- 2.4.0 - 7 September 2026
Reworked Invasions functionality: Now Invasion will pick an SR based on its risk score, the longer held by a Corporation the higher the scoreInvasions will trigger every 3 hours on regular server, and every 8 hours on OblivionThere are various numbers of spawn points for Invasion, based on SR levelNPCs can take over the SR if players fail to defend it and they need to defeat the Mothership to recapture it (shrine will follow mothership position)Alliance shields protect against Invasions, and the SR has a 24 hour cooldown after is recaptured by players (then the risk score starts to count again)There are multiple rewards based on number of NPCs killed & defeated spawn pointsOblivion tweaksReduced skull cost for Human carrier by 30%Added a War Day event with double skulls & credits, for entire weekendReduced structure upgrade/unlock costs by 15%Reduced crafting cooldown by 30%Reputation s…
- 2.3.2 - 18 August 2026
New Space Pass configuration (more missions)Added Space Premium Plus purchase optionAdded Space Points Catch-up offerRestricted Space Pass to level 5+
- 2.3.1 - 20 July 2026
2.3.1 Update Fixed the Space Pass popup on mobile Fixed the UI for Honour Shop reset timer
- 2.3.0 - 15 July 2026
Added Reputation system for each faction: 7 tiers of Reputation for each faction Reputation Ranked Leaderboards for each faction, with season prizes Earn Reputation: Expeditions grant Reputation points based on their faction, difficulty & completion rate Trade faction items at Outposts (each item has a trade rate, higher items = higher value) NPCs grant reputation points based on their level, both in Systems and Invasions Faction Rogue Arena grant Reputation points based on results Trade relics in TIB Market Added Honor Offers section in TIB Market Each faction offers specific items Each item requires a Reputation tier with the faction You can trade-in relics for Reputation points (Relics must be used from Inventory, before being able to trade them!) Added Space Pass A seasonal system that grants extra rewards for completing Daily & Season Missions. Duration of the Space Pass is 28 days…
- 2.2.0 Release - 15 June 2026
Missions & UI* Reworked the Missions system to track all missions from a single menu, including Party Box and Daily Gift*Added tracking option for up to 10 missions total* Added Expedition countdown timers and type information in the Hangar menu* Changed Hardcore Expedition rewards UI to indicate base rewards* Fixed Oblivion Expedition UI to indicate double XP rewards Rogue Arena* Fixed Rogue Arena debris displaying incorrect names in space* Removed Linking and other collusion/exploit methods* Fixed Party Box bonuses incorrectly applying in Rogue Arena* Added new season reward for leaderboard PvP & Performance* General PvP performance improvements TIB Market* Added new shop offers
- 2.1.1 - 21 May 2026
Restored stats on shield 04, 09, 10 and fixed hardening techChanged new player engine CRUX name to MFN DriveAdded Faction indicator & Gear Score for ships on ExpeditionsAdded Hardcore 4&5* ExpeditionFixed Steam purchasesOther bug fixes for menus and Rogue Arena
- 2.1.0 - 13 May 2026
Added Expeditions missions with tiers based on player level: 5 tiers of complexity, Easy/Hard difficulty for each 3 free refreshes/day. You can refresh more times with Tech Points You can deploy only the ships that are in Garage Some Expeditions are more challenging than others, and you need to figure out the proper fleet configuration Rewards scale based on success rate, you can check your success chances within the "Analyze" option Added prize preview per place for Rogue Arena leaderboard, in the Ranks menu Tweaked gameplay & rewards for Rogue Arena Added 2nd weapon. Reduced the duration of Arena to 10 minutes and increased fire speed Added debris to scavenge and get upgrades. Spawns as half the actual player’s number, at the start and half of timeSeparated actual kills from assists Replaced previous rewards pool with Mods. Invasions will not start when an Arena queue has triggered, u…
- 2.0.1 - 6 April 2026
Renamed BlackStar Arena to Rogue ArenaFixed technologies for players & corporationsNew shields technologies apply for players only and are added as secondary attribute, not corporationRogue Ghost special ship will have all a single tech build (Elite: Advanced Hacking, Scavenger)Increased spawning points in Rogue ArenaBalanced cooldown for Rogue Arena: Cloak - 60s, Scan - 120s, Grapple - 30s, Drain - 40s, Hack - 50sReduced penalty for "non-participation" in Rogue ArenaVarious UI fixes
- 2.0.0 - 31 March 2026
ArenaNew Arena Mode (BlackStar): A fresh competitive arena experience, free for all with dedicated ships (Gladiator). Arena triggers with minimum 8 players, minimum player level: 7 (new feature)Golden Skulls: Earn the new Golden Skulls currency by competing in BlackStar Arena matches. (new feature)Seasonal Leaderboard for BlackStar Arena (prizes will be displayed in 2.1.0 update) (new feature) Combat & Balancing New Shield Technologies (new feature): - Shield Toughness (replaces Incoming Damage and upgrades per item rarity, - Shield Resistance (Grapple Resist per shield value), - Shield Defense (against Stun/Ram/Throw), - Shield Hardening (Pierce resist), - Shield Defiance (PvP focused, stacks with Shield Toughness) Fast Weapons: Continued refinements to fast weapon targeting (1.25 to 1.75x) and reduced battery drain by 10%. (balance)CPU Durability: Reduced CPU durability loss from 2x t…
- 1.9.1 - 17 February 2026
Fixes for: -performance -titles -notch area
- 1.9.0 - 11 February 2026
- 1.8.1 - 11 December 2025
-Reintroduced Notch option for mobile users -Added a TIB market prompt for non-store versions -Fixed cost in the confirmation prompt cost for shields & trails
- 1.8.0 Release - 9 December 2025
TIB Market:-Added Ship tab offers! Discover the new shiny trails & shields (this resets every 15 days)-Updated Star Shards offers & exchange rates-Small tweaks & bug fixesMissions:-Removed Assassins from Outpost Missions to "Kill a Named NPC"-We now display the NPC type in mission details & visual/audio feedback when you scan and reveal them-Removed players & Invasions placed Outposts from the Missions list-Added more variety on Outpost Missions (if you unlocked more SR systems, you should not get 2 consecutive missions in the same system)Gameplay:-Added specific shields & trails for each NPC faction-Swapped Chat & Market buttons positions-Fixed some issues on items that weren't reflecting balance latest changes-Changed the Graphic Settings menu to help set up clear performance options. Defaulted on High for PC and Medium for mobile-Added a "Report a bug" option in the Settings Menu tha…
- Update 1.7.3 - 25 November 2025
- Fixed the Daily Events bonuses. - Redeployed the Shield updates, increasing the Balance Bonus. - Reduced penalty of Offensive Armour from 50% to 25%.
- 1.7.2 - 16 October 2025
- Reverted UI for items (v. 1.6.0) - Updated image & name for shop - Shop resize on mobile - Bug fixes for Outpost missions & Shop offers - Bug fix for Nova AoE -Arena trigger at 1 hour!
- Update Notes 1.7.0 - 8 October 2025
Introducing in-game Shop* Daily offers include resources, Tech Points and Star Shards. The quantity is limited, but resets every 24 hours so you can progress faster. PvP offers include resources and equipment that can be bought with Skulls, so you can make more use of them. The quantity will be reset every week and new items might be added too! New offers will continue to be added, as we develop or improve features. New hard currency & final Outpost mission reward: Star Shards To support your progress, we added a new and more valuable currency: Star Shards. You can receive them as rewards for completing the last Outpost Mission (Kill NPC), or you can buy them in store. Actual IAP (real money purchases) for Tech Points and Star Shards You need just 2 more Tech Points to complete your research? Now you can do it without leaving the game, getting them the directly from the Shop. Improvemen…
- 1.6.1 version - 18 September 2025
Fixed internal links to redirect on spelbookgame.com Fixed an issue where jump portal menu remained open
- The Oblivion - 12 February 2025
Join us on Friday February 14th at 6pm US-Central time! An entirely new experience with fast-paced progression, permanent ship loss and small corporation teams! Login Screen -> Select Character -> Oblivion Mode -> Create Character -= v1.5.2 - The Oblivion Server - PvP everywhere except systems near Earth - Corporations limited to 15 members - Alliances limited to 2 corporations - Items cannot be repaired - Items cannot upgrade to Ultimate with Tech Points - Ships lose 10% Durability on death and break at 0% - Ships drop 1 random equipped item on death - Hardcore ships lose 100% durability on death - Hardcore ships drop all equipped items on death - Captains can only follow their own ships - No Love Day mechanics - Accelerated loot drops, crafting skill and XP gains - Crafters can create Legendary and Ultimate items - No free ships or relic level-up rewards - Tech Point orders deliver to…
- Bug Fixes v1.5.1 - 29 January 2025
- Many minor bug fixes and quality-of-life improvements - Added Primary Citizen Count to alliances (see Wiki) - Backend prep for major game engine update
- Leaderboards & Mega Server Merge - 12 November 2024
This is the largest update since the game went live! There are tons of quality-of-life improvements, new interface panels for viewing lists of items or ships, 80 leaderboards with weekly and monthly rankings, plus much more! The largest change is that all players now join a single server instead of regional servers. Additionally, players can create multiple characters per account instead of being limited to just one! -= v1.5.0 - All servers merged into one mega-server - Leaderboards for players & corps (Week, Month, Life) - Players can start new characters on their account - New item, ship, achievement, leaderboard list panels - Crafting: Void Kit converts non-void items to Void rarity - Reward Points: Re-Void Kit re-rolls an item's Void bonus - Defense units gain much larger benefits from slow weapons - Combat slowed during large PvP events (Time dilation) - Many improvements to networ…