SPSTEAMPULSELIVE ANALYTICS
Rolling Line

Rolling Line Steam metadata

Gaugepunk Games | Apr 27, 2018 | game

Released

36players observed · 5 October 2026 - 14:34:09 UTC

CasualIndieSimulationTrainsSandboxSteam Store

  • Latest observed players36 · 5 October 2026 - 14:34:09 UTC
  • SteamPulse tracked peak120
  • Units sold (VGI)37,038
  • Revenue (VGI)$503,000
  • Review score96% positive

Rolling Line metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players36 · 5 October 2026 - 14:34:09 UTC
  • SteamPulse tracked peak120
  • Units sold (VGI)37,038
  • Revenue (VGI)$503,000
  • Review score96% positive
  • Total reviews2,471
  • Release dateApr 27, 2018
  • DeveloperGaugepunk Games
  • PublisherGaugepunk Games

Genres: Casual, Indie, Simulation

Company pages: Developer: Gaugepunk GamesPublisher: Gaugepunk Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Rolling Line Steam metadata

Rolling Line metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/754150/metadata
Steam Storehttps://store.steampowered.com/app/754150/
Steam Communityhttps://steamcommunity.com/app/754150
PCGamingWiki search
IGDB searchSearch IGDB for Rolling Line

Reviews, pricing, and metadata

Review summary

Overwhelmingly Positive

96% positive, 2,370 positive, 101 negative

Price and discount

$24.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, LAN Co-op, Cross-Platform Multiplayer

Achievements

Not available

Platform releases
  • Steam 27 April 2018

Latest Steam announcements

  • Hobby props & room customization! v6.3 - 2 October 2026

    This update is all about making the game feel more like a model railway. It adds lots of new props for things like hobby tools (wire cutters, soldering iron, etc), lots of electronic circuitry props (resistors, a breadboard, etc), new wire features and a complete redesign of how you can customize the actual room that you map is placed in. New propsYou can access all of these new props in the "Room -> Hobby props" drawer. I would love to give a huge thank you to SmokeStream who built the majority of these props (everything except for the circuitry props). They have a huge number of other amazing prop mods on the Steam Workshop which I highly recommend having a look at! Props like the soldering iron and airbrush even have snap points so that they can be easily attached to their holding stands, and the lamp even has a switch on the top to turn the map on and off! Please keep in mind that t…

  • Rolling Line in real life! v6.2 - 9 September 2026

    Guess what! I've just been at a local model railway expo here in Nelson (New Zealand).This is the first time I've ever done a proper public demo of Rolling Line at an event like this and it was an amazing experience. So many people got to try the game for the first time, and I even ran into a few people that had heard of it before already! Since this public demo went so well I'll certainly be trying to attend more of these in the future, like the larger Christchurch expo next year (there's one happening in Christchurch in just a few weeks but that was too short notice to get organized for). Something I was also working on (which I didn't manage to get ready in time for the model railway expo) was some hand-made physical release disks! These are basically just me printing out and setting up my own disk copies one-by-one, so there won't be many of them. The main purpose is to sell at in-p…

  • Performance optimizations! v6.1 - 18 August 2026

    It's that time of year again where Rolling Line deserves some focused work entirely on optimization and background programming improvements. Since computer parts are getting horrifyingly expensive it's more important than ever that games are able to run as well as possible on low end hardware. I love the fact that Rolling Line is a train game that can run on very low end PC's and laptops (at least small maps can!) and I'm always looking for ways to improve performance as much as possible. This update is mainly all about performance optimization, but it also includes some new features and lots of quality-of-life fixes. The optimizations in this update are focused on these main things:Reducing draw calls caused by inefficient use of materials Reducing CPU bottlenecks from game logic More aggressive LOD (level of detail) to hide objects far away from the player Smoother loading of chunks (…

  • Scales & Gauges! v6.0 - 20 July 2026

    The scales & gauges update is here! With this update you can now fully customize how large the track, trains, props and player character are in the world. So it will finally be possible to accurately model real-world model railway scales in the game, like HO, G, N, Z, etc.You can make tiny N scale layouts all the way to huge G scale garden railways:How does it work?Firstly, if you just want to make maps and aren't concerned about real-world measurements, then you don't have to change anything! You can keep making maps and driving trains at the default scale and everything will look exactly the same as before. But if you want to switch to a real world model railway scale that uses accurate measurements, then you can now do this with the new scale feature. This system lets you customize two values, the "scale" and the "gauge".The scale controls how large the map is in relation to the real…

  • Custom model railway scales/gauges coming soon! - 5 July 2026

    Coming up within the next few weeks is the much anticipated scales & gauges update! I'm announcing this now because the update is well into testing but still has a lot of work to do, and I want people to be aware of how this new scaling system will work and what to expect. My plan is to release this update on July 20th!The main feature of this update is that you can now fully customize how large the track, trains, props and player character are in the world. So it will finally be possible to accurately model real-world model railway scales in the game! Like HO, G, N, Z, etc.You can make tiny N scale layouts all the way to huge G scale garden railways! How does it work? This system lets you customize two values, the "scale" and the "gauge".The scale controls how large the map is in relation to the real world. So if the scale is 1/100 (one hundredth of the size of real life) then a 5m hig…

  • Color editing, drawer improvements and more! v5.48 - 15 June 2026

    Every now and then it's great to do a "spring cleaning" kind of update, that includes lots of quality-of-life improvements and fixes a ton of small jobs I've had on my to-do list for ages. This update includes a lot of changes, so I'll go through them one-by-one:Edit colors directly on props/menusThis is great quality-of-life improvement I've been meaning to add for ages! You can now open the custom color edit menu on any paintable object. So when you are editing a color in the multi-paint popup, track style menu, modding menus, settings, etc you can now press Shift + left click to open the color edit menu instead of spawning a copy of the color in your hand.From inside that menu you can adjust the color (hue, saturation, value, etc):You can also now set whether the material is transparent by changing the alpha value ("A") and this means you can also adjust how transparent it is, rather…

  • Mountains and Rivers map jam favorites! - 8 June 2026

    Congrats to everyone who took part in the Mountains and Rivers map jam event! There were 85 entries and it was really hard to narrow down my favorites to just a few.As with all these map making events, I always play through every single entry and then pick some to give shout-outs to at the end. So without further ado, here are my favorite entries (in no specific order):And here's also a list of runner-ups:Thank you to everyone who took part! I always love these map making events, It's a great chance to have a go at making something if you need some extra inspiration. I highly recommend having a look at the Steam Workshop yourself and giving the event entries a try. When choosing tags/categories on the Steam Workshop you can view the entries from this event as well as all the previous map making events too! This is just a news post and doesn't include any game feature updates, but keep a…

  • Caves! v5.47 - 22 May 2026

    As mentioned in the previous news posts, I'm currently working on a new official map set on the West Coast of New Zealand! For this update I'm going to release a preview chunk of the map which features a some rather unique terrain... fully explorable underground cave systems! (more on that later in this news post). Since building these caves also meant adding some new props (like stalactites and other cave decorations) I'm releasing these as their own small update now. You can find these new props in the "Terrain -> Caves" drawer:West Coast map preview This update includes a small chunk of the West Coast map which you can play right now as a preview! You can play this map from the main menu alongside the other official maps:This preview segment of the map features the Buller Gorge, Charleston, a couple of mountains and the Nile river. Obviously this is just a small part of the full map!…

  • Mountains & Rivers map jam! v5.46 - 7 May 2026

    It's about time for another community map making event! This time It's themed around the brand new terrain system update.While the name is the "Mountains and rivers" jam, this can include all kinds of terrain, like deserts, valleys, oceans, beaches, canyons, etc. The only theme requirement is that you make use of the new dynamic in-game terrain sculpting tools.To submit you map, simply tick the "Mountains & rivers entry" toggle when uploading to the Steam Workshop:Here is a more detailed list of the rules and requirements:You map must use the in-game dynamic terrain sculpting system. You can use other terrain options (like flat tables and 3D model modded terrain) as well, but this must be in addition to the in-game sculpting system. The main focus must be on the in-game terrain system. You can submit as many entries as you like.You can submit a map you've already worked on in the past (…

  • Rolling Line's 8 year anniversary + New map announcement! v5.45 - 29 April 2026

    Time really flies... Rolling Line is celebrating its 8th birthday today! That means 8 years since it's release back in 2018.As you might already know, I'm just one solo developer. I've been working on this game as a full time job for about 9 years and it's well and truly my pride and joy. It is both my income and my own creative outlet, and I wouldn't dream of having things any other way. I've released a total of 205 updates to the game since its launch date back in 2018, and I would love to dig a bit deeper into the games development history in this news post.But first, here's some stats about the trains & maps added to the game over the years, as well as all the community made content on the Steam Workshop! Trains & modsThere are 23 official trains + 39 official freight & passenger wagons And on the Steam Workshop:10,115 community made liveries + 7,203 community made modded trains & m…

  • New terrain system! v5.44 - 31 March 2026

    This update is a big one! While multiplayer was the biggest update for the game overall, this one is the biggest improvement to map making since Rolling Line's release. You can now make proper 3D smooth terrain in-game, entirely using in-game tools. In the past the way I made the official maps was to use external 3D software (in this case, Blender) to make a 3D model to use for terrain. I would then import this terrain into the game using the terrain modding tools. The other main way of making terrain was to use in-game props. Starting from flat tables, you can stack up hills and rocks to make some quite impressive 3D terrain, but this process is quite slow and limiting. But all of that changes now! You can sculpt your own terrain in-game and create proper 3D terrain just like the official maps with all the features (like rivers and oceans) you would see in maps like the Sierra Logging…

  • Undo/Redo feature! v5.43 - 18 February 2026

    For people that have been playing Rolling Line since the early days (almost 8 years ago!) an undo/redo feature will be like a dream come true. It's something that's been on my "nice to have" features to-do list, along with a hundred other things, and it feels great to finally add this incredibly highly requested feature into the game. Now that it's there, it will be one of those features that you'll forget that it ever wasn't there! To undo an action, simply press Ctrl-Z, and to redo, Ctrl-Y (both of these are re-bindable in the controls menu)The actions which can be undone are:deleting props/trackplacing props/trackpicking up/dropping props/trackmoving props/track (transform edit mode)painting colors onto an objectpainting detail types on to trackYou can also change the number of undo/redo steps which are saved using the setting "pause menu -> PC options -> Undo/redo steps".Gone are th…

  • Coal & ore loading! v5.42 - 19 January 2026

    To kick off 2026 I was looking for a new feature that was gameplay themed and gave people something new to do on their maps (and for multiplayer operations!).The freight loading system is still quite "work in progress" and one of my top to-do list items for a future update was to finally add support for more interesting freight loads. So you can now "fill" open freight wagons (like gondolas) with loads like coal, gravel and iron ore:These work in exactly the same way as the log loaders already in the game!Simply place the loader prop on a piece of track, then park an empty freight wagon under it and it will load automatically:New freight loads This update adds a new loader prop which you can use to load certain freight wagons with any material you want. Since materials like coal, ore, gravel, etc all pretty much look the same, all you need to do is change the color! E.g. if you paint th…

  • Christmas! + Map event shoutouts v5.41 - 23 December 2025

    It's time for Christmas! This update wraps up the Multiplayer Map Jam and includes a bunch of shout-outs of my own personal favorite maps from the event. It's also a good time to enjoy a bunch of snowy themed maps and make use of the various winter themed features in the game! Previous year's Christmas updates added things like: Dynamic snow cover on trains and wagons (if you set the weather to snowy!)The Canadian Christmas train Rotary snow plowAttachable snow plows you can add to any trainSnow globe propChristmas decoration propsChristmas presents Winter themed mapsOver the years there have been tons of snowy maps and Christmas themed maps uploaded to the Steam Workshop, so here's a few of my favorite examples: Multiplayer Map Jam shout-outs!Congratulations to everyone who took part in this map making event! There's a ton of amazing maps and It's been great to see public servers being…

  • Map event extension + weekend multiplayer festival! v5.40 - 13 December 2025

    Due to lots of requests to extend the end date of the Multiplayer Map Jam, I've decided to extend the event by an extra week with a new finish date of December 22nd! And along with the new end date, the final weekend of December 20th-21st is now going to be a dedicated multiplayer map sharing festival! This means that over the weekend is an especially perfect time to host a public server running your own map for other people to play! If you are hosting a server, you can post about it in the multiplayer server forum to advertise it to other people and share extra information about what map your server is running or any special rules and requirements for players to join your map. Even if your map is not finished yet for submitting to the map jam, hosting a public server is a great way to test it out with real people and see how people interact with your map.For more detailed information a…

  • Multiplayer update feedback form - 28 November 2025

    I hope everyone's enjoying the multiplayer map jam event! There's already some great entries there. I'm doing a quick survey to see what people think of multiplayer so far, what kinds of bugs they are experiencing, and what kind of updates they want to see focused on in the future.Please fill out this form if you have the time, it's extremely helpful!Fill out the form here

  • Multiplayer map jam! v5.39 - 20 November 2025

    With multiplayer officially released, it's time to really make the most of it! When you experience a map with multiple people it really changes how you view it, and lots of different design ideas suddenly become more important. So a map designed from the beginning to be played in multiplayer is quite different from one that isn't. So the goal of this map jam is simply to make maps themed around being played in multiplayer!Here's the details:This map making event runs from now until December 15th! (26 days)There are no restrictions on theme. It just needs to be in the spirit of being played in multiplayer You can work with other people, or soloYou can make as many entries as you likeYou can upgrade old maps to design them for multiplayer. It doesn't need to be a brand new save fileYou can use as many mods (trains/props/terrain/etc) as you like You can host your maps in multiplayer server…

  • Server browser! v5.38 - 12 November 2025

    The release of multiplayer has been amazing! I'm loving seeing all the stuff that people are up to (like this screenshot above by Trainmann!), it really is a dream come true to finally see Rolling Line multiplayer in action.One of the top requested features right away was some form of public server browser, so people can easily make their multiplayer sessions joinable by anyone. So I made this an immediate priority! (alongside various bug fixes and such). Server browser The core feature of this update is the new server browser! When you host a multiplayer server you now have the option of adding it to the public server list. To do this simply open the "Hosting options" when creating a new server:Then enable the "Show on public server browser" toggle. From here you can set the server name, and also supply an optional download link for any Steam Workshop content your map requires.For exam…

  • Multiplayer! v5.37 - 8 November 2025

    The day has finally come! Rolling Line now has multiplayer. It's been the most highly requested feature since day one, and I've always dreamed of adding it. Working on multiplayer was always going to be a massive undertaking, but I'm so glad with how it's turned out! Multiplayer has been in private beta testing for a while now, and I'm hoping that all the major bugs have been spotted. But launching any kind of multiplayer feature always has unforeseen problems, so please make sure to report any bugs you find! (I've added a new "Multiplayer bug reporting" thread here in the Steam community discussions). What can you do in multiplayer?Rolling Line multiplayer is a sandbox for driving trains and messing around on maps with other players. You can do realistic operations or just have silly fun. The main limitation is that map editing is not possible in multiplayer! I've spoken about this bef…

  • Waybills! v5.36 - 4 November 2025

    As multiplayer moves closer and closer to a full release, here's another feature which I've made as part of multiplayer that is already ready for release now! During multiplayer beta testing, it quickly became obvious that players needed a way to put basic labels on freight wagons to show things like cargo and where they are being transported to. Since I've always wanted to add a basic "waybill" system to the game, this was a great opportunity to finally do this before multiplayer gets released. "Waybills" are a very common tool used in real model railways, it's basically just a piece of paper where people write the origin, destination and cargo of a freight wagon (along with it's roadnumber and other details, and anything else of interest). These pieces of paper are stored in shelves next to industry sidings and rail yards on the model railway to represent the freight wagons currently…

Patch notes and updates

S.noRelease datePatch nameGID number
128 November 2025Multiplayer update feedback form1817483467040445
220 November 2024Patch v5.21.3_11783872411959249
321 August 2023Patch v 5.5.15_35127964289186350445
44 July 2023Patch v 5.4.13_45124582150147768083
516 May 2023Patch v 5.2.10_56557848386960677840
67 August 2019New map, lighting and Index controls! v2.82412160539849557718
728 July 2019New train: Sprinter! v2.73364670677187932360
84 July 2019Lots of new props! v2.62436926440591528699
913 June 2019Custom colors + competition! v2.52408777766635639733
1026 May 2019NR Liveries! v2.42408775863529139530
1119 May 2019New cars! v2.32905297189257268515
128 May 2019Categorized drawers! v2.22405396896206340209
136 May 2019Animated bells & No.4014 Big boy! v2.1.42404270358334537384
1415 April 2019Multi-painting! - v 1.1713763229740655740671
156 April 2019NR Locomotive! - v 1.1692508976515648748346
1631 March 2019April fools! - v1.02465065785310087286
1721 March 2019Biome brush! v1.1682543878145170942854
187 March 2019New steam effects! - v1.1652530366080594020162
1925 February 2019Pullman liveries - v1.1642480825216201810090
2010 February 2019Automated signals! - v1.1622461683368394648492

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID754150
Live current players36
SteamPulse tracked peak120
Live count (today's peak floor)36
Price$24.99
Free to playNo
Discount0%
Original price USD$24.99
Current price USD$24.99
Release dateApr 27, 2018
DeveloperGaugepunk Games
PublisherGaugepunk Games
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeOverwhelmingly Positive
Positive review percent96%
Positive reviews2,370
Negative reviews101
Total reviews2,471
Steam recommendations2,462
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/754150/

Short description

Build your own model railway tracks and scenery or explore pre-made maps, including 1000s of player-made maps and mods on the Steam Workshop! Play solo and in multiplayer, both in virtual reality and on PC!

About this game

Rolling Line is a model railway simulator where you can build your own layouts and share them for others to play! Explore and drive trains on pre-made official layouts, any one of 1000s of player-made layouts on the Steam Workshop, or create your own! Read in-game magazines Rolling Line has its own official magazine! Read about updates, community content, layout building guides and much more. You can read these magazines in-game or view them online on the Gaugepunk Games website. Download and share through the Steam Workshop Layouts and liveries (train color schemes) can be shared and downloaded on the Steam Workshop. Browse over 7k layouts and over 20k mods + liveries made by countless skilled community members. Simply click to subscribe to workshop items, and they will appear in-game, simple as that! Explore pre-made official layouts The built-in official layouts include scenery and trains from New Zealand, America, Brazil and lots of other places around the world! Features: Play on both PC (without VR) and in VR (HTC Vive, Valve Index (with finger tracking!), Oculus Rift and Windows Mixed Reality) Play in multiplayer using a public server browser, or host private games between friends and over LAN Build and share your custom layouts on the Steam workshop Share and download custom train paint-schemes (liveries) on the Steam workshop Operate table-top model railways standing in human-scale Explore anywhere in your layout on foot in miniature scale Drive trains in human-scale with hand-held controllers Drive trains in miniature-scale from within the cab Multiple trains to choose from (all completely free!) like diesel, steam and electric Wide range of freight and passenger wagons Pickup and throw wagons as physics objects Sandbox style world, where custom tracks and scenery can be built anywhere Dynamic day/night cycle Dynamic weather Set up working signals and level crossings Overhead wires and track electrification Simple color painting system, where you can create custom colors to paint props and scenery Save files are in plain text, so you can easily copy and share them Locomotive and wagon modding with custom 3D models and textu…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
48LAN Co-op
27Cross-Platform Multiplayer
28Full controller support
52Tracked Controller Support
53VR Supported
29Steam Trading Cards
30Steam Workshop
55DualShock Controller Support
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Not available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $24.99
  • Highest observed: $24.99

Rolling Line's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $24.99, the highest is $24.99, and the first visible tracked price is $24.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Rolling Line's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $24.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $24.99. The latest run records $24.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $24.99
  • Current list price: $24.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Rolling Line at $24.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$24.99$24.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $24.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$24.99$24.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $24.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$24.99$24.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,107,2505 October 2026 - 15:30:02 UTC1,818,368
2Dota 2821,3055 October 2026 - 15:30:02 UTC1,291,328
3BlazBlue Entropy Effect4,0165 October 2026 - 14:19:59 UTC5,599
4Wallpaper Engine108,2885 October 2026 - 14:35:13 UTC150,271
5Subnautica3,5085 October 2026 - 11:31:38 UTC51,446
6月圆之夜 (Night of Full Moon)4115 October 2026 - 15:29:19 UTC1,501
7Once Human19,1555 October 2026 - 13:17:49 UTC231,343
8Party Animals11,4835 October 2026 - 14:04:22 UTC57,806
9Dyson Sphere Program4,7385 October 2026 - 12:34:16 UTC17,619

Related Steam games by tag and genre

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat178,4385 October 2026 - 15:05:10 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS143,1945 October 2026 - 14:22:29 UTC399,748Not availableBULKHEAD
Stardew Valley78,0745 October 2026 - 15:27:45 UTC236,6141,016,067ConcernedApe
War Thunder78,0565 October 2026 - 15:04:50 UTC125,317781,076Gaijin Entertainment
EA SPORTS FC™ 2771,3305 October 2026 - 15:30:18 UTC90,706842EA CANADA, EA Romania
Project Zomboid61,7105 October 2026 - 15:13:39 UTC122,811467,999The Indie Stone
How to Fish59,2795 October 2026 - 15:29:14 UTC373,97130,342Dazed Games
Don't Starve Together49,1495 October 2026 - 14:34:50 UTC122,662531,182Klei Entertainment
Hearts of Iron IV48,7435 October 2026 - 15:08:52 UTC93,196377,014Paradox Development Studio
VRChat43,8955 October 2026 - 12:56:42 UTC74,217269,026VRChat Inc.
Euro Truck Simulator 241,9155 October 2026 - 14:48:19 UTC73,289940,058SCS Software
EA SPORTS FC™ 2641,5724 October 2026 - 16:39:52 UTC159,35063,186EA Canada, EA Romania

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