- NEW MAP UPDATE! - 10 May 2021
Hey everyone, I just released a new update for Rise of Liberty! It features a new desert map with 2 strategic hills in the center that must be fought over, it's a really cool map that plays different to all the other ones! Patch Notes: Added new map (desert). Fixed some emplacements not shooting straight. Fixed lines not moving for a long time. Fixed price on puckle gun. Minor optimizations. Fixed cannons shooting 2 projectiles. Hope you guys like the update! I'm planning to release more updates soon, so let me know what you want me to add!
- Update! New Siege mode cannon! - 4 August 2020
I'm Back! This update has a new Siege mode deploy able called the swivel gun. I also added a setting for those who liked the old graphics on the game, It increases the saturation/brightness of the game giving it a lot more colorful look! Hope you guys like the update! let me know what you want in the next one. (I promise it won't be as long of a wait next time)
- Update! New Siege Map! - 23 February 2020
Heyo, Just released a new siege mode map, that features several choke points and a town. Let me know what you think and what you want to see in the next update, I'm going to try and get more consistent with releasing new content! Thanks for the support! - Jack
- Update! New map & bug fixes! - 6 October 2019
Hey everyone, Just released a new update with a densely forested map called "woodlands" it features chaotic spawn points and close quarters combat! Sorry for it being a bit late, I got really busy with midterms, let me know what you want to see in the next update. I'm thinking maybe a new siege mode map? with the British defending?
- UPDATE!! Optimizations & Major Bug Fixes! - 5 August 2019
Hey, new update for Rise of Liberty in the update I fixed all of the major bugs left in the game and did quite a bit on optimizing it as well. I'm planning on having a content update out by the end of the month so let me know what you want to see in it. I'm thinking a new weapon? (let me know which weapon you want to see) and potentially 2nd map for siege mode? Patch Notes: 1. Fixed cannons sometimes disappearing when placed in siege mode. 2. Fixed AI not targeting the player in close range 3. Fixed bow not being properly sighted in. 4. Minor optimizations. 5. Several other small bug fixes. Sorry for the delay between updates, I took a bit of a break over the summer but I plan to have regular updates from this point forward. Hope you like the update and let me know what you want to see in the next one. Thanks!
- UPDATE! key-binds & bug fixes! - 2 June 2019
Hey! This is a small update with key binds and a few bug fixes. Key-binds can be set from the dialog box that is open upon launching the game. Thanks for the support! - Jack Edit: I noticed that this update reset weapon unlocks :( I made a way to quickly unlock them again. https://gyazo.com/1a2e436fdef54500a1fee9e3afc9dced there is a hidden button on the main menu that you can press to instantly unlock all weapons. it will be in a different place then in the GIF if your not at 1080p discord.gg/rol
- HUGE UPDATE!!! Siege Mode, Puckle Guns, Mortars & more! - 30 May 2019
Heyo! This is a huge update for RoL with tons of new content including the long awaited Siege Mode & Puckle guns. What is Siege Mode? Siege Mode is a strategic wave defense mode where you earn money to buy more troops and defenses to fortify your fort as endless waves of enemies attack from all directions! You can place puckle guns, cannons, & mortars to assist you defending & waves get increasingly difficult to survive. Leaving Early Access The game reached the point where it can leave early access! YAY!!!! Don't worry I will still keep updating the game frequently! The Developers Highest Wave The highest wave I have been able to reach in siege mode is wave 15, so I challenge you all to try and beat it! Full Patch Notes 1. Siege Mode 2. Puckle Gun 3. Mortar 4. Greatly improved graphics 5. +20% optimization 6. TONS of bug fixes 7. All new particle effects 8. New map (for siege mode) 9.…
- UPDATE! Skin color variations & bug fixes! - 1 May 2019
Heyo! This is mostly a bug fix update, however I added some skin color variations. It should still be historically accurate, let me know your thoughts on the update below. join our discord: discord.gg/rol Patch Notes: Added improved translations Added new flags for bunker hill Added skin color variation among soldiers Fixed Invisible Cursor after death. Fixed musket not having new textures. Revamped AI coat textures Fixed drummers arms stretching out when rag-dolls are enabled Fixed typos on historical battles and weapon menu. Optimized rag-dolls Improved first person animations Balanced sound effect levels. Added AI voices Fixed fifers and drummers still shooting Fixed always moving forward bug Reduced reload speed on hand mortar and shotgun slightly
- UPDATE! new graphics, ragdoll improvements and historical flags! - 13 March 2019
Huge update today, I made all new tree models and added textures to everything! it looks a whole lot better I think. Notes: 1. Graphics overhaul. 2. explosions now effect rag-dolls. 3. historical flags! 4. fixed historical battles bug where 2nd wave wont spawn. Performance should be about the same if not better! if your having performance issues after this update let me know and i'll continue optimizing! also join our discord: discord.gg/rol
- UPDATE! Ragdolls! - 26 January 2019
Rag dolls are finally out! Hope you like the update! I plan on adding further improvements to the rag dolls like increased performance and to make them go flying when a cannonball hits them. (and i'll add horse rag-dolls soon) **TO ENABLE RAG-DOLLS DO SO IN THE OPTIONS MENU ON THE MAIN MENU** also join out discord: discord.gg/rol
- UPDATE! improved explosions and impact effects! - 17 January 2019
Heyo, this update focused mostly on improving immersion through better impact effects sound effects. If you are wondering where rag-dolls are, they will be finished and updated by the end of the week. notes: - improved impact and blood effects - improved explosions - AI bullets now kick up dirt when hitting objects - bullets have sound effects when passing the player - a few bug fixes - performance improvements Let me know what you think of the update in the comments below!
- Roadmap - 7 January 2019
Hey, I decided to make a road map for Rise of Liberty. I will keep an updated version in the discord server, and there is also a feature where yall can make suggestions for the game and vote on it! discord.gg/rol Roadmap Next Update plans: (should be out in a few days) 1. Ragdolls (optionable) 2. improved explosions and impact effects 3. blood splatters and impact effects from AI weapons Short term goals (4 months) 1. Redo all the weapon animations with the new rig. 2. Add a fort map 3. Campaign mode 4. New menus 5. 5 new weapons (I'm open to suggestions) 6. Historically accurate flags 7. Improved sound effects (gun sounds, bullets impact sounds, etc. 8. AI improvements 9. lots more stuff will be added, I just need to look through community suggestions and write them down Possible short term goals (4 months): (lots more small additions) 1. New faction (France) 2. New Unit (Sharp Shooter…
- UPDATE! new units! Flag bearer, fifer & drummer! - 8 December 2018
Hello! There are now flag bearers, fifers and drummer units added to Rise of Liberty. They give moral to nearby units (decrease reload speed / increase accuracy). --The new units will be mixed in with line infantry, if you have 200 bots on the map you can expect to see 3-4 of each of the new units-- Hope you like this update, next update I plan to add optional rag dolls, Impact effects and blood when bots shoot each other and possibly historical flags? Update notes: Added fifer unit. Added drummer unit. Added flag bearer Unit. Overall performance improvements. Bug Fixes. Make suggestions in the comments below, I read all of them. Join our discord: discord.gg/rol
- UPDATE! New weapon, improved translations and bug fixes. - 3 November 2018
Hello! Sorry it's been a while since the last update, i'm going to try and get an update out every 2-3 weeks in the future. Hope you like the update! 1. Added Bow (new weapon). 2. Lots of bug fixes. 3. new arms for the bow (to support better animations in future weapons) 4. fixed translations for a lot of the languages! Let me know what you want to see in the next update in the comments below! Join our discord: discord.gg/rol
- UPDATE! Fixed crashing on mac, UI improvements! - 23 September 2018
Hello everyone, this is a small update to fix the crashes on mac computers, increase the density of trees on the old vegetation and improved UI. If the game is crashing on mac for you, it is probably because the graphics settings are up too high. If you can't reach the main menu to edit your graphics settings follow these steps. 1. Right click the game in your library. 2. Click properties. 3. Click Local Files. 4. Click Browse Local Files. 5. Open "RoL Crash Fix" and set all the quality settings to minimum. If this helped let me know in the comments below! Also, Join our discord: discord.gg/rol
- UPDATE! fixed resolution resetting, and other bug fixes! - 5 September 2018
Small patch update! Here's the full patch notes below. Fixes: Fixed mouse not being able to look vertically Fixed debug statement in the bottom right Fixed resolution resetting Fixed full-screen toggle Fixed bloom option not on main menu Hope you like the update! let me know what you think in the comments below! also, join our discord: discord.gg/rol
- UPDATE! bug fixes and improved translations! - 3 September 2018
Hello everyone! after the update I saw that a few people were having issues with the trees/grass not rendering. I added a fix for it in this update! If you have this problem go to the options menu in game, and toggle "use old vegetation". That should fix it! Fixes: Fixed words being cut off for certain languages. Fixed Graphics settings not saving. Added "use old vegetation" option to fix the trees not rendering for some people. I hope you like the small update! if you find any bugs let me know in the comments below! PS. I know the some of the grammar in the translations are bad, if you speak one of these languages and want to help with correcting the grammar join our discord and send me a message. discord.gg/rol
- Huge Update! 4 New Maps and Historical Battles Mode! - 2 September 2018
Hello everyone! One of the biggest updates Rise of Liberty has every received is now live! I features 4 new maps, a completely reworked vegetation system, tons of bug fixes and a whole lot more! Additions: New map: Battle of Trenton. New map:Siege of Yorktown. New map: Battle of Saratoga. New map: Battle of Lexington. Historical battles mode. New vegetation system, completely new grass and Rocks scattered across the map. Added around 25 supported translations for the game! Fixes: Fixed AI hovering a few inches off the ground. Fixed AI sliding for the first few steps. Fixed crashing on certain maps. Fixed victory music not being linked to volume slider. Fixed Ammo barrels not working. Hope you like the update! let me know what you think below. -Jack also join our discord: discord.gg/rol
- UPDATE! Improved lighting, New Sandbox mode layout and bug fixes! - 4 August 2018
Small update with some lighting improvements and bug fixes! I'm working on a historical battles mode, which will have historical recreations of some of the major battles. That update should be out in 3-5 weeks from now. Patch Notes: 1) Added Bloom effect (turn it off in option if it causes you lag) 2) New Sandbox mode layout to allow for more customization of battles. 3) Improved lighting 4) Fixed AI getting stuck in cannons 5) Fixed being able to walk through trees Hope you enjoy the update! Let me know what you think in the comments below!
- UPDATE! Mouse Invert + New Item (Fife) - 18 June 2018
Heyo! Small update that should've been out a few days ago :( sorry about that I had to study for a midterm...... Patch notes: Bug fixes. Fife added for player (press Q to select a song to play) Invert mouse! (Finally) also join our discord: Discord.gg/rol Comment your thoughts and suggestions below! I read all comments:)