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Jida Chronicle Chaos frontier VR

Jida Chronicle Chaos frontier VR Steam news

Iron Helmet | Dec 28, 2017 | game

Released

0players observed · 21 September 2026 - 23:24:04 UTC

ActionAdventureIndieRPGVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score58% positive

Jida Chronicle Chaos frontier VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score58% positive
  • Total reviews12
  • Release dateDec 28, 2017
  • DeveloperIron Helmet
  • PublisherIron Helmet

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Iron HelmetPublisher: Iron Helmet

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Jida Chronicle Chaos frontier VR Steam news

Jida Chronicle Chaos frontier VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 历史最低+大更新! - 7 June 2018

    游戏上线已经6个月了,非常感谢玩家们的支持,在这6个月当中我们加班加点,不断的更新和优化游戏。同时,我们还将进行低价促销,希望能给玩家们带来快乐,谢谢🙏! 本次更新内容包括新的场景和武器: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31276858%2Fe6fe9b2e725406aef2c24a46fcc2b971f7aa1dbd.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31276858%2Fec0876227d887bcd38d97355f2681d0cfc61dc8c.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31276858%2F98594d7ff98b19490d6320244b137ce474d522da.png

  • Big update + low price promotion! - 7 June 2018

    The game has been released for 6 months. Thanks to the players for their support. During the 6 months we have worked overtime, constantly updated and optimized the game, hoping to bring joy to players, thank you! This update includes new scenes and weapons: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31276858%2Fe6fe9b2e725406aef2c24a46fcc2b971f7aa1dbd.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31276858%2Fec0876227d887bcd38d97355f2681d0cfc61dc8c.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31276858%2F98594d7ff98b19490d6320244b137ce474d522da.png

  • Update log V1.1.6 - 13 March 2018

    Added 1. All BOSS new appearance effect Updated 1. Adjusted the damage of ordinary difficulty player shooting 2. Updated enemy health ui 3. Solved the problem that remote pitcher will be black in poor lighting 4. Adjusted the appearance of Goblin on the tower 5. Optimized the enemy's animation (over-plus transition between orc animations)

  • Update log V1.1.6 - 13 March 2018

    Added 1. All BOSS new appearance effect Updated 1. Adjusted the damage of ordinary difficulty player shooting 2. Updated enemy health ui 3. Solved the problem that remote pitcher will be black in poor lighting 4. Adjusted the appearance of Goblin on the tower 5. Optimized the enemy's animation (over-plus transition between orc animations)

  • Game Update Summary - 13 February 2018

    The game has been released for about a month and a half. Thanks to the love and support of the gamers, we have also received many suggestions from players. There are a lot of excellent ideas . After a month and a half hard work, the game has changed a lot since it was released. We will continue to update our games, including adding new levels, hoping to make the players get more happiness, thank you. Game Update Summary: Update log V1.1.5 1. Added Chinese New Year theme. 2. The preferences are now saved locally and do not need to be reset at the beginning of the game. 3. Adjusted second closing performance close-up position. 4. The advent of the enemy is more natural. 5. In the scene to add some interesting small elements 6. Optimize the scenes of some small elements 7. Optimized the model and performance of the double ogre Update log V1.1.4 1. Menu interface to add a teaching level ent…

  • Game Update Summary - 13 February 2018

    The game has been released for about a month and a half. Thanks to the love and support of the gamers, we have also received many suggestions from players. There are a lot of excellent ideas . After a month and a half hard work, the game has changed a lot since it was released. We will continue to update our games, including adding new levels, hoping to make the players get more happiness, thank you. Game Update Summary: Update log V1.1.5 1. Added Chinese New Year theme. 2. The preferences are now saved locally and do not need to be reset at the beginning of the game. 3. Adjusted second closing performance close-up position. 4. The advent of the enemy is more natural. 5. In the scene to add some interesting small elements 6. Optimize the scenes of some small elements 7. Optimized the model and performance of the double ogre Update log V1.1.4 1. Menu interface to add a teaching level ent…

  • Update log V1.1.5 - 13 February 2018

    1. Added Chinese New Year theme. 2. The preferences are now saved locally and do not need to be reset at the beginning of the game. 3. Adjusted second closing performance close-up position. 4. The advent of the enemy is more natural. 5. In the scene to add some interesting small elements 6. Optimize the scenes of some small elements 7. Optimized the model and performance of the double ogre

  • Update log V1.1.5 - 13 February 2018

    1. Added Chinese New Year theme. 2. The preferences are now saved locally and do not need to be reset at the beginning of the game. 3. Adjusted second closing performance close-up position. 4. The advent of the enemy is more natural. 5. In the scene to add some interesting small elements 6. Optimize the scenes of some small elements 7. Optimized the model and performance of the double ogre

  • Update log V1.1.4 - 9 February 2018

    1. Menu interface to add a teaching level entrance 2. Menu interface added leaderboard entrance 3. Adjust the enemy's sound 4. Adjusted the location of some of the UI 5. Optimize Goblins cast spear model 6. Optimized double-headed ogre model 7. Optimized the display of some enemy weapons 8. Optimized the first pass and second off the scene 9. Adjust the bullet effect

  • Update log V1.1.4 - 9 February 2018

    1. Menu interface to add a teaching level entrance 2. Menu interface added leaderboard entrance 3. Adjust the enemy's sound 4. Adjusted the location of some of the UI 5. Optimize Goblins cast spear model 6. Optimized double-headed ogre model 7. Optimized the display of some enemy weapons 8. Optimized the first pass and second off the scene 9. Adjust the bullet effect

  • Updates v1.1.3 Changelog - 2 February 2018

    Added small animals, frogs and birds. Added a monster debut Optimization of customs clearance scene Changed the location and number of enemies appearing in the first level Modify the first level of the scene placed adjust the task process of the teaching stage

  • Updates v1.1.3 Changelog - 2 February 2018

    Added small animals, frogs and birds. Added a monster debut Optimization of customs clearance scene Changed the location and number of enemies appearing in the first level Modify the first level of the scene placed adjust the task process of the teaching stage

  • Updates v1.1.2 Changelog - 26 January 2018

    New addition: 1. Added a grid collision to a large number of objects in the second off scene, and now the bullet hit these objects with feedback. 2. Add a new version of Orc models and actions, and now orc with a facial expression. 3. Added a cut-off indication to the rover's ropes in the second off scene. 4. Add Johnson new model, the main optimization of the upper lip unnatural problems. Adjust and optimize: 1. Add a new version of Orc models and actions, orcs now with a facial expression. 2. Updated the Goblin Infantry and Elite Goblin Infantry Stickers. 3. Solved the second off scene, Goblin voted on the tower a bit floating, was attacked before returning to the ground. 4. Modify the bullet touch any collision body will disappear mechanism, now need to meet the specified object will disappear. 5. The Goblins now no longer get stuck in the back of Goblin.

  • Updates v1.1.2 Changelog - 26 January 2018

    New addition: 1. Added a grid collision to a large number of objects in the second off scene, and now the bullet hit these objects with feedback. 2. Add a new version of Orc models and actions, and now orc with a facial expression. 3. Added a cut-off indication to the rover's ropes in the second off scene. 4. Add Johnson new model, the main optimization of the upper lip unnatural problems. Adjust and optimize: 1. Add a new version of Orc models and actions, orcs now with a facial expression. 2. Updated the Goblin Infantry and Elite Goblin Infantry Stickers. 3. Solved the second off scene, Goblin voted on the tower a bit floating, was attacked before returning to the ground. 4. Modify the bullet touch any collision body will disappear mechanism, now need to meet the specified object will disappear. 5. The Goblins now no longer get stuck in the back of Goblin.

  • 1月23日 更新日志 V1.1.2 - 26 January 2018

    新增加: 1.给第二关场景内的大量物体添加了网格碰撞,现在子弹打中这些物体都有反馈了。 2.添加新版本兽人模型和动作,现在兽人带表情了。 3.给第二关场景内的投石车的绳子添加了一个割断指示。 4.添加强森新模型,主要优化了上嘴唇不自然的问题。 调整及优化: 1.添加新版本兽人模型和动作,现在兽人带表情了。 2.更新了哥布林步兵和精英哥布林步兵的贴图。 3.解决了第二关场景,哥布林投矛手在塔上有点浮空,被攻击一次后才回到地面的问题。 4.修改了子弹触碰任何碰撞体都会消失的机制,现在需要碰到指定的物体才会消失。 5.哥布林步兵现在死亡后不会再卡住后面的哥布林了。

  • 1月23日 更新日志 V1.1.2 - 26 January 2018

    新增加: 1.给第二关场景内的大量物体添加了网格碰撞,现在子弹打中这些物体都有反馈了。 2.添加新版本兽人模型和动作,现在兽人带表情了。 3.给第二关场景内的投石车的绳子添加了一个割断指示。 4.添加强森新模型,主要优化了上嘴唇不自然的问题。 调整及优化: 1.添加新版本兽人模型和动作,现在兽人带表情了。 2.更新了哥布林步兵和精英哥布林步兵的贴图。 3.解决了第二关场景,哥布林投矛手在塔上有点浮空,被攻击一次后才回到地面的问题。 4.修改了子弹触碰任何碰撞体都会消失的机制,现在需要碰到指定的物体才会消失。 5.哥布林步兵现在死亡后不会再卡住后面的哥布林了。

  • RECENT UPDATES v1.1.1 Changelog - 23 January 2018

    New addition: 1.Adding to the teaching scene. 2.Adding BMG.

  • RECENT UPDATES v1.1.1 Changelog - 23 January 2018

    New addition: 1.Adding to the teaching scene. 2.Adding BMG.

  • RECENT UPDATES v1.1.1 Changelog - 23 January 2018

    New addition: 1.Adding to the teaching scene. 2.Adding BMG.

  • RECENT UPDATES v1.1.1 Changelog - 23 January 2018

    New addition: 1.Adding to the teaching scene. 2.Adding BMG.

Patch notes and updates

S.noRelease datePatch nameGID number
113 March 2018Untitled4249665521688257426
213 March 2018Update log V1.1.64249665521688257569
313 February 2018Untitled4249665521688257709
413 February 2018Game Update Summary4249665521688257841
513 February 2018Untitled4249665521688257969
613 February 2018Update log V1.1.54249665521688258084
79 February 2018Untitled4249665521688258216
89 February 2018Update log V1.1.44249665521688258340
92 February 2018Untitled4249665521688258460
102 February 2018Updates v1.1.3 Changelog4249665521688258597
112 February 2018Updates v1.1.3 Changelog2363696743802991156
1226 January 2018Updates v1.1.2 Changelog4249665521688258757
1326 January 2018Updates v1.1.2 Changelog2356940714984624522
1426 January 20181月23日 更新日志 V1.1.24249665521688258920
1523 January 2018RECENT UPDATES v1.1.1 Changelog4249665521688259043
1623 January 2018RECENT UPDATES v1.1.1 Changelog2356940080960509424
1723 January 2018RECENT UPDATES v1.1.1 Changelog4249665521688259168
1823 January 2018RECENT UPDATES v1.1.1 Changelog2356940080960505802
1918 January 2018RECENT UPDATES v1.1.0 Changelog4249665521688259440
2018 January 2018RECENT UPDATES v1.1.0 Changelog2356940080942113039

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