- Latest updates v1.3.1 - 1.4.2 - Changes - 18 December 2022
I've been updating this for the last few weeks, Posting a catch-up on All the additions/changes that have gone in, any probs boys let me know. ------------------------------------------------- TSWSM - v1.3.9 ------------------------------------------------- - fix last line of cellars intro, - Rifle aims to slow, - Make snowman bigger WILDS, - Add posters to airbase, - Make gas thicker on gaslabs, - Add posters to cellars, - Mech is not fun to kill at all, - healthpacks need larger radius, - mod magnum should do crazy damage, - sniper rifle should have scope effect, - Added more droids to beach, - Removed obselete destroyobject code, - Add nets to beach, - Added doors to lottas father house, - Fix healthkits should be easier to grab, - Enemies should make footsteps, - Added new footstep code to all enemy prefabs, - Added sand and snow footprints, - Fixed muzzle flash, - Silencer should h…
- V1.3.0 - Design fixes - 14 November 2022
Game now SAVES at every level. Controller works on all menus, Guns shoot faster, have higher ammo limits, Obnoxious levels have been made easier, The long form-> ------------------------------------------------- TSWSM - v1.3.0 ------------------------------------------------- -- DONE LIST --- - Added A button selects on menus, - Added d-pad menu control, - Added b button makes menu go back on menu, - speedboat no longer explodes when on land, - Made 7 symbol higher in air at speedboat jump (so can't miss) - Added better boat-trail effect, - speedboat has wheels that come out when on land, - reduced speedboat speed, - reduced number of mines in speedboat level, - Moved speedboat starting point closer to gates, - Created new folder structure called TSWSM instead of FPS_v1.2.2, - new versioning number is v1.3.0, - increased physics update to 100fps, - health packs give more health now, - r…
- Added Three new missions! - Update #38 - 14 August 2019
In this update we've included three entirely new missions for you to shoot and spy your way through! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31646421%2Fbaa068f3663abadf4f7ad4d4866a0953a001c20e.png GONDOLA In this mission you'll team up with gadget man Smithers, as you navigate the canals of venice. Watch out for the S.C.U.M agents as you traverse the area and avoid those blasted tourist boats! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31646421%2Fa6c5e1f467605096293f55cdfb6b25dad71a6e90.png CELLARS After the gondola you must find a way into the S.C.U.M hidden base, navigate through the cellars, and survive the dreaded S.C.U.M drone testing tunnels. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31646421%2Fdd14fc7c6ae38416c91d85ecc79013047b855469.png ARCHIVE Once you've reached the archives it's a simple matter of collectin…
- Added hard mode - Update #37 - 11 June 2019
The latest version is v1.2.0. This version I've added a hard mode which is selectable when starting a new game. Hard mode features more enemies and obstacles across all levels. Other changes-> - Checkpoints now save mission objectives, - Mouse lock works with dual monitors now, - Added more details to the Jamaica town. Any problems let me know on the games Steam forums, PSD
- Optimised code, player requests - Update #36 - 4 June 2019
The latest version on steam is now v1.1.7. This version I've added player requests and fixed some bugs and added speed optimisations. Change list - You can now disable vsync from the in-game menu, - Timer resets when replaying a mission, if you restart or die, - Walking no longer creates lag, (Bug fix for certain users) - Optimised smoke effects, - Pressing ESC on cutscenes, or briefings/scores no longer goes back to the title screen, Any problems let me know on the games steam forums, PSD
- Overhauled physics system - Update #35 - 1 June 2019
The latest version is now v1.1.5. This version I overhauled all the physics code to fix some rare bugs certain users were having. - Reworked gun sway code, should be smoother now, looks better, - Movement values have changed slightly, - Can jump slightly higher now, - Ski turning bug should be fixed for certain users, - Rare strafing accelerates forever should be fixed, - The input code is now 60fps from the older 50fps, - Game seems to run smoother overall, - Made mountain jumps easier, Any problems let me know on the games steam forums, PSD (Also I might need to reset the leaderboards once all the rare bugs are fixed)
- Added Boat time trial level - Update #34 - 31 May 2019
The latest version on steam now has one extra side mission the speedboat time trials, you can access this side mission from the Jamaican town hub area. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31646421%2F70a98e7e37e7a7daa5c0b5c1e523aeda2c6e333c.png I also reduced the skiing segment's top speed in this version, (Player request) Any problems let me know on the games steam forums, PSD
- Added Golf course level - Update #33 - 30 May 2019
This version I added the golf course side mission to the Jamican shanty town hub area, you can access it via the bank. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31646421%2F38379c4547dd60c75987d7307eaa291d75a2ead9.png I also added a fix for the gun sway animations breaking on certain users machines, Any problems let me know on the games steam forums, PSD
- Added Leaderboards & Cloud saves - Update #32 - 12 May 2019
The latest version now has leaderboards these are nicely displayed in the office area, should be fun for the speedrunning community. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31646421%2F340e3af0298db1a1d5d75fa6f6efd582e3befaef.png I also added steam cloud saves. more to come, PSD
- Added Steam Achievements - Update #31 - 10 May 2019
The new version on steam is v1.0.8, This version has steam achievements (Player requested). There's 62 in all. Most of the achievements are get three stars on a mission, or shoot a secret medal. There's also an achievement for potting all the snooker balls! Any problems let me know on the games steam forums, PSD
- Minor update v1.0.6 - Update #30 - 7 May 2019
This version I've added invert mouse options to the in-game menu, (Player request). Plus the following-> Full list of changes: - Reworked in-game menu, added invert mouse option, - Reduced movement speed of player, - Added new rooms to Office and Whitehouse, - Added new speed running shortcut to Whitehouse, - Added new second route to Mountain, - Fixed minor bugs, - Updated the engine to latest version of Unity, - Optimised the game to run faster and smoother, - Doing a walking jump there's now a slight landing delay, Any problems let me know on the games steam forums, PSD
- Minor update v1.0.4 - Update #29 - 4 March 2019
This update I fixed the movement and aiming and made the game more stable overall. I also added delete save files. Major changes - You can now delete save files, - Knives and grenades throw to centre now, - Knives remain permanently in-game, - Much improved speedboat and ski controls, All changes - Fixed up phsyics bugs, - Health now flashes when low, - Can no longer target an exploded barrel, - Fixed movement, - Fixed game for low framerates, - Made WH shotgun more obvious, - Fixed Smoke prefab, - Fixed Knives go upwards when fired, - Can now shoot cleaning woman in the head, - Fixed doors constantly open when standing in them, - Changed wh intro mine guy with wh enemy, - Changed texture on push crates, - Fixed Knives don't go towards center of screen, - Made mgun on mines more obvious, - Made agent6 faster on mines, - Added bomb icon when has a bomb, - Improved speedboat controls, - F…
- Final version out now! We did it guys! - 29 January 2019
The latest version on steam is the final release v1.0.0. I'd like to thank all our early access players for taking this journey with us, and to thank you guys for all your support and suggestions/ideas! We couldn't have done it without you, we really hope you enjoy the final version of the game! See you next mission. PSD (If the game sells well enough we'll be able to add even more missions and local multiplayer later this year! Keep you posted)
- Major Update : New music, weapon mods + more- Update #28 - 21 January 2019
The latest version on steam is now v0.99.4. I've added the following changes & fixes. - Added four game save slots. - Added in-game music volume slider. - Made blood effects splatter on floors, walls, and ceilings. - Added four new music tracks to the final levels. - Added a grenade launcher MOD to the shotgun. - Added a silencer MOD to the machinegun. - Added missing dialog for the final levels. - Added an extra scene for the ending showing agent1. - Fixed certain models appearing black bug. Any problems/feedback let me know on the games steam forums. PSD
- Minor Update : Fixed gun sway + more- Update #27 - 15 January 2019
The latest version on Steam is now v0.99.0, this is a minor update. Full list of changes-> - Refined strafing some more, - Fixed all weapon gun sway animations, - Camera moves between crouching to standing smoothly now, - Added shield enemies to Tunnels, - Added more signposting to Tunnels, - Animated Queens face on Finalending, - Agent 7 now winks on Finalending, - It's easier to headshot machinegun enemies now, - Added an extra steam pipe to the second spawning area at docks, - Steam on docks lasts longer now, - Fixed photos of final levels in replay centers, - Fixed various minor bugs, More to come guys! I'll try to add the secondary fires for shotguns and machineguns next build. PSD
- Major Update - New Aim/Movement code + 3 new levels- Update #26 - 12 January 2019
The latest version of steam has the following changes-> 1: Improved aiming code, (Was a bug effecting some users) 2: You can now set mouse smoothing in the in-game menu, 3: Mouse sensitivity has a greater range in the in-game menu, 4: Added new office siege level, 5: Added new underground subway level, 6: Added new final boss fight, 7: Added new queen game ending. Any problems let me know on the games steam forums! PSD https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31646421%2F2891eb9a6260c10b03c3824c4a67af97920edaba.png New queen ending https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31646421%2F8ac00d78bc43a0cea2949e867272282fcbc62b08.png New office siege level https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31646421%2Fe7adbe16c2d9aeb6f3650aae9d50994dbe2ca798.png New underground subway level
- Added Checkpoints! - Update #26 - 13 December 2018
By your request I've added Checkpoints to the game. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31646421%2Fbe992000db247c29d635bbaf5ea5067c1e939cfb.png Checkpoints. I've also added more blood effects for when shooting enemies(Player request) and I reworked all the player gun models. Any feedback let me know on the games steam forums, PSD
- Added more polish getting close to release! - Update #25 - 10 December 2018
Hi Guys, The latest version on steam is now 0.98.0. This version has alot of polish and tweaks. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31646421%2Fa3c69d256c74402455b64a45cc4f7fd31baa730a.png Tweaked all levels with new rooms, enemies no longer spawn out of thin air https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31646421%2Faa84924e80445a08c460c478edc5449b0e00cc0a.png New game over screen with music clip Some of the changes-> -Changed movement speeds, -Different surface types effect movement slightly, -Shotgun has slower fire-rate but now shoots more pellets, -Enemies at rush sections no longer spawn in from thin air, -Added more textures to all levels, -Improved all decal effects, -Improved explosion effects, -Added breakable chairs and desks, -Bullettholes are now permanent with a limit of 1000. -Randomised all debris and bullethole decals. -A…
- Added Footstep SFX and more! - Update #24 - 18 November 2018
Hi TSWSM players! The latest version on steam is now v0.92.5. I've added footstep SFX for the player, this adds more to immersion, there's different sounds for different floor types. I also added more textures to the game, and minor details. -> Added Footsteps SFX, -> Added rats to mines, -> Added seagulls to beach, -> Made gun sounds vary more, -> Added snow decal for shooting snow, -> Added snowman to Wilds level, -> You can now shoot/break all wooden chairs, -> Added more textures to most levels, More to come soon! Any feedback let me now on the games steam forums, PSD
- Added secrets - Update #23 - 11 November 2018
This update I've added secrets to the levels in the form of shootable S.C.U.M medallions. There's 50 in all to hunt! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31646421%2Fcb2cc4ed7be686022cbb2e7745f1dfacfe21c8db.png New secret medallions Any problems let me know on the games forums, PSD