- Update v10.1 - Server Achievements - 1 December 2025
Fixed server achievements not triggering properly
- The End of an Era! - 2 September 2025
Dual SnakeToday, with heavy hearts but immense gratitude, we announce the end of service for Dual Snake's online features. It has been 7 years and 7 months since our beloved two-headed snake was released on January 31st, 2018. It has been an incredible journey, and we thank you all for being a part of it. Over the years, our server has been racking up costs, and the now-unsupported software it was running on finally gave out. While this marks the end of its online life, we've worked to ensure the spirit of the game lives on. We want to wholeheartedly thank every single person who has played, created, and competed in Dual Snake. Immortalizing the SnakeAll online services have now been migrated into permanent offline features. We made sure nothing was lost. The Level Editor now saves levels directly to your disk! You can find them in :\\Users\\ \\AppData\\Roaming\\Dual Snake\\userdata\\le…
- Dual Snake goes Free-To-Play! - 28 October 2021
Dual Snake Exactly 3 years, 8 months, 28 days ago, Dual Snake was launched. It took us one year and one month of development, and it was an amazing ride, tough, but amazing nonetheless. This past week, we made a decision: We decided that we would make Dual Snake free-to-play! It's a bold move, but a good one, as we develop our new game Primateria, we wanted that the people who know our work, get to know our first game as well since our lovely two-headed snake will be present in Primateria. Skin and badge Of course, for the people who had purchased the game before our change, they will receive a skin and a badge that goes next to their names. It's just a small token to thank all of you for supporting us. Dual Snake and Primateria store.steampowered.com/app/1397130/Primateria/ For those that don't know yet, our two-headed snake is on Primateria, with a new art style, and it looks totally…
- Portuguese Language Added! - 16 March 2019
Dual Snake is now available in Portuguese Due to requests made by our brazilian and portuguese players, Dual Snake is now completely available in portuguese. The language of the game can be switched in the Options menu. New Possibilities The game was also prepared to receive translations for other languages, and we will be looking into adding those in the future.
- Update 7.6 - Teleport blocks are here! - 28 June 2018
New block, new levels, new possibilities! After a stream of bug fixes and patches, we're happy to announce the first major update for Dual Snake! From the very beginning our team has put all effort into creating dynamic objects that can fluidly interact with each other in Dual Snake. Our objective is to always create elements that combined can bring infinite possibilities, puzzles and play styles. It was with that in mind that we decided to implement the teleport block. The brain killer puzzles require now even more engagement, careful thinking and, of course, motor skill to pass, as the teleport block creates a whole new experience for the game. https://i.imgur.com/KxVh0iW.png But unlike our previous updates, we wanted to shine more light into one of our favorite parts of the game: the community levels. Instead of releasing the new levels on the Story and Side levels, like we did in th…
- We have a chance of being the fan favorites at GDWC! - 25 June 2018
Game Development World Championship We are very proud to announce Dual Snake was selected to be voted as a fan favorite on the GDWC! We are very thankful to everyone that played and enjoyed the game so far, and now you can help us one more time. All you have to do is go to the GDWC website and vote for Dual Snake on the fan favorite section. Let's win this together!
- Story Levels and Patch Notes - 1 April 2018
Main and Side Levels In order to improve the sense of progression in the Story Mode of Dual Snake, we decided to split the levels into Main and Side levels. The Main levels are the ones important in the story, while the Side ones are harder challenging levels. This should allow more players to experience the story, while also allowing them to play harder levels if they desire. It also makes it so that multiple levels are accessible at once, so players can always try other levels if they are stuck in one. There is also a brand new achievement for completing all Side levels. Patch Notes Story levels split into Main and Side levels. Swapped order of side levels 2 and 3. Fixed bug where snake wouldn't die in holes, unless gravity was downwards.
- Story Levels and Patch Notes - 1 April 2018
Main and Side Levels In order to improve the sense of progression in the Story Mode of Dual Snake, we decided to split the levels into Main and Side levels. The Main levels are the ones important in the story, while the Side ones are harder challenging levels. This should allow more players to experience the story, while also allowing them to play harder levels if they desire. It also makes it so that multiple levels are accessible at once, so players can always try other levels if they are stuck in one. There is also a brand new achievement for completing all Side levels. Patch Notes Story levels split into Main and Side levels. Swapped order of side levels 2 and 3. Fixed bug where snake wouldn't die in holes, unless gravity was downwards.
- Our First Bundle! - 26 February 2018
We are happy to announce Dual Snake's first bundle! You can get Dual Snake, plus 10 other Steam games, with a total discount of 95%! The bundle will run until March 11th, but there is a special launch price running today only. Get it now here: https://www.indiegala.com/indiegala-monday-steam-bundle-43
- Game Update: More Levels, More Difficult - 12 February 2018
On Game Length and Difficulty A week ago we announced that a new update was coming to Dual Snake, concerning all the feedback we received on the game's current size and difficulty. In this update, we embraced all the feedback and added to the story what was clearly missing: depth and difficulty. For that, we added 51 more levels to the story, and we do hope it enhances the experience for both new and old players. In the new levels, we applied more focus on the skilled side of the game, with levels that depend on moving fast and precisely, along with the logical and strategic levels that are the name of the game. Patch Notes 51 more levels added to the story. Added an option to hide or show the timer GUI that appears on top of the screen. Search text is now saved (it remains the same even after entering a level). Fixed bug where blocks would break faster with infinite snakes. Fixed bug w…
- Game Update: More Levels, More Difficult - 12 February 2018
On Game Length and Difficulty A week ago we announced that a new update was coming to Dual Snake, concerning all the feedback we received on the game's current size and difficulty. In this update, we embraced all the feedback and added to the story what was clearly missing: depth and difficulty. For that, we added 51 more levels to the story, and we do hope it enhances the experience for both new and old players. In the new levels, we applied more focus on the skilled side of the game, with levels that depend on moving fast and precisely, along with the logical and strategic levels that are the name of the game. Patch Notes 51 more levels added to the story. Added an option to hide or show the timer GUI that appears on top of the screen. Search text is now saved (it remains the same even after entering a level). Fixed bug where blocks would break faster with infinite snakes. Fixed bug w…
- Patch Notes and Important Updates - 2 February 2018
Important Announcement First of all, we at Yfrit Games want to thank everyone who bought and played the game. We are very excited with all the positive feedback we've been receiving, and we are working and considering implementing other suggestions from the community. On the other hand, based on the feedback received through Steam reviews and other media, it became appearent that, as it is, the game is way shorter than initially planned. As a result, we decided to expand the Story Mode with brand new levels, not only to enhance the experience for the new players, but also to make justice for all of you who felt it was cut short. Therefore, expect a new update on the upcoming days. Finally, while all of you wait for the new levels, we encourage that you try the Level Editor and play the levels already available in the Online Mode. Thanks for the attention. Patch Notes Updated game logo.…
- Patch Notes and Important Updates - 2 February 2018
Important Announcement First of all, we at Yfrit Games want to thank everyone who bought and played the game. We are very excited with all the positive feedback we've been receiving, and we are working and considering implementing other suggestions from the community. On the other hand, based on the feedback received through Steam reviews and other media, it became appearent that, as it is, the game is way shorter than initially planned. As a result, we decided to expand the Story Mode with brand new levels, not only to enhance the experience for the new players, but also to make justice for all of you who felt it was cut short. Therefore, expect a new update on the upcoming days. Finally, while all of you wait for the new levels, we encourage that you try the Level Editor and play the levels already available in the Online Mode. Thanks for the attention. Patch Notes Updated game logo.…