SPSTEAMPULSELIVE ANALYTICS
Deadly Cryptids

Deadly Cryptids Steam news

Flow VR | Apr 11, 2018 | game

Released

0players observed · 24 September 2026 - 20:25:09 UTC

ActionIndieFree To PlayViolentGoreSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive

Deadly Cryptids news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews16
  • Release dateApr 11, 2018
  • DeveloperFlow VR
  • PublisherFlow VR

Genres: Action, Indie, Free To Play

Company pages: Developer: Flow VRPublisher: Flow VR

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Deadly Cryptids Steam news

Deadly Cryptids news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Deadly Cryptids 1.5.1 is now live - 3 July 2021

    This release includes the following enhancements based on user feedback: Casual players To not have casual players be overrun and die so fast, these improvements are made to EASY difficulty: Worms are slower Enemies do less damage First couple of scenes now have less worms Sound Heartbeat sound, when health is low, now fades away after 30 seconds Watch Wave to open watch now possible from further away User feedback is always very welcome. Have fun playing Deadly Cryptids.

  • Release 1.5.0 - Added player movement - 13 November 2020

    Release 1.5.0 is live and includes: -- Added movement type 'Walk' in addition to the existing 'Teleport'. Player can now walk with thumbsticks to the next marker. -- Remote grip buttons are re-targeted to 'HOLD GRIP + TRIGGER' in favor of moving feature. -- Added movement type selection in the Watch Menu > Settings. -- Watch menu now auto closes when turning hand away. -- Throwing improved for wireless Virtual Desktop + Oculus Quest2 Touch Controllers + Steam VR -- Small bugfixes Have fun playing Deadly Cryptids!

  • Deadly Cryptids Release 1.4.3 - 7 November 2020

    Release 1.4.3 Support for Oculus Quest & Quest2 Touch Controllers using wireless Virtual Desktop Skulls now look better due to less mesh reduction which improves the roundness of the skulls Release 1.4.2 Oculus Touch Controllers angle adjustment Release 1.4.1 Better quality sand Special thanks to tamanegi for reporting the Oculus Quest 2 wireless Virtual Desktop use case. Have fun playing Deadly Cryptids.

  • Release 1.4.0 is out now - Includes lots of features and improvements. - 31 October 2020

    Deadly Cryptids 1.4.0 is just released and includes lots of new features and improvements that makes the intense experience even more fun. The somewhat complete list: --------------------------- - Improvements: Added new intro scene Cryptids now have physics on deadth animations and explosions Knife throwing is drastically improved Magically take distant objects into your hand Finding the knife scene upgraded to a giant worm and player needs to enter the mouth Added item animation like switching knife grip and pistol gun-slinging Weapons can no longer be dropped Removed Bitcoin Intensity Factor Removed Game type selection as only story mode is playable. Main menu now usable in non-roomscale setup Upgraded to Unreal Engine 4.25.4 Adjusted some weapons and hands to reflect real world size Watch Menu look & feel enhanced Water canteen has quality water Scenes now have more eye-candy with l…

  • Release 1.3.5 - bugfixes and small updates - 12 October 2018

    A small release this time including: Visibility: Holsters are now no longer visible at the intense knife slashing scene at night. Menu: Kate now mentions the +50% bonus damage of your weapons to cryptids when selecting 'Realistic Weapon Setting'. Bugfix: Holsters are now again visible in the desert when loading a saved game. Thanks for playing the game.

  • Release 1.3.4 - bugfixes and small updates - 11 October 2018

    After a long break, I reserved the time to code some improvements to Deadly Cryptids. Release 1.3.4 is available now and includes the following: Fixed weapon edge-case bugs Weapon holsters now not visible during the main menu Reduce difficulty for some scenes More save points for faster replay Initial code for new Survival Mode (nothing is playable yet) Added hidden keyboard shortcuts for demo purposes Added keyboard shortcut for bonus scene "Stuck Under Pillar" (send me message if you want to play this scene) Adding command line --skipIntroOnTrigger on startup will make the initial menu skippable on 'trigger pressed' immediately The "Survival Mode" is a work in progress and will be in version 1.4.0 and will including a parachute jump. Stay tuned. Have fun playing Deadly Cryptids!

  • Release 1.3.3 - small improvements to the Shooting Range - 4 May 2018

    A small release today: Shooting Range - performance: cast dynamic shadows is turned off to improved performance on low end graphics cards Shooting Range - Rendering: bullet impacts flickering at certain distances is fixed Thanks for playing the game.

  • Release 1.3.2 - Improvements to Shooting Range - 2 May 2018

    Release 1.3.2 is available now and includes improvements to Shooting Range and Reload Tricks. Reload tricks - fun: dual wielding reload tricks now possible. Dual wield Berettas, throw magazines in the air using 'Trigger Release' and catch them with the weapons to reload them. Not realistic but surprisingly fun. Shooting Range - usability: Prevent going to the next shooting lane when doing reload tricks. Player needs to holster all weapons now in order to walk to next lane. Shooting Range - fun: the targets now get damaged when grenades and Molotov Cocktails are thrown Shooting Range - realism: Exploding grenades now leave a black mark behind Shooting Range - usability: The table on the MiniGun lane is now lowered Shooting Range - visual: the reload menu weapons are now positioned on the table Shooting Range - visual: the posters on the wall are changed to TV screens Deadly Cryptids has…

  • Release 1.3.1 - Implemented Shooting Range - 29 April 2018

    A new release is available including a Shooting Range and improvements: - Shooting Range - fun: experience all weapons and items at the shooting range - Shooting Range - fun: practice precision shooting on targets - Shooting Range Monitor - fun: adjust your aim based on a monitor that displays your exact bullet impact locations. - Weapons - fun: re-enabled magazine throwing. Juggling is too much fun and cool reloads now possible. - Weapons - fun: Magazines & bullets can be thrown up in the air and auto-inserted in the weapons. Cool and fun reload tricks are now possible like throwing bullets in the cylinder of a Magnum 44. - Shooting Range - Fun: a couple of reload tricks are described in the lane 6 of the Shooting Range - Shooting Range - Realism: bullet holes on walls, tables,... - Difficulty - fun: reduced the difficulty on NORMAL - Grenade - usability: center of mass updated for eas…

  • Release 1.2.4 - implemented more feedback and improvements - 19 April 2018

    This release includes improvements taken from feedback of gamers. Thanks! Realistic Reload - realism: moving slider now releases the bullet in the chamber out of the Beretta, SCAR, AK47 and UZI Player - difficulty: Grenade self damage reduced to 4m Player - difficulty: Grenade self damage is now less and uses Bitcoin Difficulty Factor Improved quality of explosions of grenades, barrels and the start menu Enemies - audio: Enemies no longer make random sound when player is dead Adrenaline - reduce difficulty: manual injection now available when dying 2 times at same scene (used to be 4) Player - difficulty: Damage on hit reduced on NORMAL difficulty Player - tutorial: Kate now hints that there are soft spots on the cryptids. Enemies - audio: Small worms now have more varied sound effects and volume is reduced Tutorial: Renamed Shoulder buttons to Menu Button Have fun playing Deadly Crypti…

  • Release 1.2.0 - Implemented feedback - 16 April 2018

    A new version is available for download! First a thank you to all the gamers that posted feedback! Implemented feedback is: 'Weapon Handling' realism: re-enabled weapon recoil on all weapons usability: Magazine location now positioned left and right (instead center) usability: Beretta now has LEFT part of the 'Action' button to release the slider and RIGHT part of the button to release the magazine realism: Beretta & SCAR can now always shoot when there is a bullet in the chamber, even without a magazine inserted usability: Magazines are now always visible at the belt usability: Shotgun stops spawning a new round when the shotgun is full. You will need this feature when to stop in fast pased reloading! realism: double handed weapons now have force feedback in both hands 'Adrenaline shot - slow motion' fun factor: slow-motion is now faster. From previous value of 10% to 15% of normal spe…

  • Release 1.1.0 - Implemented feedback from gamers - 14 April 2018

    A new version is available for download! Implemented feedback is: 'Skull Menu System' skulls now move faster to destination place dual hand selecting now activates faster 'Tutorial' Moved the 'Button Controller Layout' window in front of the gamer 'Button Controller layout' is now displayed earlier Improved positioning of the tutorial items Kate talks less as the Button Controller Layout should be clear now 'Dialogues' Kate now talks less Kate now has simpler and more direct sentences More is scheduled to be implemented... Your feedback is valuable and will help me to improve the game. Greetings, Timothy

  • Initial Release of Deadly Cryptids - 13 April 2018

    The Initial Release is available for download now. Have fun playing and remember: If your heart is not racing...you need to increase the difficulty ;-) Timothy Brake

Patch notes and updates

S.noRelease datePatch nameGID number
13 July 2021Deadly Cryptids 1.5.1 is now live4032392655096954747
213 November 2020Release 1.5.0 - Added player movement3872494575591774405
37 November 2020Deadly Cryptids Release 1.4.33887130640400129698

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