sound effect when activating the dash is now more dynamic and reactive. *Added extra sounds to the Arcader mini game when turning right or left. *A different sprite was assigned to the special blockades for the Stage 24 area 4 onwards. It reflects the objective of being a "wall" better. *The HUDs are now shown by default on the Hyper Jump space. *Added a background picture to the Quick Load Menu, and it is smoother too. This happens when losing the game. *The exchangers that give shields have now a way smoother effect. More Fixes and Corrections: *The name of one of the Attacks was changed, is now cooler. *Fixed the first restoration point that didn't show the r…
- New version 6.2.4.5 - 6 February 2024
*Fixed a missing parallax background for battlers in the biggest stage of the game.
- New Set of Quality Updates! - 4 February 2024
Standard Updates: *The drawing point of sprites is now more suitable for a top down perspective. *Shields now prevent a forced respawn after a collision *Added a new Load system menu, when losing the game *Added more respawn options when exiting an Artificial Space, you can select to appear on the collision spot or the previous respawn point taken. *For the majority of fixed damaging obstacles that are actively moving, colliding with them will change its animation to indicate the impact. *Now, the respawn point item leaves a trace over the ground. It indicates the respawn spot on each map. *When dashing, the main sprite changes form accordingly. *The Respawn Points now Stay in Place, so they can be rehused when need it. Minor updates: *Some little polish to the respawn fade out after a collision. *Better ratio to the Shield Exchangers. *Added some extra icons for certain battle status o…
- New version 6.1.2.8 - 21 December 2023
These are the changes: -Better placing for a Fuel Cell item in the area 3 of Stage 9. -There was a merchant blocking the path for an item on area 2 Stage 12, it has been put in a better place. -The "Miss" text, in the battles was too dark. It has been fixed. -Prevented an odd game soft lock glitch in the artificial spaces. -Fixed a glich that changed the image of the clouds in the main zone of stage 10 when taking an omega speed token. Thanks for your support
- New Items, Music and Maps! - 17 December 2023
The new version 6.1.2.3 arrives! Specially big updates: *25 new musical themes; 20 for the autostarship battlers across the stages and 5 for the artificial spaces. They have been added to the Soundtrack DLC too. *Upgraded the artificial space zones, each theme features a custom mini puzzle map with new textures. There are more than 75 new mini maps with their respective variations! Big updates: *New Item added: Omega-Token Reader. It tracks of the amount of Omega Speed Tokens in a given map. *New Item added: The Vault. It stores items in the inventory instead of lost them when maxed out; like with the fuel cells and the shields. *Added a Speed Gauge for the Ultra Speed feature, it tells you how much time you have left to collect the omega tokens. *Upgraded the shields feature of the game. Standard Updates: *Upgraded a battle backgrounds of the bonus areas and added it to the Wallpapers…