SPSTEAMPULSELIVE ANALYTICS
Depraved

Depraved Steam metadata

Evil Bite | Sep 21, 2019 | game

Released

2players observed · 22 September 2026 - 11:10:15 UTC

IndieSimulationStrategyCity BuilderColony SimSteam Store

  • Latest observed players2 · 22 September 2026 - 11:10:15 UTC
  • SteamPulse tracked peak15
  • Units sold (VGI)38,527
  • Revenue (VGI)$577,000
  • Review score61% positive

Depraved metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 22 September 2026 - 11:10:15 UTC
  • SteamPulse tracked peak15
  • Units sold (VGI)38,527
  • Revenue (VGI)$577,000
  • Review score61% positive
  • Total reviews1,240
  • Release dateSep 21, 2019
  • DeveloperEvil Bite
  • PublisherEvil Bite

Genres: Indie, Simulation, Strategy

Company pages: Developer: Evil BitePublisher: Evil Bite

Top Steam chartsTop 100 gamesGame directorySteam Store page

Depraved Steam metadata

Depraved metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/762650/metadata
Steam Storehttps://store.steampowered.com/app/762650/
Steam Communityhttps://steamcommunity.com/app/762650
PCGamingWiki search
IGDB searchSearch IGDB for Depraved

Reviews, pricing, and metadata

Review summary

Mixed

61% positive, 754 positive, 486 negative

Price and discount

$19.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Steam Trading Cards, Family Sharing

Achievements

13

Platform releases
  • Steam 20 July 2018

Latest Steam announcements

  • Patch 1.5b.58 - 21 February 2020

    This small patch contains fixes for the larger maps and a stable bug: 1.5b.58 - February 21, 2020 Bugfix: River flows weird on 768x768 maps Bugfix: Sometimes bridges could not be built on 768x768 maps Bugfix: Horses are not recognized in the stable after loading Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/

  • Hotfix 1.5a.58 - 19 February 2020

    This patch fixes a pathfinding issue on the map: 1.5a.58 - February 19, 2020 Bugfix: Residents get stuck on the map Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/

  • Patch 1.5.58 - 19 February 2020

    Hello everyone! In this updated we have added bigger maps. The default map size is 512x512 and now you can choose 768x768. This is 50% bigger than the default map. You can choose the size at the start of a new map. Loaded games will keep the 512x512 size. We also found a bug with Windows 10 and its desktop scaling feature. If you scale your desktop to more than 100%, your cursor will look bigger in the game. This is an issue with our Unity version and Windows 10. There is no automatic fix that we can provide.However, we've added an option in Control Settings that allows you to change the size of the cursor by half. So if you have this problem you can use this option. Other fixes and improvements you can see in the list below: 1.5.57 - February 19, 2020 New: Bigger map size 768x768 (default 512x512) New: Half Size Cursor option in the controls settings for players with big cursor issues…

  • Patch 1.4.57 - 7 January 2020

    Hello everyone and a happy new year. In the first patch of 2020 we have a lot improvements and bug fixes. Also we have added two new cheat codes. To activate them you have to type them in when you are in the game. Here is the full list of changes: 1.4.57 - January 7, 2020 NEW: Cheatcode "fleshwound" heals all residents NEW: Cheatcode "happyday" maximum mood for all residents Improvement: Direct input of the trade amount in the town hall Improvement: Direct input of the transport wagon transfer amount in the warehouse Improvement: Farmers have to work on crop fields regularly in order to get crops Improvement: Increased the production speed of the cattle/pig farm Improvement: Added a "Mine is empty" message Improvement: Decreased the cost per worker in the Sheriff building from $40 to $15 Bugfix: Sometimes a farmer gets stuck at the trough of the cattle farm Bugfix: Localization fixes Bu…

  • Patch 1.3b.57 - 7 December 2019

    This small patch contains two changes for the silo/water tower: 1.3b.57 - December 7, 2019 Improvement: You are now able to store water and crops in the water tower/silo with the transport wagon Bugfix: Contract system and trading routes couldn't access the water tower Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/

  • Hotfix 1.3a.57 - 6 December 2019

    This patch fixes some issues with the water tower and a visual bug with the tribal camps. Also we have added the first cheat code "goldrush" to the game. Just start a new map and type in "goldrush" to get $10.000: 1.3a.57 - December 6, 2019 NEW: Cheatcode "goldrush" for $10.000 Bugfix: After loading, objects were missing in tribal camps Bugfix: Water tower save/load issues Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/

  • Patch 1.3.57 - 5 December 2019

    In this patch we have added a new building. The water tower can hold large amounts of produced water. Also we changed the storage behavior of crops and water. From now on the crops and water will be stored in the silo / water tower when these buildings are built and there is enough storage inside. Other updates you can find in the patch notes: 1.3.57 - December 5, 2019 New: Water tower Improvement: Crops will be stored in warehouses only if there is no empty silo in the city Improvement: Water will be stored in warehouses only if there is no empty water tower in the city Bugfix: Cattle farm does not indicate productivity Bugfix: Watchtower is not be able to hire residents automatically Bugfix: Removing gunslingers or soldiers from a watchtower clears their jobs Bugfix: Transport routes could be created with unfinished trading posts Bugfix: Not all residents of a group get a horse when t…

  • Patch 1.2.57 - 9 November 2019

    In this patch we improved the production of pigs and cattles, so you can better calculate the resource costs. Also we increased the walk speed of the residents by 50%. Other small improvements and fixes you can find in the patch notes: 1.2.57 - November 9, 2019 Improvement: The cattle farm now produces 1 cattle immediately, after feeding with corn and water (1-5 depending on ground quality) Improvement: The pig farm now produces 1 pig immediately, after feeding with 2 corn and 2 water Improvement: Crop field grow process is now shown in the profile window Improvement: Faster movement of residents Improvement: Residents can pick up consume goods like water or food on horses Improvement: Residents can pick up weapons on horses Improvement: Laborers can now pick up resources, dropped by a transport wagon Bugfix: Trader and transport wagons pathfinding got stuck when buildings are to close…

  • Hotfix 1.1d.57 - 20 October 2019

    This patch fixes a butcher production issue: 1.1d.57 - October 20, 2019 Bugfix: Cattle doesn't give meat when butchered Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/

  • Daily Deal - Depraved, 40% Off - 19 October 2019

    Today's Deal: Save 40% on Depraved !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Monday 10/21 at 10AM Pacific Time

  • Patch 1.1c.57 - 18 October 2019

    This patch fixes two bugs: 1.1c.57 - October 18, 2019 Bugfix: Corn and potatoes do not replenish hunger when eaten Bugfix: Hunter tries to get leather from an animal when the leather production limit for the city is set Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/

  • Hotfix Patch 1.1b.57 - 17 October 2019

    This hotfix patch fixes a butcher production bug: 1.1b.57 - October 17, 2019 Bugfix: Butcher could not produce leather anymore Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/

  • Hotfix Patch 1.1a.57 - 15 October 2019

    This hotfix patch fixes a production bug: 1.1a.57 - October 15, 2019 Bugfix: Various production buildings do not produce goods anymore Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/

  • Patch 1.1.57 - 14 October 2019

    In this patch we have added the ability to pickup resources from the ground with the transport wagon. Also we fixed a lot of bugs: 1.1.57 - October 14, 2019 Improvement: Transport wagon is now able to pick up resources from ground Bugfix: Sometimes the diplomacy window doesn't open Bugfix: Crop fields were not shown on the mini map Bugfix: When fulfilling contracts, the town hall goods were not included Bugfix: You could trade goods with natives they don't even want Bugfix: Work area reset doesn't reset the line to the circle Bugfix: Watermill blueprint could be built on other buildings Bugfix: Contracts in the UI were shown for every city Bugfix: Hunter/Butcher has a red work area even though it was not empty Bugfix: Warning boxes show cities from old saves Bugfix: Warning boxes of destroyed cities will not be removed Full list of patch notes: https://steamcommunity.com/app/762650/disc…

  • Patch 1.0.d.57 - 30 September 2019

    Another small patch for today with bug fixes and a few improvements: 1.0d.57 - September 30, 2019 Improvement: Player controlled residents do not go automatically to the doctor when health is low Improvement: Residents now give silos priority over warehouses when transporting crops Bugfix: Transport wagons could not store crops into silos when doing their routes Bugfix: Contracts order window UI issues Bugfix: Contracts disappear when accepted Bugfix: Contracts can not be delivered while a warehouse has been upgraded Bugfix: Armed residents keep highlighted after a new game has been loaded Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/

  • Patch 1.0c.57 - 30 September 2019

    This patch mainly fixes problems with the attack system: 1.0c.57 - September 30, 2019 Improvement: Readded the zZz above residents heads when they are player controlled Bugfix: Hunters could not hunt anymore Bugfix: Residents could not attack enemies Bugfix: Not hired Gunslingers cannot be attacked anymore Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/

  • Patch 1.0b.57 - 29 September 2019

    This patch contains improvements mainly in the UI and in the movement of your residents: 1.0b.57 - September 29, 2019 Improvement: New Arrow button next to the profile picture of each resident to show their needs Improvement: Enlarged some texts/windows in the UI Improvement: Residents who are sent to a position now run by default Improvement: Residents attack stance to offensive by default Improvement: Residents now automatically stop their activities when you move them somewhere or put them on a horse, so you can control them better. You have to activate their activities in their profile (little zzZz icon) again to let them do their things. However, they will automatically do it when they need something really bad and get angry about it Improvement: The watermill can now be build above fishing spots Bugfix: Sometimes residents cannot store resources for build up in the storage Bugfix:…

  • Patch 1.0a.57 - 27 September 2019

    This patch contains improvements and bug fixes: 1.0a.57 - September 27, 2019 Improvement: Removed version number from ingame screen Improvement: Added arrows to the crop field blueprint to indicate the possibility to resize Bugfix: No despawn of Native American/Bandit camps (Woman is running away from animal across the map) Bugfix: Native Americans/Bandits attacking construction sites Bugfix: Sometimes residents get stuck by storing goods in buildings Bugfix: Localization Bugfix: Save/Load failures Bugfix: Sometimes the train get stuck at the train station Bugfix: Builder is still playing the build animation when mounting a horse Bugfix: Sometimes the symbol "fire a resident" is displayed when you switch to a Native American Bugfix: Bank building had the wrong required resident type to build up Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/170956411876821…

  • 1.0 Released - 21 September 2019

    Finally the time has come! Depraved leaves the Early Access Program. More than a year has passed and Depraved has improved a lot. We have learned a lot during this time and want to apply this knowledge in the future. Depraved is now in a state where it is of interest to all and we want to achieve this by leaving Early Access. But even with 1.0 we are not finished with the game. There are still many ideas that we can implement and many things that we can improve. So stay tuned. In this patch we have added two new languages. Russian and Polish. There are also improvements and bug fixes. Here are the patch notes for this update: 1.0.57 - September 21, 2019 New: Added Russian language New: Added Polish language Improvement: Adjusted the camera angle slightly Improvement: Added two more worker slots to the forester Improvement: Languages overhaul Bugfix: Contract system couldn't access the s…

  • 1.0 here we come! - 15 September 2019

    Hello everybody, the time has come! As we have already announced in our Road to 1.0, we are leaving Steam's Early Access program by the end of this month on September 21. To make that happen we're currently eliminating some bugs and finishing the translation. By leaving Early Access we will be able to introduce Depraved to more players. We are really looking forward to that 1.0 here we come!

Patch notes and updates

S.noRelease datePatch nameGID number
119 February 2020Hotfix 1.5a.582578811485589179775
27 December 2019Patch 1.3b.572587811707172878026
36 December 2019Hotfix 1.3a.572587811707169358383
420 October 2019Hotfix 1.1d.572404285581871095766
518 October 2019Patch 1.1c.572404285581865123438
617 October 2019Hotfix Patch 1.1b.572404285581860287695
715 October 2019Hotfix Patch 1.1a.573051677487692778727
830 September 2019Patch 1.0.d.572422298078098168019
930 September 2019Patch 1.0c.572422298078097199311
1027 September 2019Patch 1.0a.572422298078087780993
1128 August 2019August Content Update (ea.0.21.57)2415540140452927148
128 August 2019Update ea.0.20a.572412160539854446084
1329 July 2019July Content Update (ea.0.20.57)3364670677193780859
1430 June 2019Update ea.0.19c.552436926440577930650
1523 June 2019Update ea.0.19a.552415533798143735119
1620 June 2019June Content Update (ea.0.19.55)2415533798132529030
172 April 2019Update ea.0.18.532465065785316926355
1824 February 2019Update ea.0.17.532480825216200209927
1928 January 2019Mac and Linux/SteamOS Support2425653583397330368
2022 December 2018Update ea.0.15a.532417769111291247554

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID762650
Live current players2
SteamPulse tracked peak15
Live count (today's peak floor)2
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateSep 21, 2019
DeveloperEvil Bite
PublisherEvil Bite
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeMixed
Positive review percent61%
Positive reviews754
Negative reviews486
Total reviews1,240
Steam recommendations1,130
Achievements13
Average playtime forever2,108 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/762650/

Short description

Depraved is a city builder game with survival aspects, settled in the Wild West. Build towns and establish important outposts to supply your residents with food and other raw materials. Resist the seasons, dangerous animals, and bandits and conquer the Wild West.

About this game

In Depraved you are the leader of the pioneers in the Wild West. You are about to start your adventure in a procedurally generated world with only one carriage full of resources. Select a suitable place for your first settlement and procure building materials from mother nature or by trading to create a new home country for your residents. The happier your residents are, the faster your town will grow. Supply your residents with food and water, so that they won't starve or die of thirst. Protect them against the weather and against illnesses by supplying them with clothes and fire wood. You will have to face numerous dangers. Storms, illnesses and bandits will strike at you, and also your own residents can become a danger, if you do not meet their needs. Are you ready for this challenge? Needs The residents of Drepraved have needs. Their basic needs are hunger and thirst which you can satisfy with food and water. In addition, every population type needs another food source. If your population type experiences a shortage of food and the preferential food is not available, you can nourish them with an alternative food source - however, this will affect the mood of your residents in a negative way. Unhappy residents commit raids and other criminal offenses or simply leave the town. The happier the residents of your town are, the more popular life in your town will become and more and more colonist will join you. If your town experiences famines, illnesses or lawlessness, the residents of the town will turn their backs and the streets will resemble a ghost town. Dangers The Wild West is dangerous! Dozens of challenges must be faced. There are different areas in which your residents can settle down - however, each of them is known for its own challenges. While in the desert the food and water supply remains a difficulty, in the snowy areas you can only resist by a constant supply with fire wood. Another danger comes from the surrounding animals. Even if most animals avoid humans, you should be cautious with wolves or bears. They can cause heavy injuries to your residents or kill them. Also surrounding camps and bandits can become dangerous. Do not underestimate the…

Supported languages

English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Russian

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Depraved's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Depraved's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Depraved at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$19.99$19.99No discountSteam Store

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