- Update v1.0.2.7 - 16 February 2022
We've fixed a lot of reported bugs, improved physics for minigames, and disabled joystick turning while minigames are running to prevent accidental movement.
- 296 Achievements Unlocked! - 6 February 2022
All 296 achievements are now live!
- Valve Index Support - 5 February 2022
We've added SteamVR support for Valve Index and other non-Oculus hardware. Please email us at [email protected] if your device doesn't work!
- New VR Support & Major Improvements! - 31 January 2022
This update is a complete VR code revamp! We've moved to the OpenXR system which works better and supports more devices. Players should see major performance improvements with a double or triple increase in framerates. We're not able to test on every piece of hardware: PLEASE EMAIL US ASAP IF YOUR DEVICE DOESN'T WORK! [email protected] In addition to the new VR technology we've fixed tons of bugs, improved physics, boxer AI logic, minigames and leaderboard scoring.
- Release Update - 12 August 2019
We've solved most of the bugs and issues raised during Early Access and are preparing to release Virtual Boxing League in the next few days. The price will be increasing for release! Last chance to get it cheap! The latest patch fixed all known hand detection issues, added Valve Index support and key bindings, updated SteamVR, added more control and configuration options, improved leaderboards, fixed several audio bugs and a lot of smaller visual bugs.
- Review: VR Fitness Insider - 23 August 2018
Burning calories while having fun -- VR Fitness Insider sizes up Virtual Boxing League! https://www.vrfitnessinsider.com/review/virtual-boxing-league-vr-game-review-its-a-knockout/
- Patch Notes - Update 4 - 5 June 2018
Greetings boxing fans! We're still working on multi-player and are making fantastic progress. The game will exit Early Access once multi-player is available (price will increase 60%). Today's update includes: - 3 new Ball Blaster songs - New leaderboards - Updated to latest Oculus and SteamVR versions - Improved texture rendering - Improved physics hit detection - Faster loading times - Better hand and head movement tracking - Fixed a memory leak - Fixed an issue causing the splash screen to freeze - Fixed several animation errors and possible crashes - Fixed a bug causing particles to flicker - Fixed a bug causing particles to render incorrect colors - Fixed an issue causing buttons to not press - Fixed a text flickering bug on leaderboards - Fixed Vr headsets going to sleep causing an FPS drop - Fixed an issue causing some objects to face the wrong direction
- Developer Podcast Episode #6 - 19 April 2018
We're participating in the Steam Spring VR sale going on now! In today's podcast we talk with our lead programmer Odachi about what's new and coming next: Multiplayer, Leaderboards, blocking physics, virtual violence, and more! You can subscribe to "Virtual Boxing League" with your favorite podcast app or listen here: http://virtualbl.libsyn.com/
- Patch Notes - Minor Update 3 - 6 April 2018
This update will be live tomorrow evening (Friday April 6th US-Central). - Blocking physics have been significantly improved. It is much easier to defend against attacks now. - Floating text above the opponent's head will default off. You can turn it on using the settings control in the gym. - Hit detection and fist collider sizes have been tightened up. Combat should feel more "precise" and the AI won't hurt you as easily. - Graphics performance has been improved.
- Patch Notes - Update 3 - 6 April 2018
This update will be live tomorrow evening (Friday April 6th US-Central). - Blocking physics have been significantly improved. It is much easier to defend against attacks now. - Floating text above the opponent's head will default off. You can turn it on using the settings control in the gym. - Hit detection and fist collider sizes have been tightened up. Combat should feel more "precise" and the AI won't hurt you as easily. - Graphics performance has been improved.
- Patch Notes - Major Update 2 - 29 March 2018
Another busy week! This update will be live tomorrow (Friday, March 30). With a few exceptions, we're very happy about the state of the single-player game. Adding multiplayer sparring is now our top priority. Please be patient with us while we work on this challenging problem -- It will take several months before we have anything impressive to talk about! Most of the work required is programming in nature, so there won't be anything to show off until we get two real people in a ring slugging it out. We will continue to read the forums daily, fix any problems, and improve outstanding concerns. Update 2 Patch Notes - Players can now rotate facing direction! This solves most problems for Oculus users with only 2 sensors. Use the palm squeeze buttons on Vive, or joystick on everything else. Set or disable rotation speed using the settings configuration board in the gym. - Added more glove c…
- Patch Notes - Major Update 2 - 29 March 2018
Another busy week! This update will be live tomorrow (Friday, March 30). With a few exceptions, we're very happy about the state of the single-player game. Adding multiplayer sparring is now our top priority. Please be patient with us while we work on this challenging problem -- It will take several months before we have anything impressive to talk about! Most of the work required is programming in nature, so there won't be anything to show off until we get two real people in a ring slugging it out. We will continue to read the forums daily, fix any problems, and improve outstanding concerns. Update 2 Patch Notes - Players can now rotate facing direction! This solves most problems for Oculus users with only 2 sensors. Use the palm squeeze buttons on Vive, or joystick on everything else. Set or disable rotation speed using the settings configuration board in the gym. - Added more glove c…
- Patch Notes - Major Update 1 - 23 March 2018
We've had a productive week! There were tons of new features implemented based directly on player feedback, many performance improvements, and hundreds of bug fixes. The update is live! Known Issues / Still Under Development - Teleport rotation and better support for Oculus with only 2 sensors Update 1 Patch Notes - New first-person damage visual effects: Dazed and Confused, Double Vision, Bloom, and other movie titles from your childhood. - New AI opponent hit reactions for more realistic fighting. AI will become wobbly and dazed as they get hurt. - New AI opponent muscle damage system lets you target specific body parts: Strike arms and shoulders to loosen their attacks, the torso to slow their dodges, or go for the head to put them in a daze! - Improved blocking physics let you repel attacks better. Keep your hands close to your head for best results. (Still in development) - AI oppo…
- Patch Notes - Major Update 1 - 23 March 2018
We've had a productive week! There were tons of new features implemented based directly on player feedback, many performance improvements, and hundreds of bug fixes. The update is live! Known Issues / Still Under Development - Teleport rotation and better support for Oculus with only 2 sensors Update 1 Patch Notes - New first-person damage visual effects: Dazed and Confused, Double Vision, Bloom, and other movie titles from your childhood. - New AI opponent hit reactions for more realistic fighting. AI will become wobbly and dazed as they get hurt. - New AI opponent muscle damage system lets you target specific body parts: Strike arms and shoulders to loosen their attacks, the torso to slow their dodges, or go for the head to put them in a daze! - Improved blocking physics let you repel attacks better. Keep your hands close to your head for best results. (Still in development) - AI oppo…
- Developer Podcast Episode #5 - 23 March 2018
We talk about the latest changes, tomorrow's update, artwork, and physical violence! You can subscribe to "Virtual Boxing League" with your favorite podcast app or listen here: http://virtualbl.libsyn.com/
- Developer Podcast Episode #5 - 23 March 2018
We talk about the latest changes, tomorrow's update, artwork, and physical violence! You can subscribe to "Virtual Boxing League" with your favorite podcast app or listen here: http://virtualbl.libsyn.com/
- Day 3: Known Issues & Changes - 18 March 2018
- Players report significant improvement in graphics performance. We'll continue to work on optimizations, but the worst problems are fixed. - Players on the Oculus Rift with only 2 sensor cameras might have trouble with hand tracking because the game uses full 360-degree space, but we'll have several improvements for that next week. - True physics hit reactions will work correctly next update, so you can knock people around more realistically. - There is a new "Muscle Damage" system (next update) that lets you hurt specific body parts. Repeatedly and quickly attacking a specific part will cause that muscle group to go weak, rendering enemy attacks and defense less effective for a short time. Repeatedly attacking their head will also cause them to become briefly dazed and unfocused. - The AI is still stepping inside players sometimes. The next update should fix this. (Really) - Player f…
- Day 3: Known Issues & Changes - 18 March 2018
- Players report significant improvement in graphics performance. We'll continue to work on optimizations, but the worst problems are fixed. - Players on the Oculus Rift with only 2 sensor cameras might have trouble with hand tracking because the game uses full 360-degree space, but we'll have several improvements for that next week. - True physics hit reactions will work correctly next update, so you can knock people around more realistically. - There is a new "Muscle Damage" system (next update) that lets you hurt specific body parts. Repeatedly and quickly attacking a specific part will cause that muscle group to go weak, rendering enemy attacks and defense less effective for a short time. Repeatedly attacking their head will also cause them to become briefly dazed and unfocused. - The AI is still stepping inside players sometimes. The next update should fix this. (Really) - Player f…
- Lag and Performance Fix - 16 March 2018
Edit: We've released an update that should solve many performance issues players have reported. Please let us know if it helps!
- Lag and Performance Fix - 16 March 2018
Edit: We've released an update that should solve many performance issues players have reported. Please let us know if it helps!